/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "AreaDefines.h" #include "CellImpl.h" #include "CreatureScript.h" #include "GridNotifiers.h" #include "SpellAuraEffects.h" #include "SpellMgr.h" #include "SpellScript.h" #include "SpellScriptLoader.h" /* * Scripts for spells with SPELLFAMILY_ROGUE and SPELLFAMILY_GENERIC spells used by rogue players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_rog_". */ enum RogueSpells { SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN = 31231, SPELL_ROGUE_CHEATING_DEATH = 45182, SPELL_ROGUE_GLYPH_OF_PREPARATION = 56819, SPELL_ROGUE_KILLING_SPREE = 51690, SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841, SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851, SPELL_ROGUE_PREY_ON_THE_WEAK = 58670, SPELL_ROGUE_SHIV_TRIGGERED = 5940, SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST = 57933, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628, }; class spell_rog_savage_combat : public AuraScript { PrepareAuraScript(spell_rog_savage_combat); void CalcPeriodic(AuraEffect const* /*effect*/, bool& isPeriodic, int32& amplitude) { isPeriodic = true; amplitude = 1000; } void Update(AuraEffect* /*auraEffect*/) { Unit::AuraApplicationMap const& auras = GetUnitOwner()->GetAppliedAuras(); for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) if (itr->second->GetBase()->GetCasterGUID() == this->GetCasterGUID() && itr->second->GetBase()->GetSpellInfo()->Dispel == DISPEL_POISON) return; SetDuration(0); } void Register() override { DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_rog_savage_combat::CalcPeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN); OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_rog_savage_combat::Update, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN); } }; class spell_rog_combat_potency : public AuraScript { PrepareAuraScript(spell_rog_combat_potency); bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetTypeMask() & PROC_FLAG_DONE_MELEE_AUTO_ATTACK; } void Register() override { DoCheckProc += AuraCheckProcFn(spell_rog_combat_potency::CheckProc); } }; // 13877, 33735, (check 51211, 65956) - Blade Flurry class spell_rog_blade_flurry : public AuraScript { PrepareAuraScript(spell_rog_blade_flurry); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK }); } bool Load() override { _procTargetGUID.Clear(); return true; } bool CheckProc(ProcEventInfo& eventInfo) { if (!eventInfo.GetActor()) return false; Unit* _procTarget = eventInfo.GetActor()->SelectNearbyNoTotemTarget(eventInfo.GetProcTarget()); if (_procTarget) _procTargetGUID = _procTarget->GetGUID(); return _procTarget; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); // Xinef: no _procTarget but checkproc passed?? // Unit::CalculateAOEDamageReduction (this=0x0, damage=4118, schoolMask=1, caster=0x7ffdad089000) Unit* procTarget = ObjectAccessor::GetUnit(*GetTarget(), _procTargetGUID); DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (procTarget && damageInfo) { int32 damage = damageInfo->GetUnmitigatedDamage(); CustomSpellValues values; values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage); values.AddSpellMod(SPELLVALUE_FORCED_CRIT_RESULT, int32(eventInfo.GetHitMask() & PROC_EX_CRITICAL_HIT)); GetTarget()->CastCustomSpell(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, values, procTarget, TRIGGERED_FULL_MASK, nullptr, aurEff); } } void Register() override { DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry::CheckProc); OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE); } private: ObjectGuid _procTargetGUID; }; // -31228 - Cheat Death class spell_rog_cheat_death : public AuraScript { PrepareAuraScript(spell_rog_cheat_death); uint32 absorbChance; bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, SPELL_ROGUE_CHEATING_DEATH }); } bool Load() override { absorbChance = GetSpellInfo()->Effects[EFFECT_0].CalcValue(); return GetUnitOwner()->ToPlayer(); } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount) { Player* target = GetTarget()->ToPlayer(); if (dmgInfo.GetDamage() < target->GetHealth() || target->HasSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance)) return; target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true); target->CastSpell(target, SPELL_ROGUE_CHEATING_DEATH, true); target->AddSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, MINUTE * IN_MILLISECONDS); uint32 health10 = target->CountPctFromMaxHealth(10); // hp > 10% - absorb hp till 10% if (target->GetHealth() > health10) absorbAmount = dmgInfo.GetDamage() - target->GetHealth() + health10; // hp lower than 10% - absorb everything else absorbAmount = dmgInfo.GetDamage(); } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_cheat_death::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_cheat_death::Absorb, EFFECT_0); } }; // -2818 - Deadly Poison class spell_rog_deadly_poison : public SpellScript { PrepareSpellScript(spell_rog_deadly_poison); bool Load() override { _stackAmount = 0; // at this point CastItem must already be initialized return GetCaster()->IsPlayer() && GetCastItem(); } void HandleBeforeHit(SpellMissInfo missInfo) { if (missInfo != SPELL_MISS_NONE) { return; } if (Unit* target = GetHitUnit()) // Deadly Poison if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0x80000, 0, GetCaster()->GetGUID())) _stackAmount = aurEff->GetBase()->GetStackAmount(); } void HandleAfterHit() { if (_stackAmount < 5) return; Player* player = GetCaster()->ToPlayer(); if (Unit* target = GetHitUnit()) { Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND); if (item == GetCastItem()) item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND); if (!item) return; // item combat enchantments for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot) { SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot))); if (!enchant) continue; for (uint8 s = 0; s < 3; ++s) { if (enchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL) continue; SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]); if (!spellInfo) { LOG_ERROR("misc", "Player::CastItemCombatSpell Enchant {}, player (Name: {}, {}) cast unknown spell {}", enchant->ID, player->GetName(), player->GetGUID().ToString(), enchant->spellid[s]); continue; } // Proc only rogue poisons if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON) continue; // Do not reproc deadly if (spellInfo->SpellFamilyFlags.IsEqual(0x10000, 0x80000, 0)) continue; if (spellInfo->IsPositive()) player->CastSpell(player, enchant->spellid[s], true, item); else player->CastSpell(target, enchant->spellid[s], true, item); } } } } void Register() override { BeforeHit += BeforeSpellHitFn(spell_rog_deadly_poison::HandleBeforeHit); AfterHit += SpellHitFn(spell_rog_deadly_poison::HandleAfterHit); } uint8 _stackAmount; }; // 51690 - Killing Spree class spell_rog_killing_spree_aura : public AuraScript { PrepareAuraScript(spell_rog_killing_spree_aura); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_ROGUE_KILLING_SPREE_TELEPORT, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, SPELL_ROGUE_KILLING_SPREE_DMG_BUFF }); } void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true); } void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { while (!_targets.empty()) { ObjectGuid guid = Acore::Containers::SelectRandomContainerElement(_targets); if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid)) { // xinef: target may be no longer valid if (!GetTarget()->IsValidAttackTarget(target) || target->HasStealthAura() || target->HasInvisibilityAura()) { _targets.remove(guid); continue; } GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true); // xinef: ensure fast coordinates switch, dont wait for client to send opcode WorldLocation const& dest = GetTarget()->ToPlayer()->GetTeleportDest(); GetTarget()->ToPlayer()->UpdatePosition(dest, true); GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_DONT_REPORT_CAST_ERROR)); break; } else _targets.remove(guid); } } void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF); } public: void AddTarget(Unit* target) { _targets.push_back(target->GetGUID()); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_aura::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_aura::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); } private: GuidList _targets; }; #define KillingSpreeScriptName "spell_rog_killing_spree" typedef spell_rog_killing_spree_aura spell_rog_killing_spree_aura_script; class spell_rog_killing_spree : public SpellScript { PrepareSpellScript(spell_rog_killing_spree); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROGUE_KILLING_SPREE }); } SpellCastResult CheckCast() { // Kologarn area, Killing Spree should not work if (GetCaster()->GetMapId() == MAP_ULDUAR && GetCaster()->GetDistance2d(1766.936f, -24.748f) < 50.0f) return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; return SPELL_CAST_OK; } void FilterTargets(std::list& targets) { if (targets.empty() || GetCaster()->GetVehicleBase() || GetCaster()->HasUnitState(UNIT_STATE_ROOT)) FinishCast(SPELL_FAILED_OUT_OF_RANGE); else { // Added attribute not breaking stealth, removes auras here GetCaster()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CAST); GetCaster()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_SPELL_ATTACK); } } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE)) { if (spell_rog_killing_spree_aura* script = dynamic_cast(aura->GetScriptByName(KillingSpreeScriptName))) script->AddTarget(GetHitUnit()); } } void Register() override { OnCheckCast += SpellCheckCastFn(spell_rog_killing_spree::CheckCast); OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY); } }; // -31130 - Nerves of Steel class spell_rog_nerves_of_steel : public AuraScript { PrepareAuraScript(spell_rog_nerves_of_steel); uint32 absorbPct; bool Load() override { absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster()); return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount) { // reduces all damage taken while stun or fear if (GetTarget()->GetUnitFlags() & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUnitFlags() & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1 << MECHANIC_STUN))) absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct); } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_nerves_of_steel::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_nerves_of_steel::Absorb, EFFECT_0); } }; // 14185 - Preparation class spell_rog_preparation : public SpellScript { PrepareSpellScript(spell_rog_preparation); bool Load() override { return GetCaster()->IsPlayer(); } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROGUE_GLYPH_OF_PREPARATION }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); //immediately finishes the cooldown on certain Rogue abilities bool hasGlyph = caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION); PlayerSpellMap const& spellMap = caster->GetSpellMap(); for (PlayerSpellMap::const_iterator itr = spellMap.begin(); itr != spellMap.end(); ++itr) { SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first); if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE) { if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) // Vanish, Evasion, Sprint { SpellCooldowns::iterator citr = caster->GetSpellCooldownMap().find(spellInfo->Id); if (citr != caster->GetSpellCooldownMap().end() && citr->second.needSendToClient) caster->RemoveSpellCooldown(spellInfo->Id, true); else caster->RemoveSpellCooldown(spellInfo->Id, false); } else if (hasGlyph) { if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick (spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY)) { SpellCooldowns::iterator citr = caster->GetSpellCooldownMap().find(spellInfo->Id); if (citr != caster->GetSpellCooldownMap().end() && citr->second.needSendToClient) caster->RemoveSpellCooldown(spellInfo->Id, true); else caster->RemoveSpellCooldown(spellInfo->Id, false); } } } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_rog_preparation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // -51685 - Prey on the Weak class spell_rog_prey_on_the_weak : public AuraScript { PrepareAuraScript(spell_rog_prey_on_the_weak); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROGUE_PREY_ON_THE_WEAK }); } void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { Unit* target = GetTarget(); Unit* victim = target->GetVictim(); if (!victim && target->IsPlayer()) victim = target->ToPlayer()->GetSelectedUnit(); if (victim && victim->IsAlive() && (target->GetHealthPct() > victim->GetHealthPct())) { if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK)) { int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue(); target->CastCustomSpell(target, SPELL_ROGUE_PREY_ON_THE_WEAK, &bp, 0, 0, true); } } else target->RemoveAurasDueToSpell(SPELL_ROGUE_PREY_ON_THE_WEAK); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_prey_on_the_weak::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; // -1943 - Rupture class spell_rog_rupture : public AuraScript { PrepareAuraScript(spell_rog_rupture); bool Load() override { Unit* caster = GetCaster(); return caster && caster->IsPlayer(); } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { if (Unit* caster = GetCaster()) { canBeRecalculated = false; float const attackpowerPerCombo[6] = { 0.0f, 0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs 0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs 0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs 0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs 0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs }; uint8 cp = caster->ToPlayer()->GetComboPoints(); if (cp > 5) cp = 5; amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * attackpowerPerCombo[cp]); } } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); } }; // 5938 - Shiv class spell_rog_shiv : public SpellScript { PrepareSpellScript(spell_rog_shiv); bool Load() override { return GetCaster()->IsPlayer(); } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROGUE_SHIV_TRIGGERED }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) caster->CastSpell(unitTarget, SPELL_ROGUE_SHIV_TRIGGERED, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_rog_shiv::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 57934 - Tricks of the Trade class spell_rog_tricks_of_the_trade : public AuraScript { PrepareAuraScript(spell_rog_tricks_of_the_trade); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC }); } bool Load() override { _redirectTarget = nullptr; return true; } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT) GetTarget()->ResetRedirectThreat(); } bool CheckProc(ProcEventInfo& /*eventInfo*/) { _redirectTarget = GetTarget()->GetRedirectThreatTarget(); return _redirectTarget; } void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); Unit* target = GetTarget(); target->CastSpell(_redirectTarget, SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST, true); target->CastSpell(target, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC, true); Remove(AURA_REMOVE_BY_DEFAULT); // maybe handle by proc charges } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); DoCheckProc += AuraCheckProcFn(spell_rog_tricks_of_the_trade::CheckProc); OnEffectProc += AuraEffectProcFn(spell_rog_tricks_of_the_trade::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); } private: Unit* _redirectTarget; }; // 59628 - Tricks of the Trade (Proc) class spell_rog_tricks_of_the_trade_proc : public AuraScript { PrepareAuraScript(spell_rog_tricks_of_the_trade_proc); void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->ResetRedirectThreat(); } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_proc::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; class spell_rog_pickpocket : public SpellScript { PrepareSpellScript(spell_rog_pickpocket); SpellCastResult CheckCast() { if (!GetExplTargetUnit() || !GetCaster()->IsValidAttackTarget(GetExplTargetUnit(), GetSpellInfo())) return SPELL_FAILED_BAD_TARGETS; return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_rog_pickpocket::CheckCast); } }; enum vanish { SPELL_STEALTH = 1784, SPELL_PARALYZE = 38132, SPELL_CLEAN_ESCAPE_AURA = 23582, SPELL_CLEAN_ESCAPE_HEAL = 23583 }; // 18461 - Vanish Purge (Server Side) class spell_rog_vanish_purge : public SpellScript { PrepareSpellScript(spell_rog_vanish_purge); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_PARALYZE }); } void HandleRootRemove(SpellEffIndex /*effIndex*/) { if (GetCaster() && !GetCaster()->HasAura(SPELL_PARALYZE)) // Root from Tainted Core SSC, should not be removed by vanish. GetCaster()->RemoveAurasWithMechanic(1 << MECHANIC_ROOT); } void HandleSnareRemove(SpellEffIndex /*effIndex*/) { if (GetCaster()) GetCaster()->RemoveAurasWithMechanic(1 << MECHANIC_SNARE); } void Register() override { // Blizzard handles EFFECT_0 as the unroot and EFFECT_1 as unsnare. Hence why they are not done in the same place. OnEffectHitTarget += SpellEffectFn(spell_rog_vanish_purge::HandleRootRemove, EFFECT_0, SPELL_EFFECT_APPLY_AURA); OnEffectHitTarget += SpellEffectFn(spell_rog_vanish_purge::HandleSnareRemove, EFFECT_1, SPELL_EFFECT_APPLY_AURA); } }; // -1856 - Vanish class spell_rog_vanish : public SpellScript { PrepareSpellScript(spell_rog_vanish); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_CLEAN_ESCAPE_AURA, SPELL_CLEAN_ESCAPE_HEAL }); } void HandleEffect(SpellEffIndex /*effIndex*/) { if (GetCaster()) { GetCaster()->RemoveAurasByType(SPELL_AURA_MOD_STALKED); if (!GetCaster()->HasAura(SPELL_STEALTH)) { // Remove stealth cooldown if needed. if (GetCaster()->IsPlayer() && GetCaster()->HasSpellCooldown(SPELL_STEALTH)) GetCaster()->ToPlayer()->RemoveSpellCooldown(SPELL_STEALTH); GetCaster()->CastSpell(GetCaster(), SPELL_STEALTH, true); } if (GetCaster()->HasAura(SPELL_CLEAN_ESCAPE_AURA)) GetCaster()->CastSpell(GetCaster(), SPELL_CLEAN_ESCAPE_HEAL, true); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_rog_vanish::HandleEffect, EFFECT_2, SPELL_EFFECT_SANCTUARY); } }; void AddSC_rogue_spell_scripts() { RegisterSpellScript(spell_rog_savage_combat); RegisterSpellScript(spell_rog_combat_potency); RegisterSpellScript(spell_rog_blade_flurry); RegisterSpellScript(spell_rog_cheat_death); RegisterSpellScript(spell_rog_deadly_poison); RegisterSpellAndAuraScriptPair(spell_rog_killing_spree, spell_rog_killing_spree_aura); RegisterSpellScript(spell_rog_nerves_of_steel); RegisterSpellScript(spell_rog_preparation); RegisterSpellScript(spell_rog_prey_on_the_weak); RegisterSpellScript(spell_rog_rupture); RegisterSpellScript(spell_rog_shiv); RegisterSpellScript(spell_rog_tricks_of_the_trade); RegisterSpellScript(spell_rog_tricks_of_the_trade_proc); RegisterSpellScript(spell_rog_pickpocket); RegisterSpellScript(spell_rog_vanish_purge); RegisterSpellScript(spell_rog_vanish); }