/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "UpdateTime.h"
#include "Config.h"
#include "Log.h"
#include "Timer.h"
#include
#include
#include
// create instance
WorldUpdateTime sWorldUpdateTime;
UpdateTime::UpdateTime()
{
_averageUpdateTime = 0;
_totalUpdateTime = 0;
_updateTimeTableIndex = 0;
_maxUpdateTime = 0;
_maxUpdateTimeOfLastTable = 0;
_maxUpdateTimeOfCurrentTable = 0;
_updateTimeDataTable = { };
}
uint32 UpdateTime::GetAverageUpdateTime() const
{
return _averageUpdateTime;
}
uint32 UpdateTime::GetTimeWeightedAverageUpdateTime() const
{
uint32 sum = 0, weightsum = 0;
for (uint32 diff : _updateTimeDataTable)
{
sum += diff * diff;
weightsum += diff;
}
if (weightsum == 0)
return 0;
return sum / weightsum;
}
uint32 UpdateTime::GetMaxUpdateTime() const
{
return _maxUpdateTime;
}
uint32 UpdateTime::GetMaxUpdateTimeOfCurrentTable() const
{
return std::max(_maxUpdateTimeOfCurrentTable, _maxUpdateTimeOfLastTable);
}
uint32 UpdateTime::GetLastUpdateTime() const
{
return _updateTimeDataTable[_updateTimeTableIndex != 0 ? _updateTimeTableIndex - 1 : _updateTimeDataTable.size() - 1];
}
uint32 UpdateTime::GetDatasetSize() const
{
return _updateTimeDataTable[_updateTimeDataTable.size() - 1] == 0 ? _updateTimeTableIndex : _orderedUpdateTimeDataTable.size();
}
uint32 UpdateTime::GetPercentile(uint8 p)
{
if (_needsReorder)
SortUpdateTimeDataTable();
// Calculate the index of the element corresponding to the percentile
double index = (double(p) / 100.0) * (GetDatasetSize() - 1);
// If the index is an integer, return the value at that index
if (index == std::floor(index))
return _orderedUpdateTimeDataTable[index];
// Otherwise, perform linear interpolation
int lowerIndex = std::floor(index);
int upperIndex = std::ceil(index);
double fraction = index - lowerIndex;
return _orderedUpdateTimeDataTable[lowerIndex] * (1 - fraction) + _orderedUpdateTimeDataTable[upperIndex] * fraction;
}
void UpdateTime::UpdateWithDiff(uint32 diff)
{
_needsReorder = true;
_totalUpdateTime = _totalUpdateTime - _updateTimeDataTable[_updateTimeTableIndex] + diff;
_updateTimeDataTable[_updateTimeTableIndex] = diff;
if (diff > _maxUpdateTime)
_maxUpdateTime = diff;
if (diff > _maxUpdateTimeOfCurrentTable)
_maxUpdateTimeOfCurrentTable = diff;
if (++_updateTimeTableIndex >= _updateTimeDataTable.size())
{
_updateTimeTableIndex = 0;
_maxUpdateTimeOfLastTable = _maxUpdateTimeOfCurrentTable;
_maxUpdateTimeOfCurrentTable = 0;
}
if (_updateTimeDataTable[_updateTimeDataTable.size() - 1])
_averageUpdateTime = _totalUpdateTime / _updateTimeDataTable.size();
else if (_updateTimeTableIndex)
_averageUpdateTime = _totalUpdateTime / _updateTimeTableIndex;
}
void UpdateTime::RecordUpdateTimeReset()
{
_recordedTime = GetTimeMS();
}
void UpdateTime::SortUpdateTimeDataTable()
{
if (!_needsReorder)
return;
auto endUpdateTable = _updateTimeDataTable.end();
if (!_updateTimeDataTable[_updateTimeDataTable.size() - 1])
endUpdateTable = std::next(_updateTimeDataTable.begin(), _updateTimeTableIndex);
std::copy(_updateTimeDataTable.begin(), endUpdateTable, _orderedUpdateTimeDataTable.begin());
auto endOrderedUpdateTable = _orderedUpdateTimeDataTable.end();
if (!_updateTimeDataTable[_updateTimeDataTable.size() - 1])
endOrderedUpdateTable = std::next(_orderedUpdateTimeDataTable.begin(), _updateTimeTableIndex);
std::sort(_orderedUpdateTimeDataTable.begin(), endOrderedUpdateTable);
_needsReorder = false;
}
void WorldUpdateTime::LoadFromConfig()
{
_recordUpdateTimeInverval = Milliseconds(sConfigMgr->GetOption("RecordUpdateTimeDiffInterval", 300000));
_recordUpdateTimeMin = Milliseconds(sConfigMgr->GetOption("MinRecordUpdateTimeDiff", 100));
}
void WorldUpdateTime::SetRecordUpdateTimeInterval(Milliseconds t)
{
_recordUpdateTimeInverval = t;
}
void WorldUpdateTime::RecordUpdateTime(Milliseconds gameTimeMs, uint32 diff, uint32 sessionCount)
{
if (_recordUpdateTimeInverval > 0ms && diff > _recordUpdateTimeMin.count())
{
if (GetMSTimeDiff(_lastRecordTime, gameTimeMs) > _recordUpdateTimeInverval)
{
LOG_INFO("time.update", "Update time diff: {}ms with {} players online", GetLastUpdateTime(), sessionCount);
LOG_INFO("time.update", "Last {} diffs summary:", GetDatasetSize());
LOG_INFO("time.update", "|- Mean: {}ms", GetAverageUpdateTime());
LOG_INFO("time.update", "|- Median: {}ms", GetPercentile(50));
LOG_INFO("time.update", "|- Percentiles (95, 99, max): {}ms, {}ms, {}ms", GetPercentile(95), GetPercentile(99), GetPercentile(100));
_lastRecordTime = gameTimeMs;
}
}
}