*Cleanups in typecasts in spelleffects.cpp

--HG--
branch : trunk
This commit is contained in:
Azrael
2009-07-11 13:33:32 +02:00
parent 4dc5242a69
commit 024bde5fe7

View File

@@ -743,14 +743,11 @@ void Spell::EffectDummy(uint32 i)
{
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT || ((Creature*)unitTarget)->isPet()) return;
Creature* creatureTarget = (Creature*)unitTarget;
GameObject* pGameObj = new GameObject;
if (!creatureTarget || !pGameObj) return;
if (!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), 181574, creatureTarget->GetMap(), creatureTarget->GetPhaseMask(),
creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(),
creatureTarget->GetOrientation(), 0, 0, 0, 0, 100, GO_STATE_READY))
if (!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), 181574, unitTarget->GetMap(), unitTarget->GetPhaseMask(),
unitTarget->GetPositionX(), unitTarget->GetPositionY(), unitTarget->GetPositionZ(),
unitTarget->GetOrientation(), 0, 0, 0, 0, 100, GO_STATE_READY))
{
delete pGameObj;
return;
@@ -761,7 +758,7 @@ void Spell::EffectDummy(uint32 i)
//pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel());
pGameObj->SetSpellId(m_spellInfo->Id);
MapManager::Instance().GetMap(creatureTarget->GetMapId(), pGameObj)->Add(pGameObj);
MapManager::Instance().GetMap(unitTarget->GetMapId(), pGameObj)->Add(pGameObj);
WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8);
data << uint64(pGameObj->GetGUID());
@@ -907,9 +904,7 @@ void Spell::EffectDummy(uint32 i)
if(!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT)
return;
Creature* creatureTarget = (Creature*)unitTarget;
creatureTarget->ForcedDespawn();
((Creature*)unitTarget)->ForcedDespawn();
return;
}
case 16589: // Noggenfogger Elixir
@@ -961,8 +956,6 @@ void Spell::EffectDummy(uint32 i)
return;
Creature* creatureTarget = (Creature*)unitTarget;
if(creatureTarget->isPet())
return;
GameObject* Crystal_Prison = m_caster->SummonGameObject(179644, creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(), creatureTarget->GetOrientation(), 0, 0, 0, 0, creatureTarget->GetRespawnTime()-time(NULL));
sLog.outDebug("SummonGameObject at SpellEfects.cpp EffectDummy for Spell 23019");
@@ -1183,9 +1176,7 @@ void Spell::EffectDummy(uint32 i)
if(!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT)
return;
Creature* creatureTarget = (Creature*)unitTarget;
creatureTarget->ForcedDespawn();
((Creature*)unitTarget)->ForcedDespawn();
//cast spell Raptor Capture Credit
m_caster->CastSpell(m_caster, 42337, true, NULL);
@@ -1254,9 +1245,7 @@ void Spell::EffectDummy(uint32 i)
if(!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT)
return;
Creature* creatureTarget = (Creature*)unitTarget;
creatureTarget->ForcedDespawn();
((Creature*)unitTarget)->ForcedDespawn();
return;
}
@@ -4056,7 +4045,7 @@ void Spell::EffectTameCreature(uint32 /*i*/)
if(!unitTarget)
return;
if(unitTarget->GetTypeId() == TYPEID_PLAYER)
if(unitTarget->GetTypeId() != TYPEID_UNIT)
return;
Creature* creatureTarget = (Creature*)unitTarget;