/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "AreaDefines.h"
#include "CreatureScript.h"
#include "Pet.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "TemporarySummon.h"
/*
* Scripts for spells with SPELLFAMILY_WARLOCK and SPELLFAMILY_GENERIC spells used by warlock players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_warl_".
*/
enum WarlockSpells
{
SPELL_WARLOCK_DRAIN_SOUL_R1 = 1120,
SPELL_WARLOCK_CREATE_SOULSHARD = 43836,
SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT = 18662,
SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018,
SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020,
SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS = 54435,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER = 54443,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD = 54508,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER = 54509,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444,
SPELL_WARLOCK_FEL_SYNERGY_HEAL = 54181,
SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_AURA = 58070,
SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_PROC = 58068,
SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME = 63311,
SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE = 56216,
SPELL_WARLOCK_HAUNT = 48181,
SPELL_WARLOCK_HAUNT_HEAL = 48210,
SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692,
SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1 = 18703,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 = 60955,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956,
SPELL_WARLOCK_LIFE_TAP_ENERGIZE = 31818,
SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2 = 32553,
SPELL_WARLOCK_SEED_OF_CORRUPTION_R1 = 27243,
SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R1 = 27285,
SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R2 = 47833,
SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R3 = 47834,
SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_GENERIC = 32865,
SPELL_WARLOCK_SEED_OF_CORRUPTION_VISUAL = 37826,
SPELL_WARLOCK_SOULSHATTER = 32835,
SPELL_WARLOCK_SIPHON_LIFE_HEAL = 63106,
SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117,
SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_R1 = 18213,
SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_PROC = 18371,
SPELL_WARLOCK_EYE_OF_KILROGG_FLY = 58083,
SPELL_WARLOCK_PET_VOID_STAR_TALISMAN = 37386, // Void Star Talisman
SPELL_WARLOCK_DEMONIC_PACT_PROC = 48090,
};
enum WarlockSpellIcons
{
WARLOCK_ICON_ID_IMPROVED_LIFE_TAP = 208,
WARLOCK_ICON_ID_MANA_FEED = 1982,
WARLOCK_ICON_ID_DEMONIC_PACT = 3220
};
class spell_warl_eye_of_kilrogg : public AuraScript
{
PrepareAuraScript(spell_warl_eye_of_kilrogg);
void HandleAuraApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
PreventDefaultAction();
if (Player* player = GetTarget()->ToPlayer())
{
player->UnsummonPetTemporaryIfAny();
// Glyph of Kilrogg
if (player->HasAura(58081))
{
if (Unit* charm = player->GetCharm())
{
if (charm->GetMapId() == MAP_OUTLAND || charm->GetMapId() == MAP_NORTHREND)
{
charm->CastSpell(charm, SPELL_WARLOCK_EYE_OF_KILROGG_FLY, true);
}
}
}
}
}
void HandleAuraRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetTarget()->ToPlayer())
{
if (Unit* charm = player->GetCharm())
charm->ToTempSummon()->UnSummon();
player->ResummonPetTemporaryUnSummonedIfAny();
}
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_warl_eye_of_kilrogg::HandleAuraApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_warl_eye_of_kilrogg::HandleAuraRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
class spell_warl_shadowflame : public SpellScript
{
PrepareSpellScript(spell_warl_shadowflame);
void HandleSchoolDMG(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
GetCaster()->CastSpell(target, (GetSpellInfo()->Id == 47897 ? 47960 : 61291), true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_warl_shadowflame::HandleSchoolDMG, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
class spell_warl_seduction : public AuraScript
{
PrepareAuraScript(spell_warl_seduction);
void HandleAuraApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
if (Unit* owner = caster->GetOwner())
if (owner->GetAuraEffectDummy(56250))
{
Unit* target = GetTarget();
target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE, ObjectGuid::Empty, target->GetAura(32409)); // SW:D shall not be removed.
target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT);
target->RemoveAurasByType(SPELL_AURA_PERIODIC_LEECH);
}
}
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_warl_seduction::HandleAuraApply, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL);
}
};
class spell_warl_improved_demonic_tactics : public AuraScript
{
PrepareAuraScript(spell_warl_improved_demonic_tactics);
bool Load() override
{
return GetUnitOwner()->IsPlayer();
}
void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
{
isPeriodic = true;
amplitude = 10 * IN_MILLISECONDS;
}
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
if (aurEff->GetEffIndex() == EFFECT_0)
amount = CalculatePct(GetUnitOwner()->ToPlayer()->GetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1 + static_cast(SPELL_SCHOOL_FROST)), GetSpellInfo()->Effects[EFFECT_0].CalcValue());
else
amount = CalculatePct(GetUnitOwner()->ToPlayer()->GetFloatValue(PLAYER_CRIT_PERCENTAGE), GetSpellInfo()->Effects[EFFECT_0].CalcValue());
}
void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
{
if (!spellMod)
{
spellMod = new SpellModifier(aurEff->GetBase());
spellMod->op = SpellModOp(aurEff->GetMiscValue());
spellMod->type = SPELLMOD_FLAT;
spellMod->spellId = GetId();
spellMod->mask = flag96(0x0, 0x2000, 0x0); // Pet Passive
}
spellMod->value = aurEff->GetAmount();
}
void HandlePeriodic(AuraEffect const* aurEff)
{
PreventDefaultAction();
GetAura()->GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
}
void Register() override
{
DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_warl_improved_demonic_tactics::CalcPeriodic, EFFECT_ALL, SPELL_AURA_DUMMY);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_improved_demonic_tactics::CalculateAmount, EFFECT_ALL, SPELL_AURA_DUMMY);
DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_warl_improved_demonic_tactics::HandleEffectCalcSpellMod, EFFECT_ALL, SPELL_AURA_DUMMY);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_improved_demonic_tactics::HandlePeriodic, EFFECT_ALL, SPELL_AURA_DUMMY);
}
};
class spell_warl_ritual_of_summoning : public SpellScript
{
PrepareSpellScript(spell_warl_ritual_of_summoning);
SpellCastResult CheckCast()
{
if (GetCaster()->IsPlayer())
if (GetCaster()->ToPlayer()->InBattleground())
return SPELL_FAILED_NOT_IN_BATTLEGROUND;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_warl_ritual_of_summoning::CheckCast);
}
};
class spell_warl_demonic_aegis : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_aegis);
void HandleAuraApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
// Remove Fel Armor and Demon Armor
GetTarget()->RemoveAurasWithFamily(SPELLFAMILY_WARLOCK, 0, 0x20000020, 0, ObjectGuid::Empty);
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_warl_demonic_aegis::HandleAuraApply, EFFECT_0, SPELL_AURA_ADD_PCT_MODIFIER, AURA_EFFECT_HANDLE_REAL);
}
};
// -35696 - Demonic Knowledge
class spell_warl_demonic_knowledge : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_knowledge);
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
{
uint8 pct = aurEff->GetBaseAmount() + aurEff->GetDieSides();
amount = CalculatePct(caster->GetStat(STAT_STAMINA) + caster->GetStat(STAT_INTELLECT), pct);
}
}
void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
{
isPeriodic = true;
amplitude = 5 * IN_MILLISECONDS;
}
void HandlePeriodic(AuraEffect const* aurEff)
{
PreventDefaultAction();
GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_demonic_knowledge::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE);
DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_warl_demonic_knowledge::CalcPeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_knowledge::HandlePeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE);
}
};
class spell_warl_generic_scaling : public AuraScript
{
PrepareAuraScript(spell_warl_generic_scaling);
void CalculateResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: pet inherits 40% of resistance from owner and 35% of armor
if (Unit* owner = GetUnitOwner()->GetOwner())
{
SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
amount = CalculatePct(std::max(0, owner->GetResistance(schoolMask)), modifier);
if (owner->HasAura(SPELL_WARLOCK_PET_VOID_STAR_TALISMAN) && schoolMask != SPELL_SCHOOL_MASK_NORMAL)
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_PET_VOID_STAR_TALISMAN);
amount += spellInfo->Effects[EFFECT_0].CalcValue(); // 130
}
}
}
void CalculateStatAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: by default warlock pet inherits 75% of stamina and 30% of intellect
if (Unit* owner = GetUnitOwner()->GetOwner())
{
Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
int32 modifier = stat == STAT_STAMINA ? 75 : 30;
amount = CalculatePct(std::max(0, owner->GetStat(stat)), modifier);
}
}
void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: by default warlock pet inherits 57% of max(SP FIRE, SP SHADOW) as AP
if (Unit* owner = GetUnitOwner()->GetOwner())
{
int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
int32 maximum = (fire > shadow) ? fire : shadow;
amount = CalculatePct(std::max(0, maximum), 57);
}
}
void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: by default warlock pet inherits 15% of max(SP FIRE, SP SHADOW) as SP
if (Unit* owner = GetUnitOwner()->GetOwner())
{
int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
int32 maximum = (fire > shadow) ? fire : shadow;
amount = CalculatePct(std::max(0, maximum), 15);
// xinef: Update appropriate player field
if (owner->IsPlayer())
owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
}
}
void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude)
{
isPeriodic = true;
amplitude = 2 * IN_MILLISECONDS;
}
void HandlePeriodic(AuraEffect const* aurEff)
{
PreventDefaultAction();
if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT && (aurEff->GetMiscValue() == STAT_STAMINA || aurEff->GetMiscValue() == STAT_INTELLECT))
{
int32 currentAmount = aurEff->GetAmount();
int32 newAmount = GetEffect(aurEff->GetEffIndex())->CalculateAmount(GetCaster());
if (newAmount != currentAmount)
{
if (aurEff->GetMiscValue() == STAT_STAMINA)
{
uint32 actStat = GetUnitOwner()->GetHealth();
GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
GetUnitOwner()->SetHealth(std::min(GetUnitOwner()->GetMaxHealth(), actStat));
}
else
{
uint32 actStat = GetUnitOwner()->GetPower(POWER_MANA);
GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
GetUnitOwner()->SetPower(POWER_MANA, std::min(GetUnitOwner()->GetMaxPower(POWER_MANA), actStat));
}
}
}
else
GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
}
void Register() override
{
if (m_scriptSpellId != 34947)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
if (m_scriptSpellId == 34947 || m_scriptSpellId == 34956)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
if (m_scriptSpellId == 34947)
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
}
DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_warl_generic_scaling::CalcPeriodic, EFFECT_ALL, SPELL_AURA_ANY);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_generic_scaling::HandlePeriodic, EFFECT_ALL, SPELL_AURA_ANY);
}
};
class spell_warl_infernal_scaling : public AuraScript
{
PrepareAuraScript(spell_warl_infernal_scaling);
void CalculateResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: pet inherits 40% of resistance from owner and 35% of armor
if (Unit* owner = GetUnitOwner()->GetOwner())
{
SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
amount = CalculatePct(std::max(0, owner->GetResistance(schoolMask)), modifier);
if (owner->HasAura(SPELL_WARLOCK_PET_VOID_STAR_TALISMAN) && schoolMask != SPELL_SCHOOL_MASK_NORMAL)
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_PET_VOID_STAR_TALISMAN);
amount += spellInfo->Effects[EFFECT_0].CalcValue(); // 130
}
}
}
void CalculateStatAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: by default warlock pet inherits 75% of stamina and 30% of intellect
if (Unit* owner = GetUnitOwner()->GetOwner())
{
Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
int32 modifier = stat == STAT_STAMINA ? 75 : 30;
amount = CalculatePct(std::max(0, owner->GetStat(stat)), modifier);
}
}
void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: by default warlock pet inherits 57% of max(SP FIRE, SP SHADOW) as AP
if (Unit* owner = GetUnitOwner()->GetOwner())
{
int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
int32 maximum = (fire > shadow) ? fire : shadow;
amount = CalculatePct(std::max(0, maximum), 57);
}
}
void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
// xinef: by default warlock pet inherits 15% of max(SP FIRE, SP SHADOW) as SP
if (Unit* owner = GetUnitOwner()->GetOwner())
{
int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE);
int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW);
int32 maximum = (fire > shadow) ? fire : shadow;
amount = CalculatePct(std::max(0, maximum), 15);
// xinef: Update appropriate player field
if (owner->IsPlayer())
owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
}
}
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE);
else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE);
}
void Register() override
{
if (m_scriptSpellId != 36186)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE);
if (m_scriptSpellId == 36186 || m_scriptSpellId == 36188)
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT);
if (m_scriptSpellId == 36186)
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE);
}
OnEffectApply += AuraEffectApplyFn(spell_warl_infernal_scaling::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
}
};
// -710 - Banish
class spell_warl_banish : public SpellScript
{
PrepareSpellScript(spell_warl_banish);
void HandleBanish(SpellMissInfo missInfo)
{
if (missInfo != SPELL_MISS_IMMUNE)
{
return;
}
if (Unit* target = GetHitUnit())
{
// Casting Banish on a banished target will remove applied aura
if (Aura* banishAura = target->GetAura(GetSpellInfo()->Id, GetCaster()->GetGUID()))
{
banishAura->Remove();
}
}
}
void Register() override
{
BeforeHit += BeforeSpellHitFn(spell_warl_banish::HandleBanish);
}
};
// 47193 - Demonic Empowerment
class spell_warl_demonic_empowerment : public SpellScript
{
PrepareSpellScript(spell_warl_demonic_empowerment);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP
});
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Creature* targetCreature = GetHitCreature())
{
if (targetCreature->IsPet())
{
CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry());
switch (ci->family)
{
case CREATURE_FAMILY_SUCCUBUS:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
break;
case CREATURE_FAMILY_VOIDWALKER:
{
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
targetCreature->CastCustomSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, nullptr, nullptr, true);
//unitTarget->CastSpell(unitTarget, 54441, true);
break;
}
case CREATURE_FAMILY_FELGUARD:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
break;
case CREATURE_FAMILY_FELHUNTER:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
break;
case CREATURE_FAMILY_IMP:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
break;
}
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_warl_demonic_empowerment::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 6201 - Create Healthstone (and ranks)
class spell_warl_create_healthstone : public SpellScript
{
PrepareSpellScript(spell_warl_create_healthstone);
static uint32 const iTypes[8][3];
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1, SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2 });
}
SpellCastResult CheckCast()
{
if (Player* caster = GetCaster()->ToPlayer())
{
uint8 spellRank = GetSpellInfo()->GetRank();
ItemPosCountVec dest;
InventoryResult msg = caster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, iTypes[spellRank - 1][0], 1, nullptr);
if (msg != EQUIP_ERR_OK)
return SPELL_FAILED_TOO_MANY_OF_ITEM;
}
return SPELL_CAST_OK;
}
void HandleScriptEffect(SpellEffIndex effIndex)
{
if (Unit* unitTarget = GetHitUnit())
{
uint32 rank = 0;
// Improved Healthstone
if (AuraEffect const* aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0))
{
switch (aurEff->GetId())
{
case SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1:
rank = 1;
break;
case SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2:
rank = 2;
break;
default:
LOG_ERROR("spells", "Unknown rank of Improved Healthstone id: {}", aurEff->GetId());
break;
}
}
uint8 spellRank = GetSpellInfo()->GetRank();
if (spellRank > 0 && spellRank <= 8)
CreateItem(effIndex, iTypes[spellRank - 1][rank]);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_warl_create_healthstone::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
OnCheckCast += SpellCheckCastFn(spell_warl_create_healthstone::CheckCast);
}
};
uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone::iTypes[8][3] =
{
{ 5512, 19004, 19005}, // Minor Healthstone
{ 5511, 19006, 19007}, // Lesser Healthstone
{ 5509, 19008, 19009}, // Healthstone
{ 5510, 19010, 19011}, // Greater Healthstone
{ 9421, 19012, 19013}, // Major Healthstone
{22103, 22104, 22105}, // Master Healthstone
{36889, 36890, 36891}, // Demonic Healthstone
{36892, 36893, 36894} // Fel Healthstone
};
// 47422 - Everlasting Affliction
class spell_warl_everlasting_affliction : public SpellScript
{
PrepareSpellScript(spell_warl_everlasting_affliction);
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Unit* unitTarget = GetHitUnit())
// Refresh corruption on target
if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID()))
{
aur->GetBase()->RefreshTimersWithMods();
aur->ChangeAmount(aur->CalculateAmount(aur->GetCaster()), false);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_warl_everlasting_affliction::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 18541 - Ritual of Doom Effect
class spell_warl_ritual_of_doom_effect : public SpellScript
{
PrepareSpellScript(spell_warl_ritual_of_doom_effect);
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
caster->CastSpell(caster, GetEffectValue(), true);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_warl_ritual_of_doom_effect::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// -27285 - Seed of Corruption
// 32865 - Seed of Corruption
class spell_warl_seed_of_corruption_damage : public SpellScript
{
PrepareSpellScript(spell_warl_seed_of_corruption_damage);
void FilterTargets(std::list& targets)
{
targets.remove_if([&](WorldObject const* target)
{
if (Unit const* unitTarget = target->ToUnit())
{
if (WorldLocation const* dest = GetExplTargetDest())
{
if (!unitTarget->IsWithinLOS(dest->GetPositionX(), dest->GetPositionY(), dest->GetPositionZ()))
{
return true;
}
}
}
return false;
});
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption_damage::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
};
// -27243 - Seed of Corruption
class spell_warl_seed_of_corruption_aura: public AuraScript
{
PrepareAuraScript(spell_warl_seed_of_corruption_aura);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({
SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R1,
SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R2,
SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R3,
SPELL_WARLOCK_SEED_OF_CORRUPTION_VISUAL
});
}
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
if (!GetCaster())
return;
// effect 1 scales with 14% of caster's SP (DBC data)
amount = GetCaster()->SpellDamageBonusDone(GetUnitOwner(), GetSpellInfo(), amount, DOT, aurEff->GetEffIndex(), aurEff->GetPctMods());
}
void Detonate(AuraEffect const* aurEff)
{
if (!GetCaster() || !GetTarget())
return;
GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_SEED_OF_CORRUPTION_VISUAL, true, nullptr, aurEff);
GetCaster()->CastSpell(GetTarget(), sSpellMgr->GetSpellWithRank(SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R1, GetSpellInfo()->GetRank()), true, nullptr, aurEff);
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
return;
int32 remainingDamage = aurEff->GetAmount() - damageInfo->GetDamage();
if (remainingDamage > 0)
{
GetAura()->GetEffect(EFFECT_1)->SetAmount(remainingDamage);
}
else // damage threshold has been reached
{
Remove(AURA_REMOVE_BY_DEFAULT);
Detonate(aurEff);
}
}
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
if (removeMode == AURA_REMOVE_BY_DEATH)
Detonate(aurEff);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_seed_of_corruption_aura::CalculateAmount, EFFECT_1, SPELL_AURA_DUMMY);
AfterEffectRemove += AuraEffectRemoveFn(spell_warl_seed_of_corruption_aura::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
OnEffectProc += AuraEffectProcFn(spell_warl_seed_of_corruption_aura::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
// Monster spells, triggered only on detonation threshold reached (not on death)
// 32863 - Seed of Corruption
// 36123 - Seed of Corruption
// 38252 - Seed of Corruption
// 39367 - Seed of Corruption
// 44141 - Seed of Corruption
// 70388 - Seed of Corruption
class spell_warl_seed_of_corruption_generic_aura: public AuraScript
{
PrepareAuraScript(spell_warl_seed_of_corruption_generic_aura);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_GENERIC, SPELL_WARLOCK_SEED_OF_CORRUPTION_VISUAL });
}
void Detonate(AuraEffect const* aurEff)
{
if (!GetCaster() || !GetTarget())
return;
GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_SEED_OF_CORRUPTION_VISUAL, true, nullptr, aurEff);
GetCaster()->CastCustomSpell(SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_GENERIC, SPELLVALUE_BASE_POINT0, GetSpellInfo()->GetEffect(EFFECT_1).CalcValue(), GetTarget(), true, nullptr, aurEff);
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
return;
int32 remainingDamage = aurEff->GetAmount() - damageInfo->GetDamage();
if (remainingDamage > 0)
{
GetAura()->GetEffect(EFFECT_1)->SetAmount(remainingDamage);
}
else // damage threshold has been reached
{
Remove(AURA_REMOVE_BY_DEFAULT);
Detonate(aurEff);
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_warl_seed_of_corruption_generic_aura::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
// 29858 - Soulshatter
class spell_warl_soulshatter : public SpellScript
{
PrepareSpellScript(spell_warl_soulshatter);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_SOULSHATTER });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
{
if (target->CanHaveThreatList() && target->GetThreatMgr().GetThreat(caster) > 0.0f)
caster->CastSpell(target, SPELL_WARLOCK_SOULSHATTER, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_warl_soulshatter::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 63108 - Siphon Life
class spell_warl_siphon_life : public AuraScript
{
PrepareAuraScript(spell_warl_siphon_life);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_SIPHON_LIFE_HEAL, SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
{
return false;
}
return GetTarget()->IsAlive();
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 amount = CalculatePct(static_cast(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount());
// Glyph of Siphon Life
if (AuraEffect const* glyph = GetTarget()->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE, EFFECT_0))
AddPct(amount, glyph->GetAmount());
GetTarget()->CastCustomSpell(SPELL_WARLOCK_SIPHON_LIFE_HEAL, SPELLVALUE_BASE_POINT0, amount, GetTarget(), true, nullptr, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_warl_siphon_life::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_warl_siphon_life::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// -1454 - Life Tap
class spell_warl_life_tap : public SpellScript
{
PrepareSpellScript(spell_warl_life_tap);
bool Load() override
{
return GetCaster()->IsPlayer();
}
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_LIFE_TAP_ENERGIZE, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2 });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
{
int32 spellEffect = GetEffectValue();
int32 mana = int32(spellEffect + (caster->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW) * 0.5f));
// Shouldn't Appear in Combat Log
target->ModifyHealth(-spellEffect);
// Improved Life Tap mod
if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_IMPROVED_LIFE_TAP, 0))
AddPct(mana, aurEff->GetAmount());
caster->CastCustomSpell(target, SPELL_WARLOCK_LIFE_TAP_ENERGIZE, &mana, nullptr, nullptr, false);
// Mana Feed
int32 manaFeedVal = 0;
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_MANA_FEED, 0))
manaFeedVal = aurEff->GetAmount();
if (manaFeedVal > 0)
{
ApplyPct(manaFeedVal, mana);
caster->CastCustomSpell(caster, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2, &manaFeedVal, nullptr, nullptr, true, nullptr);
}
}
}
SpellCastResult CheckCast()
{
if ((int32(GetCaster()->GetHealth()) > int32(GetSpellInfo()->Effects[EFFECT_0].CalcValue())))
return SPELL_CAST_OK;
return SPELL_FAILED_FIZZLE;
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_warl_life_tap::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_warl_life_tap::CheckCast);
}
};
// 48018 - Demonic Circle: Summon
class spell_warl_demonic_circle_summon : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_circle_summon);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT });
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode)
{
// If effect is removed by expire remove the summoned demonic circle too.
if (!(mode & AURA_EFFECT_HANDLE_REAPPLY))
GetTarget()->RemoveGameObject(GetId(), true);
GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
}
void HandleDummyTick(AuraEffect const* /*aurEff*/)
{
if (GameObject* circle = GetTarget()->GetGameObject(GetId()))
{
// Here we check if player is in demonic circle teleport range, if so add
// WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT.
// If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST.
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT);
if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true)))
{
if (!GetTarget()->HasAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST))
GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true);
}
else
GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
}
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_warl_demonic_circle_summon::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_circle_summon::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 48020 - Demonic Circle: Teleport
class spell_warl_demonic_circle_teleport : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_circle_teleport);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON });
}
void HandleTeleport(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetTarget()->ToPlayer())
{
if (GameObject* circle = player->GetGameObject(SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON))
{
player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation(), false, false, false, true);
player->RemoveAurasWithMechanic(1 << MECHANIC_SNARE);
}
}
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_warl_demonic_circle_teleport::HandleTeleport, EFFECT_0, SPELL_AURA_MECHANIC_IMMUNITY, AURA_EFFECT_HANDLE_REAL);
}
};
// -47230 - Fel Synergy
class spell_warl_fel_synergy : public AuraScript
{
PrepareAuraScript(spell_warl_fel_synergy);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_FEL_SYNERGY_HEAL });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
// Xinef: Added charm check
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
{
return false;
}
return (GetTarget()->GetGuardianPet() || GetTarget()->GetCharm()) && damageInfo->GetDamage();
}
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 heal = CalculatePct(static_cast(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount());
GetTarget()->CastCustomSpell(SPELL_WARLOCK_FEL_SYNERGY_HEAL, SPELLVALUE_BASE_POINT0, heal, (Unit*)nullptr, true, nullptr, aurEff); // TARGET_UNIT_PET
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_warl_fel_synergy::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_warl_fel_synergy::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// -48181 - Haunt
class spell_warl_haunt : public SpellScript
{
PrepareSpellScript(spell_warl_haunt);
void HandleAfterHit()
{
if (Aura* aura = GetHitAura())
if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1))
aurEff->SetAmount(CalculatePct(aurEff->GetAmount(), GetHitDamage()));
}
void Register() override
{
AfterHit += SpellHitFn(spell_warl_haunt::HandleAfterHit);
}
};
class spell_warl_haunt_aura : public AuraScript
{
PrepareAuraScript(spell_warl_haunt_aura);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_HAUNT_HEAL });
}
void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
int32 amount = aurEff->GetAmount();
GetTarget()->CastCustomSpell(caster, SPELL_WARLOCK_HAUNT_HEAL, &amount, nullptr, nullptr, true, nullptr, aurEff, GetCasterGUID());
}
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_warl_haunt_aura::HandleRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
// -30108 - Unstable Affliction
class spell_warl_unstable_affliction : public AuraScript
{
PrepareAuraScript(spell_warl_unstable_affliction);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL });
}
void HandleDispel(DispelInfo* dispelInfo)
{
if (Unit* caster = GetCaster())
if (AuraEffect const* aurEff = GetEffect(EFFECT_0))
{
int32 damage = aurEff->GetBaseAmount();
damage = aurEff->GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster, &damage, nullptr) * 9;
// backfire damage and silence
caster->CastCustomSpell(dispelInfo->GetDispeller(), SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, nullptr, nullptr, true, nullptr, aurEff);
}
}
void Register() override
{
AfterDispel += AuraDispelFn(spell_warl_unstable_affliction::HandleDispel);
}
};
// -603 - Curse of Doom
class spell_warl_curse_of_doom : public AuraScript
{
PrepareAuraScript(spell_warl_curse_of_doom);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT });
}
bool Load() override
{
return GetCaster() && GetCaster()->IsPlayer();
}
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (!GetCaster())
return;
AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
if (removeMode != AURA_REMOVE_BY_DEATH || !IsExpired())
return;
if (GetCaster()->ToPlayer()->isHonorOrXPTarget(GetTarget()))
GetCaster()->CastSpell(GetTarget(), SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT, true, nullptr, aurEff);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_warl_curse_of_doom::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
}
};
// -755 - Health Funnel
class spell_warl_health_funnel : public AuraScript
{
PrepareAuraScript(spell_warl_health_funnel);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1
});
}
void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
Unit* target = GetTarget();
if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2))
target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, true);
else if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1))
target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1, true);
}
void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1);
target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2);
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_warl_health_funnel::RemoveEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
OnEffectApply += AuraEffectApplyFn(spell_warl_health_funnel::ApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
}
};
// -6229 - Shadow Ward
class spell_warl_shadow_ward : public AuraScript
{
PrepareAuraScript(spell_warl_shadow_ward);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +80.68% from sp bonus
float bonus = 0.8068f;
bonus *= caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask());
bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
amount += int32(bonus);
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_shadow_ward::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
}
};
// 63310 - Glyph of Shadowflame
class spell_warl_glyph_of_shadowflame : public AuraScript
{
PrepareAuraScript(spell_warl_glyph_of_shadowflame);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME });
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME, true, nullptr, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_warl_glyph_of_shadowflame::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// -1120 - Drain Soul
class spell_warl_drain_soul : public AuraScript
{
PrepareAuraScript(spell_warl_drain_soul);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_R1,
SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_PROC,
SPELL_WARLOCK_CREATE_SOULSHARD,
SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_AURA,
SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_PROC
});
}
void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* caster = GetCaster();
Unit* target = GetTarget();
if (!(GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEATH && caster && target && caster->IsPlayer() && caster->ToPlayer()->isHonorOrXPTarget(target)))
{
PreventDefaultAction();
}
}
bool CheckProc(ProcEventInfo& eventInfo)
{
// Drain Soul's proc tries to happen each time the warlock lands a killing blow on a unit while channeling.
// Make sure that the dying unit is afflicted by the caster's Drain Soul debuff in order to avoid a false positive.
Unit* caster = GetCaster();
Unit* victim = eventInfo.GetProcTarget();
if (caster && victim)
{
return victim->GetAuraApplicationOfRankedSpell(SPELL_WARLOCK_DRAIN_SOUL_R1, caster->GetGUID()) != 0;
}
return false;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (Unit* caster = eventInfo.GetActor())
{
// Improved Drain Soul.
if (Aura const* impDrainSoul = caster->GetAuraOfRankedSpell(SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_R1, caster->GetGUID()))
{
int32 amount = CalculatePct(caster->GetMaxPower(POWER_MANA), impDrainSoul->GetSpellInfo()->Effects[EFFECT_2].CalcValue());
caster->CastCustomSpell(SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_PROC, SPELLVALUE_BASE_POINT0, amount, caster, true, nullptr, aurEff, caster->GetGUID());
}
}
}
void HandleTick(AuraEffect const* aurEff)
{
Unit* caster = GetCaster();
Unit* target = GetTarget();
if (caster && caster->IsPlayer() && caster->ToPlayer()->isHonorOrXPTarget(target))
{
if (roll_chance_i(20))
{
caster->CastSpell(caster, SPELL_WARLOCK_CREATE_SOULSHARD, aurEff);
// Glyph of Drain Soul - chance to create an additional Soul Shard.
if (AuraEffect* aur = caster->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_AURA, EFFECT_0))
{
if (roll_chance_i(aur->GetMiscValue()))
{
caster->CastSpell(caster, SPELL_WARLOCK_CREATE_SOULSHARD, aur);
}
}
}
}
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_warl_drain_soul::RemoveEffect, EFFECT_0, SPELL_AURA_CHANNEL_DEATH_ITEM, AURA_EFFECT_HANDLE_REAL);
DoCheckProc += AuraCheckProcFn(spell_warl_drain_soul::CheckProc);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_drain_soul::HandleTick, EFFECT_1, SPELL_AURA_PERIODIC_DAMAGE);
OnEffectProc += AuraEffectProcFn(spell_warl_drain_soul::HandleProc, EFFECT_2, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 29341 - Shadowburn
class spell_warl_shadowburn : public AuraScript
{
PrepareAuraScript(spell_warl_shadowburn);
void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* caster = GetCaster();
Unit* target = GetTarget();
if (!(GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEATH && caster && target && caster->IsPlayer() && caster->ToPlayer()->isHonorOrXPTarget(target)))
{
PreventDefaultAction();
}
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_warl_shadowburn::RemoveEffect, EFFECT_0, SPELL_AURA_CHANNEL_DEATH_ITEM, AURA_EFFECT_HANDLE_REAL);
}
};
class spell_warl_glyph_of_felguard : public AuraScript
{
PrepareAuraScript(spell_warl_glyph_of_felguard);
void HandleApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetCaster()->ToPlayer())
{
if (Pet* pet = player->GetPet())
{
if (pet->GetEntry() == NPC_FELGUARD)
{
pet->HandleStatModifier(UNIT_MOD_ATTACK_POWER, TOTAL_PCT, aurEff->GetAmount(), true);
}
}
}
}
void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetCaster()->ToPlayer())
{
if (Pet* pet = player->GetPet())
{
if (pet->GetEntry() == NPC_FELGUARD)
{
pet->HandleStatModifier(UNIT_MOD_ATTACK_POWER, TOTAL_PCT, aurEff->GetAmount(), false);
}
}
}
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_warl_glyph_of_felguard::HandleApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_warl_glyph_of_felguard::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
class spell_warl_glyph_of_voidwalker : public AuraScript
{
PrepareAuraScript(spell_warl_glyph_of_voidwalker);
void HandleApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetCaster()->ToPlayer())
{
if (Pet* pet = player->GetPet())
{
if (pet->GetEntry() == NPC_VOIDWALKER)
{
pet->HandleStatModifier(UNIT_MOD_STAT_STAMINA, TOTAL_PCT, aurEff->GetAmount(), true);
}
}
}
}
void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetCaster()->ToPlayer())
{
if (Pet* pet = player->GetPet())
{
if (pet->GetEntry() == NPC_VOIDWALKER)
{
pet->HandleStatModifier(UNIT_MOD_STAT_STAMINA, TOTAL_PCT, aurEff->GetAmount(), false);
}
}
}
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_warl_glyph_of_voidwalker::HandleApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_warl_glyph_of_voidwalker::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
// 54909, 53646 - Demonic Pact
class spell_warl_demonic_pact_aura : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_pact_aura);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_WARLOCK_DEMONIC_PACT_PROC });
}
bool AfterCheckProc(ProcEventInfo& eventInfo, bool isTriggeredAtSpellProcEvent)
{
return isTriggeredAtSpellProcEvent && eventInfo.GetActor() && eventInfo.GetActor()->IsPet();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (eventInfo.GetActor()->HasSpellCooldown(aurEff->GetId()))
return;
if (Unit* owner = eventInfo.GetActor()->GetOwner())
{
int32 currentBonus = 0;
if (AuraEffect* demonicAurEff = owner->GetAuraEffect(SPELL_WARLOCK_DEMONIC_PACT_PROC, EFFECT_0))
{
currentBonus = demonicAurEff->GetAmount();
}
if (AuraEffect* talentAurEff = owner->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_DEMONIC_PACT, EFFECT_0))
{
int32 spellDamageMinusBonus = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_MAGIC) - currentBonus;
if (spellDamageMinusBonus < 0)
return;
int32 bp = int32((talentAurEff->GetAmount() / 100.0f) * spellDamageMinusBonus);
owner->CastCustomSpell((Unit*)nullptr, SPELL_WARLOCK_DEMONIC_PACT_PROC, &bp, &bp, 0, true, nullptr, talentAurEff);
eventInfo.GetActor()->AddSpellCooldown(aurEff->GetId(), 0, eventInfo.GetProcCooldown());
}
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_warl_demonic_pact_aura::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
void AddSC_warlock_spell_scripts()
{
RegisterSpellScript(spell_warl_eye_of_kilrogg);
RegisterSpellScript(spell_warl_shadowflame);
RegisterSpellScript(spell_warl_seduction);
RegisterSpellScript(spell_warl_improved_demonic_tactics);
RegisterSpellScript(spell_warl_ritual_of_summoning);
RegisterSpellScript(spell_warl_demonic_aegis);
RegisterSpellScript(spell_warl_demonic_knowledge);
RegisterSpellScript(spell_warl_generic_scaling);
RegisterSpellScript(spell_warl_infernal_scaling);
RegisterSpellScript(spell_warl_banish);
RegisterSpellScript(spell_warl_create_healthstone);
RegisterSpellScript(spell_warl_curse_of_doom);
RegisterSpellScript(spell_warl_demonic_circle_summon);
RegisterSpellScript(spell_warl_demonic_circle_teleport);
RegisterSpellScript(spell_warl_demonic_empowerment);
RegisterSpellScript(spell_warl_everlasting_affliction);
RegisterSpellScript(spell_warl_fel_synergy);
RegisterSpellScript(spell_warl_glyph_of_shadowflame);
RegisterSpellAndAuraScriptPair(spell_warl_haunt, spell_warl_haunt_aura);
RegisterSpellScript(spell_warl_health_funnel);
RegisterSpellScript(spell_warl_life_tap);
RegisterSpellScript(spell_warl_ritual_of_doom_effect);
RegisterSpellScript(spell_warl_seed_of_corruption_damage);
RegisterSpellScript(spell_warl_seed_of_corruption_aura);
RegisterSpellScript(spell_warl_seed_of_corruption_generic_aura);
RegisterSpellScript(spell_warl_shadow_ward);
RegisterSpellScript(spell_warl_siphon_life);
RegisterSpellScript(spell_warl_soulshatter);
RegisterSpellScript(spell_warl_unstable_affliction);
RegisterSpellScript(spell_warl_drain_soul);
RegisterSpellScript(spell_warl_shadowburn);
RegisterSpellScript(spell_warl_glyph_of_felguard);
RegisterSpellScript(spell_warl_glyph_of_voidwalker);
RegisterSpellScript(spell_warl_demonic_pact_aura);
}