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Fixed typo (thx @lukaasm)
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@@ -3796,7 +3796,7 @@ inline void FillSpellCastFailedArgs(T& packet, ObjectGuid castId, SpellInfo cons
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switch (result)
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{
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case SPELL_FAILED_NOT_READY:
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if (*param1)
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if (param1)
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packet.FailedArg1 = *param1;
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else
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packet.FailedArg1 = 0; // unknown (value 1 update cooldowns on client flag)
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