/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef SCRIPT_OBJECT_ACCOUNT_SCRIPT_H_
#define SCRIPT_OBJECT_ACCOUNT_SCRIPT_H_
#include "ScriptObject.h"
#include
enum AccountHook
{
ACCOUNTHOOK_ON_ACCOUNT_LOGIN,
ACCOUNTHOOK_ON_BEFORE_ACCOUNT_DELETE,
ACCOUNTHOOK_ON_LAST_IP_UPDATE,
ACCOUNTHOOK_ON_FAILED_ACCOUNT_LOGIN,
ACCOUNTHOOK_ON_EMAIL_CHANGE,
ACCOUNTHOOK_ON_FAILED_EMAIL_CHANGE,
ACCOUNTHOOK_ON_PASSWORD_CHANGE,
ACCOUNTHOOK_ON_FAILED_PASSWORD_CHANGE,
ACCOUNTHOOK_CAN_ACCOUNT_CREATE_CHARACTER,
ACCOUNTHOOK_END
};
class AccountScript : public ScriptObject
{
protected:
AccountScript(const char* name, std::vector enabledHooks = std::vector());
public:
// Called when an account logged in successfully
virtual void OnAccountLogin(uint32 /*accountId*/) { }
// Called when an account is about to be deleted
virtual void OnBeforeAccountDelete(uint32 /*accountId*/) { }
// Called when an ip logged in successfully
virtual void OnLastIpUpdate(uint32 /*accountId*/, std::string /*ip*/) { }
// Called when an account login failed
virtual void OnFailedAccountLogin(uint32 /*accountId*/) { }
// Called when Email is successfully changed for Account
virtual void OnEmailChange(uint32 /*accountId*/) { }
// Called when Email failed to change for Account
virtual void OnFailedEmailChange(uint32 /*accountId*/) { }
// Called when Password is successfully changed for Account
virtual void OnPasswordChange(uint32 /*accountId*/) { }
// Called when Password failed to change for Account
virtual void OnFailedPasswordChange(uint32 /*accountId*/) { }
// Called when creating a character on the Account
[[nodiscard]] virtual bool CanAccountCreateCharacter(uint32 /*accountId*/, uint8 /*charRace*/, uint8 /*charClass*/) { return true;}
};
#endif