Script/Quest: replace wrong test spell used for quest "Red Snapper - Very Tasty!" with actual summoning.

The spell does not appear in sniffs, and the summoned NPC's spawn time was far too short to be appropriate (15 seconds).
This commit is contained in:
SnapperRy
2016-09-10 01:13:35 +02:00
parent c52566a888
commit 0479f08c3c

View File

@@ -1078,9 +1078,8 @@ class spell_q14112_14145_chum_the_water: public SpellScriptLoader
enum RedSnapperVeryTasty
{
ITEM_RED_SNAPPER = 23614,
SPELL_CAST_NET = 29866,
SPELL_NEW_SUMMON_TEST = 49214
NPC_ANGRY_MURLOC = 17102
};
class spell_q9452_cast_net: public SpellScriptLoader
@@ -1103,7 +1102,8 @@ class spell_q9452_cast_net: public SpellScriptLoader
if (roll_chance_i(66))
caster->AddItem(ITEM_RED_SNAPPER, 1);
else
caster->CastSpell(caster, SPELL_NEW_SUMMON_TEST, true);
if (Creature* murloc = caster->SummonCreature(NPC_ANGRY_MURLOC, caster->GetPositionX()+5, caster->GetPositionY()+5, caster->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, MINUTE * IN_MILLISECONDS))
murloc->AI()->AttackStart(caster);
}
void HandleActiveObject(SpellEffIndex effIndex)