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Typo fix
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@@ -21,6 +21,7 @@
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#include "Player.h"
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#include "SpellInfo.h"
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#include "Spell.h"
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#include "World.h"
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#include "Opcodes.h"
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SpellHistory::Clock::duration const SpellHistory::InfinityCooldownDelay = std::chrono::duration_cast<SpellHistory::Clock::duration>(std::chrono::seconds(MONTH));
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@@ -2239,7 +2239,7 @@ void World::Update(uint32 diff)
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/// <li> Handle all other objects
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///- Update objects when the timer has passed (maps, transport, creatures, ...)
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sWorldUpdateTime.RecordUpdateTimeReset();();
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sWorldUpdateTime.RecordUpdateTimeReset();
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sMapMgr->Update(diff);
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sWorldUpdateTime.RecordUpdateTimeDuration("UpdateMapMgr");
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