Core/Config: disable AE loot by default

This commit is contained in:
Ovahlord
2024-04-01 22:06:40 +02:00
parent 7d66813175
commit 08e57239ab
2 changed files with 4 additions and 4 deletions

View File

@@ -1721,7 +1721,7 @@ void World::LoadConfigSettings(bool reload)
m_bool_configs[CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE] = sConfigMgr->GetBoolDefault("AllowLoggingIPAddressesInDatabase", true, true);
// Enable AE loot
m_bool_configs[CONFIG_ENABLE_AE_LOOT] = sConfigMgr->GetBoolDefault("Loot.EnableAELoot", true);
m_bool_configs[CONFIG_ENABLE_AE_LOOT] = sConfigMgr->GetBoolDefault("Loot.EnableAELoot", false);
// call ScriptMgr if we're reloading the configuration
if (reload)

View File

@@ -3558,10 +3558,10 @@ GameObject.CheckInvalidPosition = 0
#
# Loot.EnableAELoot
# Description: Enables AE loot which will allow looting all creatures within a 30 yards radius at once
# Default: 1 - (AE loot enabled)
# 0 - (AE loot disabled)
# Default: 1 - (AE loot disabled)
# 0 - (AE loot enabled)
Loot.EnableAELoot = 1
Loot.EnableAELoot = 0
#
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