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Core/Config: disable AE loot by default
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@@ -1721,7 +1721,7 @@ void World::LoadConfigSettings(bool reload)
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m_bool_configs[CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE] = sConfigMgr->GetBoolDefault("AllowLoggingIPAddressesInDatabase", true, true);
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// Enable AE loot
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m_bool_configs[CONFIG_ENABLE_AE_LOOT] = sConfigMgr->GetBoolDefault("Loot.EnableAELoot", true);
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m_bool_configs[CONFIG_ENABLE_AE_LOOT] = sConfigMgr->GetBoolDefault("Loot.EnableAELoot", false);
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// call ScriptMgr if we're reloading the configuration
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if (reload)
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@@ -3558,10 +3558,10 @@ GameObject.CheckInvalidPosition = 0
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#
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# Loot.EnableAELoot
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# Description: Enables AE loot which will allow looting all creatures within a 30 yards radius at once
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# Default: 1 - (AE loot enabled)
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# 0 - (AE loot disabled)
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# Default: 1 - (AE loot disabled)
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# 0 - (AE loot enabled)
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Loot.EnableAELoot = 1
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Loot.EnableAELoot = 0
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#
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###################################################################################################
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