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@@ -598,7 +598,7 @@ enum DamageEffectType
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};
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// Value masks for UNIT_FIELD_FLAGS
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enum UnitFlags
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enum UnitFlags : uint32
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{
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UNIT_FLAG_SERVER_CONTROLLED = 0x00000001, // set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner
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UNIT_FLAG_NON_ATTACKABLE = 0x00000002, // not attackable
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