/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "CreatureScript.h" #include "ScriptedCreature.h" #include "zulgurub.h" enum Spells { SPELL_LIGHTNING_CLOUD = 24683, SPELL_CHAIN_LIGHTNING = 24680, SPELL_FORKED_LIGHTNING = 24682 }; enum Events { EVENT_LIGHTNING_CLOUD = 1, EVENT_CHAIN_LIGHTNING = 2, EVENT_FORKED_LIGHTNING = 3 }; class boss_wushoolay : public CreatureScript { public: boss_wushoolay() : CreatureScript("boss_wushoolay") { } struct boss_wushoolayAI : public BossAI { boss_wushoolayAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) { } void JustEngagedWith(Unit* /*who*/) override { _JustEngagedWith(); events.ScheduleEvent(EVENT_LIGHTNING_CLOUD, 7s, 15s); events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, 12s, 16s); events.ScheduleEvent(EVENT_FORKED_LIGHTNING, 8s, 12s); } void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; events.Update(diff); if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) { switch (eventId) { case EVENT_LIGHTNING_CLOUD: if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0)) { me->CastSpell(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), SPELL_LIGHTNING_CLOUD, false); } events.ScheduleEvent(EVENT_LIGHTNING_CLOUD, 9s, 20s); break; case EVENT_CHAIN_LIGHTNING: if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0)) { DoCast(target, SPELL_CHAIN_LIGHTNING); } events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, 12s, 24s); break; case EVENT_FORKED_LIGHTNING: DoCastAOE(SPELL_FORKED_LIGHTNING); events.ScheduleEvent(EVENT_FORKED_LIGHTNING, 8s, 20s); break; default: break; } } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* creature) const override { return GetZulGurubAI(creature); } }; void AddSC_boss_wushoolay() { new boss_wushoolay(); }