Merge branch 'master' into 4.3.4

Note: Will need extra Guild-Related commit to make it work again (Added some extra data beside the merge)

Conflicts:
	src/server/game/Battlefield/BattlefieldHandler.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Guilds/GuildMgr.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LootHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SkillHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Handlers/TaxiHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Server/WorldSession.h
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.h
This commit is contained in:
Spp
2012-11-04 20:17:37 +01:00
27 changed files with 1207 additions and 1050 deletions

View File

@@ -1357,12 +1357,12 @@ void ScriptMgr::OnGuildDisband(Guild* guild)
FOREACH_SCRIPT(GuildScript)->OnDisband(guild);
}
void ScriptMgr::OnGuildMemberWitdrawMoney(Guild* guild, Player* player, uint32 &amount, bool isRepair)
void ScriptMgr::OnGuildMemberWitdrawMoney(Guild* guild, Player* player, uint64 &amount, bool isRepair)
{
FOREACH_SCRIPT(GuildScript)->OnMemberWitdrawMoney(guild, player, amount, isRepair);
}
void ScriptMgr::OnGuildMemberDepositMoney(Guild* guild, Player* player, uint32 &amount)
void ScriptMgr::OnGuildMemberDepositMoney(Guild* guild, Player* player, uint64 &amount)
{
FOREACH_SCRIPT(GuildScript)->OnMemberDepositMoney(guild, player, amount);
}