/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Channel.h" #include "Chat.h" #include "CommandScript.h" #include "DatabaseEnv.h" #include "Language.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Player.h" #include "World.h" #include "WorldSession.h" #include "WorldSessionMgr.h" using namespace Acore::ChatCommands; class message_commandscript : public CommandScript { public: message_commandscript() : CommandScript("message_commandscript") { } ChatCommandTable GetCommands() const override { static ChatCommandTable commandTable = { { "nameannounce", HandleNameAnnounceCommand, SEC_GAMEMASTER, Console::Yes }, { "gmnameannounce", HandleGMNameAnnounceCommand, SEC_GAMEMASTER, Console::Yes }, { "announce", HandleAnnounceCommand, SEC_GAMEMASTER, Console::Yes }, { "gmannounce", HandleGMAnnounceCommand, SEC_GAMEMASTER, Console::Yes }, { "notify", HandleNotifyCommand, SEC_GAMEMASTER, Console::Yes }, { "gmnotify", HandleGMNotifyCommand, SEC_GAMEMASTER, Console::Yes }, { "whispers", HandleWhispersCommand, SEC_MODERATOR, Console::No }, }; return commandTable; } static bool HandleNameAnnounceCommand(ChatHandler* handler, Tail message) { if (message.empty()) return false; std::string name("Console"); if (WorldSession* session = handler->GetSession()) name = session->GetPlayer()->GetName(); handler->SendWorldText(LANG_ANNOUNCE_COLOR, name, message.data()); return true; } static bool HandleGMNameAnnounceCommand(ChatHandler* handler, Tail message) { if (message.empty()) return false; std::string name("Console"); if (WorldSession* session = handler->GetSession()) name = session->GetPlayer()->GetName(); handler->SendGMText(LANG_GM_ANNOUNCE_COLOR, name, message.data()); return true; } // global announce static bool HandleAnnounceCommand(ChatHandler* handler, Tail message) { if (message.empty()) return false; sWorldSessionMgr->SendServerMessage(SERVER_MSG_STRING, Acore::StringFormat(handler->GetAcoreString(LANG_SYSTEMMESSAGE), message.data())); return true; } // announce to logged in GMs static bool HandleGMAnnounceCommand(ChatHandler* handler, Tail message) { if (message.empty()) return false; handler->SendGMText(LANG_GM_BROADCAST, message.data()); return true; } // send on-screen notification to players static bool HandleNotifyCommand(ChatHandler* handler, Tail message) { if (message.empty()) return false; std::string str = handler->GetAcoreString(LANG_GLOBAL_NOTIFY); str += message; WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1)); data << str; sWorldSessionMgr->SendGlobalMessage(&data); return true; } // send on-screen notification to GMs static bool HandleGMNotifyCommand(ChatHandler* handler, Tail message) { if (message.empty()) return false; std::string str = handler->GetAcoreString(LANG_GM_NOTIFY); str += message; WorldPacket data(SMSG_NOTIFICATION, (str.size() + 1)); data << str; sWorldSessionMgr->SendGlobalGMMessage(&data); return true; } // Enable/Disable accepting whispers (for GM) static bool HandleWhispersCommand(ChatHandler* handler, Optional> operationArg, Optional playerNameArg) { if (!operationArg) { handler->PSendSysMessage(LANG_COMMAND_WHISPERACCEPTING, handler->GetSession()->GetPlayer()->isAcceptWhispers() ? handler->GetAcoreString(LANG_ON) : handler->GetAcoreString(LANG_OFF)); return true; } if (operationArg->holds_alternative()) { if (operationArg->get()) { handler->GetSession()->GetPlayer()->SetAcceptWhispers(true); handler->SendSysMessage(LANG_COMMAND_WHISPERON); return true; } else { // Remove all players from the Gamemaster's whisper whitelist handler->GetSession()->GetPlayer()->ClearWhisperWhiteList(); handler->GetSession()->GetPlayer()->SetAcceptWhispers(false); handler->SendSysMessage(LANG_COMMAND_WHISPEROFF); return true; } } if (operationArg->holds_alternative()) { if (!playerNameArg) return false; if (normalizePlayerName(*playerNameArg)) { if (Player* player = ObjectAccessor::FindPlayerByName(*playerNameArg)) { handler->GetSession()->GetPlayer()->RemoveFromWhisperWhiteList(player->GetGUID()); handler->PSendSysMessage(LANG_COMMAND_WHISPEROFFPLAYER, playerNameArg->c_str()); return true; } else { handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND, playerNameArg->c_str()); return false; } } } handler->SendErrorMessage(LANG_USE_BOL); return false; } }; void AddSC_message_commandscript() { new message_commandscript(); }