/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "AreaDefines.h"
#include "CellImpl.h"
#include "CreatureScript.h"
#include "GridNotifiers.h"
#include "SpellAuraEffects.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
/*
* Scripts for spells with SPELLFAMILY_ROGUE and SPELLFAMILY_GENERIC spells used by rogue players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_rog_".
*/
enum RogueSpells
{
SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482,
SPELL_ROGUE_CHEAT_DEATH_COOLDOWN = 31231,
SPELL_ROGUE_CHEATING_DEATH = 45182,
SPELL_ROGUE_GLYPH_OF_PREPARATION = 56819,
SPELL_ROGUE_KILLING_SPREE = 51690,
SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840,
SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841,
SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851,
SPELL_ROGUE_PREY_ON_THE_WEAK = 58670,
SPELL_ROGUE_SHIV_TRIGGERED = 5940,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST = 57933,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628,
};
class spell_rog_savage_combat : public AuraScript
{
PrepareAuraScript(spell_rog_savage_combat);
void CalcPeriodic(AuraEffect const* /*effect*/, bool& isPeriodic, int32& amplitude)
{
isPeriodic = true;
amplitude = 1000;
}
void Update(AuraEffect* /*auraEffect*/)
{
Unit::AuraApplicationMap const& auras = GetUnitOwner()->GetAppliedAuras();
for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
if (itr->second->GetBase()->GetCasterGUID() == this->GetCasterGUID() && itr->second->GetBase()->GetSpellInfo()->Dispel == DISPEL_POISON)
return;
SetDuration(0);
}
void Register() override
{
DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_rog_savage_combat::CalcPeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_rog_savage_combat::Update, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
}
};
class spell_rog_combat_potency : public AuraScript
{
PrepareAuraScript(spell_rog_combat_potency);
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetTypeMask() & PROC_FLAG_DONE_MELEE_AUTO_ATTACK;
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_combat_potency::CheckProc);
}
};
// 13877, 33735, (check 51211, 65956) - Blade Flurry
class spell_rog_blade_flurry : public AuraScript
{
PrepareAuraScript(spell_rog_blade_flurry);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK });
}
bool Load() override
{
_procTargetGUID.Clear();
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (!eventInfo.GetActor())
return false;
Unit* _procTarget = eventInfo.GetActor()->SelectNearbyNoTotemTarget(eventInfo.GetProcTarget());
if (_procTarget)
_procTargetGUID = _procTarget->GetGUID();
return _procTarget;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
// Xinef: no _procTarget but checkproc passed??
// Unit::CalculateAOEDamageReduction (this=0x0, damage=4118, schoolMask=1, caster=0x7ffdad089000)
Unit* procTarget = ObjectAccessor::GetUnit(*GetTarget(), _procTargetGUID);
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (procTarget && damageInfo)
{
int32 damage = damageInfo->GetUnmitigatedDamage();
CustomSpellValues values;
values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage);
values.AddSpellMod(SPELLVALUE_FORCED_CRIT_RESULT, int32(eventInfo.GetHitMask() & PROC_EX_CRITICAL_HIT));
GetTarget()->CastCustomSpell(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, values, procTarget, TRIGGERED_FULL_MASK, nullptr, aurEff);
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
}
private:
ObjectGuid _procTargetGUID;
};
// -31228 - Cheat Death
class spell_rog_cheat_death : public AuraScript
{
PrepareAuraScript(spell_rog_cheat_death);
uint32 absorbChance;
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, SPELL_ROGUE_CHEATING_DEATH });
}
bool Load() override
{
absorbChance = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
return GetUnitOwner()->ToPlayer();
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Player* target = GetTarget()->ToPlayer();
if (dmgInfo.GetDamage() < target->GetHealth() || target->HasSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance))
return;
target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true);
target->CastSpell(target, SPELL_ROGUE_CHEATING_DEATH, true);
target->AddSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, MINUTE * IN_MILLISECONDS);
uint32 health10 = target->CountPctFromMaxHealth(10);
// hp > 10% - absorb hp till 10%
if (target->GetHealth() > health10)
absorbAmount = dmgInfo.GetDamage() - target->GetHealth() + health10;
// hp lower than 10% - absorb everything
else
absorbAmount = dmgInfo.GetDamage();
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_cheat_death::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_cheat_death::Absorb, EFFECT_0);
}
};
// -2818 - Deadly Poison
class spell_rog_deadly_poison : public SpellScript
{
PrepareSpellScript(spell_rog_deadly_poison);
bool Load() override
{
_stackAmount = 0;
// at this point CastItem must already be initialized
return GetCaster()->IsPlayer() && GetCastItem();
}
void HandleBeforeHit(SpellMissInfo missInfo)
{
if (missInfo != SPELL_MISS_NONE)
{
return;
}
if (Unit* target = GetHitUnit())
// Deadly Poison
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0x80000, 0, GetCaster()->GetGUID()))
_stackAmount = aurEff->GetBase()->GetStackAmount();
}
void HandleAfterHit()
{
if (_stackAmount < 5)
return;
Player* player = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
{
Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
if (item == GetCastItem())
item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
if (!item)
return;
// item combat enchantments
for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
{
SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
if (!enchant)
continue;
for (uint8 s = 0; s < 3; ++s)
{
if (enchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
continue;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]);
if (!spellInfo)
{
LOG_ERROR("misc", "Player::CastItemCombatSpell Enchant {}, player (Name: {}, {}) cast unknown spell {}",
enchant->ID, player->GetName(), player->GetGUID().ToString(), enchant->spellid[s]);
continue;
}
// Proc only rogue poisons
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
continue;
// Do not reproc deadly
if (spellInfo->SpellFamilyFlags.IsEqual(0x10000, 0x80000, 0))
continue;
if (spellInfo->IsPositive())
player->CastSpell(player, enchant->spellid[s], true, item);
else
player->CastSpell(target, enchant->spellid[s], true, item);
}
}
}
}
void Register() override
{
BeforeHit += BeforeSpellHitFn(spell_rog_deadly_poison::HandleBeforeHit);
AfterHit += SpellHitFn(spell_rog_deadly_poison::HandleAfterHit);
}
uint8 _stackAmount;
};
// 51690 - Killing Spree
class spell_rog_killing_spree_aura : public AuraScript
{
PrepareAuraScript(spell_rog_killing_spree_aura);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ROGUE_KILLING_SPREE_TELEPORT,
SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG,
SPELL_ROGUE_KILLING_SPREE_DMG_BUFF
});
}
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true);
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
while (!_targets.empty())
{
ObjectGuid guid = Acore::Containers::SelectRandomContainerElement(_targets);
if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid))
{
// xinef: target may be no longer valid
if (!GetTarget()->IsValidAttackTarget(target) || target->HasStealthAura() || target->HasInvisibilityAura())
{
_targets.remove(guid);
continue;
}
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true);
// xinef: ensure fast coordinates switch, dont wait for client to send opcode
WorldLocation const& dest = GetTarget()->ToPlayer()->GetTeleportDest();
GetTarget()->ToPlayer()->UpdatePosition(dest, true);
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_DONT_REPORT_CAST_ERROR));
break;
}
else
_targets.remove(guid);
}
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF);
}
public:
void AddTarget(Unit* target)
{
_targets.push_back(target->GetGUID());
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_aura::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_aura::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
private:
GuidList _targets;
};
#define KillingSpreeScriptName "spell_rog_killing_spree"
typedef spell_rog_killing_spree_aura spell_rog_killing_spree_aura_script;
class spell_rog_killing_spree : public SpellScript
{
PrepareSpellScript(spell_rog_killing_spree);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_KILLING_SPREE });
}
SpellCastResult CheckCast()
{
// Kologarn area, Killing Spree should not work
if (GetCaster()->GetMapId() == MAP_ULDUAR && GetCaster()->GetDistance2d(1766.936f, -24.748f) < 50.0f)
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
return SPELL_CAST_OK;
}
void FilterTargets(std::list& targets)
{
if (targets.empty() || GetCaster()->GetVehicleBase() || GetCaster()->HasUnitState(UNIT_STATE_ROOT))
FinishCast(SPELL_FAILED_OUT_OF_RANGE);
else
{
// Added attribute not breaking stealth, removes auras here
GetCaster()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CAST);
GetCaster()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_SPELL_ATTACK);
}
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE))
{
if (spell_rog_killing_spree_aura* script = dynamic_cast(aura->GetScriptByName(KillingSpreeScriptName)))
script->AddTarget(GetHitUnit());
}
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_rog_killing_spree::CheckCast);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
// -31130 - Nerves of Steel
class spell_rog_nerves_of_steel : public AuraScript
{
PrepareAuraScript(spell_rog_nerves_of_steel);
uint32 absorbPct;
bool Load() override
{
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// Set absorbtion amount to unlimited
amount = -1;
}
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
{
// reduces all damage taken while stun or fear
if (GetTarget()->GetUnitFlags() & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUnitFlags() & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1 << MECHANIC_STUN)))
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_nerves_of_steel::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_nerves_of_steel::Absorb, EFFECT_0);
}
};
// 14185 - Preparation
class spell_rog_preparation : public SpellScript
{
PrepareSpellScript(spell_rog_preparation);
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_GLYPH_OF_PREPARATION });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
//immediately finishes the cooldown on certain Rogue abilities
bool hasGlyph = caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION);
PlayerSpellMap const& spellMap = caster->GetSpellMap();
for (PlayerSpellMap::const_iterator itr = spellMap.begin(); itr != spellMap.end(); ++itr)
{
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE)
{
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) // Vanish, Evasion, Sprint
{
SpellCooldowns::iterator citr = caster->GetSpellCooldownMap().find(spellInfo->Id);
if (citr != caster->GetSpellCooldownMap().end() && citr->second.needSendToClient)
caster->RemoveSpellCooldown(spellInfo->Id, true);
else
caster->RemoveSpellCooldown(spellInfo->Id, false);
}
else if (hasGlyph)
{
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick
(spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry
spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY))
{
SpellCooldowns::iterator citr = caster->GetSpellCooldownMap().find(spellInfo->Id);
if (citr != caster->GetSpellCooldownMap().end() && citr->second.needSendToClient)
caster->RemoveSpellCooldown(spellInfo->Id, true);
else
caster->RemoveSpellCooldown(spellInfo->Id, false);
}
}
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_preparation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// -51685 - Prey on the Weak
class spell_rog_prey_on_the_weak : public AuraScript
{
PrepareAuraScript(spell_rog_prey_on_the_weak);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_PREY_ON_THE_WEAK });
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
Unit* victim = target->GetVictim();
if (!victim && target->IsPlayer())
victim = target->ToPlayer()->GetSelectedUnit();
if (victim && victim->IsAlive() && (target->GetHealthPct() > victim->GetHealthPct()))
{
if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK))
{
int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
target->CastCustomSpell(target, SPELL_ROGUE_PREY_ON_THE_WEAK, &bp, 0, 0, true);
}
}
else
target->RemoveAurasDueToSpell(SPELL_ROGUE_PREY_ON_THE_WEAK);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_prey_on_the_weak::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// -1943 - Rupture
class spell_rog_rupture : public AuraScript
{
PrepareAuraScript(spell_rog_rupture);
bool Load() override
{
Unit* caster = GetCaster();
return caster && caster->IsPlayer();
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
if (Unit* caster = GetCaster())
{
canBeRecalculated = false;
float const attackpowerPerCombo[6] =
{
0.0f,
0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs
0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs
0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs
0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs
0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs
};
uint8 cp = caster->ToPlayer()->GetComboPoints();
if (cp > 5)
cp = 5;
amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * attackpowerPerCombo[cp]);
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
}
};
// 5938 - Shiv
class spell_rog_shiv : public SpellScript
{
PrepareSpellScript(spell_rog_shiv);
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_SHIV_TRIGGERED });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
caster->CastSpell(unitTarget, SPELL_ROGUE_SHIV_TRIGGERED, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_shiv::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 57934 - Tricks of the Trade
class spell_rog_tricks_of_the_trade : public AuraScript
{
PrepareAuraScript(spell_rog_tricks_of_the_trade);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC });
}
bool Load() override
{
_redirectTarget = nullptr;
return true;
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT)
GetTarget()->ResetRedirectThreat();
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_redirectTarget = GetTarget()->GetRedirectThreatTarget();
return _redirectTarget;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* target = GetTarget();
target->CastSpell(_redirectTarget, SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST, true);
target->CastSpell(target, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC, true);
Remove(AURA_REMOVE_BY_DEFAULT); // maybe handle by proc charges
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
DoCheckProc += AuraCheckProcFn(spell_rog_tricks_of_the_trade::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_tricks_of_the_trade::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
private:
Unit* _redirectTarget;
};
// 59628 - Tricks of the Trade (Proc)
class spell_rog_tricks_of_the_trade_proc : public AuraScript
{
PrepareAuraScript(spell_rog_tricks_of_the_trade_proc);
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->ResetRedirectThreat();
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_proc::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
class spell_rog_pickpocket : public SpellScript
{
PrepareSpellScript(spell_rog_pickpocket);
SpellCastResult CheckCast()
{
if (!GetExplTargetUnit() || !GetCaster()->IsValidAttackTarget(GetExplTargetUnit(), GetSpellInfo()))
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_rog_pickpocket::CheckCast);
}
};
enum vanish
{
SPELL_STEALTH = 1784,
SPELL_PARALYZE = 38132,
SPELL_CLEAN_ESCAPE_AURA = 23582,
SPELL_CLEAN_ESCAPE_HEAL = 23583
};
// 18461 - Vanish Purge (Server Side)
class spell_rog_vanish_purge : public SpellScript
{
PrepareSpellScript(spell_rog_vanish_purge);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PARALYZE });
}
void HandleRootRemove(SpellEffIndex /*effIndex*/)
{
if (GetCaster() && !GetCaster()->HasAura(SPELL_PARALYZE)) // Root from Tainted Core SSC, should not be removed by vanish.
GetCaster()->RemoveAurasWithMechanic(1 << MECHANIC_ROOT);
}
void HandleSnareRemove(SpellEffIndex /*effIndex*/)
{
if (GetCaster())
GetCaster()->RemoveAurasWithMechanic(1 << MECHANIC_SNARE);
}
void Register() override
{
// Blizzard handles EFFECT_0 as the unroot and EFFECT_1 as unsnare. Hence why they are not done in the same place.
OnEffectHitTarget += SpellEffectFn(spell_rog_vanish_purge::HandleRootRemove, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
OnEffectHitTarget += SpellEffectFn(spell_rog_vanish_purge::HandleSnareRemove, EFFECT_1, SPELL_EFFECT_APPLY_AURA);
}
};
// -1856 - Vanish
class spell_rog_vanish : public SpellScript
{
PrepareSpellScript(spell_rog_vanish);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_CLEAN_ESCAPE_AURA, SPELL_CLEAN_ESCAPE_HEAL });
}
void HandleEffect(SpellEffIndex /*effIndex*/)
{
if (GetCaster())
{
GetCaster()->RemoveAurasByType(SPELL_AURA_MOD_STALKED);
if (!GetCaster()->HasAura(SPELL_STEALTH))
{
// Remove stealth cooldown if needed.
if (GetCaster()->IsPlayer() && GetCaster()->HasSpellCooldown(SPELL_STEALTH))
GetCaster()->ToPlayer()->RemoveSpellCooldown(SPELL_STEALTH);
GetCaster()->CastSpell(GetCaster(), SPELL_STEALTH, true);
}
if (GetCaster()->HasAura(SPELL_CLEAN_ESCAPE_AURA))
GetCaster()->CastSpell(GetCaster(), SPELL_CLEAN_ESCAPE_HEAL, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_vanish::HandleEffect, EFFECT_2, SPELL_EFFECT_SANCTUARY);
}
};
void AddSC_rogue_spell_scripts()
{
RegisterSpellScript(spell_rog_savage_combat);
RegisterSpellScript(spell_rog_combat_potency);
RegisterSpellScript(spell_rog_blade_flurry);
RegisterSpellScript(spell_rog_cheat_death);
RegisterSpellScript(spell_rog_deadly_poison);
RegisterSpellAndAuraScriptPair(spell_rog_killing_spree, spell_rog_killing_spree_aura);
RegisterSpellScript(spell_rog_nerves_of_steel);
RegisterSpellScript(spell_rog_preparation);
RegisterSpellScript(spell_rog_prey_on_the_weak);
RegisterSpellScript(spell_rog_rupture);
RegisterSpellScript(spell_rog_shiv);
RegisterSpellScript(spell_rog_tricks_of_the_trade);
RegisterSpellScript(spell_rog_tricks_of_the_trade_proc);
RegisterSpellScript(spell_rog_pickpocket);
RegisterSpellScript(spell_rog_vanish_purge);
RegisterSpellScript(spell_rog_vanish);
}