Core/GameObject: Dropped flag should only spawn when debuff is not removed by default

This commit is contained in:
Golrag
2023-08-15 19:44:00 +02:00
committed by ModoX
parent 1336370b45
commit 0367e1afc5

View File

@@ -6201,7 +6201,7 @@ void AuraEffect::HandleBattlegroundPlayerPosition(AuraApplication const* aurApp,
if (!target)
return;
if (!apply)
if (!apply && aurApp->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT)
{
if (GameObject* gameObjectCaster = target->GetMap()->GetGameObject(GetCasterGUID()))
{