/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "Channel.h"
#include "Chat.h"
#include "CommandScript.h"
#include "DatabaseEnv.h"
#include "Language.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "World.h"
#include "WorldSession.h"
#include "WorldSessionMgr.h"
using namespace Acore::ChatCommands;
class message_commandscript : public CommandScript
{
public:
message_commandscript() : CommandScript("message_commandscript") { }
ChatCommandTable GetCommands() const override
{
static ChatCommandTable commandTable =
{
{ "nameannounce", HandleNameAnnounceCommand, SEC_GAMEMASTER, Console::Yes },
{ "gmnameannounce", HandleGMNameAnnounceCommand, SEC_GAMEMASTER, Console::Yes },
{ "announce", HandleAnnounceCommand, SEC_GAMEMASTER, Console::Yes },
{ "gmannounce", HandleGMAnnounceCommand, SEC_GAMEMASTER, Console::Yes },
{ "notify", HandleNotifyCommand, SEC_GAMEMASTER, Console::Yes },
{ "gmnotify", HandleGMNotifyCommand, SEC_GAMEMASTER, Console::Yes },
{ "whispers", HandleWhispersCommand, SEC_MODERATOR, Console::No },
};
return commandTable;
}
static bool HandleNameAnnounceCommand(ChatHandler* handler, Tail message)
{
if (message.empty())
return false;
std::string name("Console");
if (WorldSession* session = handler->GetSession())
name = session->GetPlayer()->GetName();
handler->SendWorldText(LANG_ANNOUNCE_COLOR, name, message.data());
return true;
}
static bool HandleGMNameAnnounceCommand(ChatHandler* handler, Tail message)
{
if (message.empty())
return false;
std::string name("Console");
if (WorldSession* session = handler->GetSession())
name = session->GetPlayer()->GetName();
handler->SendGMText(LANG_GM_ANNOUNCE_COLOR, name, message.data());
return true;
}
// global announce
static bool HandleAnnounceCommand(ChatHandler* handler, Tail message)
{
if (message.empty())
return false;
sWorldSessionMgr->SendServerMessage(SERVER_MSG_STRING, Acore::StringFormat(handler->GetAcoreString(LANG_SYSTEMMESSAGE), message.data()));
return true;
}
// announce to logged in GMs
static bool HandleGMAnnounceCommand(ChatHandler* handler, Tail message)
{
if (message.empty())
return false;
handler->SendGMText(LANG_GM_BROADCAST, message.data());
return true;
}
// send on-screen notification to players
static bool HandleNotifyCommand(ChatHandler* handler, Tail message)
{
if (message.empty())
return false;
std::string str = handler->GetAcoreString(LANG_GLOBAL_NOTIFY);
str += message;
WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
data << str;
sWorldSessionMgr->SendGlobalMessage(&data);
return true;
}
// send on-screen notification to GMs
static bool HandleGMNotifyCommand(ChatHandler* handler, Tail message)
{
if (message.empty())
return false;
std::string str = handler->GetAcoreString(LANG_GM_NOTIFY);
str += message;
WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1));
data << str;
sWorldSessionMgr->SendGlobalGMMessage(&data);
return true;
}
// Enable/Disable accepting whispers (for GM)
static bool HandleWhispersCommand(ChatHandler* handler, Optional> operationArg, Optional playerNameArg)
{
if (!operationArg)
{
handler->PSendSysMessage(LANG_COMMAND_WHISPERACCEPTING, handler->GetSession()->GetPlayer()->isAcceptWhispers() ? handler->GetAcoreString(LANG_ON) : handler->GetAcoreString(LANG_OFF));
return true;
}
if (operationArg->holds_alternative())
{
if (operationArg->get())
{
handler->GetSession()->GetPlayer()->SetAcceptWhispers(true);
handler->SendSysMessage(LANG_COMMAND_WHISPERON);
return true;
}
else
{
// Remove all players from the Gamemaster's whisper whitelist
handler->GetSession()->GetPlayer()->ClearWhisperWhiteList();
handler->GetSession()->GetPlayer()->SetAcceptWhispers(false);
handler->SendSysMessage(LANG_COMMAND_WHISPEROFF);
return true;
}
}
if (operationArg->holds_alternative())
{
if (!playerNameArg)
return false;
if (normalizePlayerName(*playerNameArg))
{
if (Player* player = ObjectAccessor::FindPlayerByName(*playerNameArg))
{
handler->GetSession()->GetPlayer()->RemoveFromWhisperWhiteList(player->GetGUID());
handler->PSendSysMessage(LANG_COMMAND_WHISPEROFFPLAYER, playerNameArg->c_str());
return true;
}
else
{
handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND, playerNameArg->c_str());
return false;
}
}
}
handler->SendErrorMessage(LANG_USE_BOL);
return false;
}
};
void AddSC_message_commandscript()
{
new message_commandscript();
}