Core/Spells: Fix proc for spells that should trigger on taken hots

This commit is contained in:
Bonitas
2014-01-18 01:50:19 +01:00
parent 735cebf7a3
commit 09a73a398a

View File

@@ -814,7 +814,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr
{
if (EventProcFlag & PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_POS)
{
if (!(procExtra & PROC_EX_INTERNAL_DOT))
if (!(procExtra & PROC_EX_INTERNAL_HOT))
return false;
}
else if (procExtra & PROC_EX_INTERNAL_HOT)