/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "AccountMgr.h"
#include "Chat.h"
#include "CommandScript.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "Realm.h"
#include "TicketMgr.h"
using namespace Acore::ChatCommands;
class ticket_commandscript : public CommandScript
{
public:
ticket_commandscript() : CommandScript("ticket_commandscript") { }
ChatCommandTable GetCommands() const override
{
static ChatCommandTable ticketResponseCommandTable =
{
{ "append", HandleGMTicketResponseAppendCommand, SEC_GAMEMASTER, Console::Yes },
{ "appendln", HandleGMTicketResponseAppendLnCommand, SEC_GAMEMASTER, Console::Yes },
{ "delete", HandleGMTicketResponseDeleteCommand, SEC_GAMEMASTER, Console::Yes },
{ "show", HandleGMTicketResponseShowCommand, SEC_GAMEMASTER, Console::Yes }
};
static ChatCommandTable ticketCommandTable =
{
{ "assign", HandleGMTicketAssignToCommand, SEC_GAMEMASTER, Console::Yes },
{ "close", HandleGMTicketCloseByIdCommand, SEC_GAMEMASTER, Console::Yes },
{ "closedlist", HandleGMTicketListClosedCommand, SEC_GAMEMASTER, Console::Yes },
{ "comment", HandleGMTicketCommentCommand, SEC_GAMEMASTER, Console::Yes },
{ "complete", HandleGMTicketCompleteCommand, SEC_GAMEMASTER, Console::Yes },
{ "delete", HandleGMTicketDeleteByIdCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "escalate", HandleGMTicketEscalateCommand, SEC_GAMEMASTER, Console::Yes },
{ "escalatedlist", HandleGMTicketListEscalatedCommand, SEC_GAMEMASTER, Console::Yes },
{ "list", HandleGMTicketListCommand, SEC_GAMEMASTER, Console::Yes },
{ "onlinelist", HandleGMTicketListOnlineCommand, SEC_GAMEMASTER, Console::Yes },
{ "reset", HandleGMTicketResetCommand, SEC_CONSOLE, Console::Yes },
{ "response", ticketResponseCommandTable },
{ "togglesystem", HandleToggleGMTicketSystem, SEC_ADMINISTRATOR, Console::Yes },
{ "unassign", HandleGMTicketUnAssignCommand, SEC_GAMEMASTER, Console::Yes },
{ "viewid", HandleGMTicketGetByIdCommand, SEC_GAMEMASTER, Console::Yes },
{ "viewname", HandleGMTicketGetByNameCommand, SEC_GAMEMASTER, Console::Yes }
};
static ChatCommandTable commandTable =
{
{ "ticket", ticketCommandTable }
};
return commandTable;
}
static bool HandleGMTicketAssignToCommand(ChatHandler* handler, uint32 ticketId, std::string target)
{
if (!normalizePlayerName(target))
return false;
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
if (!ticket || ticket->IsClosed())
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
// Get target information
ObjectGuid targetGuid = sCharacterCache->GetCharacterGuidByName(target);
uint32 targetAccountId = sCharacterCache->GetCharacterAccountIdByGuid(targetGuid);
uint32 targetGmLevel = AccountMgr::GetSecurity(targetAccountId, realm.Id.Realm);
// Target must exist and have administrative rights
if (!targetGuid || AccountMgr::IsPlayerAccount(targetGmLevel))
{
handler->SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A);
return true;
}
// If already assigned, leave
if (ticket->IsAssignedTo(targetGuid))
{
handler->PSendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_B, ticket->GetId());
return true;
}
// If assigned to different player other than current, leave
//! Console can override though
Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;
if (player && ticket->IsAssignedNotTo(player->GetGUID()))
{
handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId(), target);
return true;
}
// Assign ticket
CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr);
ticket->SetAssignedTo(targetGuid, AccountMgr::IsAdminAccount(targetGmLevel));
ticket->SaveToDB(trans);
sTicketMgr->UpdateLastChange(ticket);
std::string msg = ticket->FormatMessageString(*handler, nullptr, target.c_str(), nullptr, nullptr);
handler->SendGlobalGMSysMessage(msg.c_str());
return true;
}
static bool HandleGMTicketCloseByIdCommand(ChatHandler* handler, uint32 ticketId)
{
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
// Ticket should be assigned to the player who tries to close it.
// Console can override though
Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;
if (player && ticket->IsAssignedNotTo(player->GetGUID()))
{
handler->PSendSysMessage(LANG_COMMAND_TICKETCANNOTCLOSE, ticket->GetId());
return true;
}
sTicketMgr->ResolveAndCloseTicket(ticket->GetId(), player ? player->GetGUID() : ObjectGuid::Empty);
sTicketMgr->UpdateLastChange(ticket);
std::string msg = ticket->FormatMessageString(*handler, player ? player->GetName().c_str() : "Console", nullptr, nullptr, nullptr);
handler->SendGlobalGMSysMessage(msg.c_str());
// Inform player, who submitted this ticket, that it is closed
if (Player* submitter = ticket->GetPlayer())
{
WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
submitter->GetSession()->SendPacket(&data);
ChatHandler(submitter->GetSession()).SendSysMessage(LANG_TICKET_CLOSED);
}
return true;
}
static bool HandleGMTicketCommentCommand(ChatHandler* handler, uint32 ticketId, Tail comment)
{
if (comment.empty())
return false;
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
if (!ticket)
{
handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
// Cannot comment ticket assigned to someone else (unless done from the Console)
Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;
if (player && ticket->IsAssignedNotTo(player->GetGUID()))
{
handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId());
return true;
}
CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr);
ticket->SetComment(comment.data());
ticket->SaveToDB(trans);
sTicketMgr->UpdateLastChange(ticket);
std::string const assignedName = ticket->GetAssignedToName();
std::string msg = ticket->FormatMessageString(*handler, assignedName.empty() ? nullptr : assignedName.c_str(), nullptr, nullptr, nullptr);
msg += handler->PGetParseString(LANG_COMMAND_TICKETLISTADDCOMMENT, player ? player->GetName().c_str() : "Console", comment.data());
handler->SendGlobalGMSysMessage(msg.c_str());
return true;
}
static bool HandleGMTicketListClosedCommand(ChatHandler* handler)
{
sTicketMgr->ShowClosedList(*handler);
return true;
}
static bool HandleGMTicketCompleteCommand(ChatHandler* handler, uint32 ticketId, std::optional response)
{
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
// Check if handler is not assignee in which case return
Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;
if (player && ticket->IsAssignedNotTo(player->GetGUID()))
{
handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId());
return true;
}
if (response)
ticket->AppendResponse(response.value());
if (Player* player2 = ticket->GetPlayer())
{
ticket->SendResponse(player2->GetSession());
ChatHandler(player2->GetSession()).SendSysMessage(LANG_TICKET_COMPLETED);
}
Player* gm = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;
CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr);
ticket->SetCompleted();
ticket->SetResolvedBy(gm ? gm->GetGUID() : ObjectGuid::Empty);
ticket->SaveToDB(trans);
std::string msg = ticket->FormatMessageString(*handler, nullptr, nullptr, nullptr, nullptr);
msg += handler->PGetParseString(LANG_COMMAND_TICKETCOMPLETED, gm ? gm->GetName().c_str() : "Console");
handler->SendGlobalGMSysMessage(msg.c_str());
sTicketMgr->UpdateLastChange(ticket);
return true;
}
static bool HandleGMTicketDeleteByIdCommand(ChatHandler* handler, uint32 ticketId)
{
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
if (!ticket)
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
if (!ticket->IsClosed())
{
handler->SendSysMessage(LANG_COMMAND_TICKETCLOSEFIRST);
return true;
}
std::string msg = ticket->FormatMessageString(*handler, nullptr, nullptr, nullptr, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console");
handler->SendGlobalGMSysMessage(msg.c_str());
sTicketMgr->RemoveTicket(ticket->GetId());
sTicketMgr->UpdateLastChange(ticket);
if (Player* player = ticket->GetPlayer())
{
// Force abandon ticket
WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
player->GetSession()->SendPacket(&data);
}
return true;
}
static bool HandleGMTicketEscalateCommand(ChatHandler* handler, uint32 ticketId)
{
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
if (!ticket || ticket->IsClosed() || ticket->IsCompleted() || ticket->GetEscalatedStatus() != TICKET_UNASSIGNED)
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
ticket->SetEscalatedStatus(TICKET_IN_ESCALATION_QUEUE);
if (Player* player = ticket->GetPlayer())
sTicketMgr->SendTicket(player->GetSession(), ticket);
sTicketMgr->UpdateLastChange(ticket);
return true;
}
static bool HandleGMTicketListEscalatedCommand(ChatHandler* handler)
{
sTicketMgr->ShowEscalatedList(*handler);
return true;
}
static bool HandleGMTicketListCommand(ChatHandler* handler)
{
sTicketMgr->ShowList(*handler, false);
return true;
}
static bool HandleGMTicketListOnlineCommand(ChatHandler* handler)
{
sTicketMgr->ShowList(*handler, true);
return true;
}
static bool HandleGMTicketResetCommand(ChatHandler* handler)
{
if (sTicketMgr->GetOpenTicketCount())
{
handler->SendSysMessage(LANG_COMMAND_TICKETPENDING);
return true;
}
else
{
sTicketMgr->ResetTickets();
handler->SendSysMessage(LANG_COMMAND_TICKETRESET);
}
return true;
}
static bool HandleToggleGMTicketSystem(ChatHandler* handler)
{
bool status = !sTicketMgr->GetStatus();
sTicketMgr->SetStatus(status);
handler->PSendSysMessage(status ? LANG_ALLOW_TICKETS : LANG_DISALLOW_TICKETS);
return true;
}
static bool HandleGMTicketUnAssignCommand(ChatHandler* handler, uint32 ticketId)
{
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
if (!ticket || ticket->IsClosed())
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
// Ticket must be assigned
if (!ticket->IsAssigned())
{
handler->PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->GetId());
return true;
}
// Get security level of player, whom this ticket is assigned to
uint32 security = SEC_PLAYER;
Player* assignedPlayer = ticket->GetAssignedPlayer();
if (assignedPlayer)
security = assignedPlayer->GetSession()->GetSecurity();
else
{
ObjectGuid guid = ticket->GetAssignedToGUID();
uint32 accountId = sCharacterCache->GetCharacterAccountIdByGuid(guid);
security = AccountMgr::GetSecurity(accountId, realm.Id.Realm);
}
// Check security
//! If no m_session present it means we're issuing this command from the console
uint32 mySecurity = handler->GetSession() ? handler->GetSession()->GetSecurity() : SEC_CONSOLE;
if (security > mySecurity)
{
handler->SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY);
return true;
}
std::string assignedTo = ticket->GetAssignedToName(); // copy assignedto name because we need it after the ticket has been unnassigned
CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr);
ticket->SetUnassigned();
ticket->SaveToDB(trans);
sTicketMgr->UpdateLastChange(ticket);
std::string msg = ticket->FormatMessageString(*handler, nullptr, assignedTo.c_str(),
handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console", nullptr);
handler->SendGlobalGMSysMessage(msg.c_str());
return true;
}
static bool HandleGMTicketGetByIdCommand(ChatHandler* handler, uint32 ticketId)
{
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr);
ticket->SetViewed();
ticket->SaveToDB(trans);
handler->SendSysMessage(ticket->FormatMessageString(*handler, true));
return true;
}
static bool HandleGMTicketGetByNameCommand(ChatHandler* handler, std::string name)
{
if (!normalizePlayerName(name))
return false;
// Detect target's GUID
ObjectGuid guid;
if (Player* player = ObjectAccessor::FindPlayerByName(name, false))
{
guid = player->GetGUID();
}
else
{
guid = sCharacterCache->GetCharacterGuidByName(name);
}
// Target must exist
if (!guid)
{
handler->SendSysMessage(LANG_NO_PLAYERS_FOUND);
return true;
}
// Ticket must exist
GmTicket* ticket = sTicketMgr->GetTicketByPlayer(guid);
if (!ticket)
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr);
ticket->SetViewed();
ticket->SaveToDB(trans);
handler->SendSysMessage(ticket->FormatMessageString(*handler, true));
return true;
}
static bool TicketResponseAppend(uint32 ticketId, bool newLine, ChatHandler* handler, std::string response)
{
if (response.empty())
return false;
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
if (!ticket || ticket->IsClosed())
{
handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
// Cannot add response to ticket, assigned to someone else
//! Console excluded
Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;
if (player && ticket->IsAssignedNotTo(player->GetGUID()))
{
handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId());
return true;
}
CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr);
if (newLine)
ticket->AppendResponse("\n");
ticket->AppendResponse(response);
ticket->SaveToDB(trans);
sTicketMgr->UpdateLastChange(ticket);
std::string msg = ticket->FormatMessageString(*handler, nullptr, nullptr, nullptr, nullptr);
msg += handler->PGetParseString(LANG_COMMAND_TICKETRESPONSEAPPENDED, response);
handler->PSendSysMessage(msg);
return true;
}
static bool HandleGMTicketResponseAppendCommand(ChatHandler* handler, uint32 ticketId, Tail res)
{
return TicketResponseAppend(ticketId, false, handler, res.data());
}
static bool HandleGMTicketResponseAppendLnCommand(ChatHandler* handler, uint32 ticketId, Tail res)
{
return TicketResponseAppend(ticketId, true, handler, res.data());
}
static bool HandleGMTicketResponseDeleteCommand(ChatHandler* handler, uint32 ticketId)
{
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
// Don't allow deleting response for a closed ticket.
if (!ticket || ticket->IsClosed())
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
// Cannot delete response for a ticket that is assigned to someone else.
//! Console excluded
Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;
if (player && ticket->IsAssignedNotTo(player->GetGUID()))
{
handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId());
return true;
}
CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr);
ticket->DeleteResponse();
ticket->SaveToDB(trans);
sTicketMgr->UpdateLastChange(ticket);
std::string msg = ticket->FormatMessageString(*handler, nullptr, nullptr, nullptr, nullptr);
msg += handler->PGetParseString(LANG_COMMAND_TICKETRESPONSEDELETED, player ? player->GetName() : "Console");
handler->SendGlobalGMSysMessage(msg.c_str());
return true;
}
static bool HandleGMTicketResponseShowCommand(ChatHandler* handler, uint32 ticketId)
{
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
if (!ticket)
{
handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
std::string msg = ticket->FormatMessageString(*handler, nullptr, nullptr, nullptr, nullptr);
msg += handler->PGetParseString(LANG_COMMAND_TICKETLISTRESPONSE, ticket->GetResponse());
handler->PSendSysMessage(msg);
return true;
}
};
void AddSC_ticket_commandscript()
{
new ticket_commandscript();
}