/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef SCRIPT_OBJECT_ALL_MAP_SCRIPT_H_ #define SCRIPT_OBJECT_ALL_MAP_SCRIPT_H_ #include "ScriptObject.h" #include enum AllMapHook { ALLMAPHOOK_ON_PLAYER_ENTER_ALL, ALLMAPHOOK_ON_PLAYER_LEAVE_ALL, ALLMAPHOOK_ON_BEFORE_CREATE_INSTANCE_SCRIPT, ALLMAPHOOK_ON_DESTROY_INSTANCE, ALLMAPHOOK_ON_CREATE_MAP, ALLMAPHOOK_ON_DESTROY_MAP, ALLMAPHOOK_ON_MAP_UPDATE, ALLMAPHOOK_END }; class AllMapScript : public ScriptObject { protected: AllMapScript(const char* name, std::vector enabledHooks = std::vector()); public: /** * @brief This hook called when a player enters any Map * * @param map Contains information about the Map * @param player Contains information about the Player */ virtual void OnPlayerEnterAll(Map* /*map*/, Player* /*player*/) { } /** * @brief This hook called when a player leave any Map * * @param map Contains information about the Map * @param player Contains information about the Player */ virtual void OnPlayerLeaveAll(Map* /*map*/, Player* /*player*/) { } /** * @brief This hook called before create instance script * * @param instanceMap Contains information about the WorldSession * @param instanceData Contains information about the WorldPacket * @param load if true loading instance save data * @param data Contains information about the instance save data * @param completedEncounterMask Contains information about the completed encouter mask */ virtual void OnBeforeCreateInstanceScript(InstanceMap* /*instanceMap*/, InstanceScript** /*instanceData*/, bool /*load*/, std::string /*data*/, uint32 /*completedEncounterMask*/) { } /** * @brief This hook called before destroy instance * * @param mapInstanced Contains information about the MapInstanced * @param map Contains information about the Map */ virtual void OnDestroyInstance(MapInstanced* /*mapInstanced*/, Map* /*map*/) { } /** * @brief This hook called before creating map * * @param map Contains information about the Map */ virtual void OnCreateMap(Map* /*map*/) { } /** * @brief This hook called before destroing map * * @param map Contains information about the Map */ virtual void OnDestroyMap(Map* /*map*/) { } /** * @brief This hook called before updating map * * @param map Contains information about the Map * @param diff Contains information about the diff time */ virtual void OnMapUpdate(Map* /*map*/, uint32 /*diff*/) { } }; #endif