Core/Spells: SPELL_AURA_MOD_MELEE_RANGED_HASTE should be negative if Basepoints are negative (#24900)

This commit is contained in:
Gildor
2020-07-01 22:45:21 +02:00
committed by GitHub
parent 4418450804
commit 0759d73777

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@@ -3621,6 +3621,7 @@ bool _isPositiveEffectImpl(SpellInfo const* spellInfo, uint8 effIndex, std::unor
case SPELL_AURA_MOD_SPELL_HIT_CHANCE:
case SPELL_AURA_MOD_SPELL_CRIT_CHANCE:
case SPELL_AURA_MOD_RANGED_HASTE:
case SPELL_AURA_MOD_MELEE_RANGED_HASTE:
case SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK:
case SPELL_AURA_HASTE_SPELLS:
case SPELL_AURA_MOD_RESISTANCE: