/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef SCRIPT_OBJECT_VEHICLE_SCRIPT_H_ #define SCRIPT_OBJECT_VEHICLE_SCRIPT_H_ #include "ScriptObject.h" class VehicleScript : public ScriptObject { protected: VehicleScript(const char* name); public: // Called after a vehicle is installed. virtual void OnInstall(Vehicle* /*veh*/) { } // Called after a vehicle is uninstalled. virtual void OnUninstall(Vehicle* /*veh*/) { } // Called when a vehicle resets. virtual void OnReset(Vehicle* /*veh*/) { } // Called after an accessory is installed in a vehicle. virtual void OnInstallAccessory(Vehicle* /*veh*/, Creature* /*accessory*/) { } // Called after a passenger is added to a vehicle. virtual void OnAddPassenger(Vehicle* /*veh*/, Unit* /*passenger*/, int8 /*seatId*/) { } // Called after a passenger is removed from a vehicle. virtual void OnRemovePassenger(Vehicle* /*veh*/, Unit* /*passenger*/) { } }; #endif