/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "AreaDefines.h" #include "CreatureScript.h" #include "Pet.h" #include "Player.h" #include "SpellAuraEffects.h" #include "SpellInfo.h" #include "SpellMgr.h" #include "SpellScript.h" #include "SpellScriptLoader.h" #include "TemporarySummon.h" /* * Scripts for spells with SPELLFAMILY_WARLOCK and SPELLFAMILY_GENERIC spells used by warlock players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_warl_". */ enum WarlockSpells { SPELL_WARLOCK_DRAIN_SOUL_R1 = 1120, SPELL_WARLOCK_CREATE_SOULSHARD = 43836, SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT = 18662, SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018, SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020, SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS = 54435, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER = 54443, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD = 54508, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER = 54509, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444, SPELL_WARLOCK_FEL_SYNERGY_HEAL = 54181, SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_AURA = 58070, SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_PROC = 58068, SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME = 63311, SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE = 56216, SPELL_WARLOCK_HAUNT = 48181, SPELL_WARLOCK_HAUNT_HEAL = 48210, SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692, SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1 = 18703, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 = 60955, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956, SPELL_WARLOCK_LIFE_TAP_ENERGIZE = 31818, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2 = 32553, SPELL_WARLOCK_SEED_OF_CORRUPTION_R1 = 27243, SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R1 = 27285, SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R2 = 47833, SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R3 = 47834, SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_GENERIC = 32865, SPELL_WARLOCK_SEED_OF_CORRUPTION_VISUAL = 37826, SPELL_WARLOCK_SOULSHATTER = 32835, SPELL_WARLOCK_SIPHON_LIFE_HEAL = 63106, SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117, SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_R1 = 18213, SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_PROC = 18371, SPELL_WARLOCK_EYE_OF_KILROGG_FLY = 58083, SPELL_WARLOCK_PET_VOID_STAR_TALISMAN = 37386, // Void Star Talisman SPELL_WARLOCK_DEMONIC_PACT_PROC = 48090, }; enum WarlockSpellIcons { WARLOCK_ICON_ID_IMPROVED_LIFE_TAP = 208, WARLOCK_ICON_ID_MANA_FEED = 1982, WARLOCK_ICON_ID_DEMONIC_PACT = 3220 }; class spell_warl_eye_of_kilrogg : public AuraScript { PrepareAuraScript(spell_warl_eye_of_kilrogg); void HandleAuraApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { PreventDefaultAction(); if (Player* player = GetTarget()->ToPlayer()) { player->UnsummonPetTemporaryIfAny(); // Glyph of Kilrogg if (player->HasAura(58081)) { if (Unit* charm = player->GetCharm()) { if (charm->GetMapId() == MAP_OUTLAND || charm->GetMapId() == MAP_NORTHREND) { charm->CastSpell(charm, SPELL_WARLOCK_EYE_OF_KILROGG_FLY, true); } } } } } void HandleAuraRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Player* player = GetTarget()->ToPlayer()) { if (Unit* charm = player->GetCharm()) charm->ToTempSummon()->UnSummon(); player->ResummonPetTemporaryUnSummonedIfAny(); } } void Register() override { OnEffectApply += AuraEffectApplyFn(spell_warl_eye_of_kilrogg::HandleAuraApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove += AuraEffectRemoveFn(spell_warl_eye_of_kilrogg::HandleAuraRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; class spell_warl_shadowflame : public SpellScript { PrepareSpellScript(spell_warl_shadowflame); void HandleSchoolDMG(SpellEffIndex /*effIndex*/) { if (Unit* target = GetHitUnit()) GetCaster()->CastSpell(target, (GetSpellInfo()->Id == 47897 ? 47960 : 61291), true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_shadowflame::HandleSchoolDMG, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; class spell_warl_seduction : public AuraScript { PrepareAuraScript(spell_warl_seduction); void HandleAuraApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Unit* caster = GetCaster()) { if (Unit* owner = caster->GetOwner()) if (owner->GetAuraEffectDummy(56250)) { Unit* target = GetTarget(); target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE, ObjectGuid::Empty, target->GetAura(32409)); // SW:D shall not be removed. target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT); target->RemoveAurasByType(SPELL_AURA_PERIODIC_LEECH); } } } void Register() override { OnEffectApply += AuraEffectApplyFn(spell_warl_seduction::HandleAuraApply, EFFECT_0, SPELL_AURA_MOD_STUN, AURA_EFFECT_HANDLE_REAL); } }; class spell_warl_improved_demonic_tactics : public AuraScript { PrepareAuraScript(spell_warl_improved_demonic_tactics); bool Load() override { return GetUnitOwner()->IsPlayer(); } void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude) { isPeriodic = true; amplitude = 10 * IN_MILLISECONDS; } void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) { if (aurEff->GetEffIndex() == EFFECT_0) amount = CalculatePct(GetUnitOwner()->ToPlayer()->GetFloatValue(PLAYER_SPELL_CRIT_PERCENTAGE1 + static_cast(SPELL_SCHOOL_FROST)), GetSpellInfo()->Effects[EFFECT_0].CalcValue()); else amount = CalculatePct(GetUnitOwner()->ToPlayer()->GetFloatValue(PLAYER_CRIT_PERCENTAGE), GetSpellInfo()->Effects[EFFECT_0].CalcValue()); } void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod) { if (!spellMod) { spellMod = new SpellModifier(aurEff->GetBase()); spellMod->op = SpellModOp(aurEff->GetMiscValue()); spellMod->type = SPELLMOD_FLAT; spellMod->spellId = GetId(); spellMod->mask = flag96(0x0, 0x2000, 0x0); // Pet Passive } spellMod->value = aurEff->GetAmount(); } void HandlePeriodic(AuraEffect const* aurEff) { PreventDefaultAction(); GetAura()->GetEffect(aurEff->GetEffIndex())->RecalculateAmount(); } void Register() override { DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_warl_improved_demonic_tactics::CalcPeriodic, EFFECT_ALL, SPELL_AURA_DUMMY); DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_improved_demonic_tactics::CalculateAmount, EFFECT_ALL, SPELL_AURA_DUMMY); DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_warl_improved_demonic_tactics::HandleEffectCalcSpellMod, EFFECT_ALL, SPELL_AURA_DUMMY); OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_improved_demonic_tactics::HandlePeriodic, EFFECT_ALL, SPELL_AURA_DUMMY); } }; class spell_warl_ritual_of_summoning : public SpellScript { PrepareSpellScript(spell_warl_ritual_of_summoning); SpellCastResult CheckCast() { if (GetCaster()->IsPlayer()) if (GetCaster()->ToPlayer()->InBattleground()) return SPELL_FAILED_NOT_IN_BATTLEGROUND; return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_warl_ritual_of_summoning::CheckCast); } }; class spell_warl_demonic_aegis : public AuraScript { PrepareAuraScript(spell_warl_demonic_aegis); void HandleAuraApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { // Remove Fel Armor and Demon Armor GetTarget()->RemoveAurasWithFamily(SPELLFAMILY_WARLOCK, 0, 0x20000020, 0, ObjectGuid::Empty); } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_warl_demonic_aegis::HandleAuraApply, EFFECT_0, SPELL_AURA_ADD_PCT_MODIFIER, AURA_EFFECT_HANDLE_REAL); } }; // -35696 - Demonic Knowledge class spell_warl_demonic_knowledge : public AuraScript { PrepareAuraScript(spell_warl_demonic_knowledge); void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* caster = GetCaster()) { uint8 pct = aurEff->GetBaseAmount() + aurEff->GetDieSides(); amount = CalculatePct(caster->GetStat(STAT_STAMINA) + caster->GetStat(STAT_INTELLECT), pct); } } void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude) { isPeriodic = true; amplitude = 5 * IN_MILLISECONDS; } void HandlePeriodic(AuraEffect const* aurEff) { PreventDefaultAction(); GetEffect(aurEff->GetEffIndex())->RecalculateAmount(); } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_demonic_knowledge::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE); DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_warl_demonic_knowledge::CalcPeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE); OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_knowledge::HandlePeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_DONE); } }; class spell_warl_generic_scaling : public AuraScript { PrepareAuraScript(spell_warl_generic_scaling); void CalculateResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) { // xinef: pet inherits 40% of resistance from owner and 35% of armor if (Unit* owner = GetUnitOwner()->GetOwner()) { SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue); int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40; amount = CalculatePct(std::max(0, owner->GetResistance(schoolMask)), modifier); if (owner->HasAura(SPELL_WARLOCK_PET_VOID_STAR_TALISMAN) && schoolMask != SPELL_SCHOOL_MASK_NORMAL) { SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_PET_VOID_STAR_TALISMAN); amount += spellInfo->Effects[EFFECT_0].CalcValue(); // 130 } } } void CalculateStatAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) { // xinef: by default warlock pet inherits 75% of stamina and 30% of intellect if (Unit* owner = GetUnitOwner()->GetOwner()) { Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue); int32 modifier = stat == STAT_STAMINA ? 75 : 30; amount = CalculatePct(std::max(0, owner->GetStat(stat)), modifier); } } void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { // xinef: by default warlock pet inherits 57% of max(SP FIRE, SP SHADOW) as AP if (Unit* owner = GetUnitOwner()->GetOwner()) { int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE); int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW); int32 maximum = (fire > shadow) ? fire : shadow; amount = CalculatePct(std::max(0, maximum), 57); } } void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { // xinef: by default warlock pet inherits 15% of max(SP FIRE, SP SHADOW) as SP if (Unit* owner = GetUnitOwner()->GetOwner()) { int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE); int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW); int32 maximum = (fire > shadow) ? fire : shadow; amount = CalculatePct(std::max(0, maximum), 15); // xinef: Update appropriate player field if (owner->IsPlayer()) owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount); } } void CalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude) { isPeriodic = true; amplitude = 2 * IN_MILLISECONDS; } void HandlePeriodic(AuraEffect const* aurEff) { PreventDefaultAction(); if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT && (aurEff->GetMiscValue() == STAT_STAMINA || aurEff->GetMiscValue() == STAT_INTELLECT)) { int32 currentAmount = aurEff->GetAmount(); int32 newAmount = GetEffect(aurEff->GetEffIndex())->CalculateAmount(GetCaster()); if (newAmount != currentAmount) { if (aurEff->GetMiscValue() == STAT_STAMINA) { uint32 actStat = GetUnitOwner()->GetHealth(); GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false); GetUnitOwner()->SetHealth(std::min(GetUnitOwner()->GetMaxHealth(), actStat)); } else { uint32 actStat = GetUnitOwner()->GetPower(POWER_MANA); GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false); GetUnitOwner()->SetPower(POWER_MANA, std::min(GetUnitOwner()->GetMaxPower(POWER_MANA), actStat)); } } } else GetEffect(aurEff->GetEffIndex())->RecalculateAmount(); } void Register() override { if (m_scriptSpellId != 34947) DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE); if (m_scriptSpellId == 34947 || m_scriptSpellId == 34956) DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT); if (m_scriptSpellId == 34947) { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER); DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_generic_scaling::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE); } DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_warl_generic_scaling::CalcPeriodic, EFFECT_ALL, SPELL_AURA_ANY); OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_generic_scaling::HandlePeriodic, EFFECT_ALL, SPELL_AURA_ANY); } }; class spell_warl_infernal_scaling : public AuraScript { PrepareAuraScript(spell_warl_infernal_scaling); void CalculateResistanceAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) { // xinef: pet inherits 40% of resistance from owner and 35% of armor if (Unit* owner = GetUnitOwner()->GetOwner()) { SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue); int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40; amount = CalculatePct(std::max(0, owner->GetResistance(schoolMask)), modifier); if (owner->HasAura(SPELL_WARLOCK_PET_VOID_STAR_TALISMAN) && schoolMask != SPELL_SCHOOL_MASK_NORMAL) { SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_PET_VOID_STAR_TALISMAN); amount += spellInfo->Effects[EFFECT_0].CalcValue(); // 130 } } } void CalculateStatAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) { // xinef: by default warlock pet inherits 75% of stamina and 30% of intellect if (Unit* owner = GetUnitOwner()->GetOwner()) { Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue); int32 modifier = stat == STAT_STAMINA ? 75 : 30; amount = CalculatePct(std::max(0, owner->GetStat(stat)), modifier); } } void CalculateAPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { // xinef: by default warlock pet inherits 57% of max(SP FIRE, SP SHADOW) as AP if (Unit* owner = GetUnitOwner()->GetOwner()) { int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE); int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW); int32 maximum = (fire > shadow) ? fire : shadow; amount = CalculatePct(std::max(0, maximum), 57); } } void CalculateSPAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { // xinef: by default warlock pet inherits 15% of max(SP FIRE, SP SHADOW) as SP if (Unit* owner = GetUnitOwner()->GetOwner()) { int32 fire = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE); int32 shadow = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW); int32 maximum = (fire > shadow) ? fire : shadow; amount = CalculatePct(std::max(0, maximum), 15); // xinef: Update appropriate player field if (owner->IsPlayer()) owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount); } } void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE); if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER) GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER_PCT, true, SPELL_BLOCK_TYPE_POSITIVE); else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT) GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, true, SPELL_BLOCK_TYPE_POSITIVE); } void Register() override { if (m_scriptSpellId != 36186) DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling::CalculateResistanceAmount, EFFECT_ALL, SPELL_AURA_MOD_RESISTANCE); if (m_scriptSpellId == 36186 || m_scriptSpellId == 36188) DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling::CalculateStatAmount, EFFECT_ALL, SPELL_AURA_MOD_STAT); if (m_scriptSpellId == 36186) { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling::CalculateAPAmount, EFFECT_ALL, SPELL_AURA_MOD_ATTACK_POWER); DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_infernal_scaling::CalculateSPAmount, EFFECT_ALL, SPELL_AURA_MOD_DAMAGE_DONE); } OnEffectApply += AuraEffectApplyFn(spell_warl_infernal_scaling::HandleEffectApply, EFFECT_ALL, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL); } }; // -710 - Banish class spell_warl_banish : public SpellScript { PrepareSpellScript(spell_warl_banish); void HandleBanish(SpellMissInfo missInfo) { if (missInfo != SPELL_MISS_IMMUNE) { return; } if (Unit* target = GetHitUnit()) { // Casting Banish on a banished target will remove applied aura if (Aura* banishAura = target->GetAura(GetSpellInfo()->Id, GetCaster()->GetGUID())) { banishAura->Remove(); } } } void Register() override { BeforeHit += BeforeSpellHitFn(spell_warl_banish::HandleBanish); } }; // 47193 - Demonic Empowerment class spell_warl_demonic_empowerment : public SpellScript { PrepareSpellScript(spell_warl_demonic_empowerment); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP }); } void HandleScriptEffect(SpellEffIndex /*effIndex*/) { if (Creature* targetCreature = GetHitCreature()) { if (targetCreature->IsPet()) { CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry()); switch (ci->family) { case CREATURE_FAMILY_SUCCUBUS: targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true); break; case CREATURE_FAMILY_VOIDWALKER: { SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER); int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0))); targetCreature->CastCustomSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, nullptr, nullptr, true); //unitTarget->CastSpell(unitTarget, 54441, true); break; } case CREATURE_FAMILY_FELGUARD: targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true); break; case CREATURE_FAMILY_FELHUNTER: targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true); break; case CREATURE_FAMILY_IMP: targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP, true); break; } } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_demonic_empowerment::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; // 6201 - Create Healthstone (and ranks) class spell_warl_create_healthstone : public SpellScript { PrepareSpellScript(spell_warl_create_healthstone); static uint32 const iTypes[8][3]; bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1, SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2 }); } SpellCastResult CheckCast() { if (Player* caster = GetCaster()->ToPlayer()) { uint8 spellRank = GetSpellInfo()->GetRank(); ItemPosCountVec dest; InventoryResult msg = caster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, iTypes[spellRank - 1][0], 1, nullptr); if (msg != EQUIP_ERR_OK) return SPELL_FAILED_TOO_MANY_OF_ITEM; } return SPELL_CAST_OK; } void HandleScriptEffect(SpellEffIndex effIndex) { if (Unit* unitTarget = GetHitUnit()) { uint32 rank = 0; // Improved Healthstone if (AuraEffect const* aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 284, 0)) { switch (aurEff->GetId()) { case SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break; case SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break; default: LOG_ERROR("spells", "Unknown rank of Improved Healthstone id: {}", aurEff->GetId()); break; } } uint8 spellRank = GetSpellInfo()->GetRank(); if (spellRank > 0 && spellRank <= 8) CreateItem(effIndex, iTypes[spellRank - 1][rank]); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_create_healthstone::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); OnCheckCast += SpellCheckCastFn(spell_warl_create_healthstone::CheckCast); } }; uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone::iTypes[8][3] = { { 5512, 19004, 19005}, // Minor Healthstone { 5511, 19006, 19007}, // Lesser Healthstone { 5509, 19008, 19009}, // Healthstone { 5510, 19010, 19011}, // Greater Healthstone { 9421, 19012, 19013}, // Major Healthstone {22103, 22104, 22105}, // Master Healthstone {36889, 36890, 36891}, // Demonic Healthstone {36892, 36893, 36894} // Fel Healthstone }; // 47422 - Everlasting Affliction class spell_warl_everlasting_affliction : public SpellScript { PrepareSpellScript(spell_warl_everlasting_affliction); void HandleScriptEffect(SpellEffIndex /*effIndex*/) { if (Unit* unitTarget = GetHitUnit()) // Refresh corruption on target if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID())) { aur->GetBase()->RefreshTimersWithMods(); aur->ChangeAmount(aur->CalculateAmount(aur->GetCaster()), false); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_everlasting_affliction::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; // 18541 - Ritual of Doom Effect class spell_warl_ritual_of_doom_effect : public SpellScript { PrepareSpellScript(spell_warl_ritual_of_doom_effect); void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); caster->CastSpell(caster, GetEffectValue(), true); } void Register() override { OnEffectHit += SpellEffectFn(spell_warl_ritual_of_doom_effect::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // -27285 - Seed of Corruption // 32865 - Seed of Corruption class spell_warl_seed_of_corruption_damage : public SpellScript { PrepareSpellScript(spell_warl_seed_of_corruption_damage); void FilterTargets(std::list& targets) { targets.remove_if([&](WorldObject const* target) { if (Unit const* unitTarget = target->ToUnit()) { if (WorldLocation const* dest = GetExplTargetDest()) { if (!unitTarget->IsWithinLOS(dest->GetPositionX(), dest->GetPositionY(), dest->GetPositionZ())) { return true; } } } return false; }); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption_damage::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); } }; // -27243 - Seed of Corruption class spell_warl_seed_of_corruption_aura: public AuraScript { PrepareAuraScript(spell_warl_seed_of_corruption_aura); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R1, SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R2, SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R3, SPELL_WARLOCK_SEED_OF_CORRUPTION_VISUAL }); } void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) { if (!GetCaster()) return; // effect 1 scales with 14% of caster's SP (DBC data) amount = GetCaster()->SpellDamageBonusDone(GetUnitOwner(), GetSpellInfo(), amount, DOT, aurEff->GetEffIndex(), aurEff->GetPctMods()); } void Detonate(AuraEffect const* aurEff) { if (!GetCaster() || !GetTarget()) return; GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_SEED_OF_CORRUPTION_VISUAL, true, nullptr, aurEff); GetCaster()->CastSpell(GetTarget(), sSpellMgr->GetSpellWithRank(SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_R1, GetSpellInfo()->GetRank()), true, nullptr, aurEff); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo || !damageInfo->GetDamage()) return; int32 remainingDamage = aurEff->GetAmount() - damageInfo->GetDamage(); if (remainingDamage > 0) { GetAura()->GetEffect(EFFECT_1)->SetAmount(remainingDamage); } else // damage threshold has been reached { Remove(AURA_REMOVE_BY_DEFAULT); Detonate(aurEff); } } void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode(); if (removeMode == AURA_REMOVE_BY_DEATH) Detonate(aurEff); } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_seed_of_corruption_aura::CalculateAmount, EFFECT_1, SPELL_AURA_DUMMY); AfterEffectRemove += AuraEffectRemoveFn(spell_warl_seed_of_corruption_aura::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL); OnEffectProc += AuraEffectProcFn(spell_warl_seed_of_corruption_aura::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); } }; // Monster spells, triggered only on detonation threshold reached (not on death) // 32863 - Seed of Corruption // 36123 - Seed of Corruption // 38252 - Seed of Corruption // 39367 - Seed of Corruption // 44141 - Seed of Corruption // 70388 - Seed of Corruption class spell_warl_seed_of_corruption_generic_aura: public AuraScript { PrepareAuraScript(spell_warl_seed_of_corruption_generic_aura); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_GENERIC, SPELL_WARLOCK_SEED_OF_CORRUPTION_VISUAL }); } void Detonate(AuraEffect const* aurEff) { if (!GetCaster() || !GetTarget()) return; GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_SEED_OF_CORRUPTION_VISUAL, true, nullptr, aurEff); GetCaster()->CastCustomSpell(SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE_GENERIC, SPELLVALUE_BASE_POINT0, GetSpellInfo()->GetEffect(EFFECT_1).CalcValue(), GetTarget(), true, nullptr, aurEff); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo || !damageInfo->GetDamage()) return; int32 remainingDamage = aurEff->GetAmount() - damageInfo->GetDamage(); if (remainingDamage > 0) { GetAura()->GetEffect(EFFECT_1)->SetAmount(remainingDamage); } else // damage threshold has been reached { Remove(AURA_REMOVE_BY_DEFAULT); Detonate(aurEff); } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_warl_seed_of_corruption_generic_aura::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); } }; // 29858 - Soulshatter class spell_warl_soulshatter : public SpellScript { PrepareSpellScript(spell_warl_soulshatter); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_SOULSHATTER }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { if (target->CanHaveThreatList() && target->GetThreatMgr().GetThreat(caster) > 0.0f) caster->CastSpell(target, SPELL_WARLOCK_SOULSHATTER, true); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_soulshatter::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 63108 - Siphon Life class spell_warl_siphon_life : public AuraScript { PrepareAuraScript(spell_warl_siphon_life); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_SIPHON_LIFE_HEAL, SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE }); } bool CheckProc(ProcEventInfo& eventInfo) { DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo || !damageInfo->GetDamage()) { return false; } return GetTarget()->IsAlive(); } void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 amount = CalculatePct(static_cast(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount()); // Glyph of Siphon Life if (AuraEffect const* glyph = GetTarget()->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE, EFFECT_0)) AddPct(amount, glyph->GetAmount()); GetTarget()->CastCustomSpell(SPELL_WARLOCK_SIPHON_LIFE_HEAL, SPELLVALUE_BASE_POINT0, amount, GetTarget(), true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_warl_siphon_life::CheckProc); OnEffectProc += AuraEffectProcFn(spell_warl_siphon_life::OnProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // -1454 - Life Tap class spell_warl_life_tap : public SpellScript { PrepareSpellScript(spell_warl_life_tap); bool Load() override { return GetCaster()->IsPlayer(); } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_LIFE_TAP_ENERGIZE, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2 }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); if (Unit* target = GetHitUnit()) { int32 spellEffect = GetEffectValue(); int32 mana = int32(spellEffect + (caster->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW) * 0.5f)); // Shouldn't Appear in Combat Log target->ModifyHealth(-spellEffect); // Improved Life Tap mod if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_IMPROVED_LIFE_TAP, 0)) AddPct(mana, aurEff->GetAmount()); caster->CastCustomSpell(target, SPELL_WARLOCK_LIFE_TAP_ENERGIZE, &mana, nullptr, nullptr, false); // Mana Feed int32 manaFeedVal = 0; if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_MANA_FEED, 0)) manaFeedVal = aurEff->GetAmount(); if (manaFeedVal > 0) { ApplyPct(manaFeedVal, mana); caster->CastCustomSpell(caster, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2, &manaFeedVal, nullptr, nullptr, true, nullptr); } } } SpellCastResult CheckCast() { if ((int32(GetCaster()->GetHealth()) > int32(GetSpellInfo()->Effects[EFFECT_0].CalcValue()))) return SPELL_CAST_OK; return SPELL_FAILED_FIZZLE; } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_life_tap::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); OnCheckCast += SpellCheckCastFn(spell_warl_life_tap::CheckCast); } }; // 48018 - Demonic Circle: Summon class spell_warl_demonic_circle_summon : public AuraScript { PrepareAuraScript(spell_warl_demonic_circle_summon); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT }); } void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode) { // If effect is removed by expire remove the summoned demonic circle too. if (!(mode & AURA_EFFECT_HANDLE_REAPPLY)) GetTarget()->RemoveGameObject(GetId(), true); GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST); } void HandleDummyTick(AuraEffect const* /*aurEff*/) { if (GameObject* circle = GetTarget()->GetGameObject(GetId())) { // Here we check if player is in demonic circle teleport range, if so add // WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT. // If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST. SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT); if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true))) { if (!GetTarget()->HasAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST)) GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true); } else GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST); } } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_warl_demonic_circle_summon::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_circle_summon::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; // 48020 - Demonic Circle: Teleport class spell_warl_demonic_circle_teleport : public AuraScript { PrepareAuraScript(spell_warl_demonic_circle_teleport); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON }); } void HandleTeleport(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Player* player = GetTarget()->ToPlayer()) { if (GameObject* circle = player->GetGameObject(SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON)) { player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation(), false, false, false, true); player->RemoveAurasWithMechanic(1 << MECHANIC_SNARE); } } } void Register() override { OnEffectApply += AuraEffectApplyFn(spell_warl_demonic_circle_teleport::HandleTeleport, EFFECT_0, SPELL_AURA_MECHANIC_IMMUNITY, AURA_EFFECT_HANDLE_REAL); } }; // -47230 - Fel Synergy class spell_warl_fel_synergy : public AuraScript { PrepareAuraScript(spell_warl_fel_synergy); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_FEL_SYNERGY_HEAL }); } bool CheckProc(ProcEventInfo& eventInfo) { // Xinef: Added charm check DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo || !damageInfo->GetDamage()) { return false; } return (GetTarget()->GetGuardianPet() || GetTarget()->GetCharm()) && damageInfo->GetDamage(); } void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 heal = CalculatePct(static_cast(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount()); GetTarget()->CastCustomSpell(SPELL_WARLOCK_FEL_SYNERGY_HEAL, SPELLVALUE_BASE_POINT0, heal, (Unit*)nullptr, true, nullptr, aurEff); // TARGET_UNIT_PET } void Register() override { DoCheckProc += AuraCheckProcFn(spell_warl_fel_synergy::CheckProc); OnEffectProc += AuraEffectProcFn(spell_warl_fel_synergy::OnProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // -48181 - Haunt class spell_warl_haunt : public SpellScript { PrepareSpellScript(spell_warl_haunt); void HandleAfterHit() { if (Aura* aura = GetHitAura()) if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1)) aurEff->SetAmount(CalculatePct(aurEff->GetAmount(), GetHitDamage())); } void Register() override { AfterHit += SpellHitFn(spell_warl_haunt::HandleAfterHit); } }; class spell_warl_haunt_aura : public AuraScript { PrepareAuraScript(spell_warl_haunt_aura); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_HAUNT_HEAL }); } void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (Unit* caster = GetCaster()) { int32 amount = aurEff->GetAmount(); GetTarget()->CastCustomSpell(caster, SPELL_WARLOCK_HAUNT_HEAL, &amount, nullptr, nullptr, true, nullptr, aurEff, GetCasterGUID()); } } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_warl_haunt_aura::HandleRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); } }; // -30108 - Unstable Affliction class spell_warl_unstable_affliction : public AuraScript { PrepareAuraScript(spell_warl_unstable_affliction); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL }); } void HandleDispel(DispelInfo* dispelInfo) { if (Unit* caster = GetCaster()) if (AuraEffect const* aurEff = GetEffect(EFFECT_0)) { int32 damage = aurEff->GetBaseAmount(); damage = aurEff->GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster, &damage, nullptr) * 9; // backfire damage and silence caster->CastCustomSpell(dispelInfo->GetDispeller(), SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, nullptr, nullptr, true, nullptr, aurEff); } } void Register() override { AfterDispel += AuraDispelFn(spell_warl_unstable_affliction::HandleDispel); } }; // -603 - Curse of Doom class spell_warl_curse_of_doom : public AuraScript { PrepareAuraScript(spell_warl_curse_of_doom); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT }); } bool Load() override { return GetCaster() && GetCaster()->IsPlayer(); } void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (!GetCaster()) return; AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode(); if (removeMode != AURA_REMOVE_BY_DEATH || !IsExpired()) return; if (GetCaster()->ToPlayer()->isHonorOrXPTarget(GetTarget())) GetCaster()->CastSpell(GetTarget(), SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT, true, nullptr, aurEff); } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_warl_curse_of_doom::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL); } }; // -755 - Health Funnel class spell_warl_health_funnel : public AuraScript { PrepareAuraScript(spell_warl_health_funnel); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 }); } void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* caster = GetCaster(); if (!caster) return; Unit* target = GetTarget(); if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2)) target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, true); else if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1)) target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1, true); } void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1); target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2); } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_warl_health_funnel::RemoveEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL); OnEffectApply += AuraEffectApplyFn(spell_warl_health_funnel::ApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL); } }; // -6229 - Shadow Ward class spell_warl_shadow_ward : public AuraScript { PrepareAuraScript(spell_warl_shadow_ward); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { canBeRecalculated = false; if (Unit* caster = GetCaster()) { // +80.68% from sp bonus float bonus = 0.8068f; bonus *= caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask()); bonus *= caster->CalculateLevelPenalty(GetSpellInfo()); amount += int32(bonus); } } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_shadow_ward::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); } }; // 63310 - Glyph of Shadowflame class spell_warl_glyph_of_shadowflame : public AuraScript { PrepareAuraScript(spell_warl_glyph_of_shadowflame); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME }); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_warl_glyph_of_shadowflame::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // -1120 - Drain Soul class spell_warl_drain_soul : public AuraScript { PrepareAuraScript(spell_warl_drain_soul); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_R1, SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_PROC, SPELL_WARLOCK_CREATE_SOULSHARD, SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_AURA, SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_PROC }); } void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* caster = GetCaster(); Unit* target = GetTarget(); if (!(GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEATH && caster && target && caster->IsPlayer() && caster->ToPlayer()->isHonorOrXPTarget(target))) { PreventDefaultAction(); } } bool CheckProc(ProcEventInfo& eventInfo) { // Drain Soul's proc tries to happen each time the warlock lands a killing blow on a unit while channeling. // Make sure that the dying unit is afflicted by the caster's Drain Soul debuff in order to avoid a false positive. Unit* caster = GetCaster(); Unit* victim = eventInfo.GetProcTarget(); if (caster && victim) { return victim->GetAuraApplicationOfRankedSpell(SPELL_WARLOCK_DRAIN_SOUL_R1, caster->GetGUID()) != 0; } return false; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (Unit* caster = eventInfo.GetActor()) { // Improved Drain Soul. if (Aura const* impDrainSoul = caster->GetAuraOfRankedSpell(SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_R1, caster->GetGUID())) { int32 amount = CalculatePct(caster->GetMaxPower(POWER_MANA), impDrainSoul->GetSpellInfo()->Effects[EFFECT_2].CalcValue()); caster->CastCustomSpell(SPELL_WARLOCK_IMPROVED_DRAIN_SOUL_PROC, SPELLVALUE_BASE_POINT0, amount, caster, true, nullptr, aurEff, caster->GetGUID()); } } } void HandleTick(AuraEffect const* aurEff) { Unit* caster = GetCaster(); Unit* target = GetTarget(); if (caster && caster->IsPlayer() && caster->ToPlayer()->isHonorOrXPTarget(target)) { if (roll_chance_i(20)) { caster->CastSpell(caster, SPELL_WARLOCK_CREATE_SOULSHARD, aurEff); // Glyph of Drain Soul - chance to create an additional Soul Shard. if (AuraEffect* aur = caster->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_DRAIN_SOUL_AURA, EFFECT_0)) { if (roll_chance_i(aur->GetMiscValue())) { caster->CastSpell(caster, SPELL_WARLOCK_CREATE_SOULSHARD, aur); } } } } } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_warl_drain_soul::RemoveEffect, EFFECT_0, SPELL_AURA_CHANNEL_DEATH_ITEM, AURA_EFFECT_HANDLE_REAL); DoCheckProc += AuraCheckProcFn(spell_warl_drain_soul::CheckProc); OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_drain_soul::HandleTick, EFFECT_1, SPELL_AURA_PERIODIC_DAMAGE); OnEffectProc += AuraEffectProcFn(spell_warl_drain_soul::HandleProc, EFFECT_2, SPELL_AURA_PROC_TRIGGER_SPELL); } }; // 29341 - Shadowburn class spell_warl_shadowburn : public AuraScript { PrepareAuraScript(spell_warl_shadowburn); void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* caster = GetCaster(); Unit* target = GetTarget(); if (!(GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEATH && caster && target && caster->IsPlayer() && caster->ToPlayer()->isHonorOrXPTarget(target))) { PreventDefaultAction(); } } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_warl_shadowburn::RemoveEffect, EFFECT_0, SPELL_AURA_CHANNEL_DEATH_ITEM, AURA_EFFECT_HANDLE_REAL); } }; class spell_warl_glyph_of_felguard : public AuraScript { PrepareAuraScript(spell_warl_glyph_of_felguard); void HandleApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (Player* player = GetCaster()->ToPlayer()) { if (Pet* pet = player->GetPet()) { if (pet->GetEntry() == NPC_FELGUARD) { pet->HandleStatModifier(UNIT_MOD_ATTACK_POWER, TOTAL_PCT, aurEff->GetAmount(), true); } } } } void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (Player* player = GetCaster()->ToPlayer()) { if (Pet* pet = player->GetPet()) { if (pet->GetEntry() == NPC_FELGUARD) { pet->HandleStatModifier(UNIT_MOD_ATTACK_POWER, TOTAL_PCT, aurEff->GetAmount(), false); } } } } void Register() override { OnEffectApply += AuraEffectApplyFn(spell_warl_glyph_of_felguard::HandleApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); OnEffectRemove += AuraEffectRemoveFn(spell_warl_glyph_of_felguard::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; class spell_warl_glyph_of_voidwalker : public AuraScript { PrepareAuraScript(spell_warl_glyph_of_voidwalker); void HandleApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (Player* player = GetCaster()->ToPlayer()) { if (Pet* pet = player->GetPet()) { if (pet->GetEntry() == NPC_VOIDWALKER) { pet->HandleStatModifier(UNIT_MOD_STAT_STAMINA, TOTAL_PCT, aurEff->GetAmount(), true); } } } } void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (Player* player = GetCaster()->ToPlayer()) { if (Pet* pet = player->GetPet()) { if (pet->GetEntry() == NPC_VOIDWALKER) { pet->HandleStatModifier(UNIT_MOD_STAT_STAMINA, TOTAL_PCT, aurEff->GetAmount(), false); } } } } void Register() override { OnEffectApply += AuraEffectApplyFn(spell_warl_glyph_of_voidwalker::HandleApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); OnEffectRemove += AuraEffectRemoveFn(spell_warl_glyph_of_voidwalker::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; // 54909, 53646 - Demonic Pact class spell_warl_demonic_pact_aura : public AuraScript { PrepareAuraScript(spell_warl_demonic_pact_aura); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_DEMONIC_PACT_PROC }); } bool AfterCheckProc(ProcEventInfo& eventInfo, bool isTriggeredAtSpellProcEvent) { return isTriggeredAtSpellProcEvent && eventInfo.GetActor() && eventInfo.GetActor()->IsPet(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (eventInfo.GetActor()->HasSpellCooldown(aurEff->GetId())) return; if (Unit* owner = eventInfo.GetActor()->GetOwner()) { int32 currentBonus = 0; if (AuraEffect* demonicAurEff = owner->GetAuraEffect(SPELL_WARLOCK_DEMONIC_PACT_PROC, EFFECT_0)) { currentBonus = demonicAurEff->GetAmount(); } if (AuraEffect* talentAurEff = owner->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_DEMONIC_PACT, EFFECT_0)) { int32 spellDamageMinusBonus = owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_MAGIC) - currentBonus; if (spellDamageMinusBonus < 0) return; int32 bp = int32((talentAurEff->GetAmount() / 100.0f) * spellDamageMinusBonus); owner->CastCustomSpell((Unit*)nullptr, SPELL_WARLOCK_DEMONIC_PACT_PROC, &bp, &bp, 0, true, nullptr, talentAurEff); eventInfo.GetActor()->AddSpellCooldown(aurEff->GetId(), 0, eventInfo.GetProcCooldown()); } } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_warl_demonic_pact_aura::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; void AddSC_warlock_spell_scripts() { RegisterSpellScript(spell_warl_eye_of_kilrogg); RegisterSpellScript(spell_warl_shadowflame); RegisterSpellScript(spell_warl_seduction); RegisterSpellScript(spell_warl_improved_demonic_tactics); RegisterSpellScript(spell_warl_ritual_of_summoning); RegisterSpellScript(spell_warl_demonic_aegis); RegisterSpellScript(spell_warl_demonic_knowledge); RegisterSpellScript(spell_warl_generic_scaling); RegisterSpellScript(spell_warl_infernal_scaling); RegisterSpellScript(spell_warl_banish); RegisterSpellScript(spell_warl_create_healthstone); RegisterSpellScript(spell_warl_curse_of_doom); RegisterSpellScript(spell_warl_demonic_circle_summon); RegisterSpellScript(spell_warl_demonic_circle_teleport); RegisterSpellScript(spell_warl_demonic_empowerment); RegisterSpellScript(spell_warl_everlasting_affliction); RegisterSpellScript(spell_warl_fel_synergy); RegisterSpellScript(spell_warl_glyph_of_shadowflame); RegisterSpellAndAuraScriptPair(spell_warl_haunt, spell_warl_haunt_aura); RegisterSpellScript(spell_warl_health_funnel); RegisterSpellScript(spell_warl_life_tap); RegisterSpellScript(spell_warl_ritual_of_doom_effect); RegisterSpellScript(spell_warl_seed_of_corruption_damage); RegisterSpellScript(spell_warl_seed_of_corruption_aura); RegisterSpellScript(spell_warl_seed_of_corruption_generic_aura); RegisterSpellScript(spell_warl_shadow_ward); RegisterSpellScript(spell_warl_siphon_life); RegisterSpellScript(spell_warl_soulshatter); RegisterSpellScript(spell_warl_unstable_affliction); RegisterSpellScript(spell_warl_drain_soul); RegisterSpellScript(spell_warl_shadowburn); RegisterSpellScript(spell_warl_glyph_of_felguard); RegisterSpellScript(spell_warl_glyph_of_voidwalker); RegisterSpellScript(spell_warl_demonic_pact_aura); }