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Fix build and SQL import after recent cherry picks
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@@ -1078,7 +1078,7 @@ class npc_meteor_strike : public CreatureScript
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_spawnCount += dataCount;
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}
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uint32 GetData(uint32 dataType) override
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uint32 GetData(uint32 dataType) const override
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{
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if (dataType == DATA_SPAWNED_FLAMES)
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return _spawnCount;
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