/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef ACORE_MAP_INSTANCED_H
#define ACORE_MAP_INSTANCED_H
#include "DBCEnums.h"
#include "InstanceSaveMgr.h"
#include "Map.h"
class MapInstanced : public Map
{
friend class MapMgr;
public:
using InstancedMaps = std::unordered_map;
MapInstanced(uint32 id);
~MapInstanced() override {}
// functions overwrite Map versions
void Update(const uint32, const uint32, bool thread = true) override;
void DelayedUpdate(const uint32 diff) override;
//void RelocationNotify();
void UnloadAll() override;
EnterState CannotEnter(Player* player, bool loginCheck = false) override;
Map* CreateInstanceForPlayer(const uint32 mapId, Player* player);
Map* FindInstanceMap(uint32 instanceId) const
{
InstancedMaps::const_iterator i = m_InstancedMaps.find(instanceId);
return(i == m_InstancedMaps.end() ? nullptr : i->second);
}
bool DestroyInstance(InstancedMaps::iterator& itr);
InstancedMaps& GetInstancedMaps() { return m_InstancedMaps; }
void InitVisibilityDistance() override;
private:
InstanceMap* CreateInstance(uint32 InstanceId, InstanceSave* save, Difficulty difficulty, Player* player);
BattlegroundMap* CreateBattleground(uint32 InstanceId, Battleground* bg);
InstancedMaps m_InstancedMaps;
};
#endif