/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/**
* @file cs_mmaps.cpp
* @brief .mmap related commands
*
* This file contains the CommandScripts for all
* mmap sub-commands
*/
#include "CellImpl.h"
#include "Chat.h"
#include "CommandScript.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "MMapFactory.h"
#include "Map.h"
#include "PathGenerator.h"
#include "Player.h"
#include "TargetedMovementGenerator.h"
using namespace Acore::ChatCommands;
class mmaps_commandscript : public CommandScript
{
public:
mmaps_commandscript() : CommandScript("mmaps_commandscript") { }
ChatCommandTable GetCommands() const override
{
static ChatCommandTable mmapCommandTable =
{
{ "loadedtiles", HandleMmapLoadedTilesCommand, SEC_ADMINISTRATOR, Console::No },
{ "loc", HandleMmapLocCommand, SEC_ADMINISTRATOR, Console::No },
{ "path", HandleMmapPathCommand, SEC_ADMINISTRATOR, Console::No },
{ "stats", HandleMmapStatsCommand, SEC_ADMINISTRATOR, Console::No },
{ "testarea", HandleMmapTestArea, SEC_ADMINISTRATOR, Console::No }
};
static ChatCommandTable commandTable =
{
{ "mmap", mmapCommandTable }
};
return commandTable;
}
static bool HandleMmapPathCommand(ChatHandler* handler, Optional param)
{
if (!MMAP::MMapFactory::createOrGetMMapMgr()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId()))
{
handler->PSendSysMessage("NavMesh not loaded for current map.");
return true;
}
handler->PSendSysMessage("mmap path:");
// units
Player* player = handler->GetSession()->GetPlayer();
Unit* target = handler->getSelectedUnit();
if (!player || !target)
{
handler->PSendSysMessage("Invalid target/source selection.");
return true;
}
bool useStraightPath = false;
bool useRaycast = false;
if (param)
{
auto paramValue = param.value();
if (paramValue.starts_with("true"))
{
useStraightPath = true;
}
if (paramValue.starts_with("line") || paramValue.starts_with("ray") || paramValue.starts_with("raycast"))
{
useRaycast = true;
}
}
// unit locations
float x, y, z;
player->GetPosition(x, y, z);
// path
PathGenerator path(target);
path.SetUseStraightPath(useStraightPath);
path.SetUseRaycast(useRaycast);
bool result = path.CalculatePath(x, y, z, false);
Movement::PointsArray const& pointPath = path.GetPath();
handler->PSendSysMessage("{}'s path to {}:", target->GetName(), player->GetName());
handler->PSendSysMessage("Building: {}", useStraightPath ? "StraightPath" : useRaycast ? "Raycast" : "SmoothPath");
handler->PSendSysMessage("Result: {} - Length: {} - Type: {}", (result ? "true" : "false"), pointPath.size(), path.GetPathType());
G3D::Vector3 const& start = path.GetStartPosition();
G3D::Vector3 const& end = path.GetEndPosition();
G3D::Vector3 const& actualEnd = path.GetActualEndPosition();
handler->PSendSysMessage("StartPosition ({}, {}, {})", start.x, start.y, start.z);
handler->PSendSysMessage("EndPosition ({}, {}, {})", end.x, end.y, end.z);
handler->PSendSysMessage("ActualEndPosition ({}, {}, {})", actualEnd.x, actualEnd.y, actualEnd.z);
if (!player->IsGameMaster())
handler->PSendSysMessage("Enable GM mode to see the path points.");
for (auto i : pointPath)
player->SummonCreature(VISUAL_WAYPOINT, i.x, i.y, i.z, 0, TEMPSUMMON_TIMED_DESPAWN, 9000);
return true;
}
static bool HandleMmapLocCommand(ChatHandler* handler)
{
handler->PSendSysMessage("mmap tileloc:");
// grid tile location
Player* player = handler->GetSession()->GetPlayer();
GridCoord const gridCoord = Acore::ComputeGridCoord(player->GetPositionX(), player->GetPositionY());
handler->PSendSysMessage("{}{}{}.mmtile", player->GetMapId(), gridCoord.x_coord, gridCoord.y_coord);
handler->PSendSysMessage("gridloc [{}, {}]", gridCoord.x_coord, gridCoord.y_coord);
// calculate navmesh tile location
dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapMgr()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId());
dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::createOrGetMMapMgr()->GetNavMeshQuery(handler->GetSession()->GetPlayer()->GetMapId(), player->GetInstanceId());
if (!navmesh || !navmeshquery)
{
handler->PSendSysMessage("NavMesh not loaded for current map.");
return true;
}
float const* min = navmesh->getParams()->orig;
float x, y, z;
player->GetPosition(x, y, z);
float location[VERTEX_SIZE] = {y, z, x};
float extents[VERTEX_SIZE] = {3.0f, 5.0f, 3.0f};
int32 tilex = int32((y - min[0]) / SIZE_OF_GRIDS);
int32 tiley = int32((x - min[2]) / SIZE_OF_GRIDS);
handler->PSendSysMessage("Calc [{}, {}]", tilex, tiley);
// navmesh poly -> navmesh tile location
dtQueryFilterExt filter = dtQueryFilterExt();
dtPolyRef polyRef = INVALID_POLYREF;
if (dtStatusFailed(navmeshquery->findNearestPoly(location, extents, &filter, &polyRef, nullptr)))
{
handler->PSendSysMessage("Dt [??,??] (invalid poly, probably no tile loaded)");
return true;
}
if (polyRef == INVALID_POLYREF)
handler->PSendSysMessage("Dt [??, ??] (invalid poly, probably no tile loaded)");
else
{
dtMeshTile const* tile;
dtPoly const* poly;
if (dtStatusSucceed(navmesh->getTileAndPolyByRef(polyRef, &tile, &poly)))
{
if (tile)
{
handler->PSendSysMessage("Dt [{},{}]", tile->header->x, tile->header->y);
return false;
}
}
handler->PSendSysMessage("Dt [??,??] (no tile loaded)");
}
return true;
}
static bool HandleMmapLoadedTilesCommand(ChatHandler* handler)
{
uint32 mapid = handler->GetSession()->GetPlayer()->GetMapId();
dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapMgr()->GetNavMesh(mapid);
dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::createOrGetMMapMgr()->GetNavMeshQuery(mapid, handler->GetSession()->GetPlayer()->GetInstanceId());
if (!navmesh || !navmeshquery)
{
handler->PSendSysMessage("NavMesh not loaded for current map.");
return true;
}
handler->PSendSysMessage("mmap loadedtiles:");
for (int32 i = 0; i < navmesh->getMaxTiles(); ++i)
{
dtMeshTile const* tile = navmesh->getTile(i);
if (!tile || !tile->header)
continue;
handler->PSendSysMessage("[{}, {}]", tile->header->x, tile->header->y);
}
return true;
}
static bool HandleMmapStatsCommand(ChatHandler* handler)
{
handler->PSendSysMessage("mmap stats:");
//handler->PSendSysMessage(" global mmap pathfinding is {}abled", sDisableMgr->IsPathfindingEnabled(mapId) ? "en" : "dis");
MMAP::MMapMgr* manager = MMAP::MMapFactory::createOrGetMMapMgr();
handler->PSendSysMessage(" {} maps loaded with {} tiles overall", manager->getLoadedMapsCount(), manager->getLoadedTilesCount());
dtNavMesh const* navmesh = manager->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId());
if (!navmesh)
{
handler->PSendSysMessage("NavMesh not loaded for current map.");
return true;
}
uint32 tileCount = 0;
uint32 nodeCount = 0;
uint32 polyCount = 0;
uint32 vertCount = 0;
uint32 triCount = 0;
uint32 triVertCount = 0;
uint32 dataSize = 0;
for (int32 i = 0; i < navmesh->getMaxTiles(); ++i)
{
dtMeshTile const* tile = navmesh->getTile(i);
if (!tile || !tile->header)
continue;
tileCount++;
nodeCount += tile->header->bvNodeCount;
polyCount += tile->header->polyCount;
vertCount += tile->header->vertCount;
triCount += tile->header->detailTriCount;
triVertCount += tile->header->detailVertCount;
dataSize += tile->dataSize;
}
handler->PSendSysMessage("Navmesh stats:");
handler->PSendSysMessage(" {} tiles loaded", tileCount);
handler->PSendSysMessage(" {} BVTree nodes", nodeCount);
handler->PSendSysMessage(" {} polygons ({} vertices)", polyCount, vertCount);
handler->PSendSysMessage(" {} triangles ({} vertices)", triCount, triVertCount);
handler->PSendSysMessage(" {} MB of data (not including pointers)", ((float)dataSize / sizeof(unsigned char)) / 1048576);
return true;
}
static bool HandleMmapTestArea(ChatHandler* handler)
{
float radius = 40.0f;
WorldObject* object = handler->GetSession()->GetPlayer();
// Get Creatures
std::list creatureList;
Acore::AnyUnitInObjectRangeCheck go_check(object, radius);
Acore::CreatureListSearcher go_search(object, creatureList, go_check);
Cell::VisitObjects(object, go_search, radius);
if (!creatureList.empty())
{
handler->PSendSysMessage("Found {} Creatures.", creatureList.size());
uint32 paths = 0;
uint32 uStartTime = getMSTime();
float gx, gy, gz;
object->GetPosition(gx, gy, gz);
for (std::list::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr)
{
PathGenerator path(*itr);
path.CalculatePath(gx, gy, gz);
++paths;
}
uint32 uPathLoadTime = getMSTimeDiff(uStartTime, getMSTime());
handler->PSendSysMessage("Generated {} paths in {} ms", paths, uPathLoadTime);
}
else
handler->PSendSysMessage("No creatures in {} yard range.", radius);
return true;
}
};
void AddSC_mmaps_commandscript()
{
new mmaps_commandscript();
}