/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "CellImpl.h"
#include "GameEventMgr.h"
#include "GameObjectAI.h"
#include "GridNotifiers.h"
#include "Group.h"
#include "LFGMgr.h"
#include "PassiveAI.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellAuraEffects.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#include "TaskScheduler.h"
///////////////////////////////////////
////// GOS
///////////////////////////////////////
///////////////////////////////////////
////// NPCS
///////////////////////////////////////
enum kegThrowers
{
QUEST_THERE_AND_BACK_AGAIN_A = 11122,
QUEST_THERE_AND_BACK_AGAIN_H = 11412,
RAM_DISPLAY_ID = 22630,
NPC_FLYNN_FIREBREW = 24364,
NPC_BOK_DROPCERTAIN = 24527,
ITEM_PORTABLE_BREWFEST_KEG = 33797,
SPELL_THROW_KEG = 43660,
SPELL_RAM_AURA = 43883,
SPELL_ADD_TOKENS = 44501,
SPELL_COOLDOWN_CHECKER = 43755,
NPC_RAM_MASTER_RAY = 24497,
NPC_NEILL_RAMSTEIN = 23558,
KEG_KILL_CREDIT = 24337,
};
struct npc_brewfest_keg_thrower : public ScriptedAI
{
npc_brewfest_keg_thrower(Creature* creature) : ScriptedAI(creature)
{
}
void MoveInLineOfSight(Unit* who) override
{
if (me->GetDistance(who) < 10.0f && who->GetTypeId() == TYPEID_PLAYER && who->GetMountID() == RAM_DISPLAY_ID)
{
if (!who->ToPlayer()->HasItemCount(ITEM_PORTABLE_BREWFEST_KEG)) // portable brewfest keg
me->CastSpell(who, SPELL_THROW_KEG, true); // throw keg
}
}
bool CanBeSeen(const Player* player) override
{
if (player->GetMountID() == RAM_DISPLAY_ID)
return true;
return false;
}
};
struct npc_brewfest_keg_reciver : public ScriptedAI
{
npc_brewfest_keg_reciver(Creature* creature) : ScriptedAI(creature) { }
void MoveInLineOfSight(Unit* who) override
{
if (me->GetDistance(who) < 10.0f && who->GetTypeId() == TYPEID_PLAYER && who->GetMountID() == RAM_DISPLAY_ID)
{
Player* player = who->ToPlayer();
if (player->HasItemCount(ITEM_PORTABLE_BREWFEST_KEG)) // portable brewfest keg
{
player->KilledMonsterCredit(KEG_KILL_CREDIT);
player->CastSpell(me, SPELL_THROW_KEG, true); // throw keg
player->DestroyItemCount(ITEM_PORTABLE_BREWFEST_KEG, 1, true);
// Additional Work
uint32 spellCooldown = player->GetSpellCooldownDelay(SPELL_COOLDOWN_CHECKER) / IN_MILLISECONDS;
if (spellCooldown > (HOUR * 18 - 900)) // max aproximated time - 12 minutes
{
if (Aura* aur = player->GetAura(SPELL_RAM_AURA))
{
int32 diff = aur->GetApplyTime() - (time(nullptr) - (HOUR * 18) + spellCooldown);
if (diff > 10) // aura applied later
return;
aur->SetDuration(aur->GetDuration() + 30000);
player->CastSpell(player, SPELL_ADD_TOKENS, true);
}
}
}
}
}
bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
CloseGossipMenuFor(player);
player->AddSpellCooldown(SPELL_COOLDOWN_CHECKER, 0, 18 * HOUR * IN_MILLISECONDS);
player->CastSpell(player, 43883, true);
player->CastSpell(player, 44262, true);
break;
}
return true;
}
bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
if (!player->HasSpellCooldown(SPELL_COOLDOWN_CHECKER) && player->GetQuestRewardStatus(player->GetTeamId() == TEAM_ALLIANCE ? QUEST_THERE_AND_BACK_AGAIN_A : QUEST_THERE_AND_BACK_AGAIN_H))
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Do you have additional work?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
SendGossipMenuFor(player, (creature->GetEntry() == NPC_NEILL_RAMSTEIN ? 8934 : 8976), creature->GetGUID());
return true;
}
};
enum barkTrigger
{
QUEST_BARK_FOR_DROHN = 11407,
QUEST_BARK_FOR_VOODOO = 11408,
QUEST_BARK_FOR_BARLEY = 11293,
QUEST_BARK_FOR_THUNDERBREW = 11294,
};
struct npc_brewfest_bark_trigger : public ScriptedAI
{
npc_brewfest_bark_trigger(Creature* creature) : ScriptedAI(creature) { }
void MoveInLineOfSight(Unit* who) override
{
if (me->GetDistance(who) < 10.0f && who->GetTypeId() == TYPEID_PLAYER && who->GetMountID() == RAM_DISPLAY_ID)
{
bool allow = false;
uint32 quest = 0;
Player* player = who->ToPlayer();
// Kalimdor
if (me->GetMapId() == 1)
{
if (player->GetQuestStatus(QUEST_BARK_FOR_DROHN) == QUEST_STATUS_INCOMPLETE)
{
allow = true;
quest = QUEST_BARK_FOR_DROHN;
}
else if (player->GetQuestStatus(QUEST_BARK_FOR_VOODOO) == QUEST_STATUS_INCOMPLETE)
{
allow = true;
quest = QUEST_BARK_FOR_VOODOO;
}
}
else if (me->GetMapId() == 0)
{
if (player->GetQuestStatus(QUEST_BARK_FOR_BARLEY) == QUEST_STATUS_INCOMPLETE)
{
allow = true;
quest = QUEST_BARK_FOR_BARLEY;
}
else if (player->GetQuestStatus(QUEST_BARK_FOR_THUNDERBREW) == QUEST_STATUS_INCOMPLETE)
{
allow = true;
quest = QUEST_BARK_FOR_THUNDERBREW;
}
}
if (allow)
{
QuestStatusMap::iterator itr = player->getQuestStatusMap().find(quest);
if (itr == player->getQuestStatusMap().end())
return;
QuestStatusData& q_status = itr->second;
if (q_status.CreatureOrGOCount[me->GetEntry() - 24202] == 0)
{
player->KilledMonsterCredit(me->GetEntry());
player->Say(GetTextFor(me->GetEntry(), quest).c_str(), LANG_UNIVERSAL, player);
}
}
}
}
std::string GetTextFor(uint32 /*entry*/, uint32 questId)
{
std::string str = "";
switch (questId)
{
case QUEST_BARK_FOR_DROHN:
case QUEST_BARK_FOR_VOODOO:
{
switch (urand(0, 3))
{
case 0:
str = "Join with your brothers and sisters at " + std::string(questId == QUEST_BARK_FOR_DROHN ? "Drohn's Distillery" : "T'chali's Voodoo Brewery") + " and drink for the horde!";
break;
case 1:
str = "If you think an orc can hit hard, check out their brew, it hits even harder! See for yourself at " + std::string(questId == QUEST_BARK_FOR_DROHN ? "Drohn's Distillery" : "T'chali's Voodoo Brewery") + ", only at Brewfest!";
break;
case 2:
str = "Celebrate Brewfest with orcs that know what a good drink really is! Check out " + std::string(questId == QUEST_BARK_FOR_DROHN ? "Drohn's Distillery" : "T'chali's Voodoo Brewery") + " at Brewfest!";
break;
case 3:
str = std::string(questId == QUEST_BARK_FOR_DROHN ? "Drohn's Distillery" : "T'chali's Voodoo Brewery") + " knows how to party hard! Check them out at Brewfest!";
break;
}
break;
}
case QUEST_BARK_FOR_BARLEY:
case QUEST_BARK_FOR_THUNDERBREW:
{
switch (urand(0, 3))
{
case 0:
str = "Join with your brothers and sisters at " + std::string(questId == QUEST_BARK_FOR_BARLEY ? "Barleybrews" : "Thunderbrews") + " and drink for the alliance!";
break;
case 1:
str = "If you think an dwarf can hit hard, check out their brew, it hits even harder! See for yourself at " + std::string(questId == QUEST_BARK_FOR_BARLEY ? "Barleybrews" : "Thunderbrews") + ", only at Brewfest!";
break;
case 2:
str = "Celebrate Brewfest with dwarves that know what a good drink really is! Check out " + std::string(questId == QUEST_BARK_FOR_BARLEY ? "Barleybrews" : "Thunderbrews") + " at Brewfest!";
break;
case 3:
str = std::string(questId == QUEST_BARK_FOR_BARLEY ? "Barleybrews" : "Thunderbrews") + " knows how to party hard! Check them out at Brewfest!";
break;
}
break;
}
}
return str;
}
};
enum darkIronAttack
{
// Gos
GO_MOLE_MACHINE = 195305,
// Npcs
NPC_BARLEYBREW_KEG = 23700,
NPC_THUNDERBREW_KEG = 23702,
NPC_GORDOK_KEG = 23706,
NPC_VOODOO_KEG = 24373,
NPC_DROHN_KEG = 24372,
NPC_MOLE_MACHINE_TRIGGER = 23894,
NPC_DARK_IRON_GUZZLER = 23709,
NPC_NORMAL_DROHN = 24492,
NPC_NORMAL_VOODOO = 24493,
NPC_NORMAL_BARLEYBREW = 23683,
NPC_NORMAL_THUNDERBREW = 23684,
NPC_NORMAL_GORDOK = 23685,
NPC_EVENT_GENERATOR = 23703,
NPC_SUPER_BREW_TRIGGER = 23808,
NPC_DARK_IRON_HERALD = 24536,
NPC_BREWFEST_REVELER = 24484,
// Events
EVENT_CHECK_HOUR = 1,
EVENT_SPAWN_MOLE_MACHINE = 2,
EVENT_PRE_FINISH_ATTACK = 3,
EVENT_FINISH_ATTACK = 4,
EVENT_BARTENDER_SAY = 5,
// Spells
SPELL_THROW_MUG_TO_PLAYER = 42300,
SPELL_ADD_MUG = 42518,
SPELL_SPAWN_MOLE_MACHINE = 43563,
SPELL_KEG_MARKER = 42761,
SPELL_PLAYER_MUG = 42436,
SPELL_REPORT_DEATH = 42655,
SPELL_CREATE_SUPER_BREW = 42715,
SPELL_DRUNKEN_MASTER = 42696,
SPELL_SUMMON_PLANS_A = 48145,
SPELL_SUMMON_PLANS_H = 49318,
// Dark Irons
SPELL_ATTACK_KEG = 42393,
SPELL_KNOCKBACK_AURA = 42676,
SPELL_MUG_BOUNCE_BACK = 42522,
};
struct npc_dark_iron_attack_generator : public ScriptedAI
{
npc_dark_iron_attack_generator(Creature* creature) : ScriptedAI(creature), summons(me) { }
EventMap events;
SummonList summons;
uint32 kegCounter, guzzlerCounter;
uint8 thrown;
GuidVector revelerGUIDs;
void Reset() override
{
for (ObjectGuid const& guid : revelerGUIDs)
{
if (Creature* reveler = ObjectAccessor::GetCreature(*me, guid))
{
reveler->SetRespawnDelay(5 * MINUTE);
reveler->Respawn();
// It's here because SmartAI::JustRespawned restores original faction
// So we need to delay a little bit reloading auras from creature_template_addon
reveler->m_Events.AddEventAtOffset([reveler]()
{
reveler->RemoveAllAuras();
reveler->LoadCreaturesAddon(true);
}, 100ms);
}
}
revelerGUIDs.clear();
summons.DespawnAll();
events.Reset();
events.ScheduleEvent(EVENT_CHECK_HOUR, 2000);
kegCounter = 0;
guzzlerCounter = 0;
thrown = 0;
}
// DARK IRON ATTACK EVENT
void MoveInLineOfSight(Unit* /*who*/) override {}
void EnterCombat(Unit*) override {}
void SpellHit(Unit* caster, const SpellInfo* spellInfo) override
{
if (spellInfo->Id == SPELL_REPORT_DEATH)
{
if (caster->GetEntry() == NPC_DARK_IRON_GUZZLER)
guzzlerCounter++;
else
{
kegCounter++;
if (kegCounter == 3)
FinishEventDueToLoss();
}
}
}
void UpdateAI(uint32 diff) override
{
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_CHECK_HOUR:
{
// determine hour
if (AllowStart())
{
PrepareEvent();
events.RepeatEvent(300000);
return;
}
events.RepeatEvent(2000);
break;
}
case EVENT_SPAWN_MOLE_MACHINE:
{
if (me->GetMapId() == 1) // Kalimdor
{
float rand = 8 + rand_norm() * 12;
float angle = rand_norm() * 2 * M_PI;
float x = 1201.8f + rand * cos(angle);
float y = -4299.6f + rand * std::sin(angle);
if (Creature* cr = me->SummonCreature(NPC_MOLE_MACHINE_TRIGGER, x, y, 21.3f, 0.0f))
cr->CastSpell(cr, SPELL_SPAWN_MOLE_MACHINE, true);
}
else if (me->GetMapId() == 0) // EK
{
float rand = rand_norm() * 20;
float angle = rand_norm() * 2 * M_PI;
float x = -5157.1f + rand * cos(angle);
float y = -598.98f + rand * std::sin(angle);
if (Creature* cr = me->SummonCreature(NPC_MOLE_MACHINE_TRIGGER, x, y, 398.11f, 0.0f))
cr->CastSpell(cr, SPELL_SPAWN_MOLE_MACHINE, true);
}
events.RepeatEvent(3000);
break;
}
case EVENT_PRE_FINISH_ATTACK:
{
events.CancelEvent(EVENT_SPAWN_MOLE_MACHINE);
events.ScheduleEvent(EVENT_FINISH_ATTACK, 20000);
break;
}
case EVENT_FINISH_ATTACK:
{
FinishAttackDueToWin();
events.RescheduleEvent(EVENT_CHECK_HOUR, 60000);
break;
}
case EVENT_BARTENDER_SAY:
{
events.RepeatEvent(12000);
Creature* sayer = GetRandomBartender();
if (!sayer)
return;
thrown++;
if (thrown == 3)
{
thrown = 0;
sayer->Say("SOMEONE TRY THIS SUPER BREW!", LANG_UNIVERSAL);
//sayer->CastSpell(sayer, SPELL_CREATE_SUPER_BREW, true);
sayer->SummonCreature(NPC_SUPER_BREW_TRIGGER, sayer->GetPositionX() + 15 * cos(sayer->GetOrientation()), sayer->GetPositionY() + 15 * std::sin(sayer->GetOrientation()), sayer->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000);
}
else
{
if (urand(0, 1))
sayer->Say("Chug and chuck! Chug and chuck!", LANG_UNIVERSAL);
else
sayer->Say("Down the free brew and pelt the Guzzlers with your mug!", LANG_UNIVERSAL);
}
break;
}
}
}
void FinishEventDueToLoss()
{
if (Creature* herald = me->FindNearestCreature(NPC_DARK_IRON_HERALD, 100.0f))
{
char amount[500];
sprintf(amount, "We did it boys! Now back to the Grim Guzzler and we'll drink to the %u that were injured!", guzzlerCounter);
herald->Yell(amount, LANG_UNIVERSAL);
}
Reset();
events.RescheduleEvent(EVENT_CHECK_HOUR, 60000);
}
void FinishAttackDueToWin()
{
if (Creature* herald = me->FindNearestCreature(NPC_DARK_IRON_HERALD, 100.0f))
{
char amount[500];
sprintf(amount, "RETREAT!! We've already lost %u and we can't afford to lose any more!!", guzzlerCounter);
herald->Yell(amount, LANG_UNIVERSAL);
}
me->CastSpell(me, (me->GetMapId() == 1 ? SPELL_SUMMON_PLANS_H : SPELL_SUMMON_PLANS_A), true);
Reset();
}
void PrepareEvent()
{
std::list revelers;
GetCreatureListWithEntryInGrid(revelers, me, NPC_BREWFEST_REVELER, 100.f);
for (Creature* reveler : revelers)
{
revelerGUIDs.push_back(reveler->GetGUID());
reveler->SetRespawnDelay(MONTH);
reveler->AI()->SetData(0, me->GetMapId());
}
Creature* cr;
if (me->GetMapId() == 1) // Kalimdor
{
if ((cr = me->SummonCreature(NPC_DROHN_KEG, 1183.69f, -4315.15f, 21.1875f, 0.750492f)))
{
cr->SetReactState(REACT_PASSIVE);
summons.Summon(cr);
revelerGUIDs.push_back(cr->GetGUID());
}
if ((cr = me->SummonCreature(NPC_VOODOO_KEG, 1182.42f, -4272.45f, 21.1182f, -1.02974f)))
{
cr->SetReactState(REACT_PASSIVE);
summons.Summon(cr);
revelerGUIDs.push_back(cr->GetGUID());
}
if ((cr = me->SummonCreature(NPC_GORDOK_KEG, 1223.78f, -4296.48f, 21.1707f, -2.86234f)))
{
cr->SetReactState(REACT_PASSIVE);
summons.Summon(cr);
revelerGUIDs.push_back(cr->GetGUID());
}
}
else if (me->GetMapId() == 0) // Eastern Kingdom
{
if ((cr = me->SummonCreature(NPC_BARLEYBREW_KEG, -5187.23f, -599.779f, 397.176f, 0.017453f)))
{
cr->SetReactState(REACT_PASSIVE);
summons.Summon(cr);
revelerGUIDs.push_back(cr->GetGUID());
}
if ((cr = me->SummonCreature(NPC_THUNDERBREW_KEG, -5160.05f, -632.632f, 397.178f, 1.39626f)))
{
cr->SetReactState(REACT_PASSIVE);
summons.Summon(cr);
revelerGUIDs.push_back(cr->GetGUID());
}
if ((cr = me->SummonCreature(NPC_GORDOK_KEG, -5145.75f, -575.667f, 397.176f, -2.28638f)))
{
cr->SetReactState(REACT_PASSIVE);
summons.Summon(cr);
revelerGUIDs.push_back(cr->GetGUID());
}
}
if ((cr = me->SummonCreature(NPC_DARK_IRON_HERALD, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 300000)))
summons.Summon(cr);
kegCounter = 0;
guzzlerCounter = 0;
thrown = 0;
events.ScheduleEvent(EVENT_SPAWN_MOLE_MACHINE, 1500);
events.ScheduleEvent(EVENT_PRE_FINISH_ATTACK, 280000);
events.ScheduleEvent(EVENT_BARTENDER_SAY, 5000);
}
bool AllowStart()
{
auto minutes = Acore::Time::GetMinutes();
if (!minutes || minutes == 30)
return true;
return false;
}
Creature* GetRandomBartender()
{
uint32 entry = 0;
switch (urand(0, 2))
{
case 0:
entry = (me->GetMapId() == 1 ? NPC_NORMAL_DROHN : NPC_NORMAL_THUNDERBREW);
break;
case 1:
entry = (me->GetMapId() == 1 ? NPC_NORMAL_VOODOO : NPC_NORMAL_BARLEYBREW);
break;
case 2:
entry = NPC_NORMAL_GORDOK;
break;
}
return me->FindNearestCreature(entry, 100.0f);
}
};
struct npc_dark_iron_attack_mole_machine : public ScriptedAI
{
npc_dark_iron_attack_mole_machine(Creature* creature) : ScriptedAI(creature) { }
void EnterCombat(Unit*) override {}
void MoveInLineOfSight(Unit*) override {}
void AttackStart(Unit*) override {}
uint32 goTimer, summonTimer;
void Reset() override
{
goTimer = 1;
summonTimer = 0;
}
void UpdateAI(uint32 diff) override
{
if (goTimer)
{
goTimer += diff;
if (goTimer >= 3000)
{
goTimer = 0;
summonTimer++;
if (GameObject* drill = me->SummonGameObject(GO_MOLE_MACHINE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), M_PI / 4, 0.0f, 0.0f, 0.0f, 0.0f, 8))
{
//drill->SetGoAnimProgress(0);
drill->SetLootState(GO_READY);
drill->UseDoorOrButton(8);
}
}
}
if (summonTimer)
{
summonTimer += diff;
if (summonTimer >= 2000 && summonTimer < 10000)
{
me->SummonCreature(NPC_DARK_IRON_GUZZLER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 6000);
summonTimer = 10000;
}
if (summonTimer >= 13000 && summonTimer < 20000)
{
me->SummonCreature(NPC_DARK_IRON_GUZZLER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 6000);
summonTimer = 0;
me->DespawnOrUnsummon(3000);
}
}
}
};
struct npc_dark_iron_guzzler : public ScriptedAI
{
npc_dark_iron_guzzler(Creature* creature) : ScriptedAI(creature)
{
me->SetReactState(REACT_PASSIVE);
attacking = false;
}
uint32 timer;
ObjectGuid targetGUID;
bool attacking;
void EnterCombat(Unit*) override {}
void MoveInLineOfSight(Unit*) override {}
void AttackStart(Unit*) override {}
void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
{
damage = 0;
}
void MovementInform(uint32 type, uint32 /*id*/) override
{
if (type != FOLLOW_MOTION_TYPE)
{
return;
}
if (Unit* target = GetTarget())
{
timer = 0;
attacking = true;
me->CastSpell(target, SPELL_ATTACK_KEG, false);
}
}
void FindNextKeg()
{
uint32 entry[3] = {0, 0, 0};
uint32 shuffled[3] = {0, 0, 0};
if (me->GetMapId() == 1) // Kalimdor
{
entry[0] = NPC_DROHN_KEG;
entry[1] = NPC_VOODOO_KEG;
entry[2] = NPC_GORDOK_KEG;
}
else// if (me->GetMapId() == 0) // EK
{
entry[0] = NPC_THUNDERBREW_KEG;
entry[1] = NPC_BARLEYBREW_KEG;
entry[2] = NPC_GORDOK_KEG;
}
for (uint8 i = 0; i < 3; ++i)
{
uint8 index = 0;
do
index = urand(0, 2);
while (shuffled[index]);
shuffled[index] = entry[i];
}
attacking = false;
for (uint8 i = 0; i < 3; ++i)
if (Creature* cr = me->FindNearestCreature(shuffled[i], 100.0f))
{
cr->SetWalk(true);
me->GetMotionMaster()->MoveFollow(cr, 1.0f, cr->GetAngle(me));
targetGUID = cr->GetGUID();
return;
}
// no kegs found
me->DisappearAndDie();
}
Unit* GetTarget() { return ObjectAccessor::GetUnit(*me, targetGUID); }
void Reset() override
{
timer = 0;
targetGUID.Clear();
me->SetWalk(true);
FindNextKeg();
me->ApplySpellImmune(SPELL_ATTACK_KEG, IMMUNITY_ID, SPELL_ATTACK_KEG, true);
SayText();
me->CastSpell(me, SPELL_KNOCKBACK_AURA, true);
}
void SayText()
{
if (!urand(0, 20))
{
switch (urand(0, 4))
{
case 0:
me->Say("Drink it all boys!", LANG_UNIVERSAL);
break;
case 1:
me->Say("DRINK! BRAWL! DRINK! BRAWL!", LANG_UNIVERSAL);
break;
case 2:
me->Say("Did someone say, \"Free Brew\"?", LANG_UNIVERSAL);
break;
case 3:
me->Say("No one expects the Dark Iron dwarves!", LANG_UNIVERSAL);
break;
case 4:
me->Say("It's not a party without some crashers!", LANG_UNIVERSAL);
break;
}
}
}
void KilledUnit(Unit* who) override
{
who->CastSpell(who, SPELL_REPORT_DEATH, true);
}
void SpellHit(Unit* /*caster*/, const SpellInfo* spellInfo) override
{
if (me->IsAlive() && spellInfo->Id == SPELL_PLAYER_MUG)
{
me->CastSpell(me, SPELL_MUG_BOUNCE_BACK, true);
Unit::Kill(me, me);
me->CastSpell(me, SPELL_REPORT_DEATH, true);
}
}
void UpdateAI(uint32 diff) override
{
timer += diff;
if (timer < 2000)
return;
timer = 0;
if (targetGUID)
{
Unit* target = GetTarget();
if (target && target->IsAlive())
{
if (attacking)
{
me->CastSpell(target, SPELL_ATTACK_KEG, false);
}
}
else
{
FindNextKeg();
}
}
}
};
struct npc_brewfest_super_brew_trigger : public ScriptedAI
{
npc_brewfest_super_brew_trigger(Creature* creature) : ScriptedAI(creature) { }
uint32 timer;
void EnterCombat(Unit*) override {}
void MoveInLineOfSight(Unit* /*who*/) override
{
}
void AttackStart(Unit*) override {}
void Reset() override
{
timer = 0;
me->SummonGameObject(186478, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 30000);
}
void UpdateAI(uint32 diff) override
{
timer += diff;
if (timer >= 500)
{
timer = 0;
Player* player = nullptr;
Acore::AnyPlayerInObjectRangeCheck checker(me, 2.0f);
Acore::PlayerSearcher searcher(me, player, checker);
Cell::VisitWorldObjects(me, searcher, 2.0f);
if (player)
{
player->CastSpell(player, SPELL_DRUNKEN_MASTER, true);
me->RemoveAllGameObjects();
Unit::Kill(me, me);
}
}
}
};
///////////////////////////////////////
////// SPELLS
///////////////////////////////////////
enum ramRacing
{
SPELL_TROT = 42992,
SPELL_CANTER = 42993,
SPELL_GALLOP = 42994,
SPELL_RAM_FATIGUE = 43052,
SPELL_RAM_EXHAUSTED = 43332,
CREDIT_TROT = 24263,
CREDIT_CANTER = 24264,
CREDIT_GALLOP = 24265,
RACING_RAM_MODEL = 22630,
};
class spell_brewfest_main_ram_buff : public AuraScript
{
PrepareAuraScript(spell_brewfest_main_ram_buff)
uint8 privateLevel;
uint32 questTick;
bool Load() override
{
questTick = 0;
privateLevel = 0;
return true;
}
void HandleEffectPeriodic(AuraEffect const* aurEff)
{
Unit* caster = GetCaster();
if (!caster || !caster->IsMounted() || !caster->ToPlayer())
return;
if (caster->GetMountID() != RACING_RAM_MODEL)
return;
Aura* aur = caster->GetAura(42924);
if (!aur)
{
caster->CastSpell(caster, 42924, true);
return;
}
// Check if exhausted
if (caster->GetAura(SPELL_RAM_EXHAUSTED))
{
if (privateLevel)
{
caster->RemoveAurasDueToSpell(SPELL_CANTER);
caster->RemoveAurasDueToSpell(SPELL_GALLOP);
}
aur->SetStackAmount(1);
return;
}
uint32 stack = aur->GetStackAmount();
uint8 mode = 0;
switch (privateLevel)
{
case 0:
if (stack > 1)
{
questTick = 0;
caster->CastSpell(caster, SPELL_TROT, true);
privateLevel++;
mode = 1; // unapply
break;
}
// just walking, fatiuge handling
if (Aura* fatigueAura = caster->GetAura(SPELL_RAM_FATIGUE))
{
fatigueAura->ModStackAmount(-4);
}
break;
case 1:
// One click to maintain speed, more to increase
if (stack < 2)
{
caster->RemoveAurasDueToSpell(SPELL_TROT);
questTick = 0;
privateLevel--;
mode = 2; // apply
}
else if (stack > 2)
{
questTick = 0;
caster->CastSpell(caster, SPELL_CANTER, true);
privateLevel++;
}
else if (questTick++ > 3)
caster->ToPlayer()->KilledMonsterCredit(CREDIT_TROT);
break;
case 2:
// Two - three clicks to maintains speed, less to decrease, more to increase
if (stack < 3)
{
caster->CastSpell(caster, SPELL_TROT, true);
privateLevel--;
questTick = 0;
}
else if (stack > 4)
{
caster->CastSpell(caster, SPELL_GALLOP, true);
privateLevel++;
questTick = 0;
}
else if (questTick++ > 3)
caster->ToPlayer()->KilledMonsterCredit(CREDIT_CANTER);
break;
case 3:
// Four or more clicks to maintains speed, less to decrease
if (stack < 5)
{
caster->CastSpell(caster, SPELL_CANTER, true);
privateLevel--;
questTick = 0;
}
else if (questTick++ > 3)
caster->ToPlayer()->KilledMonsterCredit(CREDIT_GALLOP);
break;
}
// Set to base amount
aur->SetStackAmount(1);
// apply/unapply effect 1
if (mode)
if (Aura* base = aurEff->GetBase())
if (AuraEffect* aEff = base->GetEffect(EFFECT_0))
{
aEff->SetAmount(mode == 1 ? 0 : -50);
caster->UpdateSpeed(MOVE_RUN, true);
}
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* target = GetTarget())
target->RemoveAurasDueToSpell(SPELL_RAM_FATIGUE);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_brewfest_main_ram_buff::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
OnEffectRemove += AuraEffectRemoveFn(spell_brewfest_main_ram_buff::HandleEffectRemove, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
class spell_brewfest_ram_fatigue : public AuraScript
{
PrepareAuraScript(spell_brewfest_ram_fatigue)
void HandleEffectPeriodic(AuraEffect const* aurEff)
{
int8 fatigue = 0;
switch (aurEff->GetId())
{
case SPELL_TROT:
fatigue = -2;
break;
case SPELL_CANTER:
fatigue = 1;
break;
case SPELL_GALLOP:
fatigue = 5;
break;
}
if (Unit* target = GetTarget())
{
if (Aura* aur = target->GetAura(SPELL_RAM_FATIGUE))
{
aur->ModStackAmount(fatigue);
if (aur->GetStackAmount() >= 100)
target->CastSpell(target, SPELL_RAM_EXHAUSTED, true);
}
else
target->CastSpell(target, SPELL_RAM_FATIGUE, true);
}
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* target = GetTarget())
{
if (Aura* aur = target->GetAura(SPELL_RAM_FATIGUE))
aur->ModStackAmount(-15);
}
}
void Register() override
{
if (m_scriptSpellId != 43332)
OnEffectPeriodic += AuraEffectPeriodicFn(spell_brewfest_ram_fatigue::HandleEffectPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
else
OnEffectRemove += AuraEffectRemoveFn(spell_brewfest_ram_fatigue::HandleEffectRemove, EFFECT_0, SPELL_AURA_MOD_DECREASE_SPEED, AURA_EFFECT_HANDLE_REAL);
}
};
class spell_brewfest_apple_trap : public SpellScript
{
PrepareSpellScript(spell_brewfest_apple_trap);
void HandleDummyEffect(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
if (Aura* aur = target->GetAura(SPELL_RAM_FATIGUE))
aur->Remove();
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_brewfest_apple_trap::HandleDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
class spell_q11117_catch_the_wild_wolpertinger : public SpellScript
{
PrepareSpellScript(spell_q11117_catch_the_wild_wolpertinger);
SpellCastResult CheckTarget()
{
if (Unit* caster = GetCaster())
if (caster->ToPlayer())
if (Unit* target = caster->ToPlayer()->GetSelectedUnit())
if (target->GetEntry() == 23487 && target->IsAlive())
return SPELL_CAST_OK;
return SPELL_FAILED_BAD_TARGETS;
}
void HandleDummyEffect(SpellEffIndex /*effIndex*/)
{
if (GetCaster() && GetCaster()->ToPlayer())
{
GetCaster()->ToPlayer()->AddItem(32906, 1);
if (Unit* target = GetCaster()->ToPlayer()->GetSelectedUnit())
target->ToCreature()->DespawnOrUnsummon(500);
}
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_q11117_catch_the_wild_wolpertinger::CheckTarget);
OnEffectHitTarget += SpellEffectFn(spell_q11117_catch_the_wild_wolpertinger::HandleDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum fillKeg
{
GREEN_EMPTY_KEG = 37892,
BLUE_EMPTY_KEG = 33016,
YELLOW_EMPTY_KEG = 32912,
};
class spell_brewfest_fill_keg : public SpellScript
{
PrepareSpellScript(spell_brewfest_fill_keg);
void HandleAfterHit()
{
if (GetCaster() && GetCaster()->ToPlayer())
{
if (Item* itemCaster = GetCastItem())
{
Player* player = GetCaster()->ToPlayer();
uint32 item = 0;
switch (itemCaster->GetEntry())
{
case GREEN_EMPTY_KEG:
case BLUE_EMPTY_KEG:
item = itemCaster->GetEntry() + urand(1, 5); // 5 items, id in range empty+1-5
break;
case YELLOW_EMPTY_KEG:
if (uint8 num = urand(0, 4))
item = 32916 + num;
else
item = 32915;
break;
}
if (item && player->AddItem(item, 1)) // ensure filled keg is stored
{
player->DestroyItemCount(itemCaster->GetEntry(), 1, true);
GetSpell()->m_CastItem = nullptr;
GetSpell()->m_castItemGUID.Clear();
}
}
}
}
void Register() override
{
AfterHit += SpellHitFn(spell_brewfest_fill_keg::HandleAfterHit);
}
};
class spell_brewfest_unfill_keg : public SpellScript
{
PrepareSpellScript(spell_brewfest_unfill_keg);
uint32 GetEmptyEntry(uint32 baseEntry)
{
switch (baseEntry)
{
case 37893:
case 37894:
case 37895:
case 37896:
case 37897:
return GREEN_EMPTY_KEG;
case 33017:
case 33018:
case 33019:
case 33020:
case 33021:
return BLUE_EMPTY_KEG;
case 32915:
case 32917:
case 32918:
case 32919:
case 32920:
return YELLOW_EMPTY_KEG;
}
return 0;
}
void HandleAfterHit()
{
if (GetCaster() && GetCaster()->ToPlayer())
{
if (Item* itemCaster = GetCastItem())
{
uint32 item = GetEmptyEntry(itemCaster->GetEntry());
Player* player = GetCaster()->ToPlayer();
if (item && player->AddItem(item, 1)) // ensure filled keg is stored
{
player->DestroyItemCount(itemCaster->GetEntry(), 1, true);
GetSpell()->m_CastItem = nullptr;
GetSpell()->m_castItemGUID.Clear();
}
}
}
}
void Register() override
{
AfterHit += SpellHitFn(spell_brewfest_unfill_keg::HandleAfterHit);
}
};
class spell_brewfest_toss_mug : public SpellScript
{
PrepareSpellScript(spell_brewfest_toss_mug);
SpellCastResult CheckCast()
{
if (Unit* caster = GetCaster())
{
WorldLocation pPosition = WorldLocation(*caster);
caster->MovePositionToFirstCollision(pPosition, 14.f, 0.f);
SetExplTargetDest(pPosition);
}
return SPELL_CAST_OK;
}
void FilterTargets(std::list& targets)
{
Unit* caster = GetCaster();
if (!caster)
return;
WorldObject* target = nullptr;
for (std::list::iterator itr = targets.begin(); itr != targets.end(); ++itr)
if (caster->HasInLine((*itr), 2.0f))
{
target = (*itr);
break;
}
targets.clear();
if (target)
targets.push_back(target);
targets.push_back(caster);
}
void HandleBeforeHit(SpellMissInfo missInfo)
{
if (missInfo != SPELL_MISS_NONE)
{
return;
}
if (Unit* target = GetHitUnit())
{
if (!GetCaster() || target->GetGUID() == GetCaster()->GetGUID())
return;
WorldLocation pPosition = WorldLocation(target->GetMapId(), target->GetPositionX(), target->GetPositionY(), target->GetPositionZ() + 4.0f, target->GetOrientation());
SetExplTargetDest(pPosition);
}
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
if (!GetHitUnit() || GetHitUnit()->GetGUID() != caster->GetGUID())
return;
std::vector bakers;
if (caster->GetMapId() == 1) // Kalimdor
{
if (Creature* creature = caster->FindNearestCreature(NPC_NORMAL_VOODOO, 40.0f))
{
bakers.push_back(creature);
}
if (Creature* creature = caster->FindNearestCreature(NPC_NORMAL_DROHN, 40.0f))
{
bakers.push_back(creature);
}
if (Creature* creature = caster->FindNearestCreature(NPC_NORMAL_GORDOK, 40.0f))
{
bakers.push_back(creature);
}
}
else // EK
{
if (Creature* creature = caster->FindNearestCreature(NPC_NORMAL_THUNDERBREW, 40.0f))
{
bakers.push_back(creature);
}
if (Creature* creature = caster->FindNearestCreature(NPC_NORMAL_BARLEYBREW, 40.0f))
{
bakers.push_back(creature);
}
if (Creature* creature = caster->FindNearestCreature(NPC_NORMAL_GORDOK, 40.0f))
{
bakers.push_back(creature);
}
}
if (!bakers.empty())
{
std::sort(bakers.begin(), bakers.end(), Acore::ObjectDistanceOrderPred(caster));
if (Creature* creature = *bakers.begin())
{
creature->CastSpell(caster, SPELL_THROW_MUG_TO_PLAYER, true);
}
}
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_brewfest_toss_mug::CheckCast);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_brewfest_toss_mug::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
BeforeHit += BeforeSpellHitFn(spell_brewfest_toss_mug::HandleBeforeHit);
OnEffectHitTarget += SpellEffectFn(spell_brewfest_toss_mug::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
class spell_brewfest_add_mug : public SpellScript
{
PrepareSpellScript(spell_brewfest_add_mug);
void HandleDummyEffect(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
target->CastSpell(target, SPELL_ADD_MUG, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_brewfest_add_mug::HandleDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum brewBubble
{
SPELL_BUBBLE_BUILD_UP = 49828,
};
struct npc_brew_bubble : public NullCreatureAI
{
npc_brew_bubble(Creature* creature) : NullCreatureAI(creature) { }
uint32 timer;
void Reset() override
{
me->SetReactState(REACT_AGGRESSIVE);
me->GetMotionMaster()->MoveRandom(15.0f);
timer = 0;
}
void DoAction(int32) override
{
timer = 0;
}
void MoveInLineOfSight(Unit* target) override
{
if (target->GetEntry() == me->GetEntry())
if (me->IsWithinDist(target, 1.0f))
{
uint8 stacksMe = me->GetAuraCount(SPELL_BUBBLE_BUILD_UP);
uint8 stacksTarget = target->GetAuraCount(SPELL_BUBBLE_BUILD_UP);
if (stacksMe >= stacksTarget)
{
if (Aura* aura = me->GetAura(SPELL_BUBBLE_BUILD_UP))
aura->ModStackAmount(stacksTarget + 1);
else
me->AddAura(SPELL_BUBBLE_BUILD_UP, me);
target->ToCreature()->DespawnOrUnsummon();
DoAction(0);
}
else if (Aura* aura = target->GetAura(SPELL_BUBBLE_BUILD_UP))
{
aura->ModStackAmount(stacksMe);
target->ToCreature()->AI()->DoAction(0);
me->DespawnOrUnsummon();
}
}
}
void UpdateAI(uint32 diff) override
{
timer += diff;
if (timer >= 25000)
{
timer = 0;
me->DespawnOrUnsummon();
}
}
};
enum BrewfestRevelerEnum
{
FACTION_ALLIANCE = 1934,
FACTION_HORDE = 1935,
SPELL_BREWFEST_REVELER_TRANSFORM_GOBLIN_MALE = 44003,
SPELL_BREWFEST_REVELER_TRANSFORM_GOBLIN_FEMALE = 44004,
SPELL_BREWFEST_REVELER_TRANSFORM_BE = 43907,
SPELL_BREWFEST_REVELER_TRANSFORM_ORC = 43914,
SPELL_BREWFEST_REVELER_TRANSFORM_TAUREN = 43915,
SPELL_BREWFEST_REVELER_TRANSFORM_TROLL = 43916,
SPELL_BREWFEST_REVELER_TRANSFORM_UNDEAD = 43917
};
class spell_brewfest_reveler_transform : public AuraScript
{
PrepareAuraScript(spell_brewfest_reveler_transform);
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
uint32 factionId = FACTION_ALLIANCE;
switch (m_scriptSpellId)
{
case SPELL_BREWFEST_REVELER_TRANSFORM_BE:
case SPELL_BREWFEST_REVELER_TRANSFORM_ORC:
case SPELL_BREWFEST_REVELER_TRANSFORM_TAUREN:
case SPELL_BREWFEST_REVELER_TRANSFORM_TROLL:
case SPELL_BREWFEST_REVELER_TRANSFORM_UNDEAD:
factionId = FACTION_HORDE;
break;
case SPELL_BREWFEST_REVELER_TRANSFORM_GOBLIN_MALE:
case SPELL_BREWFEST_REVELER_TRANSFORM_GOBLIN_FEMALE:
factionId = FACTION_FRIENDLY;
break;
default:
break;
}
GetTarget()->SetFaction(factionId);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_brewfest_reveler_transform::OnApply, EFFECT_0, SPELL_AURA_TRANSFORM, AURA_EFFECT_HANDLE_REAL);
}
};
class spell_brewfest_relay_race_force_cast : public SpellScript
{
PrepareSpellScript(spell_brewfest_relay_race_force_cast);
SpellCastResult CheckItem()
{
if (Unit* target = GetExplTargetUnit())
{
if (SpellInfo const* triggeredSpellInfo = sSpellMgr->GetSpellInfo(GetSpellInfo()->Effects[EFFECT_0].TriggerSpell))
{
if (Player* player = target->ToPlayer())
{
if (player->HasItemCount(triggeredSpellInfo->Reagent[0]))
{
return SPELL_CAST_OK;
}
}
}
}
return SPELL_FAILED_DONT_REPORT;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_brewfest_relay_race_force_cast::CheckItem);
}
};
enum DirebrewSays
{
SAY_INTRO = 0,
SAY_INTRO1 = 1,
SAY_INTRO2 = 2,
SAY_INSULT = 3,
SAY_ANTAGONIST_1 = 0,
SAY_ANTAGONIST_2 = 1,
SAY_ANTAGONIST_COMBAT = 2
};
enum DirebrewActions
{
ACTION_START_FIGHT = -1,
ACTION_ANTAGONIST_SAY_1 = -2,
ACTION_ANTAGONIST_SAY_2 = -3,
ACTION_ANTAGONIST_HOSTILE = -4
};
enum DirebrewNpcs
{
NPC_ILSA_DIREBREW = 26764,
NPC_URSULA_DIREBREW = 26822,
NPC_ANTAGONIST = 23795
};
enum DirebrewSpells
{
SPELL_MOLE_MACHINE_EMERGE = 50313,
SPELL_DIREBREW_DISARM_PRE_CAST = 47407,
SPELL_MOLE_MACHINE_TARGET_PICKER = 47691,
SPELL_MOLE_MACHINE_MINION_SUMMONER = 47690,
SPELL_DIREBREW_DISARM_GROW = 47409,
SPELL_DIREBREW_DISARM = 47310,
SPELL_CHUCK_MUG = 50276,
SPELL_PORT_TO_COREN = 52850,
SPELL_SEND_MUG_CONTROL_AURA = 47369,
SPELL_SEND_MUG_TARGET_PICKER = 47370,
SPELL_SEND_FIRST_MUG = 47333,
SPELL_SEND_SECOND_MUG = 47339,
SPELL_REQUEST_SECOND_MUG = 47344,
SPELL_HAS_DARK_BREWMAIDENS_BREW = 47331,
SPELL_BARRELED_CONTROL_AURA = 50278,
SPELL_BARRELED = 47442
};
enum DirebrewPhases
{
PHASE_ALL = 1,
PHASE_INTRO,
PHASE_ONE,
PHASE_TWO,
PHASE_THREE
};
enum DirebrewEvents
{
EVENT_INTRO_1 = 1,
EVENT_INTRO_2,
EVENT_INTRO_3,
EVENT_DIREBREW_DISARM,
EVENT_SUMMON_MOLE_MACHINE,
EVENT_RESPAWN_ILSA,
EVENT_RESPAWN_URSULA
};
enum DirebrewMisc
{
GOSSIP_ID = 11388,
GO_MOLE_MACHINE_TRAP = 188509,
GOSSIP_OPTION_FIGHT = 0,
GOSSIP_OPTION_APOLOGIZE = 1,
DATA_TARGET_GUID = 1,
MAX_ANTAGONISTS = 3,
DATA_COREN = 33,
GO_MACHINE_SUMMONER = 188508
};
Position const AntagonistPos[3] =
{
{ 895.3782f, -132.1722f, -49.66423f, 2.6529f },
{ 893.9837f, -133.2879f, -49.66541f, 2.583087f },
{ 896.2667f, -130.483f, -49.66249f, 2.600541f }
};
struct npc_coren_direbrew : public ScriptedAI
{
npc_coren_direbrew(Creature* creature) : ScriptedAI(creature), _summons(me) {}
void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
{
if (menuId != GOSSIP_ID)
{
return;
}
if (gossipListId == GOSSIP_OPTION_FIGHT)
{
Talk(SAY_INSULT, player);
DoAction(ACTION_START_FIGHT);
}
else if (gossipListId == GOSSIP_OPTION_APOLOGIZE)
{
CloseGossipMenuFor(player);
}
}
bool CanBeSeen(Player const* player) override
{
if (player->IsGameMaster())
{
return true;
}
Group const* group = player->GetGroup();
return group && sLFGMgr->GetDungeon(group->GetGUID()) == lfg::LFG_DUNGEON_COREN_DIREBREW;
}
void Reset() override
{
_events.Reset();
_summons.DespawnAll();
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
me->SetFaction(FACTION_FRIENDLY);
_events.SetPhase(PHASE_ALL);
for (uint8 i = 0; i < MAX_ANTAGONISTS; ++i)
{
me->SummonCreature(NPC_ANTAGONIST, AntagonistPos[i], TEMPSUMMON_DEAD_DESPAWN);
}
std::list machines;
GetGameObjectListWithEntryInGrid(machines, me, GO_MACHINE_SUMMONER, 60.f);
for (GameObject* go : machines)
{
go->Delete();
}
}
void MoveInLineOfSight(Unit* who) override
{
if (!_events.IsInPhase(PHASE_ALL) || who->GetTypeId() != TYPEID_PLAYER)
{
return;
}
_events.SetPhase(PHASE_INTRO);
_events.ScheduleEvent(EVENT_INTRO_1, 6 * IN_MILLISECONDS, 0, PHASE_INTRO);
Talk(SAY_INTRO);
}
void JustSummoned(Creature* creature) override
{
_summons.Summon(creature);
}
void DoAction(int32 action) override
{
if (action == ACTION_START_FIGHT)
{
_events.SetPhase(PHASE_ONE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
me->SetFaction(FACTION_GOBLIN_DARK_IRON_BAR_PATRON);
DoZoneInCombat();
EntryCheckPredicate pred(NPC_ANTAGONIST);
_summons.DoAction(ACTION_ANTAGONIST_HOSTILE, pred);
_events.ScheduleEvent(EVENT_SUMMON_MOLE_MACHINE, 15 * IN_MILLISECONDS);
_events.ScheduleEvent(EVENT_DIREBREW_DISARM, 20 * IN_MILLISECONDS);
}
}
void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*damageType*/, SpellSchoolMask /*damageSchoolMask*/) override
{
if (me->HealthBelowPctDamaged(66, damage) && _events.IsInPhase(PHASE_ONE))
{
_events.SetPhase(PHASE_TWO);
SummonSister(NPC_ILSA_DIREBREW);
}
else if (me->HealthBelowPctDamaged(33, damage) && _events.IsInPhase(PHASE_TWO))
{
_events.SetPhase(PHASE_THREE);
SummonSister(NPC_URSULA_DIREBREW);
}
}
void SummonedCreatureDies(Creature* summon, Unit* /*killer*/) override
{
if (summon->GetEntry() == NPC_ILSA_DIREBREW)
{
_events.ScheduleEvent(EVENT_RESPAWN_ILSA, 1 * IN_MILLISECONDS);
}
else if (summon->GetEntry() == NPC_URSULA_DIREBREW)
{
_events.ScheduleEvent(EVENT_RESPAWN_URSULA, 1 * IN_MILLISECONDS);
}
}
void JustDied(Unit* /*killer*/) override
{
_events.Reset();
_summons.DespawnAll();
Map::PlayerList const& players = me->GetMap()->GetPlayers();
if (!players.IsEmpty())
{
if (Group* group = players.begin()->GetSource()->GetGroup())
{
if (group->isLFGGroup())
{
sLFGMgr->FinishDungeon(group->GetGUID(), 287, me->GetMap());
}
}
}
}
void SummonSister(uint32 entry)
{
if (Creature* sister = me->SummonCreature(entry, me->GetPosition(), TEMPSUMMON_DEAD_DESPAWN))
{
DoZoneInCombat(sister);
}
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim() && !_events.IsInPhase(PHASE_INTRO))
{
return;
}
_events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
{
return;
}
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_INTRO_1:
Talk(SAY_INTRO1);
_events.ScheduleEvent(EVENT_INTRO_2, 4 * IN_MILLISECONDS, 0, PHASE_INTRO);
break;
case EVENT_INTRO_2:
{
EntryCheckPredicate pred(NPC_ANTAGONIST);
_summons.DoAction(ACTION_ANTAGONIST_SAY_1, pred);
_events.ScheduleEvent(EVENT_INTRO_3, 3 * IN_MILLISECONDS, 0, PHASE_INTRO);
break;
}
case EVENT_INTRO_3:
{
Talk(SAY_INTRO2);
EntryCheckPredicate pred(NPC_ANTAGONIST);
_summons.DoAction(ACTION_ANTAGONIST_SAY_2, pred);
break;
}
case EVENT_RESPAWN_ILSA:
SummonSister(NPC_ILSA_DIREBREW);
break;
case EVENT_RESPAWN_URSULA:
SummonSister(NPC_URSULA_DIREBREW);
break;
case EVENT_SUMMON_MOLE_MACHINE:
{
me->CastCustomSpell(SPELL_MOLE_MACHINE_TARGET_PICKER, SPELLVALUE_MAX_TARGETS, 1, nullptr, true);
_events.RepeatEvent(15 * IN_MILLISECONDS);
break;
}
case EVENT_DIREBREW_DISARM:
DoCastSelf(SPELL_DIREBREW_DISARM_PRE_CAST, true);
_events.RepeatEvent(20 * IN_MILLISECONDS);
break;
default:
break;
}
if (me->HasUnitState(UNIT_STATE_CASTING))
{
return;
}
}
DoMeleeAttackIfReady();
}
private:
EventMap _events;
SummonList _summons;
};
struct npc_coren_direbrew_sisters : public ScriptedAI
{
npc_coren_direbrew_sisters(Creature* creature) : ScriptedAI(creature) { }
void SetGUID(ObjectGuid guid, int32 id) override
{
if (id == DATA_TARGET_GUID)
{
_targetGUID = guid;
}
}
ObjectGuid GetGUID(int32 data) const override
{
if (data == DATA_TARGET_GUID)
{
return _targetGUID;
}
return ObjectGuid::Empty;
}
void EnterCombat(Unit* /*who*/) override
{
DoCastSelf(SPELL_PORT_TO_COREN);
if (me->GetEntry() == NPC_URSULA_DIREBREW)
{
DoCastSelf(SPELL_BARRELED_CONTROL_AURA);
}
else
{
DoCastSelf(SPELL_SEND_MUG_CONTROL_AURA);
}
_scheduler.SetValidator([this]
{
return !me->HasUnitState(UNIT_STATE_CASTING);
})
.Schedule(Seconds(2), [this](TaskContext mugChuck)
{
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, false, -SPELL_HAS_DARK_BREWMAIDENS_BREW))
{
DoCast(target, SPELL_CHUCK_MUG);
}
mugChuck.Repeat(Seconds(4));
});
}
void UpdateAI(uint32 diff) override
{
_scheduler.Update(diff, [this]
{
DoMeleeAttackIfReady();
});
}
private:
ObjectGuid _targetGUID;
TaskScheduler _scheduler;
};
struct npc_direbrew_minion : public ScriptedAI
{
npc_direbrew_minion(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()) {}
void Reset() override
{
me->SetFaction(FACTION_GOBLIN_DARK_IRON_BAR_PATRON);
DoZoneInCombat();
}
void IsSummonedBy(Unit* /*summoner*/) override
{
if (Creature* coren = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_COREN)))
{
coren->AI()->JustSummoned(me);
}
}
private:
InstanceScript* _instance;
};
struct npc_direbrew_antagonist : public ScriptedAI
{
npc_direbrew_antagonist(Creature* creature) : ScriptedAI(creature) {}
void DoAction(int32 action) override
{
switch (action)
{
case ACTION_ANTAGONIST_SAY_1:
Talk(SAY_ANTAGONIST_1);
break;
case ACTION_ANTAGONIST_SAY_2:
Talk(SAY_ANTAGONIST_2);
break;
case ACTION_ANTAGONIST_HOSTILE:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
me->SetFaction(FACTION_GOBLIN_DARK_IRON_BAR_PATRON);
DoZoneInCombat();
break;
default:
break;
}
}
void EnterCombat(Unit* who) override
{
Talk(SAY_ANTAGONIST_COMBAT, who);
ScriptedAI::EnterCombat(who);
}
};
class go_direbrew_mole_machine : public GameObjectScript
{
public:
go_direbrew_mole_machine() : GameObjectScript("go_direbrew_mole_machine") { }
struct go_direbrew_mole_machineAI : public GameObjectAI
{
go_direbrew_mole_machineAI(GameObject* go) : GameObjectAI(go) { }
void Reset() override
{
me->SetLootState(GO_READY);
_scheduler.Schedule(Seconds(1), [this](TaskContext /*context*/)
{
me->UseDoorOrButton();
me->CastSpell(nullptr, SPELL_MOLE_MACHINE_EMERGE);
})
.Schedule(Seconds(4), [this](TaskContext /*context*/)
{
if (GameObject* trap = me->GetLinkedTrap())
{
trap->UseDoorOrButton();
trap->SetLootState(GO_READY);
}
});
}
void UpdateAI(uint32 diff) override
{
_scheduler.Update(diff);
}
private:
TaskScheduler _scheduler;
};
GameObjectAI* GetAI(GameObject* go) const override
{
return new go_direbrew_mole_machineAI(go);
}
};
// 47691 - Summon Mole Machine Target Picker
class spell_direbrew_summon_mole_machine_target_picker : public SpellScript
{
PrepareSpellScript(spell_direbrew_summon_mole_machine_target_picker);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MOLE_MACHINE_MINION_SUMMONER });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_MOLE_MACHINE_MINION_SUMMONER, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_direbrew_summon_mole_machine_target_picker::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 47370 - Send Mug Target Picker
class spell_send_mug_target_picker: public SpellScript
{
PrepareSpellScript(spell_send_mug_target_picker);
void FilterTargets(std::list& targets)
{
Unit* caster = GetCaster();
targets.remove_if(Acore::UnitAuraCheck(true, SPELL_HAS_DARK_BREWMAIDENS_BREW));
if (targets.size() > 1)
{
targets.remove_if([caster](WorldObject* obj)
{
if (obj->GetGUID() == caster->GetAI()->GetGUID(DATA_TARGET_GUID))
{
return true;
}
return false;
});
}
if (targets.empty())
{
return;
}
WorldObject* target = Acore::Containers::SelectRandomContainerElement(targets);
targets.clear();
targets.push_back(target);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
caster->GetAI()->SetGUID(GetHitUnit()->GetGUID(), DATA_TARGET_GUID);
caster->CastSpell(GetHitUnit(), SPELL_SEND_FIRST_MUG, true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_send_mug_target_picker::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
OnEffectHitTarget += SpellEffectFn(spell_send_mug_target_picker::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 47344 - Request Second Mug
class spell_request_second_mug : public SpellScript
{
PrepareSpellScript(spell_request_second_mug);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SEND_SECOND_MUG });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
GetHitUnit()->CastSpell(GetCaster(), SPELL_SEND_SECOND_MUG, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_request_second_mug::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 47369 - Send Mug Control Aura
class spell_send_mug_control_aura : public AuraScript
{
PrepareAuraScript(spell_send_mug_control_aura);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SEND_MUG_TARGET_PICKER });
}
void PeriodicTick(AuraEffect const* /*aurEff*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_SEND_MUG_TARGET_PICKER, true);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_send_mug_control_aura::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 50278 - Barreled Control Aura
class spell_barreled_control_aura : public AuraScript
{
PrepareAuraScript(spell_barreled_control_aura);
void PeriodicTick(AuraEffect const* /*aurEff*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(nullptr, SPELL_BARRELED);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_barreled_control_aura::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
};
// 47407 - Direbrew's Disarm (precast)
class spell_direbrew_disarm : public AuraScript
{
PrepareAuraScript(spell_direbrew_disarm);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DIREBREW_DISARM, SPELL_DIREBREW_DISARM_GROW });
}
void PeriodicTick(AuraEffect const* /*aurEff*/)
{
if (Aura* aura = GetTarget()->GetAura(SPELL_DIREBREW_DISARM_GROW))
{
aura->SetStackAmount(aura->GetStackAmount() + 1);
aura->SetDuration(aura->GetDuration() - 1500);
}
}
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_DIREBREW_DISARM_GROW, true);
GetTarget()->CastSpell(GetTarget(), SPELL_DIREBREW_DISARM);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_direbrew_disarm::PeriodicTick, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
OnEffectApply += AuraEffectRemoveFn(spell_direbrew_disarm::OnApply, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
void AddSC_event_brewfest_scripts()
{
// Npcs
RegisterCreatureAI(npc_brewfest_keg_thrower);
RegisterCreatureAI(npc_brewfest_keg_reciver);
RegisterCreatureAI(npc_brewfest_bark_trigger);
RegisterCreatureAI(npc_dark_iron_attack_generator);
RegisterCreatureAI(npc_dark_iron_attack_mole_machine);
RegisterCreatureAI(npc_dark_iron_guzzler);
RegisterCreatureAI(npc_brewfest_super_brew_trigger);
// Spells
// ram
RegisterSpellScript(spell_brewfest_main_ram_buff);
RegisterSpellScript(spell_brewfest_ram_fatigue);
RegisterSpellScript(spell_brewfest_apple_trap);
// other
RegisterSpellScript(spell_q11117_catch_the_wild_wolpertinger);
RegisterSpellScript(spell_brewfest_fill_keg);
RegisterSpellScript(spell_brewfest_unfill_keg);
RegisterSpellScript(spell_brewfest_toss_mug);
RegisterSpellScript(spell_brewfest_add_mug);
RegisterSpellScript(spell_brewfest_reveler_transform);
RegisterSpellScript(spell_brewfest_relay_race_force_cast);
// beer effect
RegisterCreatureAI(npc_brew_bubble);
// Coren Direbrew
RegisterCreatureAI(npc_coren_direbrew);
RegisterCreatureAI(npc_coren_direbrew_sisters);
RegisterCreatureAI(npc_direbrew_minion);
RegisterCreatureAI(npc_direbrew_antagonist);
new go_direbrew_mole_machine();
RegisterSpellScript(spell_direbrew_summon_mole_machine_target_picker);
RegisterSpellScript(spell_send_mug_target_picker);
RegisterSpellScript(spell_request_second_mug);
RegisterSpellScript(spell_send_mug_control_aura);
RegisterSpellScript(spell_barreled_control_aura);
RegisterSpellScript(spell_direbrew_disarm);
}