/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef MODEL_H #define MODEL_H #include "loadlib/loadlib.h" #include "modelheaders.h" #include "vec3d.h" class MPQFile; struct WMODoodadData; namespace ADT { struct MDDF; struct MODF; } Vec3D fixCoordSystem(Vec3D const& v); class Model { private: void _unload() { delete[] vertices; delete[] indices; vertices = nullptr; indices = nullptr; } std::string filename; public: ModelHeader header; Vec3D* vertices; uint16* indices; bool open(); bool ConvertToVMAPModel(char const* outfilename); Model(std::string& filename); ~Model() { _unload(); } }; namespace Doodad { void Extract(ADT::MDDF const& doodadDef, char const* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE* pDirfile); void ExtractSet(WMODoodadData const& doodadData, ADT::MODF const& wmo, uint32 mapID, uint32 tileX, uint32 tileY, FILE* pDirfile); } #endif