/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "CreatureScript.h" #include "Player.h" #include "PlayerScript.h" #include "QueryResult.h" #include "ServerMailMgr.h" class ServerMailReward : public PlayerScript { public: ServerMailReward() : PlayerScript("ServerMailReward", {PLAYERHOOK_ON_LOGIN}) { } // CHARACTER_LOGIN = 8 void OnPlayerLogin(Player* player) override { // Retrieve all server mail records and session only once auto const& serverMailStore = sServerMailMgr->GetAllServerMailStore(); WorldSession* session = player->GetSession(); // We should always have a session, just incase if (!session) return; uint32 playerGUID = player->GetGUID().GetCounter(); bool isAlliance = player->GetTeamId() == TEAM_ALLIANCE; for (auto const& [mailId, servMail] : serverMailStore) { CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAIL_SERVER_CHARACTER); stmt->SetData(0, playerGUID); stmt->SetData(1, mailId); // Capture servMail by value auto callback = [session, servMailWrapper = std::reference_wrapper(servMail), isAlliance](PreparedQueryResult result) { ServerMail const& servMail = servMailWrapper.get(); // Dereference the wrapper to get the original object if (!result) { uint32 money = isAlliance ? servMail.moneyA : servMail.moneyH; std::vector const& items = isAlliance ? servMail.itemsA : servMail.itemsH; std::vector const& conditions = servMail.conditions; sServerMailMgr->SendServerMail( session->GetPlayer(), servMail.id, money, items, conditions, servMail.subject, servMail.body ); } }; // Execute the query asynchronously and add the callback session->GetQueryProcessor().AddCallback(CharacterDatabase.AsyncQuery(stmt).WithPreparedCallback(callback)); } } }; void AddSC_server_mail() { new ServerMailReward(); }