/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "GameObjectAI.h" int32 GameObjectAI::Permissible(GameObject const* /*go*/) { return PERMIT_BASE_NO; } NullGameObjectAI::NullGameObjectAI(GameObject* go) : GameObjectAI(go) { } int32 NullGameObjectAI::Permissible(GameObject const* /*go*/) { return PERMIT_BASE_IDLE; }