/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Chat.h" #include "CommandScript.h" #include "Creature.h" #include "Language.h" #include "Player.h" #include "SpellInfo.h" #include "SpellMgr.h" using namespace Acore::ChatCommands; class cast_commandscript : public CommandScript { public: cast_commandscript() : CommandScript("cast_commandscript") { } ChatCommandTable GetCommands() const override { static ChatCommandTable castCommandTable = { { "back", HandleCastBackCommand, SEC_GAMEMASTER, Console::No }, { "dist", HandleCastDistCommand, SEC_GAMEMASTER, Console::No }, { "self", HandleCastSelfCommand, SEC_GAMEMASTER, Console::No }, { "target", HandleCastTargetCommad, SEC_GAMEMASTER, Console::No }, { "dest", HandleCastDestCommand, SEC_GAMEMASTER, Console::No }, { "", HandleCastCommand, SEC_GAMEMASTER, Console::No } }; static ChatCommandTable commandTable = { { "cast", castCommandTable } }; return commandTable; } static bool CheckSpellCastResult(ChatHandler* handler, SpellCastResult result) { if (result != SPELL_CAST_OK) { handler->PSendSysMessage(LANG_CMD_CAST_ERROR_CODE, EnumUtils::ToTitle(SpellCastResult(result)), result); return false; } return true; } static bool CheckSpellExistsAndIsValid(ChatHandler* handler, SpellInfo const* spell) { if (!spell) { handler->SendErrorMessage(LANG_COMMAND_NOSPELLFOUND); return false; } if (!SpellMgr::IsSpellValid(spell)) { handler->SendErrorMessage(LANG_COMMAND_SPELL_BROKEN, spell->Id); return false; } return true; } static Optional GetTriggerFlags(Optional triggeredStr) { if (triggeredStr) { if (StringStartsWith("triggered", *triggeredStr)) // check if "triggered" starts with *triggeredStr (e.g. "trig", "trigger", etc.) return TRIGGERED_FULL_DEBUG_MASK; else return std::nullopt; } return TRIGGERED_NONE; } static bool HandleCastCommand(ChatHandler* handler, SpellInfo const* spell, Optional triggeredStr) { Unit* target = handler->getSelectedUnit(); if (!target) { handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE); return false; } if (!CheckSpellExistsAndIsValid(handler, spell)) return false; Optional triggerFlags = GetTriggerFlags(triggeredStr); if (!triggerFlags) return false; if (!CheckSpellCastResult(handler, handler->GetSession()->GetPlayer()->CastSpell(target, spell->Id, *triggerFlags))) { handler->SetSentErrorMessage(true); return false; } return true; } static bool HandleCastBackCommand(ChatHandler* handler, SpellInfo const* spell, Optional triggeredStr) { Creature* caster = handler->getSelectedCreature(); if (!caster) { handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE); return false; } if (!CheckSpellExistsAndIsValid(handler, spell)) return false; Optional triggerFlags = GetTriggerFlags(triggeredStr); if (!triggerFlags) return false; if (!CheckSpellCastResult(handler, caster->CastSpell(handler->GetSession()->GetPlayer(), spell->Id, *triggerFlags))) { handler->SetSentErrorMessage(true); return false; } return true; } static bool HandleCastDistCommand(ChatHandler* handler, SpellInfo const* spell, float dist, Optional triggeredStr) { if (!CheckSpellExistsAndIsValid(handler, spell)) return false; Optional triggerFlags = GetTriggerFlags(triggeredStr); if (!triggerFlags) return false; float x, y, z; handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, dist); if (!CheckSpellCastResult(handler, handler->GetSession()->GetPlayer()->CastSpell(x, y, z, spell->Id, *triggerFlags))) { handler->SetSentErrorMessage(true); return false; } return true; } static bool HandleCastSelfCommand(ChatHandler* handler, SpellInfo const* spell, Optional triggeredStr) { Unit* target = handler->getSelectedUnit(); if (!target) { handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE); return false; } if (!CheckSpellExistsAndIsValid(handler, spell)) return false; Optional triggerFlags = GetTriggerFlags(triggeredStr); if (!triggerFlags) return false; if (!CheckSpellCastResult(handler, target->CastSpell(target, spell->Id, *triggerFlags))) { handler->SetSentErrorMessage(true); return false; } return true; } static bool HandleCastTargetCommad(ChatHandler* handler, SpellInfo const* spell, Optional triggeredStr) { Creature* caster = handler->getSelectedCreature(); if (!caster) { handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE); return false; } if (!caster->GetVictim()) { handler->SendErrorMessage(LANG_SELECTED_TARGET_NOT_HAVE_VICTIM); return false; } if (!CheckSpellExistsAndIsValid(handler, spell)) return false; Optional triggerFlags = GetTriggerFlags(triggeredStr); if (!triggerFlags) return false; if (!CheckSpellCastResult(handler, caster->CastSpell(caster->GetVictim(), spell->Id, *triggerFlags))) { handler->SetSentErrorMessage(true); return false; } return true; } static bool HandleCastDestCommand(ChatHandler* handler, SpellInfo const* spell, float x, float y, float z, Optional triggeredStr) { Unit* caster = handler->getSelectedUnit(); if (!caster) { handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE); return false; } if (!CheckSpellExistsAndIsValid(handler, spell)) return false; Optional triggerFlags = GetTriggerFlags(triggeredStr); if (!triggerFlags) return false; if (!CheckSpellCastResult(handler, caster->CastSpell(x, y, z, spell->Id, *triggerFlags))) { handler->SetSentErrorMessage(true); return false; } return true; } }; void AddSC_cast_commandscript() { new cast_commandscript(); }