/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2 * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ /* * Scripts for spells with SPELLFAMILY_MAGE and SPELLFAMILY_GENERIC spells used by mage players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_mage_". */ #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" #include "Player.h" #include "SpellMgr.h" #include "TemporarySummon.h" enum MageSpells { // Ours SPELL_MAGE_BURNOUT_TRIGGER = 44450, SPELL_MAGE_IMPROVED_BLIZZARD_CHILLED = 12486, // Theirs SPELL_MAGE_COLD_SNAP = 11958, SPELL_MAGE_FOCUS_MAGIC_PROC = 54648, SPELL_MAGE_FROST_WARDING_R1 = 11189, SPELL_MAGE_FROST_WARDING_TRIGGERED = 57776, SPELL_MAGE_INCANTERS_ABSORBTION_R1 = 44394, SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED = 44413, SPELL_MAGE_IGNITE = 12654, SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE = 29077, SPELL_MAGE_SQUIRREL_FORM = 32813, SPELL_MAGE_GIRAFFE_FORM = 32816, SPELL_MAGE_SERPENT_FORM = 32817, SPELL_MAGE_DRAGONHAWK_FORM = 32818, SPELL_MAGE_WORGEN_FORM = 32819, SPELL_MAGE_SHEEP_FORM = 32820, SPELL_MAGE_GLYPH_OF_ETERNAL_WATER = 70937, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT = 70908, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY = 70907, SPELL_MAGE_GLYPH_OF_BLAST_WAVE = 62126, }; // Ours class spell_mage_arcane_blast : public SpellScriptLoader { public: spell_mage_arcane_blast() : SpellScriptLoader("spell_mage_arcane_blast") { } class spell_mage_arcane_blast_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_arcane_blast_SpellScript); bool Load() { _triggerSpellId = 0; return true; } void HandleTriggerSpell(SpellEffIndex effIndex) { _triggerSpellId = GetSpellInfo()->Effects[effIndex].TriggerSpell; PreventHitDefaultEffect(effIndex); } void HandleAfterCast() { GetCaster()->CastSpell(GetCaster(), _triggerSpellId, TRIGGERED_FULL_MASK); } void Register() { OnEffectLaunch += SpellEffectFn(spell_mage_arcane_blast_SpellScript::HandleTriggerSpell, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL); OnEffectLaunchTarget += SpellEffectFn(spell_mage_arcane_blast_SpellScript::HandleTriggerSpell, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL); AfterCast += SpellCastFn(spell_mage_arcane_blast_SpellScript::HandleAfterCast); } private: uint32 _triggerSpellId; }; SpellScript* GetSpellScript() const { return new spell_mage_arcane_blast_SpellScript(); } }; class spell_mage_deep_freeze : public SpellScriptLoader { public: spell_mage_deep_freeze() : SpellScriptLoader("spell_mage_deep_freeze") { } class spell_mage_deep_freeze_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_deep_freeze_SpellScript) void HandleOnHit() { if (Unit* caster = GetCaster()) if (Unit* target = (caster->ToPlayer() ? caster->ToPlayer()->GetSelectedUnit() : NULL)) if (Creature* cTarget = target->ToCreature()) if (cTarget->HasMechanicTemplateImmunity(1 << (MECHANIC_STUN - 1))) caster->CastSpell(cTarget, 71757, true); } void Register() { OnHit += SpellHitFn(spell_mage_deep_freeze_SpellScript::HandleOnHit); } }; SpellScript * GetSpellScript() const { return new spell_mage_deep_freeze_SpellScript(); } }; class spell_mage_burning_determination : public SpellScriptLoader { public: spell_mage_burning_determination() : SpellScriptLoader("spell_mage_burning_determination") { } class spell_mage_burning_determination_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_burning_determination_AuraScript); bool CheckProc(ProcEventInfo& eventInfo) { if (!eventInfo.GetDamageInfo()->GetSpellInfo() || !eventInfo.GetActionTarget()) return false; // Need Interrupt or Silenced mechanic if (!(eventInfo.GetDamageInfo()->GetSpellInfo()->GetAllEffectsMechanicMask() & ((1<RemoveAurasDueToSpell(54748); return false; } if (Aura* aura = eventInfo.GetActionTarget()->GetAura(54748)) { if (aura->GetDuration() < aura->GetMaxDuration()) eventInfo.GetActionTarget()->RemoveAurasDueToSpell(54748); return false; } return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); GetUnitOwner()->CastSpell(GetUnitOwner(), 54748, true); } void Register() { DoCheckProc += AuraCheckProcFn(spell_mage_burning_determination_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_burning_determination_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; AuraScript* GetAuraScript() const { return new spell_mage_burning_determination_AuraScript(); } }; class spell_mage_molten_armor : public SpellScriptLoader { public: spell_mage_molten_armor() : SpellScriptLoader("spell_mage_molten_armor") { } class spell_mage_molten_armor_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_molten_armor_AuraScript); bool CheckProc(ProcEventInfo& eventInfo) { const SpellInfo* spellInfo = eventInfo.GetDamageInfo()->GetSpellInfo(); if (!spellInfo || (eventInfo.GetTypeMask() & PROC_FLAG_TAKEN_MELEE_AUTO_ATTACK)) return true; // Xinef: Molten Shields talent if (AuraEffect* aurEff = eventInfo.GetActionTarget()->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_MAGE, 16, EFFECT_0)) return roll_chance_i(aurEff->GetSpellInfo()->GetRank()*50); return false; } void Register() { DoCheckProc += AuraCheckProcFn(spell_mage_molten_armor_AuraScript::CheckProc); } }; AuraScript* GetAuraScript() const { return new spell_mage_molten_armor_AuraScript(); } }; class spell_mage_mirror_image : public SpellScriptLoader { public: spell_mage_mirror_image() : SpellScriptLoader("spell_mage_mirror_image") { } class spell_mage_mirror_image_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_mirror_image_AuraScript) void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { GetTarget()->CastSpell((Unit*)NULL, GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell, true); } void CalcPeriodic(AuraEffect const* /*effect*/, bool& isPeriodic, int32& amplitude) { isPeriodic = false; } void Register() { OnEffectApply += AuraEffectApplyFn(spell_mage_mirror_image_AuraScript::HandleEffectApply, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_mage_mirror_image_AuraScript::CalcPeriodic, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY); } }; AuraScript* GetAuraScript() const { return new spell_mage_mirror_image_AuraScript(); } }; class spell_mage_burnout : public SpellScriptLoader { public: spell_mage_burnout() : SpellScriptLoader("spell_mage_burnout") { } class spell_mage_burnout_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_burnout_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_BURNOUT_TRIGGER)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetDamageInfo()->GetSpellInfo(); // eventInfo.GetSpellInfo() } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask())); mana = CalculatePct(mana, aurEff->GetAmount()); GetTarget()->CastCustomSpell(SPELL_MAGE_BURNOUT_TRIGGER, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff); } void Register() { DoCheckProc += AuraCheckProcFn(spell_mage_burnout_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_burnout_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const { return new spell_mage_burnout_AuraScript(); } }; class spell_mage_burnout_trigger : public SpellScriptLoader { public: spell_mage_burnout_trigger() : SpellScriptLoader("spell_mage_burnout_trigger") { } class spell_mage_burnout_trigger_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_burnout_trigger_SpellScript); void HandleDummy(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Unit* target = GetHitUnit()) { int32 newDamage = -(target->ModifyPower(POWER_MANA, -GetEffectValue())); GetSpell()->ExecuteLogEffectTakeTargetPower(effIndex, target, POWER_MANA, newDamage, 0.0f); } } void Register() { OnEffectHitTarget += SpellEffectFn(spell_mage_burnout_trigger_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_POWER_BURN); } }; SpellScript* GetSpellScript() const { return new spell_mage_burnout_trigger_SpellScript(); } }; class spell_mage_pet_scaling : public SpellScriptLoader { public: spell_mage_pet_scaling() : SpellScriptLoader("spell_mage_pet_scaling") { } class spell_mage_pet_scaling_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_pet_scaling_AuraScript); void CalculateResistanceAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) { // xinef: mage pet inherits 40% of resistance from owner and 35% of armor (guessed) if (Unit* owner = GetUnitOwner()->GetOwner()) { SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue); int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40; amount = CalculatePct(std::max(0, owner->GetResistance(schoolMask)), modifier); } } void CalculateStatAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) { // xinef: mage pet inherits 30% of intellect / stamina if (Unit* owner = GetUnitOwner()->GetOwner()) { Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue); amount = CalculatePct(std::max(0, owner->GetStat(stat)), 30); } } void CalculateAPAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) { // xinef: mage pet inherits 0% AP } void CalculateSPAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) { // xinef: mage pet inherits 33% of SP if (Unit* owner = GetUnitOwner()->GetOwner()) { int32 frost = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FROST); amount = CalculatePct(std::max(0, frost), 33); // xinef: Update appropriate player field if (owner->GetTypeId() == TYPEID_PLAYER) owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount); } } void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (GetUnitOwner()->IsPet()) return; GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE); if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER) GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE); else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT) GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE); } void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude) { if (!GetUnitOwner()->IsPet()) return; isPeriodic = true; amplitude = 2*IN_MILLISECONDS; } void HandlePeriodic(AuraEffect const* aurEff) { PreventDefaultAction(); if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT && (aurEff->GetMiscValue() == STAT_STAMINA || aurEff->GetMiscValue() == STAT_INTELLECT)) { int32 currentAmount = aurEff->GetAmount(); int32 newAmount = GetEffect(aurEff->GetEffIndex())->CalculateAmount(GetCaster()); if (newAmount != currentAmount) { if (aurEff->GetMiscValue() == STAT_STAMINA) { uint32 actStat = GetUnitOwner()->GetHealth(); GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false); GetUnitOwner()->SetHealth(std::min(GetUnitOwner()->GetMaxHealth(), actStat)); } else { uint32 actStat = GetUnitOwner()->GetPower(POWER_MANA); GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false); GetUnitOwner()->SetPower(POWER_MANA, std::min(GetUnitOwner()->GetMaxPower(POWER_MANA), actStat)); } } } else GetEffect(aurEff->GetEffIndex())->RecalculateAmount(); } void Register() { if (m_scriptSpellId != 35657) DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_pet_scaling_AuraScript::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE); if (m_scriptSpellId == 35657 || m_scriptSpellId == 35658) DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_pet_scaling_AuraScript::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT); if (m_scriptSpellId == 35657) { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_pet_scaling_AuraScript::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER); DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_pet_scaling_AuraScript::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE); } OnEffectApply += AuraEffectApplyFn(spell_mage_pet_scaling_AuraScript::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL); DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_mage_pet_scaling_AuraScript::CalcPeriodic, EFFECT_ALL, SPELL_AURA_ANY); OnEffectPeriodic += AuraEffectPeriodicFn(spell_mage_pet_scaling_AuraScript::HandlePeriodic, EFFECT_ALL, SPELL_AURA_ANY); } }; AuraScript* GetAuraScript() const { return new spell_mage_pet_scaling_AuraScript(); } }; class spell_mage_brain_freeze : public SpellScriptLoader { public: spell_mage_brain_freeze() : SpellScriptLoader("spell_mage_brain_freeze") { } class spell_mage_brain_freeze_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_brain_freeze_AuraScript); bool CheckProc(ProcEventInfo& eventInfo) { const SpellInfo* spellInfo = eventInfo.GetDamageInfo()->GetSpellInfo(); if (!spellInfo) return false; // xinef: Improved Blizzard, generic chilled check if (spellInfo->SpellFamilyFlags[0] & 0x100000) return spellInfo->Id == SPELL_MAGE_IMPROVED_BLIZZARD_CHILLED; return true; } void Register() { DoCheckProc += AuraCheckProcFn(spell_mage_brain_freeze_AuraScript::CheckProc); } }; AuraScript* GetAuraScript() const { return new spell_mage_brain_freeze_AuraScript(); } }; // Theirs // Incanter's Absorbtion class spell_mage_incanters_absorbtion_base_AuraScript : public AuraScript { public: bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_INCANTERS_ABSORBTION_R1)) return false; return true; } void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount) { Unit* target = GetTarget(); if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_INCANTERS_ABSORBTION_R1, EFFECT_0)) { int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount()); if (AuraEffect* currentAura = target->GetAuraEffect(SPELL_AURA_MOD_DAMAGE_DONE, SPELLFAMILY_MAGE, 2941, EFFECT_0)) { bp += int32(currentAura->GetAmount() * (currentAura->GetBase()->GetDuration() / (float)currentAura->GetBase()->GetMaxDuration())); currentAura->ChangeAmount(bp); currentAura->GetBase()->RefreshDuration(); } else target->CastCustomSpell(target, SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff); } } }; // -11113 - Blast Wave class spell_mage_blast_wave : public SpellScriptLoader { public: spell_mage_blast_wave() : SpellScriptLoader("spell_mage_blast_wave") { } class spell_mage_blast_wave_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_blast_wave_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_GLYPH_OF_BLAST_WAVE)) return false; return true; } void HandleKnockBack(SpellEffIndex effIndex) { if (GetCaster()->HasAura(SPELL_MAGE_GLYPH_OF_BLAST_WAVE)) PreventHitDefaultEffect(effIndex); } void Register() { OnEffectHitTarget += SpellEffectFn(spell_mage_blast_wave_SpellScript::HandleKnockBack, EFFECT_2, SPELL_EFFECT_KNOCK_BACK); } }; SpellScript* GetSpellScript() const { return new spell_mage_blast_wave_SpellScript(); } }; // 11958 - Cold Snap class spell_mage_cold_snap : public SpellScriptLoader { public: spell_mage_cold_snap() : SpellScriptLoader("spell_mage_cold_snap") { } class spell_mage_cold_snap_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_cold_snap_SpellScript); bool Load() { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleDummy(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); // immediately finishes the cooldown on Frost spells PlayerSpellMap const& spellMap = caster->GetSpellMap(); for (PlayerSpellMap::const_iterator itr = spellMap.begin(); itr != spellMap.end(); ++itr) { SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) && spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0) { SpellCooldowns::iterator citr = caster->GetSpellCooldownMap().find(spellInfo->Id); if (citr != caster->GetSpellCooldownMap().end() && citr->second.needSendToClient) caster->RemoveSpellCooldown(spellInfo->Id, true); else caster->RemoveSpellCooldown(spellInfo->Id, false); } } } void Register() { OnEffectHit += SpellEffectFn(spell_mage_cold_snap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const { return new spell_mage_cold_snap_SpellScript(); } }; // -543 - Fire Ward // -6143 - Frost Ward class spell_mage_fire_frost_ward : public SpellScriptLoader { public: spell_mage_fire_frost_ward() : SpellScriptLoader("spell_mage_fire_frost_ward") { } class spell_mage_fire_frost_ward_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript { PrepareAuraScript(spell_mage_fire_frost_ward_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_WARDING_TRIGGERED)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_WARDING_R1)) return false; return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { canBeRecalculated = false; if (Unit* caster = GetCaster()) { // +80.68% from sp bonus float bonus = 0.8068f; bonus *= caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask()); bonus *= caster->CalculateLevelPenalty(GetSpellInfo()); amount += int32(bonus); } } void Absorb(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount) { Unit* target = GetTarget(); if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_FROST_WARDING_R1, EFFECT_0)) { int32 chance = talentAurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // SPELL_EFFECT_DUMMY with NO_TARGET if (roll_chance_i(chance)) { int32 bp = dmgInfo.GetDamage(); target->CastCustomSpell(target, SPELL_MAGE_FROST_WARDING_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff); absorbAmount = 0; // Xinef: trigger Incanters Absorbtion uint32 damage = dmgInfo.GetDamage(); Trigger(aurEff, dmgInfo, damage); // Xinef: hack for chaos bolt if (!dmgInfo.GetSpellInfo() || dmgInfo.GetSpellInfo()->SpellIconID != 3178) dmgInfo.AbsorbDamage(bp); PreventDefaultAction(); } } } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_fire_frost_ward_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Absorb, EFFECT_0); AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Trigger, EFFECT_0); } }; AuraScript* GetAuraScript() const { return new spell_mage_fire_frost_ward_AuraScript(); } }; // 54646 - Focus Magic class spell_mage_focus_magic : public SpellScriptLoader { public: spell_mage_focus_magic() : SpellScriptLoader("spell_mage_focus_magic") { } class spell_mage_focus_magic_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_focus_magic_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FOCUS_MAGIC_PROC)) return false; return true; } bool Load() { _procTarget = NULL; return true; } bool CheckProc(ProcEventInfo& /*eventInfo*/) { _procTarget = GetCaster(); return _procTarget && _procTarget->IsAlive(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(_procTarget, SPELL_MAGE_FOCUS_MAGIC_PROC, true, NULL, aurEff); } void Register() { DoCheckProc += AuraCheckProcFn(spell_mage_focus_magic_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_focus_magic_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE); } private: Unit* _procTarget; }; AuraScript* GetAuraScript() const { return new spell_mage_focus_magic_AuraScript(); } }; // -11426 - Ice Barrier class spell_mage_ice_barrier : public SpellScriptLoader { public: spell_mage_ice_barrier() : SpellScriptLoader("spell_mage_ice_barrier") { } static int32 CalculateSpellAmount(Unit* caster, int32 amount, const SpellInfo* spellInfo, const AuraEffect* aurEff) { // +80.68% from sp bonus float bonus = 0.8068f; bonus *= caster->SpellBaseDamageBonusDone(spellInfo->GetSchoolMask()); // Glyph of Ice Barrier: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :) // Glyph of Ice Barrier is only applied at the spell damage bonus because it was already applied to the base value in CalculateSpellDamage bonus = caster->ApplyEffectModifiers(spellInfo, aurEff->GetEffIndex(), bonus); bonus *= caster->CalculateLevelPenalty(spellInfo); amount += int32(bonus); return amount; } class spell_mage_ice_barrier_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript { PrepareAuraScript(spell_mage_ice_barrier_AuraScript); void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated) { canBeRecalculated = false; if (Unit* caster = GetCaster()) amount = CalculateSpellAmount(caster, amount, GetSpellInfo(), aurEff); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_ice_barrier_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_ice_barrier_AuraScript::Trigger, EFFECT_0); } }; AuraScript* GetAuraScript() const { return new spell_mage_ice_barrier_AuraScript(); } class spell_mage_ice_barrier_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_ice_barrier_SpellScript); SpellCastResult CheckCast() { Unit* caster = GetCaster(); if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_AURA_SCHOOL_ABSORB, (SpellFamilyNames)GetSpellInfo()->SpellFamilyName, GetSpellInfo()->SpellIconID, EFFECT_0)) { int32 newAmount = GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster, NULL, NULL); newAmount = CalculateSpellAmount(caster, newAmount, GetSpellInfo(), aurEff); if (aurEff->GetAmount() > newAmount) return SPELL_FAILED_AURA_BOUNCED; } return SPELL_CAST_OK; } void Register() { OnCheckCast += SpellCheckCastFn(spell_mage_ice_barrier_SpellScript::CheckCast); } }; SpellScript* GetSpellScript() const { return new spell_mage_ice_barrier_SpellScript; } }; // -11119 - Ignite class spell_mage_ignite : public SpellScriptLoader { public: spell_mage_ignite() : SpellScriptLoader("spell_mage_ignite") { } class spell_mage_ignite_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_ignite_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_IGNITE)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { if (!eventInfo.GetActor() || !eventInfo.GetProcTarget()) return false; // Molten Armor if (SpellInfo const* spellInfo = eventInfo.GetDamageInfo()->GetSpellInfo()) if (spellInfo->SpellFamilyFlags[1] & 0x8) return false; return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); SpellInfo const* igniteDot = sSpellMgr->GetSpellInfo(SPELL_MAGE_IGNITE); int32 pct = 8 * GetSpellInfo()->GetRank(); int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), pct) / igniteDot->GetMaxTicks()); // Xinef: implement ignite bug eventInfo.GetProcTarget()->CastDelayedSpellWithPeriodicAmount(eventInfo.GetActor(), SPELL_MAGE_IGNITE, SPELL_AURA_PERIODIC_DAMAGE, amount); //GetTarget()->CastCustomSpell(SPELL_MAGE_IGNITE, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, NULL, aurEff); } void Register() { DoCheckProc += AuraCheckProcFn(spell_mage_ignite_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_ignite_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const { return new spell_mage_ignite_AuraScript(); } }; // -44457 - Living Bomb class spell_mage_living_bomb : public SpellScriptLoader { public: spell_mage_living_bomb() : SpellScriptLoader("spell_mage_living_bomb") { } class spell_mage_living_bomb_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_living_bomb_AuraScript); bool Validate(SpellInfo const* spell) { if (!sSpellMgr->GetSpellInfo(uint32(spell->Effects[EFFECT_1].CalcValue()))) return false; return true; } void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode(); if (removeMode != AURA_REMOVE_BY_ENEMY_SPELL && removeMode != AURA_REMOVE_BY_EXPIRE) return; if (Unit* caster = GetCaster()) caster->CastSpell(GetTarget(), uint32(aurEff->GetAmount()), true, NULL, aurEff); } void Register() { AfterEffectRemove += AuraEffectRemoveFn(spell_mage_living_bomb_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const { return new spell_mage_living_bomb_AuraScript(); } }; // -1463 - Mana Shield class spell_mage_mana_shield : public SpellScriptLoader { public: spell_mage_mana_shield() : SpellScriptLoader("spell_mage_mana_shield") { } class spell_mage_mana_shield_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript { PrepareAuraScript(spell_mage_mana_shield_AuraScript); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { canBeRecalculated = false; if (Unit* caster = GetCaster()) { // +80.53% from sp bonus float bonus = 0.8053f; bonus *= caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask()); bonus *= caster->CalculateLevelPenalty(GetSpellInfo()); amount += int32(bonus); } } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_mana_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MANA_SHIELD); AfterEffectManaShield += AuraEffectManaShieldFn(spell_mage_mana_shield_AuraScript::Trigger, EFFECT_0); } }; AuraScript* GetAuraScript() const { return new spell_mage_mana_shield_AuraScript(); } }; // -29074 - Master of Elements class spell_mage_master_of_elements : public SpellScriptLoader { public: spell_mage_master_of_elements() : SpellScriptLoader("spell_mage_master_of_elements") { } class spell_mage_master_of_elements_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_master_of_elements_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetDamageInfo()->GetSpellInfo(); // eventInfo.GetSpellInfo() } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask())); mana = CalculatePct(mana, aurEff->GetAmount()); if (mana > 0) GetTarget()->CastCustomSpell(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff); } void Register() { DoCheckProc += AuraCheckProcFn(spell_mage_master_of_elements_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_master_of_elements_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const { return new spell_mage_master_of_elements_AuraScript(); } }; enum SilvermoonPolymorph { NPC_AUROSALIA = 18744, }; /// @todo move out of here and rename - not a mage spell // 32826 - Polymorph (Visual) class spell_mage_polymorph_cast_visual : public SpellScriptLoader { public: spell_mage_polymorph_cast_visual() : SpellScriptLoader("spell_mage_polymorph_visual") { } class spell_mage_polymorph_cast_visual_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_polymorph_cast_visual_SpellScript); static const uint32 PolymorhForms[6]; bool Validate(SpellInfo const* /*spellInfo*/) { // check if spell ids exist in dbc for (uint32 i = 0; i < 6; ++i) if (!sSpellMgr->GetSpellInfo(PolymorhForms[i])) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Unit* target = GetCaster()->FindNearestCreature(NPC_AUROSALIA, 30.0f)) if (target->GetTypeId() == TYPEID_UNIT) target->CastSpell(target, PolymorhForms[urand(0, 5)], true); } void Register() { OnEffectHitTarget += SpellEffectFn(spell_mage_polymorph_cast_visual_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const { return new spell_mage_polymorph_cast_visual_SpellScript(); } }; const uint32 spell_mage_polymorph_cast_visual::spell_mage_polymorph_cast_visual_SpellScript::PolymorhForms[6] = { SPELL_MAGE_SQUIRREL_FORM, SPELL_MAGE_GIRAFFE_FORM, SPELL_MAGE_SERPENT_FORM, SPELL_MAGE_DRAGONHAWK_FORM, SPELL_MAGE_WORGEN_FORM, SPELL_MAGE_SHEEP_FORM }; // 31687 - Summon Water Elemental class spell_mage_summon_water_elemental : public SpellScriptLoader { public: spell_mage_summon_water_elemental() : SpellScriptLoader("spell_mage_summon_water_elemental") { } class spell_mage_summon_water_elemental_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_summon_water_elemental_SpellScript) bool Validate(SpellInfo const* /*spellEntry*/) { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Creature *pet = ObjectAccessor::GetCreature(*caster, caster->GetPetGUID())) if (!pet->IsAlive()) pet->ToTempSummon()->UnSummon(); // Glyph of Eternal Water if (caster->HasAura(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER)) caster->CastSpell(caster, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT, true); else caster->CastSpell(caster, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY, true); if (Creature *pet = ObjectAccessor::GetCreature(*caster, caster->GetPetGUID())) if (pet->GetCharmInfo() && caster->ToPlayer()) { pet->m_CreatureSpellCooldowns.clear(); const SpellInfo* spellEntry = sSpellMgr->GetSpellInfo(31707); pet->GetCharmInfo()->ToggleCreatureAutocast(spellEntry, true); pet->GetCharmInfo()->SetSpellAutocast(spellEntry, true); caster->ToPlayer()->CharmSpellInitialize(); } } void Register() { OnEffectHit += SpellEffectFn(spell_mage_summon_water_elemental_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const { return new spell_mage_summon_water_elemental_SpellScript(); } }; void AddSC_mage_spell_scripts() { // Ours new spell_mage_arcane_blast(); new spell_mage_deep_freeze(); new spell_mage_burning_determination(); new spell_mage_molten_armor(); new spell_mage_mirror_image(); new spell_mage_burnout(); new spell_mage_burnout_trigger(); new spell_mage_pet_scaling(); new spell_mage_brain_freeze(); // Theirs new spell_mage_blast_wave(); new spell_mage_cold_snap(); new spell_mage_fire_frost_ward(); new spell_mage_focus_magic(); new spell_mage_ice_barrier(); new spell_mage_ignite(); new spell_mage_living_bomb(); new spell_mage_mana_shield(); new spell_mage_master_of_elements(); new spell_mage_polymorph_cast_visual(); new spell_mage_summon_water_elemental(); }