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Rename some more opcodes - patch by Zor
--HG-- branch : trunk
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@@ -1242,8 +1242,8 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
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/*0x4BB*/ { "SMSG_CALENDAR_ACTION_PENDING", STATUS_NEVER, &WorldSession::Handle_ServerSide },
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/*0x4BC*/ { "SMSG_EQUIPMENT_SET_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
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/*0x4BD*/ { "CMSG_EQUIPMENT_SET_SAVE", STATUS_LOGGEDIN, &WorldSession::HandleEquipmentSetSave },
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/*0x4BE*/ { "CMSG_UNKNOWN_1214", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x4BF*/ { "SMSG_UNKNOWN_1215", STATUS_NEVER, &WorldSession::Handle_ServerSide },
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/*0x4BE*/ { "CMSG_UPDATE_PROJECTILE_POSITION", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x4BF*/ { "SMSG_SET_PROJECTILE_POSITION", STATUS_NEVER, &WorldSession::Handle_ServerSide },
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/*0x4C0*/ { "SMSG_TALENTS_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
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/*0x4C1*/ { "CMSG_LEARN_PREVIEW_TALENTS", STATUS_LOGGEDIN, &WorldSession::HandleLearnPreviewTalents },
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/*0x4C2*/ { "CMSG_LEARN_PREVIEW_TALENTS_PET", STATUS_LOGGEDIN, &WorldSession::HandleLearnPreviewTalentsPet },
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@@ -1250,8 +1250,8 @@ enum Opcodes
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SMSG_CALENDAR_ACTION_PENDING = 0x4BB, // SMSG, calendar related EVENT_CALENDAR_ACTION_PENDING
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SMSG_EQUIPMENT_SET_LIST = 0x4BC, // SMSG, equipment manager list?
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CMSG_EQUIPMENT_SET_SAVE = 0x4BD, // CMSG, lua: SaveEquipmentSet
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CMSG_UNKNOWN_1214 = 0x4BE, // CMSG, missle?
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SMSG_UNKNOWN_1215 = 0x4BF, // SMSG, uint64, uint8, 3 x float
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CMSG_UPDATE_PROJECTILE_POSITION = 0x4BE, // CMSG, uint64 caster, uint32 spellId, uint8 castId, vector3 position
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SMSG_SET_PROJECTILE_POSITION = 0x4BF, // SMSG, uint64 caster, uint8 castId, vector3 position
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SMSG_TALENTS_INFO = 0x4C0, // SMSG, talents related
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CMSG_LEARN_PREVIEW_TALENTS = 0x4C1, // CMSG, lua: LearnPreviewTalents (for player?)
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CMSG_LEARN_PREVIEW_TALENTS_PET = 0x4C2, // CMSG, lua: LearnPreviewTalents (for pet?)
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