/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "DisableMgr.h"
#include "GameEventMgr.h"
#include "MMapFactory.h"
#include "ObjectMgr.h"
#include "OutdoorPvP.h"
#include "Player.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "StringConvert.h"
#include "Tokenize.h"
#include "VMapMgr2.h"
#include "World.h"
DisableMgr::DisableMap DisableMgr::m_DisableMap;
DisableMgr::DisableMgr() {}
DisableMgr::~DisableMgr() {}
DisableMgr* DisableMgr::instance()
{
static DisableMgr instance;
return &instance;
}
void DisableMgr::LoadDisables()
{
uint32 oldMSTime = getMSTime();
// reload case
for (DisableTypeMap& disableTypeMap : m_DisableMap)
disableTypeMap.clear();
QueryResult result = WorldDatabase.Query("SELECT sourceType, entry, flags, params_0, params_1 FROM disables");
uint32 total_count = 0;
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 disables. DB table `disables` is empty!");
LOG_INFO("server.loading", " ");
return;
}
Field* fields;
do
{
fields = result->Fetch();
DisableType type = DisableType(fields[0].Get());
if (type >= MAX_DISABLE_TYPES)
{
LOG_ERROR("sql.sql", "Invalid type {} specified in `disables` table, skipped.", type);
continue;
}
uint32 entry = fields[1].Get();
uint8 flags = fields[2].Get();
std::string params_0 = fields[3].Get();
std::string params_1 = fields[4].Get();
DisableData data;
data.flags = flags;
if (!HandleDisableType(type, entry, flags, params_0, params_1, data))
continue;
m_DisableMap[type].insert(DisableTypeMap::value_type(entry, data));
++total_count;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Disables in {} ms", total_count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
/**
* @brief Allow to add disables without adding it to the database. Useful for modules.
*
* @param type Disable type
* @param entry Entry of Spell/Quest/Map/BG/Achievement/Map/GameEvent/Item
* @param flags Flag depending on Type
* @param param0 MapId if DISABLE_TYPE_SPELL used, 0 for all maps.
* @param param1 AreaId if DISABLE_TYPE_SPELL used, 0 for all areas.
*/
void DisableMgr::AddDisable(DisableType type, uint32 entry, uint8 flags, std::string const& param0, std::string const& param1)
{
if (type >= MAX_DISABLE_TYPES)
{
LOG_ERROR("disables", "AddDisable: Invalid type {} specified for entry {}, skipped.", type);
return;
}
DisableData data;
data.flags = flags;
if (!HandleDisableType(type, entry, flags, param0, param1, data))
return;
m_DisableMap[type].insert(DisableTypeMap::value_type(entry, data));
}
bool DisableMgr::HandleDisableType(DisableType type, uint32 entry, uint8 flags, std::string const& params_0, std::string const& params_1, DisableData& data)
{
switch (type)
{
case DISABLE_TYPE_GO_LOS:
if (!sObjectMgr->GetGameObjectTemplate(entry))
{
LOG_ERROR("sql.sql", "Gameobject entry {} from `disables` doesn't exist in dbc, skipped.", entry);
return false;
}
if (flags)
LOG_ERROR("sql.sql", "Disable flags specified for gameobject {}, useless data.", entry);
break;
case DISABLE_TYPE_SPELL:
if (!(sSpellMgr->GetSpellInfo(entry) || flags & SPELL_DISABLE_DEPRECATED_SPELL))
{
LOG_ERROR("sql.sql", "Spell entry {} from `disables` doesn't exist in dbc, skipped.", entry);
return false;
}
if (!flags || flags > MAX_SPELL_DISABLE_TYPE)
{
LOG_ERROR("sql.sql", "Disable flags for spell {} are invalid, skipped.", entry);
return false;
}
if (flags & SPELL_DISABLE_MAP)
{
for (std::string_view mapStr : Acore::Tokenize(params_0, ',', true))
{
if (Optional mapId = Acore::StringTo(mapStr))
data.params[0].insert(*mapId);
else
LOG_ERROR("sql.sql", "Disable map '{}' for spell {} is invalid, skipped.", mapStr, entry);
}
}
if (flags & SPELL_DISABLE_AREA)
{
for (std::string_view areaStr : Acore::Tokenize(params_1, ',', true))
{
if (Optional areaId = Acore::StringTo(areaStr))
data.params[1].insert(*areaId);
else
LOG_ERROR("sql.sql", "Disable area '{}' for spell {} is invalid, skipped.", areaStr, entry);
}
}
// xinef: if spell has disabled los, add flag
if (flags & SPELL_DISABLE_LOS)
{
SpellInfo* spellInfo = const_cast(sSpellMgr->GetSpellInfo(entry));
spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT;
}
break;
// checked later
case DISABLE_TYPE_QUEST:
break;
case DISABLE_TYPE_MAP:
case DISABLE_TYPE_LFG_MAP:
{
MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
if (!mapEntry)
{
LOG_ERROR("sql.sql", "Map entry {} from `disables` doesn't exist in dbc, skipped.", entry);
return false;
}
bool isFlagInvalid = false;
switch (mapEntry->map_type)
{
case MAP_COMMON:
if (flags)
isFlagInvalid = true;
break;
case MAP_INSTANCE:
case MAP_RAID:
if (flags & DUNGEON_STATUSFLAG_HEROIC && !GetMapDifficultyData(entry, DUNGEON_DIFFICULTY_HEROIC))
isFlagInvalid = true;
else if (flags & RAID_STATUSFLAG_10MAN_HEROIC && !GetMapDifficultyData(entry, RAID_DIFFICULTY_10MAN_HEROIC))
isFlagInvalid = true;
else if (flags & RAID_STATUSFLAG_25MAN_HEROIC && !GetMapDifficultyData(entry, RAID_DIFFICULTY_25MAN_HEROIC))
isFlagInvalid = true;
break;
case MAP_BATTLEGROUND:
case MAP_ARENA:
LOG_ERROR("sql.sql", "Battleground map {} specified to be disabled in map case, skipped.", entry);
return false;
}
if (isFlagInvalid)
{
LOG_ERROR("sql.sql", "Disable flags for map {} are invalid, skipped.", entry);
return false;
}
break;
}
case DISABLE_TYPE_BATTLEGROUND:
if (!sBattlemasterListStore.LookupEntry(entry))
{
LOG_ERROR("sql.sql", "Battleground entry {} from `disables` doesn't exist in dbc, skipped.", entry);
return false;
}
if (flags)
LOG_ERROR("sql.sql", "Disable flags specified for battleground {}, useless data.", entry);
break;
case DISABLE_TYPE_OUTDOORPVP:
if (entry > MAX_OUTDOORPVP_TYPES)
{
LOG_ERROR("sql.sql", "OutdoorPvPTypes value {} from `disables` is invalid, skipped.", entry);
return false;
}
if (flags)
LOG_ERROR("sql.sql", "Disable flags specified for outdoor PvP {}, useless data.", entry);
break;
case DISABLE_TYPE_ACHIEVEMENT_CRITERIA:
if (!sAchievementCriteriaStore.LookupEntry(entry))
{
LOG_ERROR("sql.sql", "Achievement Criteria entry {} from `disables` doesn't exist in dbc, skipped.", entry);
return false;
}
if (flags)
LOG_ERROR("sql.sql", "Disable flags specified for Achievement Criteria {}, useless data.", entry);
break;
case DISABLE_TYPE_VMAP:
{
MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
if (!mapEntry)
{
LOG_ERROR("sql.sql", "Map entry {} from `disables` doesn't exist in dbc, skipped.", entry);
return false;
}
switch (mapEntry->map_type)
{
case MAP_COMMON:
if (flags & VMAP::VMAP_DISABLE_AREAFLAG)
LOG_INFO("disable", "Areaflag disabled for world map {}.", entry);
if (flags & VMAP::VMAP_DISABLE_LIQUIDSTATUS)
LOG_INFO("disable", "Liquid status disabled for world map {}.", entry);
break;
case MAP_INSTANCE:
case MAP_RAID:
if (flags & VMAP::VMAP_DISABLE_HEIGHT)
LOG_INFO("disable", "Height disabled for instance map {}.", entry);
if (flags & VMAP::VMAP_DISABLE_LOS)
LOG_INFO("disable", "LoS disabled for instance map {}.", entry);
break;
case MAP_BATTLEGROUND:
if (flags & VMAP::VMAP_DISABLE_HEIGHT)
LOG_INFO("disable", "Height disabled for battleground map {}.", entry);
if (flags & VMAP::VMAP_DISABLE_LOS)
LOG_INFO("disable", "LoS disabled for battleground map {}.", entry);
break;
case MAP_ARENA:
if (flags & VMAP::VMAP_DISABLE_HEIGHT)
LOG_INFO("disable", "Height disabled for arena map {}.", entry);
if (flags & VMAP::VMAP_DISABLE_LOS)
LOG_INFO("disable", "LoS disabled for arena map {}.", entry);
break;
default:
break;
}
break;
}
case DISABLE_TYPE_GAME_EVENT:
{
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr->GetActiveEventList();
if (activeEvents.find(entry) != activeEvents.end())
{
sGameEventMgr->StopEvent(entry);
LOG_INFO("disable", "Event entry {} was stopped because it has been disabled.", entry);
}
break;
}
case DISABLE_TYPE_LOOT:
break;
case MAX_DISABLE_TYPES:
{
LOG_ERROR("disable", "SourceType out of range for entry {}, skipped", entry);
return false;
}
default:
return false;
}
return true;
}
void DisableMgr::CheckQuestDisables()
{
uint32 oldMSTime = getMSTime();
uint32 count = m_DisableMap[DISABLE_TYPE_QUEST].size();
if (!count)
{
LOG_INFO("server.loading", ">> Checked 0 quest disables.");
LOG_INFO("server.loading", " ");
return;
}
// check only quests, rest already done at startup
for (DisableTypeMap::iterator itr = m_DisableMap[DISABLE_TYPE_QUEST].begin(); itr != m_DisableMap[DISABLE_TYPE_QUEST].end();)
{
const uint32 entry = itr->first;
if (!sObjectMgr->GetQuestTemplate(entry))
{
LOG_ERROR("sql.sql", "Quest entry {} from `disables` doesn't exist, skipped.", entry);
m_DisableMap[DISABLE_TYPE_QUEST].erase(itr++);
continue;
}
if (itr->second.flags)
LOG_ERROR("sql.sql", "Disable flags specified for quest {}, useless data.", entry);
++itr;
}
LOG_INFO("server.loading", ">> Checked {} Quest Disables in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
bool DisableMgr::IsDisabledFor(DisableType type, uint32 entry, Unit const* unit, uint8 flags)
{
if (type >= MAX_DISABLE_TYPES)
{
LOG_ERROR("server", "Disables::IsDisabledFor() called with unknown disable type {}! (entry {}, flags {}).", type, entry, flags);
return false;
}
if (m_DisableMap[type].empty())
return false;
DisableTypeMap::iterator itr = m_DisableMap[type].find(entry);
if (itr == m_DisableMap[type].end()) // not disabled
return false;
switch (type)
{
case DISABLE_TYPE_SPELL:
{
uint8 spellFlags = itr->second.flags;
if (unit)
{
if ((spellFlags & SPELL_DISABLE_PLAYER && unit->IsPlayer()) ||
(unit->IsCreature() && ((unit->IsPet() && spellFlags & SPELL_DISABLE_PET) || spellFlags & SPELL_DISABLE_CREATURE)))
{
if (spellFlags & SPELL_DISABLE_MAP)
{
std::set const& mapIds = itr->second.params[0];
if (mapIds.find(unit->GetMapId()) != mapIds.end())
return true; // Spell is disabled on current map
if (!(spellFlags & SPELL_DISABLE_AREA))
return false; // Spell is disabled on another map, but not this one, return false
// Spell is disabled in an area, but not explicitly our current mapId. Continue processing.
}
if (spellFlags & SPELL_DISABLE_AREA)
{
std::set const& areaIds = itr->second.params[1];
if (areaIds.find(unit->GetAreaId()) != areaIds.end())
return true; // Spell is disabled in this area
return false; // Spell is disabled in another area, but not this one, return false
}
else
return true; // Spell disabled for all maps
}
return false;
}
else if (spellFlags & SPELL_DISABLE_DEPRECATED_SPELL) // call not from spellcast
return true;
break;
}
case DISABLE_TYPE_MAP:
case DISABLE_TYPE_LFG_MAP:
if (Player const* player = unit->ToPlayer())
{
MapEntry const* mapEntry = sMapStore.LookupEntry(entry);
if (mapEntry->IsDungeon())
{
uint8 disabledModes = itr->second.flags;
Difficulty targetDifficulty = player->GetDifficulty(mapEntry->IsRaid());
GetDownscaledMapDifficultyData(entry, targetDifficulty);
switch (targetDifficulty)
{
case DUNGEON_DIFFICULTY_NORMAL:
return disabledModes & DUNGEON_STATUSFLAG_NORMAL;
case DUNGEON_DIFFICULTY_HEROIC:
return disabledModes & DUNGEON_STATUSFLAG_HEROIC;
case RAID_DIFFICULTY_10MAN_HEROIC:
return disabledModes & RAID_STATUSFLAG_10MAN_HEROIC;
case RAID_DIFFICULTY_25MAN_HEROIC:
return disabledModes & RAID_STATUSFLAG_25MAN_HEROIC;
}
}
else if (mapEntry->map_type == MAP_COMMON)
return true;
}
return false;
case DISABLE_TYPE_VMAP:
return flags & itr->second.flags;
case DISABLE_TYPE_QUEST:
case DISABLE_TYPE_BATTLEGROUND:
case DISABLE_TYPE_OUTDOORPVP:
case DISABLE_TYPE_ACHIEVEMENT_CRITERIA:
case DISABLE_TYPE_GO_LOS:
case DISABLE_TYPE_GAME_EVENT:
case DISABLE_TYPE_LOOT:
return true;
default:
break;
}
return false;
}
bool DisableMgr::IsVMAPDisabledFor(uint32 entry, uint8 flags)
{
return IsDisabledFor(DISABLE_TYPE_VMAP, entry, nullptr, flags);
}
bool DisableMgr::IsPathfindingEnabled(Map const* map)
{
if (!map)
return false;
return !MMAP::MMapFactory::forbiddenMaps[map->GetId()] && (sWorld->getBoolConfig(CONFIG_ENABLE_MMAPS) ? true : map->IsBattlegroundOrArena());
}