Gundrak, Gal'Darah: Script improvements by pivonroll

Fix some Spell IDs & timers
Implement transformation

--HG--
branch : trunk
This commit is contained in:
Tartalo
2010-03-25 10:32:07 +01:00
parent 5a2e20b765
commit 080229fec3

View File

@@ -27,12 +27,12 @@ enum Spells
SPELL_IMPALING_CHARGE = 54956,
H_SPELL_IMPALING_CHARGE = 59827,
SPELL_STOMP = 55292,
H_SPELL_STOMP = 59826,
H_SPELL_STOMP = 59829,
SPELL_PUNCTURE = 55276,
H_SPELL_PUNCTURE = 59826,
SPELL_STAMPEDE = 55218,
SPELL_WHIRLING_SLASH = 55249,
H_SPELL_WHIRLING_SLASH = 55825,
SPELL_WHIRLING_SLASH = 55250,
H_SPELL_WHIRLING_SLASH = 59824,
SPELL_ECK_RESIDUE = 55817
};
@@ -57,6 +57,11 @@ enum Achievements
ACHIEV_SHARE_THE_LOVE = 2152
};
enum Displays
{
DISPLAY_RHINO = 26265,
DISPLAY_TROLL = 27061
};
enum CombatPhase
{
@@ -77,28 +82,36 @@ struct boss_gal_darahAI : public ScriptedAI
uint32 uiEnrageTimer;
uint32 uiImpalingChargeTimer;
uint32 uiStompTimer;
uint32 uiTransformationTimer;
std::set<uint64> lImpaledPlayers;
CombatPhase Phase;
uint8 uiPhaseCounter;
bool bStartOfTransformation;
ScriptedInstance* pInstance;
void Reset()
{
uiStampedeTimer = 10*IN_MILISECONDS;
uiWhirlingSlashTimer = 20*IN_MILISECONDS;
uiWhirlingSlashTimer = 21*IN_MILISECONDS;
uiPunctureTimer = 10*IN_MILISECONDS;
uiEnrageTimer = 15*IN_MILISECONDS;
uiImpalingChargeTimer = 20*IN_MILISECONDS;
uiImpalingChargeTimer = 21*IN_MILISECONDS;
uiStompTimer = 25*IN_MILISECONDS;
uiTransformationTimer = 9*IN_MILISECONDS;
uiPhaseCounter = 0;
lImpaledPlayers.clear();
bStartOfTransformation = true;
Phase = TROLL;
m_creature->SetDisplayId(DISPLAY_TROLL);
if (pInstance)
pInstance->SetData(DATA_GAL_DARAH_EVENT, NOT_STARTED);
}
@@ -122,10 +135,28 @@ struct boss_gal_darahAI : public ScriptedAI
case TROLL:
if (uiPhaseCounter == 2)
{
//FIX: implement transformation
Phase = RHINO;
uiPhaseCounter = 0;
DoScriptText(SAY_TRANSFORM_1,m_creature);
if (uiTransformationTimer <= diff)
{
m_creature->SetDisplayId(DISPLAY_RHINO);
Phase = RHINO;
uiPhaseCounter = 0;
DoScriptText(SAY_TRANSFORM_1, m_creature);
uiTransformationTimer = 5*IN_MILISECONDS;
bStartOfTransformation = true;
m_creature->clearUnitState(UNIT_STAT_STUNNED|UNIT_STAT_ROOT);
m_creature->SetReactState(REACT_AGGRESSIVE);
}
else
{
uiTransformationTimer -= diff;
if (bStartOfTransformation)
{
bStartOfTransformation = false;
m_creature->addUnitState(UNIT_STAT_STUNNED|UNIT_STAT_ROOT);
m_creature->SetReactState(REACT_PASSIVE);
}
}
}
else
{
@@ -139,7 +170,7 @@ struct boss_gal_darahAI : public ScriptedAI
if (uiWhirlingSlashTimer <= diff)
{
DoCast(m_creature->getVictim(), DUNGEON_MODE(SPELL_WHIRLING_SLASH, H_SPELL_WHIRLING_SLASH));
uiWhirlingSlashTimer = 20*IN_MILISECONDS;
uiWhirlingSlashTimer = 21*IN_MILISECONDS;
++uiPhaseCounter;
} else uiWhirlingSlashTimer -= diff;
}
@@ -147,10 +178,28 @@ struct boss_gal_darahAI : public ScriptedAI
case RHINO:
if (uiPhaseCounter == 2)
{
//FIX: implement transformation
Phase = TROLL;
uiPhaseCounter = 0;
DoScriptText(SAY_TRANSFORM_2,m_creature);
if (uiTransformationTimer <= diff)
{
m_creature->SetDisplayId(DISPLAY_TROLL);
Phase = TROLL;
uiPhaseCounter = 0;
DoScriptText(SAY_TRANSFORM_2, m_creature);
uiTransformationTimer = 9*IN_MILISECONDS;
bStartOfTransformation = true;
m_creature->clearUnitState(UNIT_STAT_STUNNED|UNIT_STAT_ROOT);
m_creature->SetReactState(REACT_AGGRESSIVE);
}
else
{
uiTransformationTimer -= diff;
if (bStartOfTransformation)
{
bStartOfTransformation = false;
m_creature->addUnitState(UNIT_STAT_STUNNED|UNIT_STAT_ROOT);
m_creature->SetReactState(REACT_PASSIVE);
}
}
}
else
{
@@ -174,12 +223,12 @@ struct boss_gal_darahAI : public ScriptedAI
if (uiImpalingChargeTimer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
DoCast(pTarget, DUNGEON_MODE(SPELL_IMPALING_CHARGE, H_SPELL_IMPALING_CHARGE));
lImpaledPlayers.insert(pTarget->GetGUID());
}
uiImpalingChargeTimer = 30*IN_MILISECONDS;
uiImpalingChargeTimer = 31*IN_MILISECONDS;
++uiPhaseCounter;
} else uiImpalingChargeTimer -= diff;
}