Scripts/Auchindoun: Update Talon King Ikiss' script to EventMaps

Codestyle

Missing include
This commit is contained in:
Nyeriah
2014-08-30 17:35:04 -03:00
parent b20b6dedf9
commit 04cfcf523d
2 changed files with 115 additions and 105 deletions

View File

@@ -0,0 +1,3 @@
DELETE FROM `spell_script_names` WHERE `spell_id` = 38194;
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(38194, 'spell_talon_king_ikiss_blink');

View File

@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,15 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDName: Boss_Talon_King_Ikiss
SD%Complete: 80
SDComment: Heroic supported. Some details missing, but most are spell related.
SDCategory: Auchindoun, Sethekk Halls
EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "sethekk_halls.h"
enum Says
@@ -33,7 +26,7 @@ enum Says
SAY_AGGRO = 1,
SAY_SLAY = 2,
SAY_DEATH = 3,
EMOTE_ARCANE_EXP = 4
EMOTE_ARCANE_EXPLOSION = 4
};
enum Spells
@@ -42,13 +35,19 @@ enum Spells
SPELL_BLINK_TELEPORT = 38203,
SPELL_MANA_SHIELD = 38151,
SPELL_ARCANE_BUBBLE = 9438,
H_SPELL_SLOW = 35032,
SPELL_SLOW = 35032,
SPELL_POLYMORPH = 38245,
H_SPELL_POLYMORPH = 43309,
SPELL_ARCANE_VOLLEY = 35059,
H_SPELL_ARCANE_VOLLEY = 40424,
SPELL_ARCANE_EXPLOSION = 38197,
H_SPELL_ARCANE_EXPLOSION = 40425
};
enum Events
{
EVENT_POLYMORPH = 1,
EVENT_BLINK,
EVENT_SLOW,
EVENT_ARCANE_VOLLEY,
EVENT_ARCANE_EXPLOSION
};
class boss_talon_king_ikiss : public CreatureScript
@@ -58,16 +57,15 @@ public:
struct boss_talon_king_ikissAI : public BossAI
{
boss_talon_king_ikissAI(Creature* creature) : BossAI(creature, DATA_TALON_KING_IKISS) { }
boss_talon_king_ikissAI(Creature* creature) : BossAI(creature, DATA_TALON_KING_IKISS)
{
Intro = false;
ManaShield = false;
}
void Reset() override
{
_Reset();
ArcaneVolley_Timer = 5000;
Sheep_Timer = 8000;
Blink_Timer = 35000;
Slow_Timer = 15000 + rand32() % 15000;
Blink = false;
Intro = false;
ManaShield = false;
}
@@ -87,10 +85,7 @@ public:
float attackRadius = me->GetAttackDistance(who);
if (me->IsWithinDistInMap(who, attackRadius) && me->IsWithinLOSInMap(who))
{
//who->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH);
AttackStart(who);
}
}
}
@@ -98,6 +93,57 @@ public:
{
_EnterCombat();
Talk(SAY_AGGRO);
events.ScheduleEvent(EVENT_ARCANE_VOLLEY, 5000);
events.ScheduleEvent(EVENT_POLYMORPH, 8000);
events.ScheduleEvent(EVENT_BLINK, 35000);
if (IsHeroic())
events.ScheduleEvent(EVENT_SLOW, urand(15000, 30000));
}
void ExecuteEvent(uint32 eventId) override
{
switch (eventId)
{
case EVENT_POLYMORPH:
// Second top aggro in normal, random target in heroic.
if (IsHeroic())
DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), SPELL_POLYMORPH);
else
DoCast(SelectTarget(SELECT_TARGET_TOPAGGRO, 1), SPELL_POLYMORPH);
events.ScheduleEvent(EVENT_POLYMORPH, urand(15000, 17500));
break;
case EVENT_ARCANE_VOLLEY:
DoCast(me, SPELL_ARCANE_VOLLEY);
events.ScheduleEvent(EVENT_ARCANE_VOLLEY, urand(7000, 12000));
break;
case EVENT_SLOW:
DoCast(me, SPELL_SLOW);
events.ScheduleEvent(EVENT_SLOW, urand(15000, 40000));
break;
case EVENT_BLINK:
if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
Talk(EMOTE_ARCANE_EXPLOSION);
DoCastAOE(SPELL_BLINK);
events.ScheduleEvent(EVENT_BLINK, urand(35000, 40000));
events.ScheduleEvent(EVENT_ARCANE_EXPLOSION, 1000);
break;
case EVENT_ARCANE_EXPLOSION:
DoCast(me, SPELL_ARCANE_EXPLOSION);
DoCast(me, SPELL_ARCANE_BUBBLE, true);
break;
default:
break;
}
}
void DamageTaken(Unit* /*who*/, uint32& damage) override
{
if (!ManaShield && me->HealthBelowPctDamaged(20, damage))
{
DoCast(me, SPELL_MANA_SHIELD);
ManaShield = true;
}
}
void JustDied(Unit* /*killer*/) override
@@ -112,91 +158,8 @@ public:
Talk(SAY_SLAY);
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
if (Blink)
{
DoCast(me, SPELL_ARCANE_EXPLOSION);
DoCast(me, SPELL_ARCANE_BUBBLE, true);
Blink = false;
}
if (ArcaneVolley_Timer <= diff)
{
DoCast(me, SPELL_ARCANE_VOLLEY);
ArcaneVolley_Timer = 7000 + rand32() % 5000;
} else ArcaneVolley_Timer -= diff;
if (Sheep_Timer <= diff)
{
Unit* target;
//second top aggro target in normal, random target in heroic correct?
if (IsHeroic())
target = SelectTarget(SELECT_TARGET_RANDOM, 0);
else
target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
if (target)
DoCast(target, SPELL_POLYMORPH);
Sheep_Timer = 15000 + rand32() % 2500;
} else Sheep_Timer -= diff;
//may not be correct time to cast
if (!ManaShield && HealthBelowPct(20))
{
DoCast(me, SPELL_MANA_SHIELD);
ManaShield = true;
}
if (IsHeroic())
{
if (Slow_Timer <= diff)
{
DoCast(me, H_SPELL_SLOW);
Slow_Timer = 15000 + rand32() % 25000;
} else Slow_Timer -= diff;
}
if (Blink_Timer <= diff)
{
Talk(EMOTE_ARCANE_EXP);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
//Spell doesn't work, but we use for visual effect at least
DoCast(target, SPELL_BLINK);
float X = target->GetPositionX();
float Y = target->GetPositionY();
float Z = target->GetPositionZ();
DoTeleportTo(X, Y, Z);
DoCast(target, SPELL_BLINK_TELEPORT);
Blink = true;
}
Blink_Timer = 35000 + rand32() % 5000;
} else Blink_Timer -= diff;
if (!Blink)
DoMeleeAttackIfReady();
}
private:
uint32 ArcaneVolley_Timer;
uint32 Sheep_Timer;
uint32 Blink_Timer;
uint32 Slow_Timer;
bool ManaShield;
bool Blink;
bool Intro;
};
@@ -206,7 +169,51 @@ public:
}
};
// 38194 - Blink
class spell_talon_king_ikiss_blink : public SpellScriptLoader
{
public:
spell_talon_king_ikiss_blink() : SpellScriptLoader("spell_talon_king_ikiss_blink") { }
class spell_talon_king_ikiss_blink_SpellScript : public SpellScript
{
PrepareSpellScript(spell_talon_king_ikiss_blink_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_BLINK))
return false;
return true;
}
void FilterTargets(std::list<WorldObject*>& targets)
{
uint8 maxSize = 1;
if (targets.size() > maxSize)
Trinity::Containers::RandomResizeList(targets, maxSize);
}
void HandleDummyHitTarget(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
GetHitUnit()->CastSpell(GetCaster(), SPELL_BLINK_TELEPORT, true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_talon_king_ikiss_blink_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_talon_king_ikiss_blink_SpellScript::HandleDummyHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_talon_king_ikiss_blink_SpellScript();
}
};
void AddSC_boss_talon_king_ikiss()
{
new boss_talon_king_ikiss();
new spell_talon_king_ikiss_blink();
}