/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef SCRIPT_OBJECT_ACCOUNT_SCRIPT_H_ #define SCRIPT_OBJECT_ACCOUNT_SCRIPT_H_ #include "ScriptObject.h" #include enum AccountHook { ACCOUNTHOOK_ON_ACCOUNT_LOGIN, ACCOUNTHOOK_ON_BEFORE_ACCOUNT_DELETE, ACCOUNTHOOK_ON_LAST_IP_UPDATE, ACCOUNTHOOK_ON_FAILED_ACCOUNT_LOGIN, ACCOUNTHOOK_ON_EMAIL_CHANGE, ACCOUNTHOOK_ON_FAILED_EMAIL_CHANGE, ACCOUNTHOOK_ON_PASSWORD_CHANGE, ACCOUNTHOOK_ON_FAILED_PASSWORD_CHANGE, ACCOUNTHOOK_CAN_ACCOUNT_CREATE_CHARACTER, ACCOUNTHOOK_END }; class AccountScript : public ScriptObject { protected: AccountScript(const char* name, std::vector enabledHooks = std::vector()); public: // Called when an account logged in successfully virtual void OnAccountLogin(uint32 /*accountId*/) { } // Called when an account is about to be deleted virtual void OnBeforeAccountDelete(uint32 /*accountId*/) { } // Called when an ip logged in successfully virtual void OnLastIpUpdate(uint32 /*accountId*/, std::string /*ip*/) { } // Called when an account login failed virtual void OnFailedAccountLogin(uint32 /*accountId*/) { } // Called when Email is successfully changed for Account virtual void OnEmailChange(uint32 /*accountId*/) { } // Called when Email failed to change for Account virtual void OnFailedEmailChange(uint32 /*accountId*/) { } // Called when Password is successfully changed for Account virtual void OnPasswordChange(uint32 /*accountId*/) { } // Called when Password failed to change for Account virtual void OnFailedPasswordChange(uint32 /*accountId*/) { } // Called when creating a character on the Account [[nodiscard]] virtual bool CanAccountCreateCharacter(uint32 /*accountId*/, uint8 /*charRace*/, uint8 /*charClass*/) { return true;} }; #endif