/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "ACSoap.h" #include "AccountMgr.h" #include "Log.h" #include "World.h" #include "soapStub.h" void ACSoapThread(const std::string& host, uint16 port) { struct soap soap; soap_init(&soap); soap_set_imode(&soap, SOAP_C_UTFSTRING); soap_set_omode(&soap, SOAP_C_UTFSTRING); // check every 3 seconds if world ended soap.accept_timeout = 3; soap.recv_timeout = 5; soap.send_timeout = 5; if (!soap_valid_socket(soap_bind(&soap, host.c_str(), port, 100))) { LOG_ERROR("network.soap", "ACSoap: couldn't bind to {}:{}", host, port); exit(-1); } LOG_INFO("network.soap", "ACSoap: bound to http://{}:{}", host, port); while (!World::IsStopped()) { if (!soap_valid_socket(soap_accept(&soap))) continue; // ran into an accept timeout LOG_DEBUG("network.soap", "ACSoap: accepted connection from IP={}.{}.{}.{}", (int)(soap.ip >> 24) & 0xFF, (int)(soap.ip >> 16) & 0xFF, (int)(soap.ip >> 8) & 0xFF, (int)soap.ip & 0xFF); struct soap* thread_soap = soap_copy(&soap);// make a safe copy process_message(thread_soap); } soap_destroy(&soap); soap_end(&soap); soap_done(&soap); } void process_message(struct soap* soap_message) { LOG_TRACE("network.soap", "SOAPWorkingThread::process_message"); soap_serve(soap_message); soap_destroy(soap_message); // dealloc C++ data soap_end(soap_message); // dealloc data and clean up soap_free(soap_message); // detach soap struct and fre up the memory } /* Code used for generating stubs: int ns1__executeCommand(char* command, char** result); */ int ns1__executeCommand(soap* soap, char* command, char** result) { // security check if (!soap->userid || !soap->passwd) { LOG_DEBUG("network.soap", "ACSoap: Client didn't provide login information"); return 401; } uint32 accountId = AccountMgr::GetId(soap->userid); if (!accountId) { LOG_DEBUG("network", "ACSoap: Client used invalid username '{}'", soap->userid); return 401; } if (!AccountMgr::CheckPassword(accountId, soap->passwd)) { LOG_DEBUG("network.soap", "ACSoap: invalid password for account '{}'", soap->userid); return 401; } if (AccountMgr::GetSecurity(accountId) < SEC_ADMINISTRATOR) { LOG_DEBUG("network.soap", "ACSoap: {}'s gmlevel is too low", soap->userid); return 403; } if (!command || !*command) return soap_sender_fault(soap, "Command can not be empty", "The supplied command was an empty string"); LOG_DEBUG("network.soap", "ACSoap: got command '{}'", command); SOAPCommand connection; // commands are executed in the world thread. We have to wait for them to be completed { // CliCommandHolder will be deleted from world, accessing after queueing is NOT save CliCommandHolder* cmd = new CliCommandHolder(&connection, command, &SOAPCommand::print, &SOAPCommand::commandFinished); sWorld->QueueCliCommand(cmd); } // Wait until the command has finished executing connection.finishedPromise.get_future().wait(); // The command has finished executing already char* printBuffer = soap_strdup(soap, connection.m_printBuffer.c_str()); if (connection.hasCommandSucceeded()) { *result = printBuffer; return SOAP_OK; } else return soap_sender_fault(soap, printBuffer, printBuffer); } void SOAPCommand::commandFinished(void* soapconnection, bool success) { SOAPCommand* con = (SOAPCommand*)soapconnection; con->setCommandSuccess(success); } //////////////////////////////////////////////////////////////////////////////// // // Namespace Definition Table // //////////////////////////////////////////////////////////////////////////////// struct Namespace namespaces[] = { { "SOAP-ENV", "http://schemas.xmlsoap.org/soap/envelope/", nullptr, nullptr }, // must be first { "SOAP-ENC", "http://schemas.xmlsoap.org/soap/encoding/", nullptr, nullptr }, // must be second { "xsi", "http://www.w3.org/1999/XMLSchema-instance", "http://www.w3.org/*/XMLSchema-instance", nullptr }, { "xsd", "http://www.w3.org/1999/XMLSchema", "http://www.w3.org/*/XMLSchema", nullptr }, { "ns1", "urn:AC", nullptr, nullptr }, // "ns1" namespace prefix { nullptr, nullptr, nullptr, nullptr } };