/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef ACORE_MAP_INSTANCED_H #define ACORE_MAP_INSTANCED_H #include "DBCEnums.h" #include "InstanceSaveMgr.h" #include "Map.h" class MapInstanced : public Map { friend class MapMgr; public: using InstancedMaps = std::unordered_map; MapInstanced(uint32 id); ~MapInstanced() override {} // functions overwrite Map versions void Update(const uint32, const uint32, bool thread = true) override; void DelayedUpdate(const uint32 diff) override; //void RelocationNotify(); void UnloadAll() override; EnterState CannotEnter(Player* player, bool loginCheck = false) override; Map* CreateInstanceForPlayer(const uint32 mapId, Player* player); Map* FindInstanceMap(uint32 instanceId) const { InstancedMaps::const_iterator i = m_InstancedMaps.find(instanceId); return(i == m_InstancedMaps.end() ? nullptr : i->second); } bool DestroyInstance(InstancedMaps::iterator& itr); InstancedMaps& GetInstancedMaps() { return m_InstancedMaps; } void InitVisibilityDistance() override; private: InstanceMap* CreateInstance(uint32 InstanceId, InstanceSave* save, Difficulty difficulty, Player* player); BattlegroundMap* CreateBattleground(uint32 InstanceId, Battleground* bg); InstancedMaps m_InstancedMaps; }; #endif