/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef SCRIPT_OBJECT_GUILD_SCRIPT_H_ #define SCRIPT_OBJECT_GUILD_SCRIPT_H_ #include "ObjectGuid.h" #include "ScriptObject.h" #include enum GuildHook { GUILDHOOK_ON_ADD_MEMBER, GUILDHOOK_ON_REMOVE_MEMBER, GUILDHOOK_ON_MOTD_CHANGED, GUILDHOOK_ON_INFO_CHANGED, GUILDHOOK_ON_CREATE, GUILDHOOK_ON_DISBAND, GUILDHOOK_ON_MEMBER_WITDRAW_MONEY, GUILDHOOK_ON_MEMBER_DEPOSIT_MONEY, GUILDHOOK_ON_ITEM_MOVE, GUILDHOOK_ON_EVENT, GUILDHOOK_ON_BANK_EVENT, GUILDHOOK_CAN_GUILD_SEND_BANK_LIST, GUILDHOOK_END }; class GuildScript : public ScriptObject { protected: GuildScript(const char* name, std::vector enabledHooks = std::vector()); public: [[nodiscard]] bool IsDatabaseBound() const override { return false; } // Called when a member is added to the guild. virtual void OnAddMember(Guild* /*guild*/, Player* /*player*/, uint8& /*plRank*/) { } // Called when a member is removed from the guild. virtual void OnRemoveMember(Guild* /*guild*/, Player* /*player*/, bool /*isDisbanding*/, bool /*isKicked*/) { } // Called when the guild MOTD (message of the day) changes. virtual void OnMOTDChanged(Guild* /*guild*/, const std::string& /*newMotd*/) { } // Called when the guild info is altered. virtual void OnInfoChanged(Guild* /*guild*/, const std::string& /*newInfo*/) { } // Called when a guild is created. virtual void OnCreate(Guild* /*guild*/, Player* /*leader*/, const std::string& /*name*/) { } // Called when a guild is disbanded. virtual void OnDisband(Guild* /*guild*/) { } // Called when a guild member withdraws money from a guild bank. virtual void OnMemberWitdrawMoney(Guild* /*guild*/, Player* /*player*/, uint32& /*amount*/, bool /*isRepair*/) { } // Called when a guild member deposits money in a guild bank. virtual void OnMemberDepositMoney(Guild* /*guild*/, Player* /*player*/, uint32& /*amount*/) { } // Called when a guild member moves an item in a guild bank. virtual void OnItemMove(Guild* /*guild*/, Player* /*player*/, Item* /*pItem*/, bool /*isSrcBank*/, uint8 /*srcContainer*/, uint8 /*srcSlotId*/, bool /*isDestBank*/, uint8 /*destContainer*/, uint8 /*destSlotId*/) { } virtual void OnEvent(Guild* /*guild*/, uint8 /*eventType*/, ObjectGuid::LowType /*playerGuid1*/, ObjectGuid::LowType /*playerGuid2*/, uint8 /*newRank*/) { } virtual void OnBankEvent(Guild* /*guild*/, uint8 /*eventType*/, uint8 /*tabId*/, ObjectGuid::LowType /*playerGuid*/, uint32 /*itemOrMoney*/, uint16 /*itemStackCount*/, uint8 /*destTabId*/) { } [[nodiscard]] virtual bool CanGuildSendBankList(Guild const* /*guild*/, WorldSession* /*session*/, uint8 /*tabId*/, bool /*sendAllSlots*/) { return true; } }; #endif