*Update zone for players after adding to map. - by VladimirMangos

*Skip instance loading for player with flypath/on transport.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-08-03 19:48:28 +02:00
parent 044b8b44a3
commit 08cd876f36
3 changed files with 11 additions and 8 deletions

View File

@@ -1234,7 +1234,7 @@ bool BattleGroundAV::SetupBattleGround()
return false;
}
//spawn node-objects
//spawn node-objects
for (uint8 i = BG_AV_NODES_FIRSTAID_STATION ; i < BG_AV_NODES_MAX; ++i)
{
if( i <= BG_AV_NODES_FROSTWOLF_HUT )