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Core/DataStore: Load ItemNameDescription
This commit is contained in:
23
sql/updates/hotfixes/master/2020_03_26_00_hotfixes.sql
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23
sql/updates/hotfixes/master/2020_03_26_00_hotfixes.sql
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@@ -0,0 +1,23 @@
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--
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-- Table structure for table `item_name_description`
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--
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DROP TABLE IF EXISTS `item_name_description`;
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CREATE TABLE `item_name_description` (
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`ID` int(10) unsigned NOT NULL DEFAULT '0',
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`Description` text,
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`Color` int(11) NOT NULL DEFAULT '0',
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`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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--
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-- Table structure for table `item_name_description_locale`
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--
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DROP TABLE IF EXISTS `item_name_description_locale`;
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CREATE TABLE `item_name_description_locale` (
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`ID` int(10) unsigned NOT NULL DEFAULT '0',
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`locale` varchar(4) NOT NULL,
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`Description_lang` text,
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`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`locale`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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@@ -601,6 +601,10 @@ void HotfixDatabaseConnection::DoPrepareStatements()
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PrepareStatement(HOTFIX_SEL_ITEM_MODIFIED_APPEARANCE, "SELECT ID, ItemID, ItemAppearanceModifierID, ItemAppearanceID, OrderIndex, "
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"TransmogSourceTypeEnum FROM item_modified_appearance ORDER BY ID DESC", CONNECTION_SYNCH);
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// ItemNameDescription.db2
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PrepareStatement(HOTFIX_SEL_ITEM_NAME_DESCRIPTION, "SELECT ID, Description, Color FROM item_name_description ORDER BY ID DESC", CONNECTION_SYNCH);
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PREPARE_LOCALE_STMT(HOTFIX_SEL_ITEM_NAME_DESCRIPTION, "SELECT ID, Description_lang FROM item_name_description_locale WHERE locale = ?", CONNECTION_SYNCH);
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// ItemPriceBase.db2
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PrepareStatement(HOTFIX_SEL_ITEM_PRICE_BASE, "SELECT ID, ItemLevel, Armor, Weapon FROM item_price_base ORDER BY ID DESC", CONNECTION_SYNCH);
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@@ -326,6 +326,9 @@ enum HotfixDatabaseStatements : uint32
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HOTFIX_SEL_ITEM_MODIFIED_APPEARANCE,
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HOTFIX_SEL_ITEM_NAME_DESCRIPTION,
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HOTFIX_SEL_ITEM_NAME_DESCRIPTION_LOCALE,
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HOTFIX_SEL_ITEM_PRICE_BASE,
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HOTFIX_SEL_ITEM_SEARCH_NAME,
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@@ -2848,6 +2848,21 @@ struct ItemModifiedAppearanceLoadInfo
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}
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};
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struct ItemNameDescriptionLoadInfo
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{
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static DB2LoadInfo const* Instance()
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{
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static DB2FieldMeta const fields[] =
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{
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{ false, FT_INT, "ID" },
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{ false, FT_STRING, "Description" },
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{ true, FT_INT, "Color" },
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};
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static DB2LoadInfo const loadInfo(&fields[0], std::extent<decltype(fields)>::value, ItemNameDescriptionMeta::Instance(), HOTFIX_SEL_ITEM_NAME_DESCRIPTION);
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return &loadInfo;
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}
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};
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struct ItemPriceBaseLoadInfo
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{
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static DB2LoadInfo const* Instance()
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@@ -168,6 +168,7 @@ DB2Storage<ItemLevelSelectorQualitySetEntry> sItemLevelSelectorQualitySetStor
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DB2Storage<ItemLimitCategoryEntry> sItemLimitCategoryStore("ItemLimitCategory.db2", ItemLimitCategoryLoadInfo::Instance());
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DB2Storage<ItemLimitCategoryConditionEntry> sItemLimitCategoryConditionStore("ItemLimitCategoryCondition.db2", ItemLimitCategoryConditionLoadInfo::Instance());
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DB2Storage<ItemModifiedAppearanceEntry> sItemModifiedAppearanceStore("ItemModifiedAppearance.db2", ItemModifiedAppearanceLoadInfo::Instance());
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DB2Storage<ItemNameDescriptionEntry> sItemNameDescriptionStore("ItemNameDescription.db2", ItemNameDescriptionLoadInfo::Instance());
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DB2Storage<ItemPriceBaseEntry> sItemPriceBaseStore("ItemPriceBase.db2", ItemPriceBaseLoadInfo::Instance());
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DB2Storage<ItemSearchNameEntry> sItemSearchNameStore("ItemSearchName.db2", ItemSearchNameLoadInfo::Instance());
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DB2Storage<ItemSetEntry> sItemSetStore("ItemSet.db2", ItemSetLoadInfo::Instance());
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@@ -659,6 +660,7 @@ void DB2Manager::LoadStores(std::string const& dataPath, uint32 defaultLocale)
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LOAD_DB2(sItemLimitCategoryStore);
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LOAD_DB2(sItemLimitCategoryConditionStore);
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LOAD_DB2(sItemModifiedAppearanceStore);
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LOAD_DB2(sItemNameDescriptionStore);
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LOAD_DB2(sItemPriceBaseStore);
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LOAD_DB2(sItemSearchNameStore);
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LOAD_DB2(sItemSetStore);
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@@ -128,6 +128,7 @@ TC_GAME_API extern DB2Storage<ItemDamageTwoHandEntry> sItemDamageT
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TC_GAME_API extern DB2Storage<ItemDamageTwoHandCasterEntry> sItemDamageTwoHandCasterStore;
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TC_GAME_API extern DB2Storage<ItemDisenchantLootEntry> sItemDisenchantLootStore;
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TC_GAME_API extern DB2Storage<ItemEffectEntry> sItemEffectStore;
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TC_GAME_API extern DB2Storage<ItemNameDescriptionEntry> sItemNameDescriptionStore;
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TC_GAME_API extern DB2Storage<ItemEntry> sItemStore;
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TC_GAME_API extern DB2Storage<ItemExtendedCostEntry> sItemExtendedCostStore;
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TC_GAME_API extern DB2Storage<ItemLimitCategoryEntry> sItemLimitCategoryStore;
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@@ -1754,6 +1754,13 @@ struct ItemModifiedAppearanceEntry
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int8 TransmogSourceTypeEnum;
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};
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struct ItemNameDescriptionEntry
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{
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uint32 ID;
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LocalizedString* Description;
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int32 Color;
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};
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struct ItemPriceBaseEntry
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{
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uint32 ID;
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