/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef SCRIPT_OBJECT_WEATHER_SCRIPT_H_
#define SCRIPT_OBJECT_WEATHER_SCRIPT_H_
#include "ScriptObject.h"
class WeatherScript : public ScriptObject, public UpdatableScript
{
protected:
WeatherScript(const char* name);
public:
[[nodiscard]] bool IsDatabaseBound() const override { return true; }
// Called when the weather changes in the zone, this script is associated with.
virtual void OnChange(Weather* /*weather*/, WeatherState /*state*/, float /*grade*/) { }
};
#endif