/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "Realm.h" #include "IpNetwork.h" #include #include // NOTE: this import is NEEDED (even though some IDEs report it as unused) boost::asio::ip::tcp_endpoint Realm::GetAddressForClient(boost::asio::ip::address const& clientAddr) const { boost::asio::ip::address realmIp; // Attempt to send best address for a client if (clientAddr.is_loopback()) { // Try guessing if realm is also connected locally if (LocalAddress->is_loopback() || ExternalAddress->is_loopback()) { realmIp = clientAddr; } else { // Assume that user connecting from the machine that bnetserver is located on // has all realms available in his local network realmIp = *LocalAddress; } } else { if (clientAddr.is_v4() && Acore::Net::IsInNetwork(LocalAddress->to_v4(), LocalSubnetMask->to_v4(), clientAddr.to_v4())) { realmIp = *LocalAddress; } else { realmIp = *ExternalAddress; } } // Return external IP return { realmIp, Port }; }