/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2 * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ /* * Scripts for spells with SPELLFAMILY_PRIEST and SPELLFAMILY_GENERIC spells used by priest players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_pri_". */ #include "Player.h" #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" #include "GridNotifiers.h" enum PriestSpells { SPELL_PRIEST_DIVINE_AEGIS = 47753, SPELL_PRIEST_EMPOWERED_RENEW = 63544, SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING = 55675, SPELL_PRIEST_GLYPH_OF_LIGHTWELL = 55673, SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL = 56161, SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL = 48153, SPELL_PRIEST_ITEM_EFFICIENCY = 37595, SPELL_PRIEST_MANA_LEECH_PROC = 34650, SPELL_PRIEST_PENANCE_R1 = 47540, SPELL_PRIEST_PENANCE_R1_DAMAGE = 47758, SPELL_PRIEST_PENANCE_R1_HEAL = 47757, SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED = 33619, SPELL_PRIEST_REFLECTIVE_SHIELD_R1 = 33201, SPELL_PRIEST_SHADOW_WORD_DEATH = 32409, SPELL_PRIEST_T9_HEALING_2P = 67201, SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL = 64085, SPELL_GENERIC_ARENA_DAMPENING = 74410, SPELL_GENERIC_BATTLEGROUND_DAMPENING = 74411 }; enum PriestSpellIcons { PRIEST_ICON_ID_BORROWED_TIME = 2899, PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT = 3021, PRIEST_ICON_ID_PAIN_AND_SUFFERING = 2874, }; // Ours class spell_pri_shadowfiend_scaling : public SpellScriptLoader { public: spell_pri_shadowfiend_scaling() : SpellScriptLoader("spell_pri_shadowfiend_scaling") { } class spell_pri_shadowfiend_scaling_AuraScript : public AuraScript { PrepareAuraScript(spell_pri_shadowfiend_scaling_AuraScript); void CalculateResistanceAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) { // xinef: shadowfiend inherits 40% of resistance from owner and 35% of armor (guessed) if (Unit* owner = GetUnitOwner()->GetOwner()) { SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue); int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40; amount = CalculatePct(std::max(0, owner->GetResistance(schoolMask)), modifier); } } void CalculateStatAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) { // xinef: shadowfiend inherits 30% of intellect / stamina (guessed) if (Unit* owner = GetUnitOwner()->GetOwner()) { Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue); amount = CalculatePct(std::max(0, owner->GetStat(stat)), 30); } } void CalculateAPAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) { // xinef: shadowfiend inherits 333% of SP as AP - 35.7% of damage increase per hit if (Unit* owner = GetUnitOwner()->GetOwner()) { int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW); amount = CalculatePct(std::max(0, shadow), 300); // xinef: deacrased to 300, including 15% from self buff } } void CalculateSPAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) { // xinef: shadowfiend inherits 30% of SP if (Unit* owner = GetUnitOwner()->GetOwner()) { int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW); amount = CalculatePct(std::max(0, shadow), 30); // xinef: Update appropriate player field if (owner->GetTypeId() == TYPEID_PLAYER) owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount); } } void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE); if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER) GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE); else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT) GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE); } void Register() { if (m_scriptSpellId != 35661) DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_shadowfiend_scaling_AuraScript::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE); if (m_scriptSpellId == 35661 || m_scriptSpellId == 35662) DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_shadowfiend_scaling_AuraScript::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT); if (m_scriptSpellId == 35661) { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_shadowfiend_scaling_AuraScript::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER); DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_shadowfiend_scaling_AuraScript::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE); } OnEffectApply += AuraEffectApplyFn(spell_pri_shadowfiend_scaling_AuraScript::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const { return new spell_pri_shadowfiend_scaling_AuraScript(); } }; // Theirs // -34861 - Circle of Healing class spell_pri_circle_of_healing : public SpellScriptLoader { public: spell_pri_circle_of_healing() : SpellScriptLoader("spell_pri_circle_of_healing") { } class spell_pri_circle_of_healing_SpellScript : public SpellScript { PrepareSpellScript(spell_pri_circle_of_healing_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING)) return false; return true; } void FilterTargets(std::list& targets) { targets.remove_if(Trinity::RaidCheck(GetCaster(), false)); uint32 const maxTargets = GetCaster()->HasAura(SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING) ? 6 : 5; // Glyph of Circle of Healing if (targets.size() > maxTargets) { targets.sort(Trinity::HealthPctOrderPred()); targets.resize(maxTargets); } } void Register() { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_circle_of_healing_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); } }; SpellScript* GetSpellScript() const { return new spell_pri_circle_of_healing_SpellScript(); } }; // -47509 - Divine Aegis class spell_pri_divine_aegis : public SpellScriptLoader { public: spell_pri_divine_aegis() : SpellScriptLoader("spell_pri_divine_aegis") { } class spell_pri_divine_aegis_AuraScript : public AuraScript { PrepareAuraScript(spell_pri_divine_aegis_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_DIVINE_AEGIS)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetProcTarget(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 absorb = CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount()); // Multiple effects stack, so let's try to find this aura. if (AuraEffect const* aegis = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_PRIEST_DIVINE_AEGIS, EFFECT_0)) absorb += aegis->GetAmount(); absorb = std::min(absorb, eventInfo.GetProcTarget()->getLevel() * 125); GetTarget()->CastCustomSpell(SPELL_PRIEST_DIVINE_AEGIS, SPELLVALUE_BASE_POINT0, absorb, eventInfo.GetProcTarget(), true, NULL, aurEff); } void Register() { DoCheckProc += AuraCheckProcFn(spell_pri_divine_aegis_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_pri_divine_aegis_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const { return new spell_pri_divine_aegis_AuraScript(); } }; // 64844 - Divine Hymn class spell_pri_divine_hymn : public SpellScriptLoader { public: spell_pri_divine_hymn() : SpellScriptLoader("spell_pri_divine_hymn") { } class spell_pri_divine_hymn_SpellScript : public SpellScript { PrepareSpellScript(spell_pri_divine_hymn_SpellScript); void FilterTargets(std::list& targets) { targets.remove_if(Trinity::RaidCheck(GetCaster(), false)); uint32 const maxTargets = 3; if (targets.size() > maxTargets) { targets.sort(Trinity::HealthPctOrderPred()); targets.resize(maxTargets); } } void Register() { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_divine_hymn_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY); } }; SpellScript* GetSpellScript() const { return new spell_pri_divine_hymn_SpellScript(); } }; // 55680 - Glyph of Prayer of Healing class spell_pri_glyph_of_prayer_of_healing : public SpellScriptLoader { public: spell_pri_glyph_of_prayer_of_healing() : SpellScriptLoader("spell_pri_glyph_of_prayer_of_healing") { } class spell_pri_glyph_of_prayer_of_healing_AuraScript : public AuraScript { PrepareAuraScript(spell_pri_glyph_of_prayer_of_healing_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL)) return false; return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); SpellInfo const* triggeredSpellInfo = sSpellMgr->GetSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL); int32 heal = int32(CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks()); GetTarget()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL, SPELLVALUE_BASE_POINT0, heal, eventInfo.GetProcTarget(), true, NULL, aurEff); } void Register() { OnEffectProc += AuraEffectProcFn(spell_pri_glyph_of_prayer_of_healing_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const { return new spell_pri_glyph_of_prayer_of_healing_AuraScript(); } }; // 47788 - Guardian Spirit class spell_pri_guardian_spirit : public SpellScriptLoader { public: spell_pri_guardian_spirit() : SpellScriptLoader("spell_pri_guardian_spirit") { } class spell_pri_guardian_spirit_AuraScript : public AuraScript { PrepareAuraScript(spell_pri_guardian_spirit_AuraScript); uint32 healPct; bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL)) return false; return true; } bool Load() { healPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue(); return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { Unit* target = GetTarget(); if (dmgInfo.GetDamage() < target->GetHealth()) return; int32 healAmount = int32(target->CountPctFromMaxHealth(healPct)); // remove the aura now, we don't want 40% healing bonus Remove(AURA_REMOVE_BY_ENEMY_SPELL); target->CastCustomSpell(target, SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL, &healAmount, NULL, NULL, true); absorbAmount = dmgInfo.GetDamage(); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_guardian_spirit_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_pri_guardian_spirit_AuraScript::Absorb, EFFECT_1); } }; AuraScript* GetAuraScript() const { return new spell_pri_guardian_spirit_AuraScript(); } }; // 64904 - Hymn of Hope class spell_pri_hymn_of_hope : public SpellScriptLoader { public: spell_pri_hymn_of_hope() : SpellScriptLoader("spell_pri_hymn_of_hope") { } class spell_pri_hymn_of_hope_SpellScript : public SpellScript { PrepareSpellScript(spell_pri_hymn_of_hope_SpellScript); void FilterTargets(std::list& targets) { targets.remove_if(Trinity::PowerCheck(POWER_MANA, false)); targets.remove_if(Trinity::RaidCheck(GetCaster(), false)); uint32 const maxTargets = 3; if (targets.size() > maxTargets) { targets.sort(Trinity::PowerPctOrderPred(POWER_MANA)); targets.resize(maxTargets); } } void Register() { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_hymn_of_hope_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY); } }; SpellScript* GetSpellScript() const { return new spell_pri_hymn_of_hope_SpellScript(); } }; // 37594 - Greater Heal Refund class spell_pri_item_greater_heal_refund : public SpellScriptLoader { public: spell_pri_item_greater_heal_refund() : SpellScriptLoader("spell_pri_item_greater_heal_refund") { } class spell_pri_item_greater_heal_refund_AuraScript : public AuraScript { PrepareAuraScript(spell_pri_item_greater_heal_refund_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_ITEM_EFFICIENCY)) return false; return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_PRIEST_ITEM_EFFICIENCY, true, NULL, aurEff); } void Register() { OnEffectProc += AuraEffectProcFn(spell_pri_item_greater_heal_refund_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; AuraScript* GetAuraScript() const { return new spell_pri_item_greater_heal_refund_AuraScript(); } }; // -7001 - Lightwell Renew class spell_pri_lightwell_renew : public SpellScriptLoader { public: spell_pri_lightwell_renew() : SpellScriptLoader("spell_pri_lightwell_renew") { } class spell_pri_lightwell_renew_AuraScript : public AuraScript { PrepareAuraScript(spell_pri_lightwell_renew_AuraScript); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* caster = GetCaster()) { // Bonus from Glyph of Lightwell if (AuraEffect* modHealing = caster->GetAuraEffect(SPELL_PRIEST_GLYPH_OF_LIGHTWELL, EFFECT_0)) AddPct(amount, modHealing->GetAmount()); } } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_lightwell_renew_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL); } }; AuraScript* GetAuraScript() const { return new spell_pri_lightwell_renew_AuraScript(); } }; // 8129 - Mana Burn class spell_pri_mana_burn : public SpellScriptLoader { public: spell_pri_mana_burn() : SpellScriptLoader("spell_pri_mana_burn") { } class spell_pri_mana_burn_SpellScript : public SpellScript { PrepareSpellScript(spell_pri_mana_burn_SpellScript); void HandleAfterHit() { if (Unit* unitTarget = GetHitUnit()) unitTarget->RemoveAurasWithMechanic((1 << MECHANIC_FEAR) | (1 << MECHANIC_POLYMORPH)); } void Register() { AfterHit += SpellHitFn(spell_pri_mana_burn_SpellScript::HandleAfterHit); } }; SpellScript* GetSpellScript() const { return new spell_pri_mana_burn_SpellScript; } }; // 28305 - Mana Leech (Passive) (Priest Pet Aura) class spell_pri_mana_leech : public SpellScriptLoader { public: spell_pri_mana_leech() : SpellScriptLoader("spell_pri_mana_leech") { } class spell_pri_mana_leech_AuraScript : public AuraScript { PrepareAuraScript(spell_pri_mana_leech_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_MANA_LEECH_PROC)) return false; return true; } bool Load() { _procTarget = NULL; return true; } bool CheckProc(ProcEventInfo& /*eventInfo*/) { _procTarget = GetTarget()->GetOwner(); return _procTarget; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(_procTarget, SPELL_PRIEST_MANA_LEECH_PROC, true, NULL, aurEff); } void Register() { DoCheckProc += AuraCheckProcFn(spell_pri_mana_leech_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_pri_mana_leech_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } private: Unit* _procTarget; }; AuraScript* GetAuraScript() const { return new spell_pri_mana_leech_AuraScript(); } }; // -49821 - Mind Sear class spell_pri_mind_sear : public SpellScriptLoader { public: spell_pri_mind_sear() : SpellScriptLoader("spell_pri_mind_sear") { } class spell_pri_mind_sear_SpellScript : public SpellScript { PrepareSpellScript(spell_pri_mind_sear_SpellScript); void FilterTargets(std::list& unitList) { unitList.remove_if(Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT), true)); } void Register() { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_mind_sear_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); } }; SpellScript* GetSpellScript() const { return new spell_pri_mind_sear_SpellScript(); } }; // 47948 - Pain and Suffering (Proc) class spell_pri_pain_and_suffering_proc : public SpellScriptLoader { public: spell_pri_pain_and_suffering_proc() : SpellScriptLoader("spell_pri_pain_and_suffering_proc") { } class spell_pri_pain_and_suffering_proc_SpellScript : public SpellScript { PrepareSpellScript(spell_pri_pain_and_suffering_proc_SpellScript); void HandleEffectScriptEffect(SpellEffIndex /*effIndex*/) { // Refresh Shadow Word: Pain on target if (Unit* unitTarget = GetHitUnit()) if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x8000, 0, 0, GetCaster()->GetGUID())) { aur->GetBase()->RefreshTimersWithMods(); aur->ChangeAmount(aur->CalculateAmount(aur->GetCaster()), false); } } void Register() { OnEffectHitTarget += SpellEffectFn(spell_pri_pain_and_suffering_proc_SpellScript::HandleEffectScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const { return new spell_pri_pain_and_suffering_proc_SpellScript; } }; // -47540 - Penance class spell_pri_penance : public SpellScriptLoader { public: spell_pri_penance() : SpellScriptLoader("spell_pri_penance") { } class spell_pri_penance_SpellScript : public SpellScript { PrepareSpellScript(spell_pri_penance_SpellScript); bool Load() { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* spellInfo) { SpellInfo const* firstRankSpellInfo = sSpellMgr->GetSpellInfo(SPELL_PRIEST_PENANCE_R1); if (!firstRankSpellInfo) return false; // can't use other spell than this penance due to spell_ranks dependency if (!spellInfo->IsRankOf(firstRankSpellInfo)) return false; uint8 rank = spellInfo->GetRank(); if (!sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_DAMAGE, rank, true)) return false; if (!sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_HEAL, rank, true)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) { if (!unitTarget->IsAlive()) return; uint8 rank = GetSpellInfo()->GetRank(); if (caster->IsFriendlyTo(unitTarget)) caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_HEAL, rank), false); else caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_DAMAGE, rank), false); } } SpellCastResult CheckCast() { Unit* caster = GetCaster(); if (Unit* target = GetExplTargetUnit()) { if (!caster->IsFriendlyTo(target)) { if (!caster->IsValidAttackTarget(target)) return SPELL_FAILED_BAD_TARGETS; if (!caster->isInFront(target)) return SPELL_FAILED_UNIT_NOT_INFRONT; } } else return SPELL_FAILED_BAD_TARGETS; return SPELL_CAST_OK; } void Register() { OnEffectHitTarget += SpellEffectFn(spell_pri_penance_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); OnCheckCast += SpellCheckCastFn(spell_pri_penance_SpellScript::CheckCast); } }; SpellScript* GetSpellScript() const { return new spell_pri_penance_SpellScript; } }; // -17 - Power Word: Shield class spell_pri_power_word_shield : public SpellScriptLoader { public: spell_pri_power_word_shield() : SpellScriptLoader("spell_pri_power_word_shield") { } static int32 CalculateSpellAmount(Unit* caster, int32 amount, const SpellInfo* spellInfo, const AuraEffect* aurEff) { // +80.68% from sp bonus float bonus = 0.8068f; // Borrowed Time if (AuraEffect const* borrowedTime = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_BORROWED_TIME, EFFECT_1)) bonus += CalculatePct(1.0f, borrowedTime->GetAmount()); bonus *= caster->SpellBaseHealingBonusDone(spellInfo->GetSchoolMask()); // Improved PW: Shield: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :) // Improved PW: Shield is only applied at the spell healing bonus because it was already applied to the base value in CalculateSpellDamage bonus = caster->ApplyEffectModifiers(spellInfo, aurEff->GetEffIndex(), bonus); bonus *= caster->CalculateLevelPenalty(spellInfo); amount += int32(bonus); // Twin Disciplines if (AuraEffect const* twinDisciplines = caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_PRIEST, 0x400000, 0, 0, caster->GetGUID())) AddPct(amount, twinDisciplines->GetAmount()); // Focused Power, xinef: apply positive modifier only if (int32 healModifier = caster->GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HEALING_DONE_PERCENT)) AddPct(amount, healModifier); // Arena - Dampening if (AuraEffect const* dampening = caster->GetAuraEffect(SPELL_GENERIC_ARENA_DAMPENING, EFFECT_0)) AddPct(amount, dampening->GetAmount()); // Battleground - Dampening else if (AuraEffect const* dampening = caster->GetAuraEffect(SPELL_GENERIC_BATTLEGROUND_DAMPENING, EFFECT_0)) AddPct(amount, dampening->GetAmount()); return amount; } class spell_pri_power_word_shield_AuraScript : public AuraScript { PrepareAuraScript(spell_pri_power_word_shield_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_REFLECTIVE_SHIELD_R1)) return false; return true; } void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated) { canBeRecalculated = false; if (Unit* caster = GetCaster()) amount = CalculateSpellAmount(caster, amount, GetSpellInfo(), aurEff); } void ReflectDamage(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount) { Unit* target = GetTarget(); if (dmgInfo.GetAttacker() == target) return; if (Unit* owner = GetUnitOwner()) if (AuraEffect* talentAurEff = owner->GetAuraEffectOfRankedSpell(SPELL_PRIEST_REFLECTIVE_SHIELD_R1, EFFECT_0)) { int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount()); // xinef: prevents infinite loop! if (!dmgInfo.GetSpellInfo() || dmgInfo.GetSpellInfo()->Id != SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED) target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff); } } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_power_word_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); AfterEffectAbsorb += AuraEffectAbsorbFn(spell_pri_power_word_shield_AuraScript::ReflectDamage, EFFECT_0); } }; AuraScript* GetAuraScript() const { return new spell_pri_power_word_shield_AuraScript(); } class spell_pri_power_word_shield_SpellScript : public SpellScript { PrepareSpellScript(spell_pri_power_word_shield_SpellScript); SpellCastResult CheckCast() { Unit* caster = GetCaster(); Unit* target = GetExplTargetUnit(); if (!target) return SPELL_FAILED_BAD_TARGETS; if (AuraEffect* aurEff = target->GetAuraEffect(SPELL_AURA_SCHOOL_ABSORB, (SpellFamilyNames)GetSpellInfo()->SpellFamilyName, GetSpellInfo()->SpellIconID, EFFECT_0)) { int32 newAmount = GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster, NULL, NULL); newAmount = CalculateSpellAmount(caster, newAmount, GetSpellInfo(), aurEff); if (aurEff->GetAmount() > newAmount) return SPELL_FAILED_AURA_BOUNCED; } return SPELL_CAST_OK; } void Register() { OnCheckCast += SpellCheckCastFn(spell_pri_power_word_shield_SpellScript::CheckCast); } }; SpellScript* GetSpellScript() const { return new spell_pri_power_word_shield_SpellScript; } }; // 33110 - Prayer of Mending Heal class spell_pri_prayer_of_mending_heal : public SpellScriptLoader { public: spell_pri_prayer_of_mending_heal() : SpellScriptLoader("spell_pri_prayer_of_mending_heal") { } class spell_pri_prayer_of_mending_heal_SpellScript : public SpellScript { PrepareSpellScript(spell_pri_prayer_of_mending_heal_SpellScript); void HandleHeal(SpellEffIndex /*effIndex*/) { if (Unit* caster = GetOriginalCaster()) { if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_PRIEST_T9_HEALING_2P, EFFECT_0)) { int32 heal = GetHitHeal(); AddPct(heal, aurEff->GetAmount()); SetHitHeal(heal); } } } void Register() { OnEffectHitTarget += SpellEffectFn(spell_pri_prayer_of_mending_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL); } }; SpellScript* GetSpellScript() const { return new spell_pri_prayer_of_mending_heal_SpellScript(); } }; // -139 - Renew class spell_pri_renew : public SpellScriptLoader { public: spell_pri_renew() : SpellScriptLoader("spell_pri_renew") { } class spell_pri_renew_AuraScript : public AuraScript { PrepareAuraScript(spell_pri_renew_AuraScript); bool Load() { return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleApplyEffect(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (Unit* caster = GetCaster()) { // Empowered Renew if (AuraEffect const* empoweredRenewAurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT, EFFECT_1)) { uint32 heal = GetEffect(EFFECT_0)->GetAmount(); heal = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, DOT); int32 basepoints0 = empoweredRenewAurEff->GetAmount() * GetEffect(EFFECT_0)->GetTotalTicks() * int32(heal) / 100; caster->CastCustomSpell(GetTarget(), SPELL_PRIEST_EMPOWERED_RENEW, &basepoints0, NULL, NULL, true, NULL, aurEff); } } } void Register() { OnEffectApply += AuraEffectApplyFn(spell_pri_renew_AuraScript::HandleApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); } }; AuraScript* GetAuraScript() const { return new spell_pri_renew_AuraScript(); } }; // -32379 - Shadow Word Death class spell_pri_shadow_word_death : public SpellScriptLoader { public: spell_pri_shadow_word_death() : SpellScriptLoader("spell_pri_shadow_word_death") { } class spell_pri_shadow_word_death_SpellScript : public SpellScript { PrepareSpellScript(spell_pri_shadow_word_death_SpellScript); void HandleDamage() { int32 damage = GetHitDamage(); // Pain and Suffering reduces damage if (AuraEffect* aurEff = GetCaster()->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_PAIN_AND_SUFFERING, EFFECT_1)) AddPct(damage, aurEff->GetAmount()); GetCaster()->CastCustomSpell(GetCaster(), SPELL_PRIEST_SHADOW_WORD_DEATH, &damage, 0, 0, true); } void Register() { OnHit += SpellHitFn(spell_pri_shadow_word_death_SpellScript::HandleDamage); } }; SpellScript* GetSpellScript() const { return new spell_pri_shadow_word_death_SpellScript(); } }; // -34914 - Vampiric Touch class spell_pri_vampiric_touch : public SpellScriptLoader { public: spell_pri_vampiric_touch() : SpellScriptLoader("spell_pri_vampiric_touch") { } class spell_pri_vampiric_touch_AuraScript : public AuraScript { PrepareAuraScript(spell_pri_vampiric_touch_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) { if (!sSpellMgr->GetSpellInfo(SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL)) return false; return true; } void HandleDispel(DispelInfo* /*dispelInfo*/) { if (Unit* caster = GetCaster()) if (Unit* target = GetUnitOwner()) if (AuraEffect const* aurEff = GetEffect(EFFECT_1)) { int32 damage = aurEff->GetBaseAmount(); damage = aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(caster, &damage, NULL) * 8; // backfire damage caster->CastCustomSpell(target, SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL, &damage, NULL, NULL, true, NULL, aurEff); } } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetActionTarget() && eventInfo.GetActionTarget()->IsAlive() && GetOwner()->GetGUID() == eventInfo.GetActionTarget()->GetGUID(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); eventInfo.GetActor()->CastSpell(eventInfo.GetActor(), 57669, true, NULL, aurEff); } void Register() { AfterDispel += AuraDispelFn(spell_pri_vampiric_touch_AuraScript::HandleDispel); DoCheckProc += AuraCheckProcFn(spell_pri_vampiric_touch_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_pri_vampiric_touch_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const { return new spell_pri_vampiric_touch_AuraScript(); } }; void AddSC_priest_spell_scripts() { // Ours new spell_pri_shadowfiend_scaling(); // Theirs new spell_pri_circle_of_healing(); new spell_pri_divine_aegis(); new spell_pri_divine_hymn(); new spell_pri_glyph_of_prayer_of_healing(); new spell_pri_guardian_spirit(); new spell_pri_hymn_of_hope(); new spell_pri_item_greater_heal_refund(); new spell_pri_lightwell_renew(); new spell_pri_mana_burn(); new spell_pri_mana_leech(); new spell_pri_mind_sear(); new spell_pri_pain_and_suffering_proc(); new spell_pri_penance(); new spell_pri_power_word_shield(); new spell_pri_prayer_of_mending_heal(); new spell_pri_renew(); new spell_pri_shadow_word_death(); new spell_pri_vampiric_touch(); }