Core/Loot: Check bank for unique loot items when determining loot roll eligibility (#29373)

This commit is contained in:
Gildor
2023-10-29 11:04:02 +01:00
committed by GitHub
parent 54b13c7e4c
commit 01e684a7b0

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@@ -1020,7 +1020,7 @@ bool CanRollOnItem(const LootItem& item, Player const* player)
if (!proto)
return false;
uint32 itemCount = player->GetItemCount(item.itemid);
uint32 itemCount = player->GetItemCount(item.itemid, true);
if (proto->MaxCount > 0 && static_cast<int32>(itemCount) >= proto->MaxCount)
return false;