/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "ArenaTeamMgr.h" #include "ArenaSeasonMgr.h" #include "ArenaTeamFilter.h" #include "Chat.h" #include "CommandScript.h" #include "Player.h" using namespace Acore::ChatCommands; class arena_commandscript : public CommandScript { public: arena_commandscript() : CommandScript("arena_commandscript") { } ChatCommandTable GetCommands() const override { static ChatCommandTable arenaSeasonSetCommandTable = { { "state", HandleArenaSeasonSetStateCommand, SEC_ADMINISTRATOR, Console::Yes } }; static ChatCommandTable arenaSeasonCommandTable = { { "reward", HandleArenaSeasonRewardCommand, SEC_ADMINISTRATOR, Console::Yes }, { "deleteteams", HandleArenaSeasonDeleteTeamsCommand, SEC_ADMINISTRATOR, Console::Yes }, { "start", HandleArenaSeasonStartCommand, SEC_ADMINISTRATOR, Console::Yes }, { "set", arenaSeasonSetCommandTable } }; static ChatCommandTable arenaCommandTable = { { "create", HandleArenaCreateCommand, SEC_ADMINISTRATOR, Console::Yes }, { "disband", HandleArenaDisbandCommand, SEC_ADMINISTRATOR, Console::Yes }, { "rename", HandleArenaRenameCommand, SEC_ADMINISTRATOR, Console::Yes }, { "captain", HandleArenaCaptainCommand, SEC_ADMINISTRATOR, Console::No }, { "info", HandleArenaInfoCommand, SEC_GAMEMASTER, Console::Yes }, { "lookup", HandleArenaLookupCommand, SEC_GAMEMASTER, Console::No }, { "season", arenaSeasonCommandTable } }; static ChatCommandTable commandTable = { { "arena", arenaCommandTable } }; return commandTable; } static bool HandleArenaCreateCommand(ChatHandler* handler, Optional captain, QuotedString name, ArenaTeamTypes type) { if (sArenaTeamMgr->GetArenaTeamByName(name)) { handler->SendErrorMessage(LANG_ARENA_ERROR_NAME_EXISTS, name); return false; } if (!captain) captain = PlayerIdentifier::FromTargetOrSelf(handler); if (!captain) return false; if (Player::GetArenaTeamIdFromDB(captain->GetGUID(), type) != 0) { handler->SendErrorMessage(LANG_ARENA_ERROR_SIZE, captain->GetName()); return false; } ArenaTeam* arena = new ArenaTeam(); if (!arena->Create(captain->GetGUID(), type, name, 4293102085, 101, 4293253939, 4, 4284049911)) { delete arena; handler->SendErrorMessage(LANG_BAD_VALUE); return false; } sArenaTeamMgr->AddArenaTeam(arena); handler->PSendSysMessage(LANG_ARENA_CREATE, arena->GetName(), arena->GetId(), arena->GetType(), arena->GetCaptain().ToString()); return true; } static bool HandleArenaDisbandCommand(ChatHandler* handler, uint32 teamId) { ArenaTeam* arena = sArenaTeamMgr->GetArenaTeamById(teamId); if (!arena) { handler->SendErrorMessage(LANG_ARENA_ERROR_NOT_FOUND, teamId); return false; } if (arena->IsFighting()) { handler->SendErrorMessage(LANG_ARENA_ERROR_COMBAT); return false; } std::string name = arena->GetName(); arena->Disband(); delete(arena); handler->PSendSysMessage(LANG_ARENA_DISBAND, name, teamId); return true; } static bool HandleArenaRenameCommand(ChatHandler* handler, QuotedString oldName, QuotedString newName) { ArenaTeam* arena = sArenaTeamMgr->GetArenaTeamByName(oldName); if (!arena) { handler->SendErrorMessage(LANG_ARENA_ERROR_NAME_NOT_FOUND, oldName); return false; } if (sArenaTeamMgr->GetArenaTeamByName(newName)) { handler->SendErrorMessage(LANG_ARENA_ERROR_NAME_EXISTS, oldName); return false; } if (arena->IsFighting()) { handler->SendErrorMessage(LANG_ARENA_ERROR_COMBAT); return false; } if (!arena->SetName(newName)) { handler->SendErrorMessage(LANG_BAD_VALUE); return false; } handler->PSendSysMessage(LANG_ARENA_RENAME, arena->GetId(), oldName, newName); return true; } static bool HandleArenaCaptainCommand(ChatHandler* handler, uint32 teamId, Optional target) { ArenaTeam* arena = sArenaTeamMgr->GetArenaTeamById(teamId); if (!arena) { handler->SendErrorMessage(LANG_ARENA_ERROR_NOT_FOUND, teamId); return false; } if (arena->IsFighting()) { handler->SendErrorMessage(LANG_ARENA_ERROR_COMBAT); return false; } if (!target) target = PlayerIdentifier::FromTargetOrSelf(handler); if (!target) return false; if (!arena->IsMember(target->GetGUID())) { handler->SendErrorMessage(LANG_ARENA_ERROR_NOT_MEMBER, target->GetName(), arena->GetName()); return false; } if (arena->GetCaptain() == target->GetGUID()) { handler->SendErrorMessage(LANG_ARENA_ERROR_CAPTAIN, target->GetName(), arena->GetName()); return false; } std::string oldCaptainName; sCharacterCache->GetCharacterNameByGuid(arena->GetCaptain(), oldCaptainName); arena->SetCaptain(target->GetGUID()); handler->PSendSysMessage(LANG_ARENA_CAPTAIN, arena->GetName(), arena->GetId(), oldCaptainName, target->GetName()); return true; } static bool HandleArenaInfoCommand(ChatHandler* handler, uint32 teamId) { ArenaTeam* arena = sArenaTeamMgr->GetArenaTeamById(teamId); if (!arena) { handler->SendErrorMessage(LANG_ARENA_ERROR_NOT_FOUND, teamId); return false; } handler->PSendSysMessage(LANG_ARENA_INFO_HEADER, arena->GetName(), arena->GetId(), arena->GetRating(), arena->GetType(), arena->GetType()); for (auto const& itr : arena->GetMembers()) handler->PSendSysMessage(LANG_ARENA_INFO_MEMBERS, itr.Name, itr.Guid.ToString(), itr.PersonalRating, (arena->GetCaptain() == itr.Guid ? "- Captain" : "")); return true; } static bool HandleArenaLookupCommand(ChatHandler* handler, Tail needle) { if (needle.empty()) return false; bool found = false; for (auto [teamId, team] : sArenaTeamMgr->GetArenaTeams()) { if (StringContainsStringI(team->GetName(), needle)) { if (handler->GetSession()) { handler->PSendSysMessage(LANG_ARENA_LOOKUP, team->GetName(), team->GetId(), team->GetType(), team->GetType()); found = true; continue; } } } if (!found) handler->PSendSysMessage(LANG_ARENA_ERROR_NAME_NOT_FOUND, std::string(needle)); return true; } static bool HandleArenaSeasonRewardCommand(ChatHandler* handler, std::string teamsFilterStr) { std::unique_ptr uniqueFilter = ArenaTeamFilterFactoryByUserInput().CreateFilterByUserInput(teamsFilterStr); if (!uniqueFilter) { handler->PSendSysMessage("Invalid filter. Please check your input."); return false; } std::shared_ptr sharedFilter = std::move(uniqueFilter); if (!sArenaSeasonMgr->CanDeleteArenaTeams()) { handler->PSendSysMessage("Cannot proceed. Make sure there are no active arenas and that rewards exist for the current season."); handler->PSendSysMessage("Hint: You can disable the arena queue using the following command: .arena season set state 0"); return false; } handler->PSendSysMessage("Distributing rewards for arena teams (types: "+teamsFilterStr+")..."); sArenaSeasonMgr->RewardTeamsForTheSeason(sharedFilter); handler->PSendSysMessage("Rewards distributed."); return true; } static bool HandleArenaSeasonDeleteTeamsCommand(ChatHandler* handler) { handler->PSendSysMessage("Deleting arena teams..."); sArenaSeasonMgr->DeleteArenaTeams(); handler->PSendSysMessage("Arena teams deleted."); return true; } static bool HandleArenaSeasonStartCommand(ChatHandler* handler, uint8 seasonId) { if (seasonId == sArenaSeasonMgr->GetCurrentSeason()) { sArenaSeasonMgr->SetSeasonState(ARENA_SEASON_STATE_IN_PROGRESS); handler->PSendSysMessage("Arena season updated."); return true; } const uint8 maxSeasonId = 8; if (seasonId > maxSeasonId) { handler->PSendSysMessage("Invalid season id."); return false; } sArenaSeasonMgr->ChangeCurrentSeason(seasonId); handler->PSendSysMessage("Arena season changed to season {}.", seasonId); return true; } static bool HandleArenaSeasonSetStateCommand(ChatHandler* handler, uint8 state) { ArenaSeasonState seasonState; switch (state) { case ARENA_SEASON_STATE_DISABLED: seasonState = ARENA_SEASON_STATE_DISABLED; break; case ARENA_SEASON_STATE_IN_PROGRESS: seasonState = ARENA_SEASON_STATE_IN_PROGRESS; break; default: handler->PSendSysMessage("Invalid state."); return false; } sArenaSeasonMgr->SetSeasonState(seasonState); handler->PSendSysMessage("Arena season updated."); return true; } }; void AddSC_arena_commandscript() { new arena_commandscript(); }