Core/Auras: Fix incorrect use of GetUnitOwner() in DynObjAura::FillTargetMap

Closes #26735
This commit is contained in:
Shauren
2021-07-22 10:38:23 +02:00
parent 515d3da181
commit 07f51437fc

View File

@@ -2404,7 +2404,7 @@ void DynObjAura::FillTargetMap(std::unordered_map<Unit*, uint32>& targets, Unit*
Cell::VisitAllObjects(GetDynobjOwner(), searcher, radius);
// by design WorldObjectSpellAreaTargetCheck allows not-in-world units (for spells) but for auras it is not acceptable
units.erase(std::remove_if(units.begin(), units.end(), [this](Unit* unit) { return !unit->IsSelfOrInSameMap(GetUnitOwner()); }), units.end());
units.erase(std::remove_if(units.begin(), units.end(), [this](Unit* unit) { return !unit->IsSelfOrInSameMap(GetDynobjOwner()); }), units.end());
for (Unit* unit : units)
{