/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef SCRIPT_OBJECT_WEATHER_SCRIPT_H_ #define SCRIPT_OBJECT_WEATHER_SCRIPT_H_ #include "ScriptObject.h" class WeatherScript : public ScriptObject, public UpdatableScript { protected: WeatherScript(const char* name); public: [[nodiscard]] bool IsDatabaseBound() const override { return true; } // Called when the weather changes in the zone, this script is associated with. virtual void OnChange(Weather* /*weather*/, WeatherState /*state*/, float /*grade*/) { } }; #endif