Core/Players: fixed creating default talent groups on character creation

This commit is contained in:
Ovahlord
2024-07-28 03:19:21 +02:00
parent ba3ef410c8
commit 0925e2825d

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@@ -488,6 +488,9 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac
m_Played_time[PLAYED_TIME_TOTAL] = 0;
m_Played_time[PLAYED_TIME_LEVEL] = 0;
// Create the default talent group for all new characters
_talentGroups.emplace_back();
// base stats and related field values
InitStatsForLevel();
InitTaxiNodesForLevel();