/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "AccountMgr.h" #include "Chat.h" #include "CommandScript.h" #include "ObjectMgr.h" #include "Player.h" #include "Realm.h" #include "TicketMgr.h" using namespace Acore::ChatCommands; class ticket_commandscript : public CommandScript { public: ticket_commandscript() : CommandScript("ticket_commandscript") { } ChatCommandTable GetCommands() const override { static ChatCommandTable ticketResponseCommandTable = { { "append", HandleGMTicketResponseAppendCommand, SEC_GAMEMASTER, Console::Yes }, { "appendln", HandleGMTicketResponseAppendLnCommand, SEC_GAMEMASTER, Console::Yes }, { "delete", HandleGMTicketResponseDeleteCommand, SEC_GAMEMASTER, Console::Yes }, { "show", HandleGMTicketResponseShowCommand, SEC_GAMEMASTER, Console::Yes } }; static ChatCommandTable ticketCommandTable = { { "assign", HandleGMTicketAssignToCommand, SEC_GAMEMASTER, Console::Yes }, { "close", HandleGMTicketCloseByIdCommand, SEC_GAMEMASTER, Console::Yes }, { "closedlist", HandleGMTicketListClosedCommand, SEC_GAMEMASTER, Console::Yes }, { "comment", HandleGMTicketCommentCommand, SEC_GAMEMASTER, Console::Yes }, { "complete", HandleGMTicketCompleteCommand, SEC_GAMEMASTER, Console::Yes }, { "delete", HandleGMTicketDeleteByIdCommand, SEC_ADMINISTRATOR, Console::Yes }, { "escalate", HandleGMTicketEscalateCommand, SEC_GAMEMASTER, Console::Yes }, { "escalatedlist", HandleGMTicketListEscalatedCommand, SEC_GAMEMASTER, Console::Yes }, { "list", HandleGMTicketListCommand, SEC_GAMEMASTER, Console::Yes }, { "onlinelist", HandleGMTicketListOnlineCommand, SEC_GAMEMASTER, Console::Yes }, { "reset", HandleGMTicketResetCommand, SEC_CONSOLE, Console::Yes }, { "response", ticketResponseCommandTable }, { "togglesystem", HandleToggleGMTicketSystem, SEC_ADMINISTRATOR, Console::Yes }, { "unassign", HandleGMTicketUnAssignCommand, SEC_GAMEMASTER, Console::Yes }, { "viewid", HandleGMTicketGetByIdCommand, SEC_GAMEMASTER, Console::Yes }, { "viewname", HandleGMTicketGetByNameCommand, SEC_GAMEMASTER, Console::Yes } }; static ChatCommandTable commandTable = { { "ticket", ticketCommandTable } }; return commandTable; } static bool HandleGMTicketAssignToCommand(ChatHandler* handler, uint32 ticketId, std::string target) { if (!normalizePlayerName(target)) return false; GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Get target information ObjectGuid targetGuid = sCharacterCache->GetCharacterGuidByName(target); uint32 targetAccountId = sCharacterCache->GetCharacterAccountIdByGuid(targetGuid); uint32 targetGmLevel = AccountMgr::GetSecurity(targetAccountId, realm.Id.Realm); // Target must exist and have administrative rights if (!targetGuid || AccountMgr::IsPlayerAccount(targetGmLevel)) { handler->SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A); return true; } // If already assigned, leave if (ticket->IsAssignedTo(targetGuid)) { handler->PSendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_B, ticket->GetId()); return true; } // If assigned to different player other than current, leave //! Console can override though Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId(), target); return true; } // Assign ticket CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr); ticket->SetAssignedTo(targetGuid, AccountMgr::IsAdminAccount(targetGmLevel)); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(ticket); std::string msg = ticket->FormatMessageString(*handler, nullptr, target.c_str(), nullptr, nullptr); handler->SendGlobalGMSysMessage(msg.c_str()); return true; } static bool HandleGMTicketCloseByIdCommand(ChatHandler* handler, uint32 ticketId) { GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Ticket should be assigned to the player who tries to close it. // Console can override though Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETCANNOTCLOSE, ticket->GetId()); return true; } sTicketMgr->ResolveAndCloseTicket(ticket->GetId(), player ? player->GetGUID() : ObjectGuid::Empty); sTicketMgr->UpdateLastChange(ticket); std::string msg = ticket->FormatMessageString(*handler, player ? player->GetName().c_str() : "Console", nullptr, nullptr, nullptr); handler->SendGlobalGMSysMessage(msg.c_str()); // Inform player, who submitted this ticket, that it is closed if (Player* submitter = ticket->GetPlayer()) { WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); submitter->GetSession()->SendPacket(&data); ChatHandler(submitter->GetSession()).SendSysMessage(LANG_TICKET_CLOSED); } return true; } static bool HandleGMTicketCommentCommand(ChatHandler* handler, uint32 ticketId, Tail comment) { if (comment.empty()) return false; GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Cannot comment ticket assigned to someone else (unless done from the Console) Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); return true; } CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr); ticket->SetComment(comment.data()); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(ticket); std::string const assignedName = ticket->GetAssignedToName(); std::string msg = ticket->FormatMessageString(*handler, assignedName.empty() ? nullptr : assignedName.c_str(), nullptr, nullptr, nullptr); msg += handler->PGetParseString(LANG_COMMAND_TICKETLISTADDCOMMENT, player ? player->GetName().c_str() : "Console", comment.data()); handler->SendGlobalGMSysMessage(msg.c_str()); return true; } static bool HandleGMTicketListClosedCommand(ChatHandler* handler) { sTicketMgr->ShowClosedList(*handler); return true; } static bool HandleGMTicketCompleteCommand(ChatHandler* handler, uint32 ticketId, std::optional response) { GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Check if handler is not assignee in which case return Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); return true; } if (response) ticket->AppendResponse(response.value()); if (Player* player2 = ticket->GetPlayer()) { ticket->SendResponse(player2->GetSession()); ChatHandler(player2->GetSession()).SendSysMessage(LANG_TICKET_COMPLETED); } Player* gm = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr); ticket->SetCompleted(); ticket->SetResolvedBy(gm ? gm->GetGUID() : ObjectGuid::Empty); ticket->SaveToDB(trans); std::string msg = ticket->FormatMessageString(*handler, nullptr, nullptr, nullptr, nullptr); msg += handler->PGetParseString(LANG_COMMAND_TICKETCOMPLETED, gm ? gm->GetName().c_str() : "Console"); handler->SendGlobalGMSysMessage(msg.c_str()); sTicketMgr->UpdateLastChange(ticket); return true; } static bool HandleGMTicketDeleteByIdCommand(ChatHandler* handler, uint32 ticketId) { GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } if (!ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETCLOSEFIRST); return true; } std::string msg = ticket->FormatMessageString(*handler, nullptr, nullptr, nullptr, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console"); handler->SendGlobalGMSysMessage(msg.c_str()); sTicketMgr->RemoveTicket(ticket->GetId()); sTicketMgr->UpdateLastChange(ticket); if (Player* player = ticket->GetPlayer()) { // Force abandon ticket WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); player->GetSession()->SendPacket(&data); } return true; } static bool HandleGMTicketEscalateCommand(ChatHandler* handler, uint32 ticketId) { GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed() || ticket->IsCompleted() || ticket->GetEscalatedStatus() != TICKET_UNASSIGNED) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } ticket->SetEscalatedStatus(TICKET_IN_ESCALATION_QUEUE); if (Player* player = ticket->GetPlayer()) sTicketMgr->SendTicket(player->GetSession(), ticket); sTicketMgr->UpdateLastChange(ticket); return true; } static bool HandleGMTicketListEscalatedCommand(ChatHandler* handler) { sTicketMgr->ShowEscalatedList(*handler); return true; } static bool HandleGMTicketListCommand(ChatHandler* handler) { sTicketMgr->ShowList(*handler, false); return true; } static bool HandleGMTicketListOnlineCommand(ChatHandler* handler) { sTicketMgr->ShowList(*handler, true); return true; } static bool HandleGMTicketResetCommand(ChatHandler* handler) { if (sTicketMgr->GetOpenTicketCount()) { handler->SendSysMessage(LANG_COMMAND_TICKETPENDING); return true; } else { sTicketMgr->ResetTickets(); handler->SendSysMessage(LANG_COMMAND_TICKETRESET); } return true; } static bool HandleToggleGMTicketSystem(ChatHandler* handler) { bool status = !sTicketMgr->GetStatus(); sTicketMgr->SetStatus(status); handler->PSendSysMessage(status ? LANG_ALLOW_TICKETS : LANG_DISALLOW_TICKETS); return true; } static bool HandleGMTicketUnAssignCommand(ChatHandler* handler, uint32 ticketId) { GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Ticket must be assigned if (!ticket->IsAssigned()) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->GetId()); return true; } // Get security level of player, whom this ticket is assigned to uint32 security = SEC_PLAYER; Player* assignedPlayer = ticket->GetAssignedPlayer(); if (assignedPlayer) security = assignedPlayer->GetSession()->GetSecurity(); else { ObjectGuid guid = ticket->GetAssignedToGUID(); uint32 accountId = sCharacterCache->GetCharacterAccountIdByGuid(guid); security = AccountMgr::GetSecurity(accountId, realm.Id.Realm); } // Check security //! If no m_session present it means we're issuing this command from the console uint32 mySecurity = handler->GetSession() ? handler->GetSession()->GetSecurity() : SEC_CONSOLE; if (security > mySecurity) { handler->SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); return true; } std::string assignedTo = ticket->GetAssignedToName(); // copy assignedto name because we need it after the ticket has been unnassigned CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr); ticket->SetUnassigned(); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(ticket); std::string msg = ticket->FormatMessageString(*handler, nullptr, assignedTo.c_str(), handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console", nullptr); handler->SendGlobalGMSysMessage(msg.c_str()); return true; } static bool HandleGMTicketGetByIdCommand(ChatHandler* handler, uint32 ticketId) { GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr); ticket->SetViewed(); ticket->SaveToDB(trans); handler->SendSysMessage(ticket->FormatMessageString(*handler, true)); return true; } static bool HandleGMTicketGetByNameCommand(ChatHandler* handler, std::string name) { if (!normalizePlayerName(name)) return false; // Detect target's GUID ObjectGuid guid; if (Player* player = ObjectAccessor::FindPlayerByName(name, false)) { guid = player->GetGUID(); } else { guid = sCharacterCache->GetCharacterGuidByName(name); } // Target must exist if (!guid) { handler->SendSysMessage(LANG_NO_PLAYERS_FOUND); return true; } // Ticket must exist GmTicket* ticket = sTicketMgr->GetTicketByPlayer(guid); if (!ticket) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr); ticket->SetViewed(); ticket->SaveToDB(trans); handler->SendSysMessage(ticket->FormatMessageString(*handler, true)); return true; } static bool TicketResponseAppend(uint32 ticketId, bool newLine, ChatHandler* handler, std::string response) { if (response.empty()) return false; GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed()) { handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Cannot add response to ticket, assigned to someone else //! Console excluded Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); return true; } CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr); if (newLine) ticket->AppendResponse("\n"); ticket->AppendResponse(response); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(ticket); std::string msg = ticket->FormatMessageString(*handler, nullptr, nullptr, nullptr, nullptr); msg += handler->PGetParseString(LANG_COMMAND_TICKETRESPONSEAPPENDED, response); handler->PSendSysMessage(msg); return true; } static bool HandleGMTicketResponseAppendCommand(ChatHandler* handler, uint32 ticketId, Tail res) { return TicketResponseAppend(ticketId, false, handler, res.data()); } static bool HandleGMTicketResponseAppendLnCommand(ChatHandler* handler, uint32 ticketId, Tail res) { return TicketResponseAppend(ticketId, true, handler, res.data()); } static bool HandleGMTicketResponseDeleteCommand(ChatHandler* handler, uint32 ticketId) { GmTicket* ticket = sTicketMgr->GetTicket(ticketId); // Don't allow deleting response for a closed ticket. if (!ticket || ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Cannot delete response for a ticket that is assigned to someone else. //! Console excluded Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); return true; } CharacterDatabaseTransaction trans = CharacterDatabaseTransaction(nullptr); ticket->DeleteResponse(); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(ticket); std::string msg = ticket->FormatMessageString(*handler, nullptr, nullptr, nullptr, nullptr); msg += handler->PGetParseString(LANG_COMMAND_TICKETRESPONSEDELETED, player ? player->GetName() : "Console"); handler->SendGlobalGMSysMessage(msg.c_str()); return true; } static bool HandleGMTicketResponseShowCommand(ChatHandler* handler, uint32 ticketId) { GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } std::string msg = ticket->FormatMessageString(*handler, nullptr, nullptr, nullptr, nullptr); msg += handler->PGetParseString(LANG_COMMAND_TICKETLISTRESPONSE, ticket->GetResponse()); handler->PSendSysMessage(msg); return true; } }; void AddSC_ticket_commandscript() { new ticket_commandscript(); }