/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "ArenaTeamMgr.h"
#include "ArenaSeasonMgr.h"
#include "ArenaTeamFilter.h"
#include "Chat.h"
#include "CommandScript.h"
#include "Player.h"
using namespace Acore::ChatCommands;
class arena_commandscript : public CommandScript
{
public:
arena_commandscript() : CommandScript("arena_commandscript") { }
ChatCommandTable GetCommands() const override
{
static ChatCommandTable arenaSeasonSetCommandTable =
{
{ "state", HandleArenaSeasonSetStateCommand, SEC_ADMINISTRATOR, Console::Yes }
};
static ChatCommandTable arenaSeasonCommandTable =
{
{ "reward", HandleArenaSeasonRewardCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "deleteteams", HandleArenaSeasonDeleteTeamsCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "start", HandleArenaSeasonStartCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "set", arenaSeasonSetCommandTable }
};
static ChatCommandTable arenaCommandTable =
{
{ "create", HandleArenaCreateCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "disband", HandleArenaDisbandCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "rename", HandleArenaRenameCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "captain", HandleArenaCaptainCommand, SEC_ADMINISTRATOR, Console::No },
{ "info", HandleArenaInfoCommand, SEC_GAMEMASTER, Console::Yes },
{ "lookup", HandleArenaLookupCommand, SEC_GAMEMASTER, Console::No },
{ "season", arenaSeasonCommandTable }
};
static ChatCommandTable commandTable =
{
{ "arena", arenaCommandTable }
};
return commandTable;
}
static bool HandleArenaCreateCommand(ChatHandler* handler, Optional captain, QuotedString name, ArenaTeamTypes type)
{
if (sArenaTeamMgr->GetArenaTeamByName(name))
{
handler->SendErrorMessage(LANG_ARENA_ERROR_NAME_EXISTS, name);
return false;
}
if (!captain)
captain = PlayerIdentifier::FromTargetOrSelf(handler);
if (!captain)
return false;
if (Player::GetArenaTeamIdFromDB(captain->GetGUID(), type) != 0)
{
handler->SendErrorMessage(LANG_ARENA_ERROR_SIZE, captain->GetName());
return false;
}
ArenaTeam* arena = new ArenaTeam();
if (!arena->Create(captain->GetGUID(), type, name, 4293102085, 101, 4293253939, 4, 4284049911))
{
delete arena;
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
sArenaTeamMgr->AddArenaTeam(arena);
handler->PSendSysMessage(LANG_ARENA_CREATE, arena->GetName(), arena->GetId(), arena->GetType(), arena->GetCaptain().ToString());
return true;
}
static bool HandleArenaDisbandCommand(ChatHandler* handler, uint32 teamId)
{
ArenaTeam* arena = sArenaTeamMgr->GetArenaTeamById(teamId);
if (!arena)
{
handler->SendErrorMessage(LANG_ARENA_ERROR_NOT_FOUND, teamId);
return false;
}
if (arena->IsFighting())
{
handler->SendErrorMessage(LANG_ARENA_ERROR_COMBAT);
return false;
}
std::string name = arena->GetName();
arena->Disband();
delete(arena);
handler->PSendSysMessage(LANG_ARENA_DISBAND, name, teamId);
return true;
}
static bool HandleArenaRenameCommand(ChatHandler* handler, QuotedString oldName, QuotedString newName)
{
ArenaTeam* arena = sArenaTeamMgr->GetArenaTeamByName(oldName);
if (!arena)
{
handler->SendErrorMessage(LANG_ARENA_ERROR_NAME_NOT_FOUND, oldName);
return false;
}
if (sArenaTeamMgr->GetArenaTeamByName(newName))
{
handler->SendErrorMessage(LANG_ARENA_ERROR_NAME_EXISTS, oldName);
return false;
}
if (arena->IsFighting())
{
handler->SendErrorMessage(LANG_ARENA_ERROR_COMBAT);
return false;
}
if (!arena->SetName(newName))
{
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
handler->PSendSysMessage(LANG_ARENA_RENAME, arena->GetId(), oldName, newName);
return true;
}
static bool HandleArenaCaptainCommand(ChatHandler* handler, uint32 teamId, Optional target)
{
ArenaTeam* arena = sArenaTeamMgr->GetArenaTeamById(teamId);
if (!arena)
{
handler->SendErrorMessage(LANG_ARENA_ERROR_NOT_FOUND, teamId);
return false;
}
if (arena->IsFighting())
{
handler->SendErrorMessage(LANG_ARENA_ERROR_COMBAT);
return false;
}
if (!target)
target = PlayerIdentifier::FromTargetOrSelf(handler);
if (!target)
return false;
if (!arena->IsMember(target->GetGUID()))
{
handler->SendErrorMessage(LANG_ARENA_ERROR_NOT_MEMBER, target->GetName(), arena->GetName());
return false;
}
if (arena->GetCaptain() == target->GetGUID())
{
handler->SendErrorMessage(LANG_ARENA_ERROR_CAPTAIN, target->GetName(), arena->GetName());
return false;
}
std::string oldCaptainName;
sCharacterCache->GetCharacterNameByGuid(arena->GetCaptain(), oldCaptainName);
arena->SetCaptain(target->GetGUID());
handler->PSendSysMessage(LANG_ARENA_CAPTAIN, arena->GetName(), arena->GetId(), oldCaptainName, target->GetName());
return true;
}
static bool HandleArenaInfoCommand(ChatHandler* handler, uint32 teamId)
{
ArenaTeam* arena = sArenaTeamMgr->GetArenaTeamById(teamId);
if (!arena)
{
handler->SendErrorMessage(LANG_ARENA_ERROR_NOT_FOUND, teamId);
return false;
}
handler->PSendSysMessage(LANG_ARENA_INFO_HEADER, arena->GetName(), arena->GetId(), arena->GetRating(), arena->GetType(), arena->GetType());
for (auto const& itr : arena->GetMembers())
handler->PSendSysMessage(LANG_ARENA_INFO_MEMBERS, itr.Name, itr.Guid.ToString(), itr.PersonalRating, (arena->GetCaptain() == itr.Guid ? "- Captain" : ""));
return true;
}
static bool HandleArenaLookupCommand(ChatHandler* handler, Tail needle)
{
if (needle.empty())
return false;
bool found = false;
for (auto [teamId, team] : sArenaTeamMgr->GetArenaTeams())
{
if (StringContainsStringI(team->GetName(), needle))
{
if (handler->GetSession())
{
handler->PSendSysMessage(LANG_ARENA_LOOKUP, team->GetName(), team->GetId(), team->GetType(), team->GetType());
found = true;
continue;
}
}
}
if (!found)
handler->PSendSysMessage(LANG_ARENA_ERROR_NAME_NOT_FOUND, std::string(needle));
return true;
}
static bool HandleArenaSeasonRewardCommand(ChatHandler* handler, std::string teamsFilterStr)
{
std::unique_ptr uniqueFilter = ArenaTeamFilterFactoryByUserInput().CreateFilterByUserInput(teamsFilterStr);
if (!uniqueFilter)
{
handler->PSendSysMessage("Invalid filter. Please check your input.");
return false;
}
std::shared_ptr sharedFilter = std::move(uniqueFilter);
if (!sArenaSeasonMgr->CanDeleteArenaTeams())
{
handler->PSendSysMessage("Cannot proceed. Make sure there are no active arenas and that rewards exist for the current season.");
handler->PSendSysMessage("Hint: You can disable the arena queue using the following command: .arena season set state 0");
return false;
}
handler->PSendSysMessage("Distributing rewards for arena teams (types: "+teamsFilterStr+")...");
sArenaSeasonMgr->RewardTeamsForTheSeason(sharedFilter);
handler->PSendSysMessage("Rewards distributed.");
return true;
}
static bool HandleArenaSeasonDeleteTeamsCommand(ChatHandler* handler)
{
handler->PSendSysMessage("Deleting arena teams...");
sArenaSeasonMgr->DeleteArenaTeams();
handler->PSendSysMessage("Arena teams deleted.");
return true;
}
static bool HandleArenaSeasonStartCommand(ChatHandler* handler, uint8 seasonId)
{
if (seasonId == sArenaSeasonMgr->GetCurrentSeason())
{
sArenaSeasonMgr->SetSeasonState(ARENA_SEASON_STATE_IN_PROGRESS);
handler->PSendSysMessage("Arena season updated.");
return true;
}
const uint8 maxSeasonId = 8;
if (seasonId > maxSeasonId)
{
handler->PSendSysMessage("Invalid season id.");
return false;
}
sArenaSeasonMgr->ChangeCurrentSeason(seasonId);
handler->PSendSysMessage("Arena season changed to season {}.", seasonId);
return true;
}
static bool HandleArenaSeasonSetStateCommand(ChatHandler* handler, uint8 state)
{
ArenaSeasonState seasonState;
switch (state) {
case ARENA_SEASON_STATE_DISABLED:
seasonState = ARENA_SEASON_STATE_DISABLED;
break;
case ARENA_SEASON_STATE_IN_PROGRESS:
seasonState = ARENA_SEASON_STATE_IN_PROGRESS;
break;
default:
handler->PSendSysMessage("Invalid state.");
return false;
}
sArenaSeasonMgr->SetSeasonState(seasonState);
handler->PSendSysMessage("Arena season updated.");
return true;
}
};
void AddSC_arena_commandscript()
{
new arena_commandscript();
}