/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Bag.h" #include "DatabaseEnv.h" #include "Log.h" #include "ObjectMgr.h" #include "Player.h" #include "UpdateData.h" Bag::Bag(): Item() { m_objectType |= TYPEMASK_CONTAINER; m_objectTypeId = TYPEID_CONTAINER; m_valuesCount = CONTAINER_END; memset(m_bagslot, 0, sizeof(Item*) * MAX_BAG_SIZE); } Bag::~Bag() { for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) if (Item* item = m_bagslot[i]) { if (item->IsInWorld()) { LOG_FATAL("entities.item", "Item {} (slot {}, bag slot {}) in bag {} (slot {}, bag slot {}, m_bagslot {}) is to be deleted but is still in world.", item->GetEntry(), (uint32)item->GetSlot(), (uint32)item->GetBagSlot(), GetEntry(), (uint32)GetSlot(), (uint32)GetBagSlot(), (uint32)i); item->RemoveFromWorld(); } delete m_bagslot[i]; } } void Bag::AddToWorld() { Item::AddToWorld(); for (uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i]) m_bagslot[i]->AddToWorld(); } void Bag::RemoveFromWorld() { for (uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i]) m_bagslot[i]->RemoveFromWorld(); Item::RemoveFromWorld(); } bool Bag::Create(ObjectGuid::LowType guidlow, uint32 itemid, Player const* owner) { ItemTemplate const* itemProto = sObjectMgr->GetItemTemplate(itemid); if (!itemProto || itemProto->ContainerSlots > MAX_BAG_SIZE) return false; Object::_Create(guidlow, 0, HighGuid::Item); SetEntry(itemid); SetObjectScale(1.0f); SetGuidValue(ITEM_FIELD_OWNER, owner ? owner->GetGUID() : ObjectGuid::Empty); SetGuidValue(ITEM_FIELD_CONTAINED, owner ? owner->GetGUID() : ObjectGuid::Empty); SetUInt32Value(ITEM_FIELD_MAXDURABILITY, itemProto->MaxDurability); SetUInt32Value(ITEM_FIELD_DURABILITY, itemProto->MaxDurability); SetUInt32Value(ITEM_FIELD_STACK_COUNT, 1); // Setting the number of Slots the Container has SetUInt32Value(CONTAINER_FIELD_NUM_SLOTS, itemProto->ContainerSlots); // Cleaning 20 slots for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) { SetGuidValue(CONTAINER_FIELD_SLOT_1 + (i * 2), ObjectGuid::Empty); m_bagslot[i] = nullptr; } return true; } void Bag::SaveToDB(CharacterDatabaseTransaction trans) { Item::SaveToDB(trans); } bool Bag::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid owner_guid, Field* fields, uint32 entry) { if (!Item::LoadFromDB(guid, owner_guid, fields, entry)) return false; ItemTemplate const* itemProto = GetTemplate(); // checked in Item::LoadFromDB SetUInt32Value(CONTAINER_FIELD_NUM_SLOTS, itemProto->ContainerSlots); // cleanup bag content related item value fields (its will be filled correctly from `character_inventory`) for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) { SetGuidValue(CONTAINER_FIELD_SLOT_1 + (i * 2), ObjectGuid::Empty); delete m_bagslot[i]; m_bagslot[i] = nullptr; } return true; } void Bag::DeleteFromDB(CharacterDatabaseTransaction trans) { for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) if (m_bagslot[i]) m_bagslot[i]->DeleteFromDB(trans); Item::DeleteFromDB(trans); } uint32 Bag::GetFreeSlots() const { uint32 slots = 0; for (uint32 i = 0; i < GetBagSize(); ++i) if (!m_bagslot[i]) ++slots; return slots; } void Bag::RemoveItem(uint8 slot, bool /*update*/) { ASSERT(slot < MAX_BAG_SIZE); if (m_bagslot[slot]) m_bagslot[slot]->SetContainer(nullptr); m_bagslot[slot] = nullptr; SetGuidValue(CONTAINER_FIELD_SLOT_1 + (slot * 2), ObjectGuid::Empty); } void Bag::StoreItem(uint8 slot, Item* pItem, bool /*update*/) { ASSERT(slot < MAX_BAG_SIZE); if (pItem && pItem->GetGUID() != this->GetGUID()) { m_bagslot[slot] = pItem; SetGuidValue(CONTAINER_FIELD_SLOT_1 + (slot * 2), pItem->GetGUID()); pItem->SetGuidValue(ITEM_FIELD_CONTAINED, GetGUID()); pItem->SetGuidValue(ITEM_FIELD_OWNER, GetOwnerGUID()); pItem->SetContainer(this); pItem->SetSlot(slot); } } void Bag::BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) { Item::BuildCreateUpdateBlockForPlayer(data, target); for (uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i]) m_bagslot[i]->BuildCreateUpdateBlockForPlayer(data, target); } // If the bag is empty returns true bool Bag::IsEmpty() const { for (uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i]) return false; return true; } uint32 Bag::GetItemCount(uint32 item, Item* eItem) const { Item* pItem; uint32 count = 0; for (uint32 i = 0; i < GetBagSize(); ++i) { pItem = m_bagslot[i]; if (pItem && pItem != eItem && pItem->GetEntry() == item) count += pItem->GetCount(); } if (eItem && eItem->GetTemplate()->GemProperties) { for (uint32 i = 0; i < GetBagSize(); ++i) { pItem = m_bagslot[i]; if (pItem && pItem != eItem && pItem->GetTemplate()->Socket[0].Color) count += pItem->GetGemCountWithID(item); } } return count; } uint32 Bag::GetItemCountWithLimitCategory(uint32 limitCategory, Item* skipItem) const { uint32 count = 0; for (uint32 i = 0; i < GetBagSize(); ++i) if (Item* pItem = m_bagslot[i]) if (pItem != skipItem) if (ItemTemplate const* pProto = pItem->GetTemplate()) if (pProto->ItemLimitCategory == limitCategory) count += m_bagslot[i]->GetCount(); return count; } uint8 Bag::GetSlotByItemGUID(ObjectGuid guid) const { for (uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i] != 0) if (m_bagslot[i]->GetGUID() == guid) return i; return NULL_SLOT; } Item* Bag::GetItemByPos(uint8 slot) const { if (slot < GetBagSize()) return m_bagslot[slot]; return nullptr; } std::string Bag::GetDebugInfo() const { std::stringstream sstr; sstr << Item::GetDebugInfo(); return sstr.str(); }