/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef ALL_SCRIPT_OBJECTS_H_ #define ALL_SCRIPT_OBJECTS_H_ #include "AccountScript.h" #include "AchievementCriteriaScript.h" #include "AchievementScript.h" #include "AllBattlegroundScript.h" #include "AllCommandScript.h" #include "AllCreatureScript.h" #include "AllGameObjectScript.h" #include "AllItemScript.h" #include "AllMapScript.h" #include "AllSpellScript.h" #include "AreaTriggerScript.h" #include "ArenaScript.h" #include "ArenaTeamScript.h" #include "AuctionHouseScript.h" #include "BattlegroundMapScript.h" #include "BattlegroundScript.h" #include "CommandScript.h" #include "ConditionScript.h" #include "CreatureScript.h" #include "DatabaseScript.h" #include "DynamicObjectScript.h" #include "ElunaScript.h" #include "FormulaScript.h" #include "GameEventScript.h" #include "GameObjectScript.h" #include "GlobalScript.h" #include "GroupScript.h" #include "GuildScript.h" #include "InstanceMapScript.h" #include "ItemScript.h" #include "LootScript.h" #include "MailScript.h" #include "MiscScript.h" #include "ModuleScript.h" #include "MovementHandlerScript.h" #include "OutdoorPvPScript.h" #include "PetScript.h" #include "PlayerScript.h" #include "ServerScript.h" #include "SpellScriptLoader.h" #include "TicketScript.h" #include "TransportScript.h" #include "UnitScript.h" #include "VehicleScript.h" #include "WeatherScript.h" #include "WorldMapScript.h" #include "WorldObjectScript.h" #include "WorldScript.h" #endif