/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef ACORE_CREATUREAIFACTORY_H
#define ACORE_CREATUREAIFACTORY_H
#include "FactoryHolder.h"
#include "ObjectRegistry.h"
typedef FactoryHolder CreatureAICreator;
struct SelectableAI : public CreatureAICreator, public Permissible
{
SelectableAI(std::string const& name) : CreatureAICreator(name), Permissible() { }
};
template
struct CreatureAIFactory : public SelectableAI
{
CreatureAIFactory(std::string const& name) : SelectableAI(name) { }
inline CreatureAI* Create(Creature* c) const override
{
return new REAL_AI(c);
}
int32 Permit(Creature const* c) const override
{
return REAL_AI::Permissible(c);
}
};
typedef CreatureAICreator::FactoryHolderRegistry CreatureAIRegistry;
#define sCreatureAIRegistry CreatureAIRegistry::instance()
#endif