DB/SAI: Implement chance to turn player into a rabbit for the gameobjects Brightly Colored Egg

Closes #20822
This commit is contained in:
Wyreth
2017-11-08 23:16:13 +01:00
committed by Killyana
parent 30ae45a1f4
commit 088a7ddb4e

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UPDATE `gameobject_template` SET `AIName`="SmartGameObjectAI" WHERE `entry` BETWEEN 113768 AND 113772;
DELETE FROM `smart_scripts` WHERE (`entryorguid` BETWEEN 113768 AND 113772) AND `source_type`=1;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(113768, 1, 0, 0, 70, 0, 20, 0, 2, 0, 0, 0, 11, 61734, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, "Brightly Colored Egg - On State Change - Cast 'Noblegarden Bunny'"),
(113769, 1, 0, 0, 70, 0, 20, 0, 2, 0, 0, 0, 11, 61734, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, "Brightly Colored Egg - On State Change - Cast 'Noblegarden Bunny"),
(113770, 1, 0, 0, 70, 0, 20, 0, 2, 0, 0, 0, 11, 61734, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, "Brightly Colored Egg - On State Change - Cast 'Noblegarden Bunny"),
(113771, 1, 0, 0, 70, 0, 20, 0, 2, 0, 0, 0, 11, 61734, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, "Brightly Colored Egg - On State Change - Cast 'Noblegarden Bunny"),
(113772, 1, 0, 0, 70, 0, 20, 0, 2, 0, 0, 0, 11, 61734, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, "Brightly Colored Egg - On State Change - Cast 'Noblegarden Bunny");