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Core/Misc: Define CR_MASTERY combat rating
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@@ -571,10 +571,11 @@ enum CombatRating
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CR_WEAPON_SKILL_OFFHAND = 21,
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CR_WEAPON_SKILL_RANGED = 22,
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CR_EXPERTISE = 23,
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CR_ARMOR_PENETRATION = 24
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CR_ARMOR_PENETRATION = 24,
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CR_MASTERY = 25,
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};
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#define MAX_COMBAT_RATING 25
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#define MAX_COMBAT_RATING 26
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enum DamageEffectType
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{
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