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https://github.com/TrinityCore/TrinityCore.git
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Core/CreatureTextMgr: Added support for creature_text localization
This commit is contained in:
@@ -0,0 +1,15 @@
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DROP TABLE IF EXISTS `locales_creature_text`;
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CREATE TABLE `locales_creature_text` (
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`entry` int(10) UNSIGNED NOT NULL,
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`textGroup` tinyint(3) UNSIGNED NOT NULL,
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`id` int(10) UNSIGNED NOT NULL,
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`text_loc1` text,
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`text_loc2` text,
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`text_loc3` text,
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`text_loc4` text,
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`text_loc5` text,
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`text_loc6` text,
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`text_loc7` text,
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`text_loc8` text,
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PRIMARY KEY (`entry`,`textGroup`,`id`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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@@ -34,6 +34,46 @@
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#include "Vehicle.h"
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#include "ScriptedGossip.h"
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class TrinityStringTextBuilder
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{
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public:
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TrinityStringTextBuilder(WorldObject* obj, ChatMsg msgtype, int32 id, uint32 language, uint64 targetGUID)
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: _source(obj), _msgType(msgtype), _textId(id), _language(language), _targetGUID(targetGUID)
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{
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}
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size_t operator()(WorldPacket* data, LocaleConstant locale) const
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{
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std::string text = sObjectMgr->GetTrinityString(_textId, locale);
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char const* localizedName = _source->GetNameForLocaleIdx(locale);
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*data << uint8(_msgType);
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*data << uint32(_language);
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*data << uint64(_source->GetGUID());
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*data << uint32(1); // 2.1.0
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*data << uint32(strlen(localizedName)+1);
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*data << localizedName;
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size_t whisperGUIDpos = data->wpos();
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*data << uint64(_targetGUID); // Unit Target
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if (_targetGUID && !IS_PLAYER_GUID(_targetGUID))
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{
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*data << uint32(1); // target name length
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*data << uint8(0); // target name
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}
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*data << uint32(text.length() + 1);
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*data << text;
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*data << uint8(0); // ChatTag
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return whisperGUIDpos;
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}
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WorldObject* _source;
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ChatMsg _msgType;
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int32 _textId;
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uint32 _language;
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uint64 _targetGUID;
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};
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SmartScript::SmartScript()
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{
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go = NULL;
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@@ -695,7 +735,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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me->DoFleeToGetAssistance();
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if (e.action.flee.withEmote)
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sCreatureTextMgr->SendChatString(me, sObjectMgr->GetTrinityStringForDBCLocale(LANG_FLEE), CHAT_MSG_MONSTER_EMOTE);
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{
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TrinityStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_FLEE, LANG_UNIVERSAL, 0);
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sCreatureTextMgr->SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE);
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}
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sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_FLEE_FOR_ASSIST: Creature %u DoFleeToGetAssistance", me->GetGUIDLow());
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break;
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}
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@@ -17,8 +17,53 @@
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#include "Common.h"
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#include "DatabaseEnv.h"
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#include "CreatureTextMgr.h"
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#include "ObjectMgr.h"
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#include "Cell.h"
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#include "CellImpl.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "CreatureTextMgr.h"
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class CreatureTextBuilder
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{
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public:
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CreatureTextBuilder(WorldObject* obj, ChatMsg msgtype, uint8 textGroup, uint32 id, uint32 language, uint64 targetGUID)
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: _source(obj), _msgType(msgtype), _textGroup(textGroup), _textId(id), _language(language), _targetGUID(targetGUID)
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{
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}
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size_t operator()(WorldPacket* data, LocaleConstant locale) const
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{
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std::string text = sCreatureTextMgr->GetLocalizedChatString(_source->GetEntry(), _textGroup, _textId, locale);
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char const* localizedName = _source->GetNameForLocaleIdx(locale);
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*data << uint8(_msgType);
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*data << uint32(_language);
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*data << uint64(_source->GetGUID());
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*data << uint32(1); // 2.1.0
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*data << uint32(strlen(localizedName)+1);
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*data << localizedName;
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size_t whisperGUIDpos = data->wpos();
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*data << uint64(_targetGUID); // Unit Target
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if (_targetGUID && !IS_PLAYER_GUID(_targetGUID))
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{
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*data << uint32(1); // target name length
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*data << uint8(0); // target name
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}
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*data << uint32(text.length() + 1);
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*data << text;
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*data << uint8(0); // ChatTag
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return whisperGUIDpos;
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}
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WorldObject* _source;
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ChatMsg _msgType;
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uint8 _textGroup;
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uint32 _textId;
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uint32 _language;
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uint64 _targetGUID;
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};
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void CreatureTextMgr::LoadCreatureTexts()
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{
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@@ -83,17 +128,8 @@ void CreatureTextMgr::LoadCreatureTexts()
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}
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//entry not yet added, add empty TextHolder (list of groups)
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if (mTextMap.find(temp.entry) == mTextMap.end())
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{
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++creatureCount;
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CreatureTextHolder TextHolder;
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mTextMap[temp.entry] = TextHolder;
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}
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//group not yet added, add empty TextGroup (list of texts)
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if (mTextMap[temp.entry].find(temp.group) == mTextMap[temp.entry].end())
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{
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CreatureTextGroup TextGroup;
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mTextMap[temp.entry][temp.group] = TextGroup;
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}
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//add the text into our entry's group
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mTextMap[temp.entry][temp.group].push_back(temp);
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@@ -104,42 +140,76 @@ void CreatureTextMgr::LoadCreatureTexts()
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sLog->outString();
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}
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void CreatureTextMgr::LoadCreatureTextLocales()
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{
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uint32 oldMSTime = getMSTime();
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mLocaleTextMap.clear(); // for reload case
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QueryResult result = WorldDatabase.Query("SELECT entry, textGroup, id, text_loc1, text_loc2, text_loc3, text_loc4, text_loc5, text_loc6, text_loc7, text_loc8 FROM locales_creature_text");
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if (!result)
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return;
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uint32 textCount = 0;
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do
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{
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Field* fields = result->Fetch();
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CreatureTextLocale& loc = mLocaleTextMap[CreatureTextId(fields[0].GetUInt32(), uint32(fields[1].GetUInt8()), fields[2].GetUInt32())];
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for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
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{
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LocaleConstant locale = LocaleConstant(i);
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ObjectMgr::AddLocaleString(fields[2 + i - 1].GetString(), locale, loc.Text);
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}
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++textCount;
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} while (result->NextRow());
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sLog->outString(">> Loaded %u creature localized texts in %u ms", textCount, GetMSTimeDiffToNow(oldMSTime));
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sLog->outString();
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}
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uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid /*= 0*/, ChatMsg msgType /*= CHAT_MSG_ADDON*/, Language language /*= LANG_ADDON*/, TextRange range /*= TEXT_RANGE_NORMAL*/, uint32 sound /*= 0*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/, Player* srcPlr /*= NULL*/)
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{
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if (!source)
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return 0;
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CreatureTextMap::const_iterator sList = mTextMap.find(source->GetEntry());
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if (sList == mTextMap.end())
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{
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sLog->outErrorDb("CreatureTextMgr: Could not find Text for Creature(%s) Entry %u in 'creature_text' table. Ignoring.", source->GetName(), source->GetEntry());
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return 0;
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}
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CreatureTextHolder TextHolder = (*sList).second;
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CreatureTextHolder::const_iterator itr = TextHolder.find(textGroup);
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if (itr == TextHolder.end())
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CreatureTextHolder const& textHolder = sList->second;
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CreatureTextHolder::const_iterator itr = textHolder.find(textGroup);
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if (itr == textHolder.end())
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{
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sLog->outErrorDb("CreatureTextMgr: Could not find TextGroup %u for Creature(%s) GuidLow %u Entry %u. Ignoring.", uint32(textGroup), source->GetName(), source->GetGUIDLow(), source->GetEntry());
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return 0;
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}
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CreatureTextGroup TextGroup = (*itr).second;//has all texts in the group
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CreatureTextGroup const& textGroupContainer = itr->second; //has all texts in the group
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CreatureTextRepeatIds repeatGroup = GetRepeatGroup(source, textGroup);//has all textIDs from the group that were already said
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CreatureTextGroup tempGroup;//will use this to talk after sorting repeatGroup
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for (CreatureTextGroup::const_iterator giter = TextGroup.begin(); giter != TextGroup.end(); ++giter)
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{
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if (std::find(repeatGroup.begin(), repeatGroup.end(), (*giter).id) == repeatGroup.end())
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tempGroup.push_back((*giter));
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}
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for (CreatureTextGroup::const_iterator giter = textGroupContainer.begin(); giter != textGroupContainer.end(); ++giter)
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if (std::find(repeatGroup.begin(), repeatGroup.end(), giter->id) == repeatGroup.end())
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tempGroup.push_back(*giter);
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if (tempGroup.empty())
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{
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CreatureTextRepeatMap::iterator mapItr = mTextRepeatMap.find(source->GetGUID());
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if (mapItr != mTextRepeatMap.end())
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{
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CreatureTextRepeatGroup::iterator groupItr = (*mapItr).second.find(textGroup);
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(*groupItr).second.clear();
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CreatureTextRepeatGroup::iterator groupItr = mapItr->second.find(textGroup);
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groupItr->second.clear();
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}
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tempGroup = TextGroup;
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tempGroup = textGroupContainer;
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}
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uint8 count = 0;
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float lastChance = -1;
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bool isEqualChanced = true;
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@@ -148,164 +218,60 @@ uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, uint64 whisp
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for (CreatureTextGroup::const_iterator iter = tempGroup.begin(); iter != tempGroup.end(); ++iter)
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{
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if (lastChance >= 0 && lastChance != (*iter).probability)
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if (lastChance >= 0 && lastChance != iter->probability)
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isEqualChanced = false;
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lastChance = (*iter).probability;
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totalChance += (*iter).probability;
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count++;
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lastChance = iter->probability;
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totalChance += iter->probability;
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++count;
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}
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int32 offset = -1;
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if (!isEqualChanced)
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{
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for (CreatureTextGroup::const_iterator iter = tempGroup.begin(); iter != tempGroup.end(); ++iter)
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{
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uint32 chance = uint32((*iter).probability);
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uint32 chance = uint32(iter->probability);
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uint32 r = urand(0, 100);
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offset++;
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++offset;
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if (r <= chance)
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break;
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}
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}
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uint32 pos = 0;
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if (isEqualChanced || offset < 0)
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pos = urand(0, count - 1);
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else if (offset >= 0)
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pos = offset;
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CreatureTextGroup::const_iterator iter = tempGroup.begin() + pos;
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ChatMsg finalType = (msgType == CHAT_MSG_ADDON) ? (*iter).type : msgType;
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Language finalLang = (language == LANG_ADDON) ? (*iter).lang : language;
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uint32 finalSound = sound ? sound : (*iter).sound;
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ChatMsg finalType = (msgType == CHAT_MSG_ADDON) ? iter->type : msgType;
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Language finalLang = (language == LANG_ADDON) ? iter->lang : language;
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uint32 finalSound = sound ? sound : iter->sound;
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if (finalSound)
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SendSound(source, finalSound, finalType, whisperGuid, range, team, gmOnly);
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if ((*iter).emote)
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SendEmote(srcPlr ? srcPlr->ToUnit() : source, (*iter).emote);
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Unit* finalSource = source;
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if (srcPlr)
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finalSource = srcPlr;
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SendChatString(srcPlr ? srcPlr->ToUnit() : source, (*iter).text.c_str(), finalType, finalLang, whisperGuid, range, team, gmOnly);
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if (iter->emote)
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SendEmote(finalSource, iter->emote);
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CreatureTextBuilder builder(finalSource, finalType, iter->group, iter->id, finalLang, whisperGuid);
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SendChatPacket(finalSource, builder, finalType, whisperGuid, range, team, gmOnly);
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if (isEqualChanced || (!isEqualChanced && totalChance == 100.0f))
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SetRepeatId(source, textGroup, (*iter).id);
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SetRepeatId(source, textGroup, iter->id);
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return (*iter).duration;
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return iter->duration;
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}
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void CreatureTextMgr::SendSound(Creature* source, uint32 sound, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly)
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float CreatureTextMgr::GetRangeForChatType(ChatMsg msgType) const
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{
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if (!sound || !source)
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return;
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WorldPacket data(SMSG_PLAY_SOUND, 4);
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data << uint32(sound);
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SendChatPacket(&data, source, msgType, whisperGuid, range, team, gmOnly);
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}
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void CreatureTextMgr::SendEmote(Unit* source, uint32 emote)
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{
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if (!source) return;
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source->HandleEmoteCommand(emote);
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}
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void CreatureTextMgr::SetRepeatId(Creature* source, uint8 textGroup, uint8 id)
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{
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if (!source)
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return;
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if (mTextRepeatMap.find(source->GetGUID()) == mTextRepeatMap.end())
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{
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CreatureTextRepeatGroup TextGroup;
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mTextRepeatMap[source->GetGUID()] = TextGroup;
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}
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if (mTextRepeatMap[source->GetGUID()].find(textGroup) == mTextRepeatMap[source->GetGUID()].end())
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{
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CreatureTextRepeatIds ids;
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mTextRepeatMap[source->GetGUID()][textGroup] = ids;
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}
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if (std::find(mTextRepeatMap[source->GetGUID()][textGroup].begin(), mTextRepeatMap[source->GetGUID()][textGroup].end(), id) == mTextRepeatMap[source->GetGUID()][textGroup].end())
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{
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mTextRepeatMap[source->GetGUID()][textGroup].push_back(id);
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}
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else
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sLog->outErrorDb("CreatureTextMgr: TextGroup %u for Creature(%s) GuidLow %u Entry %u, id %u already added", uint32(textGroup), source->GetName(), source->GetGUIDLow(), source->GetEntry(), uint32(id));
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}
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CreatureTextRepeatIds CreatureTextMgr::GetRepeatGroup(Creature* source, uint8 textGroup)
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{
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ASSERT(source);//should never happen
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CreatureTextRepeatIds ids;
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CreatureTextRepeatMap::const_iterator mapItr = mTextRepeatMap.find(source->GetGUID());
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if (mapItr != mTextRepeatMap.end())
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{
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CreatureTextRepeatGroup::const_iterator groupItr = (*mapItr).second.find(textGroup);
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if (groupItr != (*mapItr).second.end())
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{
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ids = (*groupItr).second;
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}
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}
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return ids;
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}
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void CreatureTextMgr::SendChatString(WorldObject* source, char const* text, ChatMsg msgtype /*= CHAT_MSG_MONSTER_SAY*/, Language language /*= LANG_UNIVERSAL*/, uint64 whisperGuid /*= 0*/, TextRange range /*= TEXT_RANGE_NORMAL*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/) const
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{
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if (!source)
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return;
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WorldPacket data(SMSG_MESSAGECHAT, 200);
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BuildMonsterChat(&data, source, msgtype, text, language, whisperGuid);//build our packet
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SendChatPacket(&data, source, msgtype, whisperGuid, range, team, gmOnly);//send our packet
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}
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void CreatureTextMgr::BuildMonsterChat(WorldPacket* data, WorldObject* source, ChatMsg msgType, char const* text, Language language, uint64 whisperGuid) const
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{
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if (!source)
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return;
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switch (msgType)
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{
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case CHAT_MSG_MONSTER_WHISPER:
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if (!whisperGuid)
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{
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sLog->outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent CHAT_TYPE_WHISPER with targetGuid 0. Ignoring.", source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
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return;
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}
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break;
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case CHAT_MSG_RAID_BOSS_WHISPER:
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if (!whisperGuid)
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{
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sLog->outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent CHAT_TYPE_BOSS_WHISPER with targetGuid 0. Ignoring.", source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
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return;
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}
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break;
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default:
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break;
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}
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*data << uint8(msgType);
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*data << uint32(language);
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*data << uint64(source->GetGUID());
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*data << uint32(0); // 2.1.0
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*data << uint32(strlen(source->GetName()) + 1);
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*data << source->GetName();
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*data << uint64(whisperGuid); // Unit Target
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if (whisperGuid && !IS_PLAYER_GUID(whisperGuid)) //can only whisper players
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{
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sLog->outError("CreatureTextMgr: WorldObject(%s) TypeId %u GuidLow %u sent WHISPER msg to Non-Player target. Ignoring.", source->GetName(), uint32(source->GetTypeId()), source->GetGUIDLow());
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return;
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// *data << (uint32)1; // target name length
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// *data << (uint8)0; // target name
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}
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*data << uint32(strlen(text) + 1);
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*data << text;
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*data << uint8(0); // ChatTag
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}
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void CreatureTextMgr::SendChatPacket(WorldPacket* data, WorldObject* source, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const
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{
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if (!source)
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return;
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float dist = sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY);
|
||||
|
||||
switch (msgType)
|
||||
{
|
||||
case CHAT_MSG_MONSTER_YELL:
|
||||
@@ -315,6 +281,29 @@ void CreatureTextMgr::SendChatPacket(WorldPacket* data, WorldObject* source, Cha
|
||||
case CHAT_MSG_RAID_BOSS_EMOTE:
|
||||
dist = sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return dist;
|
||||
}
|
||||
|
||||
void CreatureTextMgr::SendSound(Creature* source, uint32 sound, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly)
|
||||
{
|
||||
if (!sound || !source)
|
||||
return;
|
||||
|
||||
WorldPacket data(SMSG_PLAY_SOUND, 4);
|
||||
data << uint32(sound);
|
||||
SendNonChatPacket(source, &data, msgType, whisperGuid, range, team, gmOnly);
|
||||
}
|
||||
|
||||
void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket* data, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const
|
||||
{
|
||||
float dist = GetRangeForChatType(msgType);
|
||||
|
||||
switch (msgType)
|
||||
{
|
||||
case CHAT_MSG_MONSTER_WHISPER:
|
||||
case CHAT_MSG_RAID_BOSS_WHISPER:
|
||||
{
|
||||
@@ -337,83 +326,135 @@ void CreatureTextMgr::SendChatPacket(WorldPacket* data, WorldObject* source, Cha
|
||||
case TEXT_RANGE_AREA:
|
||||
{
|
||||
uint32 areaId = source->GetAreaId();
|
||||
Map::PlayerList const& pList = source->GetMap()->GetPlayers();
|
||||
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
|
||||
{
|
||||
Map::PlayerList const& players = source->GetMap()->GetPlayers();
|
||||
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
||||
if (itr->getSource()->GetAreaId() == areaId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
|
||||
{
|
||||
if (data->GetOpcode() == SMSG_MESSAGECHAT)//override whisperguid with actual player's guid
|
||||
data->put<uint64>(1+4+8+4+4+(int32)(strlen(source->GetName())+1), uint64(itr->getSource()->GetGUID()));
|
||||
(itr->getSource())->GetSession()->SendPacket(data);
|
||||
}
|
||||
}
|
||||
itr->getSource()->GetSession()->SendPacket(data);
|
||||
return;
|
||||
}
|
||||
case TEXT_RANGE_ZONE:
|
||||
{
|
||||
uint32 zoneId = source->GetZoneId();
|
||||
Map::PlayerList const& pList = source->GetMap()->GetPlayers();
|
||||
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
|
||||
{
|
||||
Map::PlayerList const& players = source->GetMap()->GetPlayers();
|
||||
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
||||
if (itr->getSource()->GetZoneId() == zoneId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
|
||||
{
|
||||
if (data->GetOpcode() == SMSG_MESSAGECHAT)//override whisperguid with actual player's guid
|
||||
data->put<uint64>(1+4+8+4+4+(int32)(strlen(source->GetName())+1), uint64(itr->getSource()->GetGUID()));
|
||||
(itr->getSource())->GetSession()->SendPacket(data);
|
||||
}
|
||||
}
|
||||
itr->getSource()->GetSession()->SendPacket(data);
|
||||
return;
|
||||
}
|
||||
case TEXT_RANGE_MAP:
|
||||
{
|
||||
Map::PlayerList const& pList = source->GetMap()->GetPlayers();
|
||||
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
|
||||
{
|
||||
if (data->GetOpcode() == SMSG_MESSAGECHAT)//override whisperguid with actual player's guid
|
||||
data->put<uint64>(1+4+8+4+4+(int32)(strlen(source->GetName())+1), uint64(itr->getSource()->GetGUID()));
|
||||
Map::PlayerList const& players = source->GetMap()->GetPlayers();
|
||||
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
||||
if ((!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
|
||||
(itr->getSource())->GetSession()->SendPacket(data);
|
||||
}
|
||||
itr->getSource()->GetSession()->SendPacket(data);
|
||||
return;
|
||||
}
|
||||
case TEXT_RANGE_WORLD:
|
||||
{
|
||||
const SessionMap smap = sWorld->GetAllSessions();
|
||||
SessionMap const& smap = sWorld->GetAllSessions();
|
||||
for (SessionMap::const_iterator iter = smap.begin(); iter != smap.end(); ++iter)
|
||||
{
|
||||
if (Player* player = (*iter).second->GetPlayer())
|
||||
{
|
||||
if (data->GetOpcode() == SMSG_MESSAGECHAT)//override whisperguid with actual player's guid
|
||||
data->put<uint64>(1+4+8+4+4+(int32)(strlen(source->GetName())+1), uint64(player->GetGUID()));
|
||||
if (Player* player = iter->second->GetPlayer())
|
||||
if (player->GetSession() && (!team || Team(player->GetTeam()) == team) && (!gmOnly || player->isGameMaster()))
|
||||
player->GetSession()->SendPacket(data);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
case TEXT_RANGE_NORMAL:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
source->SendMessageToSetInRange(data, dist, true);
|
||||
}
|
||||
|
||||
void CreatureTextMgr::SendEmote(Unit* source, uint32 emote)
|
||||
{
|
||||
if (!source)
|
||||
return;
|
||||
|
||||
source->HandleEmoteCommand(emote);
|
||||
}
|
||||
|
||||
void CreatureTextMgr::SetRepeatId(Creature* source, uint8 textGroup, uint8 id)
|
||||
{
|
||||
if (!source)
|
||||
return;
|
||||
|
||||
CreatureTextRepeatIds& repeats = mTextRepeatMap[source->GetGUID()][textGroup];
|
||||
if (std::find(repeats.begin(), repeats.end(), id) == repeats.end())
|
||||
repeats.push_back(id);
|
||||
else
|
||||
sLog->outErrorDb("CreatureTextMgr: TextGroup %u for Creature(%s) GuidLow %u Entry %u, id %u already added", uint32(textGroup), source->GetName(), source->GetGUIDLow(), source->GetEntry(), uint32(id));
|
||||
}
|
||||
|
||||
CreatureTextRepeatIds CreatureTextMgr::GetRepeatGroup(Creature* source, uint8 textGroup)
|
||||
{
|
||||
ASSERT(source);//should never happen
|
||||
CreatureTextRepeatIds ids;
|
||||
|
||||
CreatureTextRepeatMap::const_iterator mapItr = mTextRepeatMap.find(source->GetGUID());
|
||||
if (mapItr != mTextRepeatMap.end())
|
||||
{
|
||||
CreatureTextRepeatGroup::const_iterator groupItr = (*mapItr).second.find(textGroup);
|
||||
if (groupItr != mapItr->second.end())
|
||||
ids = groupItr->second;
|
||||
}
|
||||
return ids;
|
||||
}
|
||||
|
||||
bool CreatureTextMgr::TextExist(uint32 sourceEntry, uint8 textGroup)
|
||||
{
|
||||
if (!sourceEntry)
|
||||
return false;
|
||||
|
||||
CreatureTextMap::const_iterator sList = mTextMap.find(sourceEntry);
|
||||
if (sList == mTextMap.end())
|
||||
{
|
||||
sLog->outDebug(LOG_FILTER_UNITS, "CreatureTextMgr::TextExist: Could not find Text for Creature (entry %u) in 'creature_text' table.", sourceEntry);
|
||||
return false;
|
||||
}
|
||||
CreatureTextHolder TextHolder = (*sList).second;
|
||||
CreatureTextHolder::const_iterator itr = TextHolder.find(textGroup);
|
||||
if (itr == TextHolder.end())
|
||||
|
||||
CreatureTextHolder const& textHolder = sList->second;
|
||||
CreatureTextHolder::const_iterator itr = textHolder.find(textGroup);
|
||||
if (itr == textHolder.end())
|
||||
{
|
||||
sLog->outDebug(LOG_FILTER_UNITS, "CreatureTextMgr::TextExist: Could not find TextGroup %u for Creature (entry %u).", uint32(textGroup), sourceEntry);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string CreatureTextMgr::GetLocalizedChatString(uint32 entry, uint8 textGroup, uint32 id, LocaleConstant locale) const
|
||||
{
|
||||
CreatureTextMap::const_iterator mapitr = mTextMap.find(entry);
|
||||
if (mapitr == mTextMap.end())
|
||||
return "";
|
||||
|
||||
CreatureTextHolder::const_iterator holderItr = mapitr->second.find(textGroup);
|
||||
if (holderItr == mapitr->second.end())
|
||||
return "";
|
||||
|
||||
CreatureTextGroup::const_iterator groupItr = holderItr->second.begin();
|
||||
for (; groupItr != holderItr->second.end(); ++groupItr)
|
||||
if (groupItr->id == id)
|
||||
break;
|
||||
|
||||
if (groupItr == holderItr->second.end())
|
||||
return "";
|
||||
|
||||
std::string baseText = groupItr->text;
|
||||
if (locale == DEFAULT_LOCALE)
|
||||
return baseText;
|
||||
|
||||
if (locale > MAX_LOCALES)
|
||||
return baseText;
|
||||
|
||||
LocaleCreatureTextMap::const_iterator locItr = mLocaleTextMap.find(CreatureTextId(entry, uint32(textGroup), id));
|
||||
if (locItr == mLocaleTextMap.end())
|
||||
return baseText;
|
||||
|
||||
if (locItr->second.Text[locale].length())
|
||||
return locItr->second.Text[locale];
|
||||
|
||||
return baseText;
|
||||
}
|
||||
|
||||
@@ -44,10 +44,33 @@ enum TextRange
|
||||
TEXT_RANGE_WORLD = 4
|
||||
};
|
||||
|
||||
struct CreatureTextLocale
|
||||
{
|
||||
StringVector Text;
|
||||
};
|
||||
|
||||
struct CreatureTextId
|
||||
{
|
||||
CreatureTextId(uint32 e, uint32 g, uint32 i) : entry(e), textGroup(g), textId(i)
|
||||
{
|
||||
}
|
||||
|
||||
bool operator<(CreatureTextId const& right) const
|
||||
{
|
||||
return memcmp(this, &right, sizeof(CreatureTextId)) < 0;
|
||||
}
|
||||
|
||||
uint32 entry;
|
||||
uint32 textGroup;
|
||||
uint32 textId;
|
||||
};
|
||||
|
||||
typedef std::vector<CreatureTextEntry> CreatureTextGroup; //texts in a group
|
||||
typedef UNORDERED_MAP<uint8, CreatureTextGroup> CreatureTextHolder; //groups for a creature by groupid
|
||||
typedef UNORDERED_MAP<uint32, CreatureTextHolder> CreatureTextMap; //all creatures by entry
|
||||
|
||||
typedef std::map<CreatureTextId, CreatureTextLocale> LocaleCreatureTextMap;
|
||||
|
||||
//used for handling non-repeatable random texts
|
||||
typedef std::vector<uint8> CreatureTextRepeatIds;
|
||||
typedef UNORDERED_MAP<uint8, CreatureTextRepeatIds> CreatureTextRepeatGroup;
|
||||
@@ -57,9 +80,11 @@ class CreatureTextMgr
|
||||
{
|
||||
friend class ACE_Singleton<CreatureTextMgr, ACE_Null_Mutex>;
|
||||
CreatureTextMgr() {};
|
||||
|
||||
public:
|
||||
~CreatureTextMgr() {};
|
||||
void LoadCreatureTexts();
|
||||
void LoadCreatureTextLocales();
|
||||
CreatureTextMap const& GetTextMap() const { return mTextMap; }
|
||||
|
||||
void SendSound(Creature* source, uint32 sound, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly);
|
||||
@@ -67,17 +92,154 @@ class CreatureTextMgr
|
||||
|
||||
//if sent, returns the 'duration' of the text else 0 if error
|
||||
uint32 SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid = 0, ChatMsg msgType = CHAT_MSG_ADDON, Language language = LANG_ADDON, TextRange range = TEXT_RANGE_NORMAL, uint32 sound = 0, Team team = TEAM_OTHER, bool gmOnly = false, Player* srcPlr = NULL);
|
||||
void SendChatString(WorldObject* source, char const* text, ChatMsg msgtype = CHAT_MSG_MONSTER_SAY, Language language = LANG_UNIVERSAL, uint64 whisperGuid = 0, TextRange range = TEXT_RANGE_NORMAL, Team team = TEAM_OTHER, bool gmOnly = false) const;
|
||||
bool TextExist(uint32 sourceEntry, uint8 textGroup);
|
||||
std::string GetLocalizedChatString(uint32 entry, uint8 textGroup, uint32 id, LocaleConstant locale) const;
|
||||
|
||||
template<class Builder>
|
||||
void SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, uint64 whisperGuid = 0, TextRange range = TEXT_RANGE_NORMAL, Team team = TEAM_OTHER, bool gmOnly = false) const;
|
||||
private:
|
||||
CreatureTextRepeatIds GetRepeatGroup(Creature* source, uint8 textGroup);
|
||||
void SetRepeatId(Creature* source, uint8 textGroup, uint8 id);
|
||||
void BuildMonsterChat(WorldPacket* data, WorldObject* source, ChatMsg msgType, char const* text, Language language, uint64 whisperGuid) const;
|
||||
void SendChatPacket(WorldPacket* data, WorldObject* source, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const;
|
||||
|
||||
void SendNonChatPacket(WorldObject* source, WorldPacket* data, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const;
|
||||
float GetRangeForChatType(ChatMsg msgType) const;
|
||||
|
||||
CreatureTextMap mTextMap;
|
||||
CreatureTextRepeatMap mTextRepeatMap;
|
||||
LocaleCreatureTextMap mLocaleTextMap;
|
||||
};
|
||||
|
||||
#define sCreatureTextMgr ACE_Singleton<CreatureTextMgr, ACE_Null_Mutex>::instance()
|
||||
|
||||
template<class Builder>
|
||||
class CreatureTextLocalizer
|
||||
{
|
||||
public:
|
||||
CreatureTextLocalizer(Builder const& builder, ChatMsg msgType) : _builder(builder), _msgType(msgType)
|
||||
{
|
||||
_packetCache.resize(TOTAL_LOCALES, NULL);
|
||||
}
|
||||
|
||||
~CreatureTextLocalizer()
|
||||
{
|
||||
for (size_t i = 0; i < _packetCache.size(); ++i)
|
||||
{
|
||||
if (_packetCache[i])
|
||||
delete _packetCache[i]->first;
|
||||
delete _packetCache[i];
|
||||
}
|
||||
}
|
||||
|
||||
void operator()(Player* player)
|
||||
{
|
||||
LocaleConstant loc_idx = player->GetSession()->GetSessionDbLocaleIndex();
|
||||
WorldPacket* messageTemplate;
|
||||
size_t whisperGUIDpos;
|
||||
|
||||
// create if not cached yet
|
||||
if (!_packetCache[loc_idx])
|
||||
{
|
||||
messageTemplate = new WorldPacket(SMSG_MESSAGECHAT, 200);
|
||||
whisperGUIDpos = _builder(messageTemplate, loc_idx);
|
||||
_packetCache[loc_idx] = new std::pair<WorldPacket*, size_t>(messageTemplate, whisperGUIDpos);
|
||||
}
|
||||
else
|
||||
{
|
||||
messageTemplate = _packetCache[loc_idx]->first;
|
||||
whisperGUIDpos = _packetCache[loc_idx]->second;
|
||||
}
|
||||
|
||||
WorldPacket data(*messageTemplate);
|
||||
switch (_msgType)
|
||||
{
|
||||
case CHAT_MSG_MONSTER_WHISPER:
|
||||
case CHAT_MSG_RAID_BOSS_WHISPER:
|
||||
data.put<uint64>(whisperGUIDpos, player->GetGUID());
|
||||
break;
|
||||
}
|
||||
|
||||
player->SendDirectMessage(&data);
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<std::pair<WorldPacket*, size_t>* > _packetCache;
|
||||
Builder const& _builder;
|
||||
ChatMsg _msgType;
|
||||
};
|
||||
|
||||
template<class Builder>
|
||||
void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const
|
||||
{
|
||||
if (!source)
|
||||
return;
|
||||
|
||||
CreatureTextLocalizer<Builder> localizer(builder, msgType);
|
||||
|
||||
switch (msgType)
|
||||
{
|
||||
case CHAT_MSG_MONSTER_WHISPER:
|
||||
case CHAT_MSG_RAID_BOSS_WHISPER:
|
||||
{
|
||||
if (range == TEXT_RANGE_NORMAL) //ignores team and gmOnly
|
||||
{
|
||||
Player* player = ObjectAccessor::FindPlayer(whisperGuid);
|
||||
if (!player || !player->GetSession())
|
||||
return;
|
||||
|
||||
localizer(player);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
switch (range)
|
||||
{
|
||||
case TEXT_RANGE_AREA:
|
||||
{
|
||||
uint32 areaId = source->GetAreaId();
|
||||
Map::PlayerList const& players = source->GetMap()->GetPlayers();
|
||||
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
||||
if (itr->getSource()->GetAreaId() == areaId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
|
||||
localizer(itr->getSource());
|
||||
return;
|
||||
}
|
||||
case TEXT_RANGE_ZONE:
|
||||
{
|
||||
uint32 zoneId = source->GetZoneId();
|
||||
Map::PlayerList const& players = source->GetMap()->GetPlayers();
|
||||
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
||||
if (itr->getSource()->GetZoneId() == zoneId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
|
||||
localizer(itr->getSource());
|
||||
return;
|
||||
}
|
||||
case TEXT_RANGE_MAP:
|
||||
{
|
||||
Map::PlayerList const& players = source->GetMap()->GetPlayers();
|
||||
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
|
||||
if ((!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
|
||||
localizer(itr->getSource());
|
||||
return;
|
||||
}
|
||||
case TEXT_RANGE_WORLD:
|
||||
{
|
||||
SessionMap const& smap = sWorld->GetAllSessions();
|
||||
for (SessionMap::const_iterator iter = smap.begin(); iter != smap.end(); ++iter)
|
||||
if (Player* player = iter->second->GetPlayer())
|
||||
if (player->GetSession() && (!team || Team(player->GetTeam()) == team) && (!gmOnly || player->isGameMaster()))
|
||||
localizer(player);
|
||||
return;
|
||||
}
|
||||
case TEXT_RANGE_NORMAL:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
float dist = GetRangeForChatType(msgType);
|
||||
Trinity::PlayerDistWorker<CreatureTextLocalizer<Builder> > worker(source, dist, localizer);
|
||||
source->VisitNearbyWorldObject(dist, worker);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1651,6 +1651,9 @@ void World::SetInitialWorldSettings()
|
||||
sLog->outString("Loading Creature Texts...");
|
||||
sCreatureTextMgr->LoadCreatureTexts();
|
||||
|
||||
sLog->outString("Loading Creature Text Locales...");
|
||||
sCreatureTextMgr->LoadCreatureTextLocales();
|
||||
|
||||
sLog->outString("Initializing Scripts...");
|
||||
sScriptMgr->Initialize();
|
||||
|
||||
|
||||
@@ -194,7 +194,7 @@ public:
|
||||
|
||||
void KilledUnit(Unit* /*victim*/)
|
||||
{
|
||||
Talk(SAY_SLAY), me);
|
||||
Talk(SAY_SLAY);
|
||||
}
|
||||
|
||||
void JustDied(Unit* /*killer*/)
|
||||
|
||||
Reference in New Issue
Block a user