/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "CreatureScript.h"
#include "GridNotifiers.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "TemporarySummon.h"
/*
* Scripts for spells with SPELLFAMILY_PRIEST and SPELLFAMILY_GENERIC spells used by priest players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_pri_".
*/
enum PriestSpells
{
SPELL_PRIEST_DIVINE_AEGIS = 47753,
SPELL_PRIEST_EMPOWERED_RENEW = 63544,
SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING = 55675,
SPELL_PRIEST_GLYPH_OF_LIGHTWELL = 55673,
SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL = 56161,
SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL = 48153,
SPELL_PRIEST_ITEM_EFFICIENCY = 37595,
SPELL_PRIEST_LIGHTWELL_CHARGES = 59907,
SPELL_PRIEST_MANA_LEECH_PROC = 34650,
SPELL_PRIEST_PENANCE_R1 = 47540,
SPELL_PRIEST_PENANCE_R1_DAMAGE = 47758,
SPELL_PRIEST_PENANCE_R1_HEAL = 47757,
SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED = 33619,
SPELL_PRIEST_REFLECTIVE_SHIELD_R1 = 33201,
SPELL_PRIEST_SHADOW_WORD_DEATH = 32409,
SPELL_PRIEST_T9_HEALING_2P = 67201,
SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL = 64085,
SPELL_PRIEST_T4_4P_FLEXIBILITY = 37565,
SPELL_PRIEST_GLYPH_OF_SHADOWFIEND = 58228,
SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA = 58227,
SPELL_GENERIC_ARENA_DAMPENING = 74410,
SPELL_GENERIC_BATTLEGROUND_DAMPENING = 74411,
SPELL_PRIEST_TWIN_DISCIPLINE_R1 = 47586,
SPELL_PRIEST_SPIRITUAL_HEALING_R1 = 14898,
SPELL_PRIEST_DIVINE_PROVIDENCE_R1 = 47562
};
enum PriestSpellIcons
{
PRIEST_ICON_ID_BORROWED_TIME = 2899,
PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT = 3021,
PRIEST_ICON_ID_PAIN_AND_SUFFERING = 2874,
};
enum Mics
{
PRIEST_LIGHTWELL_NPC_1 = 31897,
PRIEST_LIGHTWELL_NPC_2 = 31896,
PRIEST_LIGHTWELL_NPC_3 = 31895,
PRIEST_LIGHTWELL_NPC_4 = 31894,
PRIEST_LIGHTWELL_NPC_5 = 31893,
PRIEST_LIGHTWELL_NPC_6 = 31883
};
class spell_pri_shadowfiend_scaling : public AuraScript
{
PrepareAuraScript(spell_pri_shadowfiend_scaling);
void CalculateResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: shadowfiend inherits 40% of resistance from owner and 35% of armor (guessed)
if (Unit* owner = GetUnitOwner()->GetOwner())
{
SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
amount = CalculatePct(std::max(0, owner->GetResistance(schoolMask)), modifier);
}
}
void CalculateStatAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: shadowfiend inherits 30% of intellect and 65% of stamina (guessed)
if (Unit* owner = GetUnitOwner()->GetOwner())
{
Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
amount = CalculatePct(std::max(0, owner->GetStat(stat)), stat == STAT_STAMINA ? 65 : 30);
}
}
void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: shadowfiend inherits 333% of SP as AP - 35.7% of damage increase per hit
if (Unit* owner = GetUnitOwner()->GetOwner())
{
int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
amount = CalculatePct(std::max(0, shadow), 300); // xinef: deacrased to 300, including 15% from self buff
}
}
void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: shadowfiend inherits 30% of SP
if (Unit* owner = GetUnitOwner()->GetOwner())
{
int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
amount = CalculatePct(std::max(0, shadow), 30);
// xinef: Update appropriate player field
if (owner->IsPlayer())
owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
}
}
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE);
else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE);
}
void Register() override
{
if (m_scriptSpellId != 35661)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_shadowfiend_scaling::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
if (m_scriptSpellId == 35661 || m_scriptSpellId == 35662)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_shadowfiend_scaling::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
if (m_scriptSpellId == 35661)
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_shadowfiend_scaling::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_shadowfiend_scaling::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
}
OnEffectApply += AuraEffectApplyFn(spell_pri_shadowfiend_scaling::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
}
};
// -34861 - Circle of Healing
class spell_pri_circle_of_healing : public SpellScript
{
PrepareSpellScript(spell_pri_circle_of_healing);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING });
}
void FilterTargets(std::list& targets)
{
targets.remove_if(Acore::RaidCheck(GetCaster(), false));
uint32 const maxTargets = GetCaster()->HasAura(SPELL_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING) ? 6 : 5; // Glyph of Circle of Healing
if (targets.size() > maxTargets)
{
targets.sort(Acore::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_circle_of_healing::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
// -47509 - Divine Aegis
class spell_pri_divine_aegis : public AuraScript
{
PrepareAuraScript(spell_pri_divine_aegis);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_DIVINE_AEGIS });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 absorb = CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount());
// Multiple effects stack, so let's try to find this aura.
if (AuraEffect const* aegis = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_PRIEST_DIVINE_AEGIS, EFFECT_0))
absorb += aegis->GetAmount();
absorb = std::min(absorb, eventInfo.GetProcTarget()->GetLevel() * 125);
GetTarget()->CastCustomSpell(SPELL_PRIEST_DIVINE_AEGIS, SPELLVALUE_BASE_POINT0, absorb, eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_divine_aegis::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_divine_aegis::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 64844 - Divine Hymn
class spell_pri_divine_hymn : public SpellScript
{
PrepareSpellScript(spell_pri_divine_hymn);
void FilterTargets(std::list& targets)
{
targets.remove_if(Acore::RaidCheck(GetCaster(), false));
uint32 const maxTargets = 3;
if (targets.size() > maxTargets)
{
targets.sort(Acore::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_divine_hymn::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
}
};
// 55680 - Glyph of Prayer of Healing
class spell_pri_glyph_of_prayer_of_healing : public AuraScript
{
PrepareAuraScript(spell_pri_glyph_of_prayer_of_healing);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
{
return;
}
SpellInfo const* triggeredSpellInfo = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL);
int32 heal = int32(CalculatePct(int32(healInfo->GetHeal()), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks());
GetTarget()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL, SPELLVALUE_BASE_POINT0, heal, eventInfo.GetProcTarget(), true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_glyph_of_prayer_of_healing::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 47788 - Guardian Spirit
class spell_pri_guardian_spirit : public AuraScript
{
PrepareAuraScript(spell_pri_guardian_spirit);
uint32 healPct;
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL });
}
bool Load() override
{
healPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (dmgInfo.GetDamage() < target->GetHealth())
return;
int32 healAmount = int32(target->CountPctFromMaxHealth(healPct));
// remove the aura now, we don't want 40% healing bonus
Remove(AURA_REMOVE_BY_ENEMY_SPELL);
target->CastCustomSpell(target, SPELL_PRIEST_GUARDIAN_SPIRIT_HEAL, &healAmount, nullptr, nullptr, true);
absorbAmount = dmgInfo.GetDamage();
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_guardian_spirit::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_pri_guardian_spirit::Absorb, EFFECT_1);
}
};
// 64904 - Hymn of Hope
class spell_pri_hymn_of_hope : public SpellScript
{
PrepareSpellScript(spell_pri_hymn_of_hope);
void FilterTargets(std::list& targets)
{
targets.remove_if(Acore::PowerCheck(POWER_MANA, false));
targets.remove_if(Acore::RaidCheck(GetCaster(), false));
uint32 const maxTargets = 3;
if (targets.size() > maxTargets)
{
targets.sort(Acore::PowerPctOrderPred(POWER_MANA));
targets.resize(maxTargets);
}
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_hymn_of_hope::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
}
};
// 37594 - Greater Heal Refund
class spell_pri_item_greater_heal_refund : public AuraScript
{
PrepareAuraScript(spell_pri_item_greater_heal_refund);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_ITEM_EFFICIENCY });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (HealInfo* healInfo = eventInfo.GetHealInfo())
if (Unit* healTarget = healInfo->GetTarget())
if (eventInfo.GetHitMask() & PROC_EX_NO_OVERHEAL && healTarget->IsFullHealth())
return true;
return false;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_PRIEST_ITEM_EFFICIENCY, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_item_greater_heal_refund::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_item_greater_heal_refund::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 60123 - Lightwell
class spell_pri_lightwell : public SpellScript
{
PrepareSpellScript(spell_pri_lightwell);
bool Load() override
{
return GetCaster()->IsCreature();
}
void HandleScriptEffect(SpellEffIndex /* effIndex */)
{
Creature* caster = GetCaster()->ToCreature();
if (!caster || !caster->IsSummon())
return;
uint32 lightwellRenew = 0;
switch (caster->GetEntry())
{
case PRIEST_LIGHTWELL_NPC_1: lightwellRenew = 7001; break;
case PRIEST_LIGHTWELL_NPC_2: lightwellRenew = 27873; break;
case PRIEST_LIGHTWELL_NPC_3: lightwellRenew = 27874; break;
case PRIEST_LIGHTWELL_NPC_4: lightwellRenew = 28276; break;
case PRIEST_LIGHTWELL_NPC_5: lightwellRenew = 48084; break;
case PRIEST_LIGHTWELL_NPC_6: lightwellRenew = 48085; break;
}
// proc a spellcast
if (Aura* chargesAura = caster->GetAura(SPELL_PRIEST_LIGHTWELL_CHARGES))
{
caster->CastSpell(GetHitUnit(), lightwellRenew, caster->ToTempSummon()->GetSummonerGUID());
if (chargesAura->ModCharges(-1))
caster->ToTempSummon()->UnSummon();
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_lightwell::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// -7001 - Lightwell Renew
class spell_pri_lightwell_renew : public AuraScript
{
PrepareAuraScript(spell_pri_lightwell_renew);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
{
// Bonus from Glyph of Lightwell
if (AuraEffect* modHealing = caster->GetAuraEffect(SPELL_PRIEST_GLYPH_OF_LIGHTWELL, EFFECT_0))
AddPct(amount, modHealing->GetAmount());
}
}
void HandleUpdateSpellclick(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
if (Player* player = GetTarget()->ToPlayer())
{
UpdateData data;
WorldPacket packet;
caster->BuildValuesUpdateBlockForPlayer(&data, player);
data.BuildPacket(packet);
player->SendDirectMessage(&packet);
}
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_lightwell_renew::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
AfterEffectApply += AuraEffectApplyFn(spell_pri_lightwell_renew::HandleUpdateSpellclick, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_pri_lightwell_renew::HandleUpdateSpellclick, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
}
};
// 8129 - Mana Burn
class spell_pri_mana_burn : public SpellScript
{
PrepareSpellScript(spell_pri_mana_burn);
void HandleAfterHit()
{
if (Unit* unitTarget = GetHitUnit())
unitTarget->RemoveAurasWithMechanic((1 << MECHANIC_FEAR) | (1 << MECHANIC_POLYMORPH));
}
void Register() override
{
AfterHit += SpellHitFn(spell_pri_mana_burn::HandleAfterHit);
}
};
// 28305 - Mana Leech (Passive) (Priest Pet Aura)
class spell_pri_mana_leech : public AuraScript
{
PrepareAuraScript(spell_pri_mana_leech);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_MANA_LEECH_PROC });
}
bool Load() override
{
_procTarget = nullptr;
return true;
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_procTarget = GetTarget()->GetOwner();
return _procTarget;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(_procTarget, SPELL_PRIEST_MANA_LEECH_PROC, true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_pri_mana_leech::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_mana_leech::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
private:
Unit* _procTarget;
};
// -49821 - Mind Sear
class spell_pri_mind_sear : public SpellScript
{
PrepareSpellScript(spell_pri_mind_sear);
void FilterTargets(std::list& unitList)
{
unitList.remove_if(Acore::ObjectGUIDCheck(GetCaster()->GetGuidValue(UNIT_FIELD_CHANNEL_OBJECT), true));
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pri_mind_sear::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
// 47948 - Pain and Suffering (Proc)
class spell_pri_pain_and_suffering_proc : public SpellScript
{
PrepareSpellScript(spell_pri_pain_and_suffering_proc);
void HandleEffectScriptEffect(SpellEffIndex /*effIndex*/)
{
// Refresh Shadow Word: Pain on target
if (Unit* unitTarget = GetHitUnit())
if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x8000, 0, 0, GetCaster()->GetGUID()))
{
aur->GetBase()->RefreshTimersWithMods();
aur->ChangeAmount(aur->CalculateAmount(aur->GetCaster()), false);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_pain_and_suffering_proc::HandleEffectScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// -47540 - Penance
class spell_pri_penance : public SpellScript
{
PrepareSpellScript(spell_pri_penance);
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* spellInfo) override
{
SpellInfo const* firstRankSpellInfo = sSpellMgr->GetSpellInfo(SPELL_PRIEST_PENANCE_R1);
if (!firstRankSpellInfo)
return false;
// can't use other spell than this penance due to spell_ranks dependency
if (!spellInfo->IsRankOf(firstRankSpellInfo))
return false;
uint8 rank = spellInfo->GetRank();
if (!sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_DAMAGE, rank, true))
return false;
if (!sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_HEAL, rank, true))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
if (!unitTarget->IsAlive())
return;
uint8 rank = GetSpellInfo()->GetRank();
if (caster->IsFriendlyTo(unitTarget))
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_HEAL, rank), false);
else
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PRIEST_PENANCE_R1_DAMAGE, rank), false);
}
}
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (Unit* target = GetExplTargetUnit())
{
if (!caster->IsFriendlyTo(target))
{
if (!caster->IsValidAttackTarget(target))
return SPELL_FAILED_BAD_TARGETS;
if (!caster->isInFront(target))
return SPELL_FAILED_UNIT_NOT_INFRONT;
}
}
else
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_pri_penance::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_pri_penance::CheckCast);
}
};
// -17 - Power Word: Shield
static int32 CalculateSpellAmount(Unit* caster, int32 amount, SpellInfo const* spellInfo, const AuraEffect* aurEff)
{
// +80.68% from sp bonus
float bonus = 0.8068f;
// Borrowed Time
if (AuraEffect const* borrowedTime = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_BORROWED_TIME, EFFECT_1))
bonus += CalculatePct(1.0f, borrowedTime->GetAmount());
bonus *= caster->SpellBaseHealingBonusDone(spellInfo->GetSchoolMask());
// Improved PW: Shield: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :)
// Improved PW: Shield is only applied at the spell healing bonus because it was already applied to the base value in CalculateSpellDamage
bonus = caster->ApplyEffectModifiers(spellInfo, aurEff->GetEffIndex(), bonus);
bonus *= caster->CalculateLevelPenalty(spellInfo);
amount += int32(bonus);
// Twin Disciplines
if (AuraEffect const* twinDisciplines = caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_PRIEST, 0x400000, 0, 0, caster->GetGUID()))
AddPct(amount, twinDisciplines->GetAmount());
// Focused Power, xinef: apply positive modifier only
if (int32 healModifier = caster->GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HEALING_DONE_PERCENT))
AddPct(amount, healModifier);
// Arena - Dampening
if (AuraEffect const* arenaDampening = caster->GetAuraEffect(SPELL_GENERIC_ARENA_DAMPENING, EFFECT_0))
{
AddPct(amount, arenaDampening->GetAmount());
}
// Battleground - Dampening
else if (AuraEffect const* bgDampening = caster->GetAuraEffect(SPELL_GENERIC_BATTLEGROUND_DAMPENING, EFFECT_0))
{
AddPct(amount, bgDampening->GetAmount());
}
return amount;
};
class spell_pri_power_word_shield_aura : public AuraScript
{
PrepareAuraScript(spell_pri_power_word_shield_aura);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED, SPELL_PRIEST_REFLECTIVE_SHIELD_R1 });
}
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
amount = CalculateSpellAmount(caster, amount, GetSpellInfo(), aurEff);
}
void ReflectDamage(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (dmgInfo.GetAttacker() == target)
return;
if (Unit* owner = GetUnitOwner())
if (AuraEffect* talentAurEff = owner->GetAuraEffectOfRankedSpell(SPELL_PRIEST_REFLECTIVE_SHIELD_R1, EFFECT_0))
{
int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
// xinef: prevents infinite loop!
if (!dmgInfo.GetSpellInfo() || dmgInfo.GetSpellInfo()->Id != SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED)
target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED, &bp, nullptr, nullptr, true, nullptr, aurEff);
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pri_power_word_shield_aura::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_pri_power_word_shield_aura::ReflectDamage, EFFECT_0);
}
};
class spell_pri_power_word_shield : public SpellScript
{
PrepareSpellScript(spell_pri_power_word_shield);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
Unit* target = GetExplTargetUnit();
if (!target)
return SPELL_FAILED_BAD_TARGETS;
if (AuraEffect* aurEff = target->GetAuraEffect(SPELL_AURA_SCHOOL_ABSORB, (SpellFamilyNames)GetSpellInfo()->SpellFamilyName, GetSpellInfo()->SpellIconID, EFFECT_0))
{
int32 newAmount = GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster, nullptr, nullptr);
newAmount = CalculateSpellAmount(caster, newAmount, GetSpellInfo(), aurEff);
if (aurEff->GetAmount() > newAmount)
return SPELL_FAILED_AURA_BOUNCED;
}
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_pri_power_word_shield::CheckCast);
}
};
// 33110 - Prayer of Mending Heal
class spell_pri_prayer_of_mending_heal : public SpellScript
{
PrepareSpellScript(spell_pri_prayer_of_mending_heal);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_PRIEST_T9_HEALING_2P,
SPELL_PRIEST_TWIN_DISCIPLINE_R1,
SPELL_PRIEST_SPIRITUAL_HEALING_R1,
SPELL_PRIEST_DIVINE_PROVIDENCE_R1
});
}
void HandleHeal(SpellEffIndex /*effIndex*/)
{
if (Unit* caster = GetOriginalCaster())
{
int32 heal = GetEffectValue();
if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_PRIEST_T9_HEALING_2P, EFFECT_0))
{
AddPct(heal, aurEff->GetAmount());
}
if (AuraEffect* aurEff = caster->GetAuraEffectOfRankedSpell(SPELL_PRIEST_TWIN_DISCIPLINE_R1, EFFECT_0))
{
AddPct(heal, aurEff->GetAmount());
}
if (AuraEffect* aurEff = caster->GetAuraEffectOfRankedSpell(SPELL_PRIEST_SPIRITUAL_HEALING_R1, EFFECT_0))
{
AddPct(heal, aurEff->GetAmount());
}
if (AuraEffect* aurEff = caster->GetAuraEffectOfRankedSpell(SPELL_PRIEST_DIVINE_PROVIDENCE_R1, EFFECT_0))
{
AddPct(heal, aurEff->GetAmount());
}
SetEffectValue(heal);
}
}
void Register() override
{
OnEffectLaunchTarget += SpellEffectFn(spell_pri_prayer_of_mending_heal::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
}
};
// -139 - Renew
class spell_pri_renew : public AuraScript
{
PrepareAuraScript(spell_pri_renew);
bool Load() override
{
return GetCaster() && GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({SPELL_PRIEST_EMPOWERED_RENEW});
}
void HandleApplyEffect(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
// Empowered Renew
if (AuraEffect const* empoweredRenewAurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_EMPOWERED_RENEW_TALENT, EFFECT_1))
{
uint32 heal = GetEffect(EFFECT_0)->GetAmount();
heal = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, DOT);
int32 basepoints0 = empoweredRenewAurEff->GetAmount() * GetEffect(EFFECT_0)->GetTotalTicks() * int32(heal) / 100;
caster->CastCustomSpell(GetTarget(), SPELL_PRIEST_EMPOWERED_RENEW, &basepoints0, nullptr, nullptr, true, nullptr, aurEff);
}
}
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_pri_renew::HandleApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
// -32379 - Shadow Word Death
class spell_pri_shadow_word_death : public SpellScript
{
PrepareSpellScript(spell_pri_shadow_word_death);
void HandleDamage()
{
int32 damage = GetHitDamage();
// Pain and Suffering reduces damage
if (AuraEffect* aurEff = GetCaster()->GetDummyAuraEffect(SPELLFAMILY_PRIEST, PRIEST_ICON_ID_PAIN_AND_SUFFERING, EFFECT_1))
AddPct(damage, aurEff->GetAmount());
GetCaster()->CastCustomSpell(GetCaster(), SPELL_PRIEST_SHADOW_WORD_DEATH, &damage, 0, 0, true);
}
void Register() override
{
OnHit += SpellHitFn(spell_pri_shadow_word_death::HandleDamage);
}
};
// -34914 - Vampiric Touch
class spell_pri_vampiric_touch : public AuraScript
{
PrepareAuraScript(spell_pri_vampiric_touch);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL });
}
void HandleDispel(DispelInfo* /*dispelInfo*/)
{
if (Unit* caster = GetCaster())
if (Unit* target = GetUnitOwner())
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
{
int32 damage = aurEff->GetBaseAmount();
damage = aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(caster, &damage, nullptr) * 8;
// backfire damage
caster->CastCustomSpell(target, SPELL_PRIEST_VAMPIRIC_TOUCH_DISPEL, &damage, nullptr, nullptr, true, nullptr, aurEff);
}
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (!eventInfo.GetActionTarget() || GetOwner()->GetGUID() != eventInfo.GetActionTarget()->GetGUID())
{
return false;
}
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo || spellInfo->SpellFamilyName != SPELLFAMILY_PRIEST || !(spellInfo->SpellFamilyFlags[0] & 0x00002000))
{
return false;
}
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (Unit* actor = eventInfo.GetActor())
{
actor->CastSpell(actor, 57669, true, nullptr, aurEff);
}
}
void Register() override
{
AfterDispel += AuraDispelFn(spell_pri_vampiric_touch::HandleDispel);
DoCheckProc += AuraCheckProcFn(spell_pri_vampiric_touch::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_vampiric_touch::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 605 - Mind Control
class spell_pri_mind_control : public AuraScript
{
PrepareAuraScript(spell_pri_mind_control);
void HandleApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
if (Unit* target = GetTarget())
{
uint32 duration = static_cast(GetDuration());
caster->SetInCombatWith(target, duration);
target->SetInCombatWith(caster, duration);
}
}
}
void HandleRemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
if (Unit* target = GetTarget())
{
caster->SetCombatTimer(0);
target->SetCombatTimer(0);
}
}
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_pri_mind_control::HandleApplyEffect, EFFECT_0, SPELL_AURA_MOD_POSSESS, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_pri_mind_control::HandleRemoveEffect, EFFECT_0, SPELL_AURA_MOD_POSSESS, AURA_EFFECT_HANDLE_REAL);
}
};
// 37565 - Flexibility | Item - Priest T4 Holy/Discipline 4P Bonus
class spell_pri_t4_4p_bonus : public AuraScript
{
PrepareAuraScript(spell_pri_t4_4p_bonus);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_T4_4P_FLEXIBILITY });
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->RemoveAurasDueToSpell(SPELL_PRIEST_T4_4P_FLEXIBILITY);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_pri_t4_4p_bonus::HandleProc, EFFECT_ALL, SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
}
};
// 57989 - Shadowfiend Death
class spell_pri_shadowfiend_death : public AuraScript
{
PrepareAuraScript(spell_pri_shadowfiend_death);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA });
}
bool AfterCheckProc(ProcEventInfo& eventInfo, bool isTriggeredAtSpellProcEvent)
{
if (!isTriggeredAtSpellProcEvent)
return false;
return eventInfo.GetTypeMask() & PROC_FLAG_KILLED;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
if (Unit* owner = GetTarget()->GetOwner())
if (owner->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOWFIEND))
owner->CastSpell(owner, SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA, true);
}
void Register() override
{
DoAfterCheckProc += AuraAfterCheckProcFn(spell_pri_shadowfiend_death::AfterCheckProc);
OnEffectProc += AuraEffectProcFn(spell_pri_shadowfiend_death::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
void AddSC_priest_spell_scripts()
{
RegisterSpellScript(spell_pri_shadowfiend_scaling);
RegisterSpellScript(spell_pri_circle_of_healing);
RegisterSpellScript(spell_pri_divine_aegis);
RegisterSpellScript(spell_pri_divine_hymn);
RegisterSpellScript(spell_pri_glyph_of_prayer_of_healing);
RegisterSpellScript(spell_pri_guardian_spirit);
RegisterSpellScript(spell_pri_hymn_of_hope);
RegisterSpellScript(spell_pri_item_greater_heal_refund);
RegisterSpellScript(spell_pri_lightwell);
RegisterSpellScript(spell_pri_lightwell_renew);
RegisterSpellScript(spell_pri_mana_burn);
RegisterSpellScript(spell_pri_mana_leech);
RegisterSpellScript(spell_pri_mind_sear);
RegisterSpellScript(spell_pri_pain_and_suffering_proc);
RegisterSpellScript(spell_pri_penance);
RegisterSpellAndAuraScriptPair(spell_pri_power_word_shield, spell_pri_power_word_shield_aura);
RegisterSpellScript(spell_pri_prayer_of_mending_heal);
RegisterSpellScript(spell_pri_renew);
RegisterSpellScript(spell_pri_shadow_word_death);
RegisterSpellScript(spell_pri_vampiric_touch);
RegisterSpellScript(spell_pri_mind_control);
RegisterSpellScript(spell_pri_t4_4p_bonus);
RegisterSpellScript(spell_pri_shadowfiend_death);
}